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Phil Spencer: MS will spend money on marketing and developing Rise of the Tomb Raider

Papa Microsoft.



At least you owned up to it, unlike some others.

Yeah I'm not here on an agenda to make Sony "look bad too" -- I'm here for a debate. I can be wrong in everything I am saying, otherwise I wouldn't bother posting at all if I had nothing to gain.
 
While this deal affects me in no way at all since I didn't plan on getting the game anyway. I do find it pretty scummy of them to make this kind of deal that bars people from playing a game that was already announced for other systems. They must have a big gap in their portfolio to have to do this.
 
No idea. They sent engineers to help with Destiny. I dont see why they wouldnt do the same with TR.

So they are making sure the game runs decent? Sounds like standard operating with any big game coming out.

Either way, it's not remotely close to co-development status and is sounding and being worded so generally that I can only assume it's small little things to make sure the game doesn't run too much worse than the PS4 version.
 
Considering Phil Spencer is using Dead Rising 3 as an example, then it's safe to say that it means marketing dollars and a close relationship with Microsoft's internal teams/engineers to ensure that the game runs well on Microsoft hardware.
Ehh, Dead Rising 3 didn't run well at all though.
 
[QUOTE="D";125612579]This thread is like 25 pages long and I just was too lazy to read all of them so maybe the question i'm about to ask was already answered but here goes...

So Phil is saying they are spending money on development, right? If the game is slated for a holiday release next year then how much more can they do to it in such a "short" amount of time? Can anything major and worth MS "spending money" be put into the game that won't keep it from being delayed to "insure they put out a great experience?"

Basically is he just bullshitting everyone and giving a smokescreen excuse as to why they put there funds in besides exclusivity and trying to drive sales to their console or is it really true? Also it seemed like the game was moving right along when announced, especially with a projected release of next year....so I guess basically MS is helping SE/CD out on costs or something?[/QUOTE]

I'm not saying I disagree with your overall accusation, but what the hell does the bolded even mean? 12-16 months is a TON of development time. Hell, a ton can be accomplished in as little as a few months.
 
Considering Phil Spencer is using Dead Rising 3 as an example, then it's safe to say that it means marketing dollars and a close relationship with Microsoft's internal teams/engineers to ensure that the game runs well on Microsoft hardware.

I'll say that the term 'development' has become such an obtuse statement in this day and age. ( for everyone, not just MS )

Bungie 'helped' Sony design the PS4 controller and was 'involved' in the design of the PS4? I'll laugh if that was anything more than a feedback form and letting devs test out multiple controller prototypes.

MS are 'great partners' and a bunch of flowery language on how Xbox and CoD had design synergy (CoD) = sending some engineers to help with game optimization.
 
Idk why people would expect them to come out and detail exactly what the logistics of the deal are, and the time frame? They want you to think this game is exclusive to their platform for a long enough period of time that you pick it up on their platforms. That doesn't work if they come out and say "hey wait 6 months and you not only get the game but probably some extra content too!!".

Lol I've said this many times but never get a reply from the complainers, they just gloss over common sense I guess
 
Interesting. Don't have time to read the whole thread, so I'll ask this question:

What's the general consensus now on whether or not the game will come to PS4 and/or PC?
 
Idk why people would expect them to come out and detail exactly what the logistics of the deal are, and the time frame? They want you to think this game is exclusive to their platform for a long enough period of time that you pick it up on their platforms. That doesn't work if they come out and say "hey wait 6 months and you not only get the game but probably some extra content too!!".

[QUOTE="D";125612579]This thread is like 25 pages long and I just was too lazy to read all of them so maybe the question i'm about to ask was already answered but here goes...

So Phil is saying they are spending money on development, right? If the game is slated for a holiday release next year then how much more can they do to it in such a "short" amount of time? Can anything major and worth MS "spending money" be put into the game that won't keep it from being delayed to "insure they put out a great experience?"

Basically is he just bullshitting everyone and giving a smokescreen excuse as to why they put there funds in besides exclusivity and trying to drive sales to their console or is it really true? Also it seemed like the game was moving right along when announced, especially with a projected release of next year....so I guess basically MS is helping SE/CD out on costs or something?[/QUOTE]

This game has well over a year before its released ....I don't even ...lol
 
Trying to recollect my original point. What MS is doing with Tomb Raider isn't unique to MS. Paying for exclusives or timed-exclusives of games that could easily be on both systems is done by both.

Doesn't make it a good thing.

And the fact is, Sony is also doing it with some devs/games. (mostly indies) However, they've always been upfront about that fact, said it was timed, and never tried to maneuver around any PR bullshit that MS tried with Tomb Raider.
 
So they are making sure the game runs decent? Sounds like standard operating with any big game coming out.

Either way, it's not remotely close to co-development status and is sounding and being worded so generally that I can only assume it's small little things to make sure the game doesn't run too much worse than the PS4 version.

We can only speculate on the level of involvement from Microsoft on this title and the level of involvement of Sony with their co-developed games. So I dont see how you or anyone can state anything as a fact like that.
 
Lol I've said this many times but never get a reply from the complainers, they just gloss over common sense I guess

People have already started getting answers out of them, it only took a few days of raging internets. How they ever thought they'd slide by with their "exclusive Holiday 2015" alone for more than a year is anyone's guess.

Interesting. Don't have time to read the whole thread, so I'll ask this question:

What's the general consensus now on whether or not the game will come to PS4 and/or PC?

The possibility exists after whatever contract MSoft made with SE ends.
 
Idk why people would expect them to come out and detail exactly what the logistics of the deal are, and the time frame? They want you to think this game is exclusive to their platform for a long enough period of time that you pick it up on their platforms. That doesn't work if they come out and say "hey wait 6 months and you not only get the game but probably some extra content too!!".

I think that's the offensive part, the fact that they believe a significant portion of the gaming populace is stupid enough to fall for their misguiding words and evasive PR speak. Don't give a timetable, just say it's "launching first" and avoid this idiocy.
 
what if he is refering to some additional development funds that microsoft pays to have the Xbox One version much more optimized than it would have been without it?

right now it looks like itll be Xbox and PC i guess
 
This is a really thoughtful post, just one thing. Spencer actually did say the deal had a duration, which means it's a timed exclusive. It was very plainly put a few days ago. The problem is getting news from GAF. They tend to leave out details, sometimes really important ones because they typically fail to read past the first few sentences, or they are selectively hunting for information to fit their narrative.

Here it is from Spencer himself:



It's unfortunate, but there are several problems with GAF in the types of members it has. We have the console warriors which will jump at any chance to fuel the fire even at the cost of the truth, the "simpletons," as I like to call them who read a headline and react, and then there are those who refuse to be reasonable and move the goal post to continue finding something to justify why they flew off the handle. Each of those types of members were out in full force on this and made a mess.



Spencer very plainly said the deal has a duration and it's up to SE what they do with after the fact. There's really no way he could have been more direct about answering that question.
He did say the deal has a duration. He also said they didn't buy the IP. Technically, he's right: he's not Squeenix and he doesn't get to decide where it goes. But he is being intentionally vague and it's pretty darn obvious that there's some sort of gag on SE/CD from clarifying the situation.

From what I've noticed, it isn't people flying off the handle simply because of the exclusivity, nor because it's a formerly-multiplat game that is now going to be a timed/full exclusive because...reasons. People are also upset because of how - let's just call a spade a spade - intentionally vague and misleading the PR has being for the situation up until this point. Par for the course for Microsoft, I suppose.

The Kotaku article has him talking about "I can't say where it will go because I don't own the IP". So he's not even talking about the game any more but the IP.
http://www.kotaku.co.uk/2014/08/13/xboxs-phil-spencer-responds-tomb-raider-exclusivity-questions

While it might be easy to say "lol GAF. so salty", all people want to hear is if this game will be coming out on the PC, the PS4, or other platforms. I don't think "when" is even a big part of the conversation. People just want to know where the game will be available. Microsoft is being intentionally vague because they are trying to milk the deal for all it's worth. Square Enix seems like they're not even allowed to comment on the deal unless Microsoft speaks first.

Are people being simpletons for wanting those answers? Or are you unaware that there are unanswered questions still lingering in the situation?
 
I'm not saying I disagree with your overall accusation, but what the hell does the bolded even mean? 12-16 months is a TON of development time. Hell, a ton can be accomplished in as little as a few months.

I could be wrong, but something perceived as a "AAA" title like a Tomb Raider, I just thought that maybe all the "heavy lifting" would have already been done at the beginning of the development cycle due to costs being higher than your typical game that isn't "AAA" and the company trying to ensure that there are no major problems that will stop them from getting at least a big chunk of their R&D money back through sales

Guess what i'm trying to say is for a game of "gold standard" I'd like to think that all the heavy work would be done asap to make sure that Q&A and all that would run smoothly and there be no problems. Cause if a game of that caliber were to flop because of anything other than people just flat out not liking it, then all the money spent on it would hurt the checkbook worse than a normal non-AAA title
 
Doesn't make it a good thing.

And the fact is, Sony is also doing it with some devs/games. (mostly indies) However, they've always been upfront about that fact, said it was timed, and never tried to maneuver around any PR bullshit that MS tried with Tomb Raider.

I'm sorry but that's 100% unadulterated smooth puréed horse shit. Lets look at The Witness as a example.
 
We can only speculate on the level of involvement from Microsoft on this title and the level of involvement of Sony with their co-developed games. So I dont see how you or anyone can state anything as a fact like that.

I feel pretty confident in stating the level of involvement with Japan Studios co-development status, as it's being credited and we have previous history to work on. At the least, it's far more involved than Microsoft will ever be in Tomb Raider.

Spencer is being specifically vague for obvious reasons, because the deal is shady and he wants to make it sound normal and beneficial.
 
The Kotaku article has him talking about "I can't say where it will go because I don't own the IP". So he's not even talking about the game any more but the IP.
http://www.kotaku.co.uk/2014/08/13/xboxs-phil-spencer-responds-tomb-raider-exclusivity-questions

http://tombraider.tumblr.com/post/94529480860/rise-of-the-tomb-raider-update

An update from Crystal Dynamics:

Thank you for all of the feedback and questions. There has been a lot of coverage about Rise of the Tomb Raider, and a new round of articles followed Phil Spencer’s Eurogamer interview in which he confirmed that the exclusivity is timed.

Except he actually didn't, but Darrel helped cut through Spencer's PR fudging.
 
LOL, doesn't this seem like MS read gaf and agrees with our definition of what a 'good' exclusive is - and now tries to change their tune a little bit?

MS must be a bunch of fools to 'help with development', only to have the product sold to someone else 6 months later.

*sigh* Just pay SE more and keep the damn game to yourself, MS.
 
While this deal affects me in no way at all since I didn't plan on getting the game anyway. I do find it pretty scummy of them to make this kind of deal that bars people from playing a game that was already announced for other systems. They must have a big gap in their portfolio to have to do this.

The game wasn't announced for other systems, as far as I know. It was assumed to come to other systems, due to the fact that the previous Tomb Raider game was cross platform, and SE is obviously a 3rd party, but the announcement (which occurred at Microsoft's E3 conference) and the subsequent press release never made any mention of platforms.

(another link where the systems are "presumed" even though there's no actual confirmation)

Some retailers did take preorders for other systems though, which may have led to the confusion. But retailers often do those things as placeholders, even when they don't have full details. That's why Amazon says the game is coming out at the end of the year...
 
I'm sorry but that's 100% unadulterated smooth puréed horse shit. Lets look at The Witness as a example.

http://the-witness.net/news/2013/02/a-clarification-about-our-ps4-exclusivity/

Dated : 22nd February 2013.

Our deal with Sony is a limited-time exclusivity that applies to competing console platforms. Basically it is that you will see the game on the PlayStation 4 for a while before you will see it on the Wii U or the rumored next Microsoft console. (We haven’t been disclosed on Microsoft’s next console, so I don’t know anything about that platform besides the rumors that are on the internet).

This exclusivity does not prevent us from being on the PC or iOS at launch, for example.

So... right off the gate:

- confirmation of timed exclusivity
- acknowledgement that on consoles only, it will be timed.
- acknowledgement of other console hardware it will be coming to.
- clarification that it does not include PC/iOS in the timed deal

You were saying?
 
I feel pretty confident in stating the level of involvement with Japan Studios co-development status, as it's being credited and we have previous history to work on. At the least, it's far more involved than Microsoft will ever be in Tomb Raider.

Spencer is being specifically vague for obvious reasons.

We can guess but we cant know for sure. MS could be helping develop, market and publish TR enough to warrant a timed exclusive but not enough for a full exclusive.
 
I wonder which end is holding up all the confusion... SE? MS? CD?

Wasn't it just announced SE was publisher? And now MS is? Wish someone would clear this up. Maybe they should have waited a bit longer to announce this.

This. I feel like they hadn't really completely figured out the terms of this deal when they announced it. Its the only way any of this shit makes sense.
 
The possibility exists after whatever contract MSoft made with SE ends.

OK, thanks. Square Enix is publishing, not Microsoft...correct? So hasn't really changed from before where we thought it was a timed exclusive. These most recent quotes had me worried that it might be totally exclusive now. Really hoping it's out on PS4 within a year of release on XB1.
 
So they are making sure the game runs decent? Sounds like standard operating with any big game coming out.

Either way, it's not remotely close to co-development status and is sounding and being worded so generally that I can only assume it's small little things to make sure the game doesn't run too much worse than the PS4 version.

Yep Sony send coders all over the place last gen if i remember right that is the norm for the system company .
 
I wonder which end is holding up all the confusion... SE? MS? CD?

Wasn't it just announced SE was publisher? And now MS is? Wish someone would clear this up. Maybe they should have waited a bit longer to announce this.
Definitely MS. They're the ones that can benefit from the confusion, Square / CD are getting their money either way so they likely don't give a shit beyond that disastrous PR letter from CD.
 
http://the-witness.net/news/2013/02/...4-exclusivity/

Dated : 22nd February 2013.

So... right off the gate:

- confirmation of timed exclusivity
- acknowledgement that on consoles only, it will be timed.
- acknowledgement of other console hardware it will be coming to.
- clarification that it does not include PC/iOS in the timed deal

You were saying?
Wow this is so foreign to me, where's the obfuscation? The carefully ordered words to confuse people about what the deal actually is?
 
I wonder which end is holding up all the confusion... SE? MS? CD?

Wasn't it just announced SE was publisher? And now MS is? Wish someone would clear this up. Maybe they should have waited a bit longer to announce this.

My guess would be Square Enix. MS confirmed the deal has a duration, SE decides what they want to do afterward.

If they want to pay for a port to PS4/PC/whatever after the deal is done, it's obviously up to SE, and not Microsoft. As far as we know, they could say fuck it, and spend that port money on a random iOS RPG port. Who knows with them. But either way, SE decides what they want to do afterward. That seems like the most straightforward read of the situation, imo.
 
OK, thanks. Square Enix is publishing, not Microsoft...correct? So hasn't really changed from before where we thought it was a timed exclusive. These most recent quotes had me worried that it might be totally exclusive now. Really hoping it's out on PS4 within a year of release on XB1.

SE is publishing, CD is developing, it's exactly the same as TR 2013, except this time MSoft seems to be funding marketing and has some length of exclusivity. The PS4 question is trickier because neither Ryse nor Dead Rising 3 are coming to PS4 and both are now multi-platform with PC, so not sure if Tomb Raider Rise would have a similar outcome.
 
So what I get from this is that their co-marketing and co-developing the game? Is that right?

If so, then this will never see the light of day on Playstation, but I can see it coming on PC like DR3.

They actually don't say they're "co-developing" the game. Only that they're providing money for development. Which is totally different and doesn't change anything from the original announcement. Clearly SE/CD would use any moneyhat money to offset development costs.
 
While it might be easy to say "lol GAF. so salty", all people want to hear is if this game will be coming out on the PC, the PS4, or other platforms. I don't think "when" is even a big part of the conversation. People just want to know where the game will be available. Microsoft is being intentionally vague because they are trying to milk the deal for all it's worth. Square Enix seems like they're not even allowed to comment on the deal unless Microsoft speaks first.

Are people being simpletons for wanting those answers? Or are you unaware that there are unanswered questions still lingering in the situation?
The whole problem is that people are being overly obtuse about this and the wording, without taking in the factor in why it’s presented this way.

The same could be said about the trend of “First to console” messaging. None of the developers of those announced deal are going to talk about it coming to other platforms, even though everybody in the room knows that it’s coming and out of courtesy they are not talking about it when those expire (You do hear whispers or off site confirmations, but it doesn’t happen a lot). You can’t really blame them, they will dodge or be overly vague about it. In case of Tomb Raider, they are not going to talk about it being timed or going to another platform, because they want to promote it. Can you really blame them from walking around the issue? No, I could not; no matter what company it is.

Heck, the interview in the OP three-to-four times confirmed that it’s going to other platforms.
 
http://the-witness.net/news/2013/02/a-clarification-about-our-ps4-exclusivity/

Dated : 22nd February 2013.



So... right off the gate:

- confirmation of timed exclusivity
- acknowledgement that on consoles only, it will be timed.
- acknowledgement of other console hardware it will be coming to.
- clarification that it does not include PC/iOS in the timed deal

You were saying?

That like every platform holder in existence, its announcements regarding timed and/or console exclusive was arbitrarily handled. They all try and slip in funky wordings such as "console exclusive," "exclusive this X, Y or Z," or confusion through complete omission, and don't go out of their way to clarify until called out. No Man's Sky for example. Yes, it's true list of platforms was eventually unveiled, but not at the fore front, and not without some prying.
 
The whole problem is that people are being overly obtuse about this and the wording, without taking in the factor in why it’s presented this way.

The same could be said about the trend of “First to console” messaging. None of the developers of those announced deal are going to talk about it coming to other platforms, even though everybody in the room knows that it’s coming and out of courtesy they are not talking about it when those expire (You do hear whispers or off site confirmations, but it doesn’t happen a lot). You can’t really blame them, they will dodge or be overly vague about it. In case of Tomb Raider, they are not going to talk about it being timed or going to another platform, because they want to promote it. Can you really blame them from walking around the issue? No, I could not; no matter what company it is.

Heck, the interview in the OP three-to-four times confirmed that it’s going to other platforms.
Full stop. I do not expect Microsoft to make any comments on whether or not it's coming to PS4. The lack of information from Square and Crystal Dynamics, as well as Microsoft's own vague wording that implies it may be exclusive, or maybe console exclusive, is what irritates me. I can't speak for anyone else but that's how I feel about it.
 
That like every platform holder in existence, its announcements regarding timed and/or console exclusive was arbitrarily handled. They all try and slip in funky wordings such as "console exclusive," "exclusive this X, Y or Z," or confusion through complete omission, and don't go out of their way to clarify until called out. No Man's Sky for example. Yes, it's true list of platforms was eventually unveiled, but not at the fore front, and not without some prying.

What is confusing about this?

Dude.

Go to 53:35: Sony E3 Conference

Boyes says it will "make its console debut on the PS4."
 
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