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Phil Spencer: MS will spend money on marketing and developing Rise of the Tomb Raider

When was it actually announced for all platforms? The trailer ended with no platform named at all. Quite similar to the silent hills teaser. Are people now also assuming that silent hills comes to all major platforms?

Wait what, why wouldn't we assume Silent Hill isn't coming to other platforms?

And why didn't MS do this song and dance at the first unveil at E3 if they've had a long standing relationship with Crystal Dynamics and things just didn't happen in the last 2 months?
 
Wait what, why wouldn't we assume Silent Hill isn't coming to other platforms?

And why didn't MS do this song and dance at the first unveil at E3 if they've had a long standing relationship with Crystal Dynamics and things just didn't happen in the last 2 months?

Well, clearly something was happening as soon as E3 or else the game would've been announced for all platforms right then and there.
 
This is another thing that gets me. This game was never, not once to my knowledge, announced as coming to PS4. It was only just assumed (yes, very safe assumption in today's climate) that it was. Did any official CD or Square Enix person ever confirm that it was coming to PS4?

They didn't confirm it, but considering that all TR games have been on playstation consoles and the last one sold twice as much on PS4 as Xbone it was an eminently safe assumption. In fact, you might say a sure fire hit.

Apparently not though.
 
I don't really think it's a case that Xbox is getting desperate, just that the people who are seemingly committed to hating everything about it are getting more desperate as Microsoft takes more steps to either bring various improvements to the platform that have been highly requested by fans through very regular system updates, or takes steps to add more value in other ways by making deals for big titles as they've done with Tomb Raider. Love it or hate it, making a potentially big game a timed exclusive to your platform, and possibly securing some major co-publishing deal on that game, is something that adds value to a console, whether one agrees with the policy of doing such a thing or not.

Each and every time I see people entertaining the completely ludicrous idea of MS introducing entirely new hardware in 2 years time when there's absolutely zero need for such a silly thing, or the classic faux concern for Xbox One owners, I'm reminded of where the desperation truly exists.



Rarely do we know something for sure, but I'd say it's a pretty safe bet considering when it's being released. I'm just guessing, but I'd say it's a pretty safe bet.

Actually it's a much safer bet that a cross-gen title isn't built from the ground-up on a current gen platform and is instead designed to run on lower specs of last gen machines with higher resolution and framerate on current gen machines, if we're basing on past precedents, your own bet is actually not very safe.
 
There will always be a few people. But it'll move the needle almost nothing at all. That's why even from Microsoft's perspective the deal never made sense to me. This is not the series they should have made this deal with if the goal was to make their console more attractive.

It's been a PR debacle since the second it happened.
Is it though? Users making outlandish leaps of logic even with the evidence presented before them that doesn’t quiet add up. The worse thing is however, that even when their argument isn’t that well constructed, they dig their hole deeper and try to, irrationally, justify their stance. Not even when proven wrong. Which is ironic, because transparency is such a high moral aspect that comes up in every big issue that passes this forum. Criticism is fine and is much needed, but borderline irrationalism, deceiving and twisting wording by users is bizarre considering how much this forum prides itself for cutting through the PR and being frank and upright.

What strikes me as annoying is that there were two sources, Eurogamer and Gamespot, with the exact same info, but both were posted with cut down to parts that obviously looks questionable when you only read those parts. Right after those were posted, assumption and misinformation started flying around, even some were seen as facts. Of course people instantly chalked It up to bad PR, but was it really? You got bit and pieces and very few people looked were those came from. When people did finally read it, it didn’t back up their assumptions, but some still clung on those, even after proven wrong. And this isn’t an issue exclusive to this thread.

What does that actually tell us about this all went down? A lot. I know this will sound condescending, but people really put no effort into reading; more so, the mentality of shoot first and ask questions later is even more apparent. That might sound outright harsh, but there is some truth into that. And this is not leaping on the defense of any publisher or developer, their messaging at times can be confusing and/or outright insulting, but it goes both ways. The issue isn’t as clear cut as people try to make it out to be, there are always tons of factors in decision making; some make sense, others are understandable but unfortunate and sometimes it’s just baffling. Always take those three factors into account. For example; makes sense: Microsoft gets to market it as a title for 2015; unfortunate: parties can’t tell if and when exclusivity ends; and baffling; SE agreed to this? There are way more aspects that can be filled into those criteria, and it becomes apparent that this isn’t black and white.

That also applies to the twitter messaging, none of those directly involved are going to even acknowledge anything about some deal and can you really blame them? Nobody is going to tweet “Get excited for this timed exclusive game!”, because the discussion will lead to only one subject “Timed?” That goes for all the messaging via other means, for all parties involved, and it’s totally understandable considering their positions and the deal that is in place.

Sorry for being a little long winded, but I really, really, dislike this trend of rage first, justify rage and turn into meme mentality, because it feels like such contradiction.

P.S. SenjutsuSage, stop taking them crazy pills.
 
It actually has not been debunked at all, because you're somehow trying to argue that a timed exclusive on a big title somehow does not add value to a console, and, well, history as well as common sense proves you're absolutely wrong on that point. Just because you want it to be one way doesn't actually make it so. You're actually attempting to say you wouldn't be singing an entirely different tune if Sony announced tomorrow GTA 6 or Batman Arkham Knight is exclusive to PS4 for the first 6 months of release. Now try to tell me with a straight face you wouldn't view that as a major perception "victory" for the PS4 as a platform. If you actually say no or articulate anything that leans towards a no, then you are simply not being forthcoming.

You're the same person that historically went nuclear over the fact that a game that was already coming to the PS3, Final Fantasy 13, was now coming to the Xbox 360 same day and date as the PS3 version. Using your logic, despite the fact that the PS3 had not somehow lost Final Fantasy 13, but now Xbox 360 gamers would simply be able to play and enjoy (or not enjoy as I like to say :P) the same game on release, you had felt it was still enough of a big deal to blow your lid about it and call it the end of Sony. How exactly is the almost exact reverse of that situation: a situation in which such a big title that follows a very successful reboot in 2013 is expected to release on both next gen consoles simultaneously, but now we suddenly learn that it will almost certainly be delayed for an, as of yet, undetermined period of time on one of those systems, not also a pretty big deal in your mind?

How do you square (no pun intended) classifying equal treatment of FF13 on Xbox 360 and PS3 from the previously believed exclusive for PS3 to being this monumental disaster of epic proportions for Sony and an apparent boon for Xbox 360, yet not at the very least also classify Rise of the Tomb Raider going from assumed simultaneous multi-platform release on both systems to timed exclusive on Xbox One with MS co-publishing and spending money on development of the game, and in which the deal has been directly compared to the same one Microsoft had in place for Dead Rising and Ryse (deals we have a much better understanding of at the moment), as something that isn't remotely beneficial to the perception of the Xbox One and a potential setback for the PS4? I just don't get that.

I'm not sure how your argument disproves his point, do you understand relativity?

1) TR multiplatform: Xbox value = X, PS value = Y

2) TR moneyhatted: Xbox Value = X, PS value = (Y - value of TR)
So yeah with TR moneyhatted, Xbox looks like it has added value relatively to PS while in the reality it's a value that was subtracted from PS.

3) Not monethatted game (SO,QB): Xbox Value = (X + value of that game), PS value = Y.
Non moneyhatted games add real value to Xbox.

P.S. feel free to change "PS" with any platform of your choice.
 
Wait what, why wouldn't we assume Silent Hill isn't coming to other platforms?
Because it isn't announced for any of those platforms? The teaser was exclusive, I'd say there's a good chance they're currently talking with Sony about making the game (timed?) exclusive as well.
And why didn't MS do this song and dance at the first unveil at E3 if they've had a long standing relationship with Crystal Dynamics and things just didn't happen in the last 2 months?
Probably because they actually didn't have a deal yet, but that they also didn't announce any platforms makes it pretty obvious that they were already negotiating.
 
Nope. This point has already been debunked an infinity times, not that I'd expect you to internalize anything that is actually true.

Adding value to console != subtracting value from another console.

Rise of the Tomb Raider was always coming out Holiday 2015 for Xbox One. That's where we start at. So, the only 'value' added was the one in which desperate fanboys add it to a rallying banner of theirs.

It's technically not added value for existing owners, but things like this are certainly an added incentive when deciding which console to purchase. And in a way, it is sort of added value, because the partnership will likely result in the Xbox One being the leading platform - which is typically synonymous with exclusive content (both tangible and physical), better optimized, etc. In the end, Xbox One owners will likely get a better end product than would have been the case if it were treated like every other 3rd party title.

It's also being developed by an entirely different team, Sumo Digital. We probably would have heard something by now if that was the case with Rise, but I guess there's always a possibility.

I could be wrong, but I imagine Crystal Dynamics is considerably larger than Playground Games.
 
I'm not sure how your argument disproves his point, do you understand relativity?

1) TR multiplatform: Xbox value = X, PS value = Y

2) TR moneyhatted: Xbox Value = X, PS value = (Y - value of TR)
So yeah with TR moneyhatted, Xbox looks like it has added value relatively to PS while in the reality it's a value that was subtracted from PS.

3) Not monethatted game (SO,QB): Xbox Value = (X + value of that game), PS value = Y.
Non moneyhatted games add real value to Xbox.

P.S. feel free to change "PS" with any platform of your choice.

Wow we have a logical equation now for this? haha genius
 
Whenever MS gets their checkbook out, they temporarily prevent a game from coming out on all platforms (TitanFall, Tomb Raider, ...). Whenever Sony gets their checkbook out, they help a dev go to the next level (Rime, Tomorrow Children, Wild, ... ).



I am kidding of course, but this is the narrative that most of the readers will get from shenanigans like that. Microsoft's PR clearly are brainless.
 
It's technically not added value for existing owners, but things like this are certainly an added incentive when deciding which console to purchase. And in a way, it is sort of added value, because the partnership will likely result in the Xbox One being the leading platform - which is typically synonymous with exclusive content (both tangible and physical), better optimized, etc. In the end, Xbox One owners will likely get a better end product than would have been the case if it were treated like every other 3rd party title.

You don't need to make it exclusive for any period of time for this to have happened. The exclusivity didn't need to happen for that to be the case. That's why this sort of exclusivity adds no value. If they wanted to make a deal for early DLC release or for XBO to be the lead platform (which by the way simply means that the game will be inferior for everyone else due to being held back, which means far more gamers will be negatively impacted that positively impacted), they could have done that.

Instead, the goal of this deal was to deprive another platform of the game for a period of time. That's subtracting value, not adding it.

I could be wrong, but I imagine Crystal Dynamics is considerably larger than Playground Games.

We'll have to see but historic trends show that unless it's being made by an entirely different team, generally cross gen products tend to be very much held back by the limitations of its weakest console release.
 
one other theory (since we're all making up random shit here!)

The reason why they don't use the language "first on Xbox" or "console debut on Xbox" is because that type of language does imply that the other versions are known and intended to be funded/launched by the 3rd party. But it's also possible that SE hasn't made that decision yet. So it would actually be accurate to say that if the game is coming on other platforms, it's up to SE to make that decision later on, but for now, the game is exclusive to Xbox. And this fits right in line with Microsoft's history going back to the early days of the 360.

When Dead Rising was released (both the original, and Dead Rising 3), they were heavily advertised as only on Xbox, because at the time...well, that was true. But that eventually came out on Wii (and PC for 3), because that deal probably "had a duration", and Capcom ended up deciding to make the other version. But that was out of Microsoft's control, as they may not have necessarily had any knowledge that a Wii (or PC for 3) version was intended to be released. So at the time of release, "only on/exclusive to Xbox" made sense.

When Ninja Gaiden 2 was released, it was heavily advertised as exclusive as well, and the box art also says it's "only on Xbox". But we obviously know now that the deal "had a duration", since versions of it came out on other consoles. But that decision to release Sigma or whatever was up to Tecmo. At the time, MS may very well not have known that, since they obviously only give a shit about their own platform. So from their perspective, they talk it up as exclusive. Saying "First on Xbox" or "console debut on Xbox" makes no sense, because that's implying that MS already knows that the game is intended to be released elsewhere, which isn't necessarily true. It may be likely, since SE is a 3rd party, and previous games were on other platforms, and they may want to make Rise of the Tomb Raider Sigma EX Plus Alpha in 2016-2017, but being likely doesn't mean that it's actually officially known.

Mass Effect could probably be used as another example.
 
SenjutsuSage said:
You're actually attempting to say you wouldn't be singing an entirely different tune if Sony announced tomorrow GTA 6 or Batman Arkham Knight is exclusive to PS4 for the first 6 months of release. Now try to tell me with a straight face you wouldn't view that as a major perception "victory" for the PS4 as a platform. If you actually say no or articulate anything that leans towards a no, then you are simply not being forthcoming.

The answer is no. It's not an argument to say "if you don't admit to my point then I will think you're being dishonest." I play games, not systems. I do not want to deprive any game which was always supposed to be multiplatform from any other system. I know it happens, but if it has to happen, it should immediately be clear the details of the plan (in this case it factually wasn't, since they had to clarify multiple times over the course of the week until we got their most forthright answer) so that gamers can make their choices about their future purchasing plans without any doubt. Anything else is just insulting to consumers. We're not pawns in their fucking console war. We're people who want to play games.

More to the point: it wasn't the type of exclusivity that was the biggest problem for me, it was the WAY in which the deal was announced. They clarified it a day or two later, but there shouldn't have to be a clarification. In the first few days we got 3 or 4 different stories about the precise details of this thing. A few in this topic are trying to utilize their clearest articulation of what happened as proof they were never trying to hide anything, but that's why you can't view things in a tiny prism. Obfuscation means you are trying to muddy the waters to make something seem other than the actual reality. Until they were forced by the backlash to clarify, they were intentionally dropping multiple tiered storylines about what this exclusivity meant. Those different stories have been posted a hundred times in this topic, so it's no use trying to post the one article as evidence they were always clear.

Value adding to your console is getting something to come to your platform that otherwise never would. Subtracting value from a console is when you make a deal which has the sole purpose of depriving another of something of value.

As I noted to harSon, they could have secured any number of elements to make the Rise of the Tomb Raider on XBO the version to get content-wise. And they probably will have lots of that sort of stuff in the game. THAT part would be "adding value." It's never adding value when you're taking a game away from other platforms when you were always getting the game anyhow.

SenjutsuSage said:
You're the same person that historically went nuclear over the fact that a game that was already coming to the PS3, Final Fantasy 13, was now coming to the Xbox 360 same day and date as the PS3 version. Using your logic, despite the fact that the PS3 had not somehow lost Final Fantasy 13, but now Xbox 360 gamers would simply be able to play and enjoy (or not enjoy as I like to say :P) the same game on release, you had felt it was still enough of a big deal to blow your lid about it and call it the end of Sony. How exactly is the almost exact reverse of that situation: a situation in which such a big title that follows a very successful reboot in 2013 is expected to release on both next gen consoles simultaneously, but now we suddenly learn that it will almost certainly be delayed for an, as of yet, undetermined period of time on one of those systems, not also a pretty big deal in your mind?

You see, this is why context is important. My comment about FFXIII was not actually about FFXIII alone. The reason why I 'blew my lid', so-to-speak, was because FFXIII was emblematic of the larger problem Sony was facing at the time: the end of all third party exclusives that were traditionally associated with the PS brand. THAT was what it was about. It was a time when Xbox 360 - my favorite console of last gen and the one in which I spent 90% of all my time and game purchases on - had secured a place in the industry at the very real expense of PlayStation. My prognostication about the Sony brand being over was hyperbole, but the reality is it was symptomatic of what was happening. PS3 as a console wiped out every penny of profit Sony made from PS2, PS1 and PSP, and the fleeing of developers showcased a company who, at the time, seemed very diseased.

Rise of the Tomb Raider is emblematic of nothing. It doesn't have the significance of Final Fantasy. It's not symptomatic of a larger trend, except that Microsoft is desperate and needs anything to try to stop the market realities. It's not anything except a very confused play by Microsoft and SquareEnix which in my view has already backfired spectacularly, since 2/3 of all discussion in Tomb Raider communities across the web is how shitty this is. Word-of-mouth is what sells games.
 
one other theory (since we're all making up random shit here!)

The reason why they don't use the language "first on Xbox" or "console debut on Xbox" is because that type of language does imply that the other versions are known and intended to be funded/launched by the 3rd party. But it's also possible that SE hasn't made that decision yet. So it would actually be accurate to say that if the game is coming on other platforms, it's up to SE to make that decision later on, but for now, the game is exclusive to Xbox. And this fits right in line with Microsoft's history going back to the early days of the 360.

When Dead Rising was released (both the original, and Dead Rising 3), they were heavily advertised as only on Xbox, because at the time...well, that was true. But that eventually came out on Wii (and PC for 3), because that deal probably "had a duration", and Capcom ended up deciding to make the other version. But that was out of Microsoft's control, as they may not have necessarily had any knowledge that a Wii (or PC for 3) version was intended to be released. So at the time of release, "only on/exclusive to Xbox" made sense.

When Ninja Gaiden 2 was released, it was heavily advertised as exclusive as well, and the box art also says it's "only on Xbox". But we obviously know now that the deal "had a duration", since versions of it came out on other consoles. But that decision to release Sigma or whatever was up to Tecmo. At the time, MS may very well not have known that, since they obviously only give a shit about their own platform. So from their perspective, they talk it up as exclusive. Saying "First on Xbox" or "console debut on Xbox" makes no sense, because that's implying that MS already knows that the game is intended to be released elsewhere, which isn't necessarily true. It may be likely, since SE is a 3rd party, and previous games were on other platforms, and they may want to make Rise of the Tomb Raider Sigma EX Plus Alpha in 2016-2017, but being likely doesn't mean that it's actually officially known.

Mass Effect could probably be used as another example.
The thing is that Square Enix almost definitely has to have planned for other versions. I mean, honestly, what else do they have on their release schedule for home platforms? It's currently absolutely barren for 2015, outside of the exclusive Tomb Raider, and would be detrimental to their earnings. The only way I see Square-Enix actually not having plans to release Tomb Raider on other platforms yet is if they pulled a miracle and are releasing either Final Fantasy XV or Kingdom Hearts 3 next year.
 
You don't need to make it exclusive for any period of time for this to have happened. The exclusivity didn't need to happen for that to be the case. That's why this sort of exclusivity adds no value. If they wanted to make a deal for early DLC release or for XBO to be the lead platform (which by the way simply means that the game will be inferior for everyone else due to being held back, which means far more gamers will be negatively impacted that positively impacted), they could have done that.

Instead, the goal of this deal was to deprive another platform of the game for a period of time. That's subtracting value, not adding it.

Well you seem to be working under the impression that Microsoft as a company is morally responsible to take in the well being of competing platforms when attempting to strengthen its own platform. That's bullshit. We're talking about adding value to the Xbox platform, not the net gain of gamers in general. That's not Microsoft's concern, nor should it be.

The Xbox One being the lead platform, and by extension, the performance of said game being amplified, is added value. Exclusive content is added value. Timed exclusivity is an added incentive when consumers are weighing their options in terms of which console to buy. As is the perception that the Xbox One has a recent history of getting AAA 3rd party titles first.

The point of timed exclusivity and marketing exclusivity is to change the perception of consumers in terms of what platform the game is associated with. Similar to what Microsoft did with Call of Duty last generation, and similar to what Sony is trying to do with Destiny this generation. Fact of the matter is the Xbox One is the inferior console both in terms of sales and specs. There's a reason Sony had inferior ports for much of last generation, and I guarantee it wasn't because a lack of effort. When your console is more difficult to develop for, weaker and in a sales deficit with respect to the competition, it's just a tad bit difficult to strike any type of deal with a publisher without throwing money around.
 
The thing is that Square Enix almost definitely has to have planned for other versions. I mean, honestly, what else do they have on their release schedule for home platforms? It's currently absolutely barren for 2015, outside of the exclusive Tomb Raider, and would be detrimental to their earnings. The only way I see Square-Enix actually not having plans to release Tomb Raider on other platforms yet is if they pulled a miracle and are releasing either Final Fantasy XV or Kingdom Hearts 3 next year.

Well yes, that's why I said it's likely. But that's still up to Square Enix to decide after the deal ends. MS doesn't necessarily know any more than we do about Square Enix's post-exclusivity plans, so why would they arbitrarily limit themselves by using language that pretends like the PS4/PC versions are already 100% confirmed by SE?

Based on all public knowledge, all they have control over is that it's exclusively coming to Xbox Holiday 2015. That doesn't mean they (or we) know all about SE's plans after that. Just like they didn't use "First on Xbox" or "console debut on Xbox" to promote Dead Rising 1 or 3, Mass Effect, Gears of War, Ninja Gaiden 2, Viva Pinata (that IP even came to the DS, lol), or the plenty of other "exclusive" games that ended up on other platforms. As far as I can tell, there was no controversy over the initial marketing of those, even if they were also ultimately "timed exclusives".

Again, I understand it feels different from those because of the previous history of the Tomb Raider games, but those are ultimately still just assumptions. It was never announced as a PS4/PC game. Whether it will become one (either in its current form, as a remixed version, or if it comes at all) later on after this deal ends is up to Square Enix to decide. As you say, I agree that it's likely, but likely isn't the same as guaranteed. So for all intents and purposes now, the game is an Xbox exclusive.
 
Nope. This point has already been debunked an infinity times, not that I'd expect you to internalize anything that is actually true.

Adding value to console != subtracting value from another console.

Rise of the Tomb Raider was always coming out Holiday 2015 for Xbox One. That's where we start at. So, the only 'value' added was the one in which desperate fanboys add it to a rallying banner of theirs.
Artificial value is still value tho
 
I'm not sure how your argument disproves his point, do you understand relativity?

1) TR multiplatform: Xbox value = X, PS value = Y

2) TR moneyhatted: Xbox Value = X, PS value = (Y - value of TR)
So yeah with TR moneyhatted, Xbox looks like it has added value relatively to PS while in the reality it's a value that was subtracted from PS.

3) Not monethatted game (SO,QB): Xbox Value = (X + value of that game), PS value = Y.
Non moneyhatted games add real value to Xbox.

P.S. feel free to change "PS" with any platform of your choice.

We now have formulas trying to change the reality that a timed exclusive for a pretty big game release is kind of a pretty big deal. Come on. :P

Anything that is a subtracted value from PS is a value added to the Xbox One, and the same also works in reverse, especially so when we're talking about a big release such as this one. We can fairly argue about just how much of an added value it is, and that's a fair discussion, but to act like there's no value at all is just not credible. Am I really talking to the same group that was so excited over exclusive Destiny/Watch Dogs DLC? :P Of course a true exclusive = an even bigger value than a timed exclusive, but it's not impossible that a timed exclusive can have more or less the same effect depending on the duration of that timed exclusive deal, when it eventually makes its way to other platforms, just how good the game ends up being, and how that translates at retail. A lot of factors, yes, but the efforts to downplay this thing aren't working. It's clearly a big deal, which is why there is so much forum and internet attention around the subject. If Microsoft had made the same exact announcement for a far less important game, it would have been greeted with a collective yawn.

When a situation with a game has so many people upset, then it's clearly a big deal, and it's definitely a big deal for the xbox one for there to be a timed exclusive on this game.

The answer is no. It's not an argument to say "if you don't admit to my point then I will think you're being dishonest." I play games, not systems. I do not want to deprive any game which was always supposed to be multiplatform from any other system. I know it happens, but if it has to happen, it should immediately be clear the details of the plan (in this case it factually wasn't, since they had to clarify multiple times over the course of the week until we got their most forthright answer) so that gamers can make their choices about their future purchasing plans without any doubt. Anything else is just insulting to consumers. We're not pawns in their fucking console war. We're people who want to play games.

See, I know what you're trying to say and it sounds pretty nice, but I find that insanely hard to believe that you wouldn't find it to be a pretty big deal, and an enormous benefit to the PS4. Nobody wants to deprive others of games, but you have to admit that when it happens with the right game, it is a pretty damn big deal for whichever platform it benefits, and that can't be understated. We won't agree here, and that's fine.

More to the point: it wasn't the type of exclusivity that was the biggest problem for me, it was the WAY in which the deal was announced. They clarified it a day or two later, but there shouldn't have to be a clarification. In the first few days we got 3 or 4 different stories about the precise details of this thing. A few in this topic are trying to utilize their clearest articulation of what happened as proof they were never trying to hide anything, but that's why you can't view things in a tiny prism. Obfuscation means you are trying to muddy the waters to make something seem other than the actual reality. Until they were forced by the backlash to clarify, they were intentionally dropping multiple tiered storylines about what this exclusivity meant. Those different stories have been posted a hundred times in this topic, so it's no use trying to post the one article as evidence they were always clear.

Even with the confusion, we are still dealing with a situation where Microsoft has snagged a pretty major release as a timed exclusive for an undetermined amount of time. It has been compared to the deal with Dead Rising and Ryse. Depending on exactly what that means, it's possible that it may not see release on PS4 till late 2016 at the soonest. Microsoft is also apparently co-publishing this thing and spending money on the game's development. Obviously the deal must be good for both sides or it wouldn't have happened, but communication matters aside, this is still a pretty big deal. It sounds like there's a pretty good chance the publisher on this game could actually end up being Microsoft Game Studios at least for the 360 and Xbox One releases.

Value adding to your console is getting something to come to your platform that otherwise never would. Subtracting value from a console is when you make a deal which has the sole purpose of depriving another of something of value.

As I noted to harSon, they could have secured any number of elements to make the Rise of the Tomb Raider on XBO the version to get content-wise. And they probably will have lots of that sort of stuff in the game. THAT part would be "adding value." It's never adding value when you're taking a game away from other platforms when you were always getting the game anyhow.

You're playing semantics here. Getting a big game as an exclusive or timed exclusive directly adds value to the console that got that exclusive. It doesn't really matter how it happened or whether it was always coming to that platform, all that matters is that it happened. Remove MS from the equation and let's just say that Square decides on their own to no longer put the game on the Xbox One and instead put it on the PS4 because it's selling better right now, would that not somehow be a direct added value to the PS4 lineup because such a big game is now exclusive or a timed exclusive? The end result there is no different. The history of this industry shows that the perception that your system is the only or first place to gain access to a particular game has always been an added value to a system. And, yes, this has also been true for games where that console was always going to get that game anyway. It was the case with the Tomb Raider franchise that first launched on multiple machines, and then the followups were only on playstation. This was true for the GTA games that launched first on the PS2 and then would later show up on PC and the original Xbox. Same is true for metal gear solid 1, 2 or 3. A combination of timed exclusives and true exclusive, but the timed in every case had the same end impact.

Perception can be everything, and the perception is that one console is getting a certain big release Holiday 2015, and the other? We have no idea when, but it may be for a period of up to 6 or more months. It's similar to when Peter Moore flashed that tattoo on his arm at E3 2006 and everybody thought for a moment Microsoft snagged GTA 4 exclusively. That would've been a big deal. Any deal or decision that gets made to bring a game or series of games to a single platform over another constitutes a deal that more than likely kept it from being on another platform, thus you can always say it was subtracted as a possible game in a certain other system's lineup. Never forget that after much EA support on consoles like the Sega Genesis, EA's lack of support for the Dreamcast effectively doomed the system. Tell me that decision wasn't of tremendous value to the PS2.

Nonetheless, we can discuss this matter for ages on whether it's right or wrong, but what I don't feel is debatable is the fact that deals like this historically add some level of value to a system. But it's clear we won't agree here either. Also fine.


You see, this is why context is important. My comment about FFXIII was not actually about FFXIII alone. The reason why I 'blew my lid', so-to-speak, was because FFXIII was emblematic of the larger problem Sony was facing at the time: the end of all third party exclusives that were traditionally associated with the PS brand. THAT was what it was about. It was a time when Xbox 360 - my favorite console of last gen and the one in which I spent 90% of all my time and game purchases on - had secured a place in the industry at the very real expense of PlayStation. My prognostication about the Sony brand being over was hyperbole, but the reality is it was symptomatic of what was happening. PS3 as a console wiped out every penny of profit Sony made from PS2, PS1 and PSP, and the fleeing of developers showcased a company who, at the time, seemed very diseased.

Rise of the Tomb Raider is emblematic of nothing. It doesn't have the significance of Final Fantasy. It's not symptomatic of a larger trend, except that Microsoft is desperate and needs anything to try to stop the market realities. It's not anything except a very confused play by Microsoft and SquareEnix which in my view has already backfired spectacularly, since 2/3 of all discussion in Tomb Raider communities across the web is how shitty this is. Word-of-mouth is what sells games.

Fair enough and I was agreeing with you up until the bolded. You don't think there's something significant about this happening to Tomb Raider of all things that was so synonymous with the playstation brand over the years, especially right as the series has apparently returned to former glory? Up until the release of FF13, and obviously prior to the release of the Tomb Raider reboot and the success it has enjoyed, I would've agreed that it isn't as significant as Final Fantasy, but now I feel it's a serious debate that can be had. And on the subject of it not being symptomatic of a larger trend, I don't know about that either. Now clearly this is highly subjective, but in my honest opinion it continues a trend of the Xbox One seemingly getting all the big games, and having the more exciting looking big exclusives overall, meanwhile Sony still seems far too reliant on smaller titles. I expect it will be a great platform in the end, but the big exclusives outside of Uncharted and perhaps Bloodborne really don't look all that exciting. The Order is something I was interested in, and it's not impossible that I could change my mind on it in the end, but on the whole I don't think the games comparison is very flattering on the PS4 side of things. Maybe sometimes I think because sales aren't really reflective of how much of an edge I think the Xbox One has in this department, it's a lot more difficult a thing to see. PS4 is selling gangbusters and outselling Xbox One, so perhaps people really can't process the idea of the system that's on the losing end of the sales war right now having a serious edge in any perceivable department, but I think there's a very clear advantage for the Xbox One in the types of exclusive games coming. The what's already available gap was, of course, l think closed tremendously or perhaps altogether after the release of Last of Us remastered on PS4, because I really do believe the game is just that damn good, but, it's still pretty difficult to look at what's coming and not be a ton more excited about what's coming up for Xbox One. And while this Tomb Raider deal certainly doesn't make the game a full Xbox One exclusive, it still sorta contributes to the impression of a piling on effect that just seems to bolster what's already on the way for the system.

Halo 5, Quantum Break and this Tomb Raider timed exclusive all in the same year next year is pretty big. Then toss in releases like Sunset Overdrive (seeing the new trailer on the Xbox One dashboard is really something else), Scalebound (whenever that releases), the Master Chief Collection, Forza Horizon 2 and you have what makes for a pretty badass looking lineup of games. But, again, just my personal view.
 
Well you seem to be working under the impression that Microsoft as a company is morally responsible to take in the well being of competing platforms when attempting to strengthen its own platform. That's bullshit. We're talking about adding value to the Xbox platform, not the net gain of gamers in general. That's not Microsoft's concern, nor should it be.

I am only under the impression that the way they went about this is fucked up, and that gamers have a right to be angry about it - especially Tomb Raider fans.

Microsoft can do what they like, but like I said an exclusive that was always coming to the platform is not adding value to XBO, it's subtracting value from someone else's consoles. That's the reality. Morality has nothing to do with, except that gamers are allowed to speak up their righteous indignation and are allowed to vote with their wallets (as they should).

Even though I see it in these terms, I'm happy about it because it benefits me. It's a chance for the series to get critically damaged in its current form. So, any increased odds of that makes me happy. But I absolutely understand why people are complaining. This whole thing was muddy as shit, as Microsoft PR has been since the start of 2013. Emblematic of their complete disregard for gamers intelligence and needs.
 
I am only under the impression that the way they went about this is fucked up, and that gamers have a right to be angry about it - especially Tomb Raider fans.

Microsoft can do what they like, but like I said an exclusive that was always coming to the platform is not adding value to XBO, it's subtracting value from someone else's consoles. That's the reality. Morality has nothing to do with, except that gamers are allowed to speak up their righteous indignation and are allowed to vote with their wallets (as they should).

Even though I see it in these terms, I'm happy about it because it benefits me. It's a chance for the series to get critically damaged in its current form. So, any increased odds of that makes me happy. But I absolutely understand why people are complaining. This whole thing was muddy as shit, as Microsoft PR has been since the start of 2013. Emblematic of their complete disregard for gamers intelligence and needs.

I think it's really petty of you to celebrate a game being bad. I can't understand that perspective at all! Nobody benefits from bad games. I hope it will turn out good as I had a good time with TR. It ran great on my PC, I got it for fantastic value and Crystal Dynamics have done nothing for me to wish their game to fail!
 
I think it's really petty of you to celebrate a game being bad. I can't understand that perspective at all! Nobody benefits from bad games. I hope it will turn out good as I had a good time with TR. It ran great on my PC, I got it for fantastic value and Crystal Dynamics have done nothing for me to wish their game to fail!

I thought the original TR 2013 was atrocious, and destroyed everything that made a truly original series what it was. None of the big TR2013 fans cared that they destroyed a completely original series in the name of turning it into the latest checklist-game-design AAA abomination, and so I don't care that I hope the series burns to ashes in its now current form. Tomb Raider was always one of my favorite franchises, and I'm not going to stop hoping beyond all hope that the series can return to being something worthy of my time.

I don't mind when a game is not for me. I only mind when a franchise I love - one that has no peers in the industry since literally no other games play like it - is dismantled in the name of appeasing the lowest common denominator today, who fear challenge, skill-based level and game design, real exploration and puzzle solving.
 
Anything that is a subtracted value from PS is a value added to the Xbox One
There was a town with a candy store. Every Saturday for a month, a young girl and boy enter the candy store while their mom is shopping in the grocery next door. The man gives the girl and boy each a candy, takes a penny from each of them, pats them on their head and sends them on their way.

One Saturday the boy and girl enter and present their pennies. The man gives the girl a candy, but not the boy, and takes her penny. He tells the boy that at some point in the future that he can't specify, he will sell him a candy, having made a special arrangement with the candy company that precludes him from selling candy to boys for the time being.

Now tell me: does it really sound to you like something of value was added for the girl that week? Or was it just that something was subtracted from the boy?
 
There was a town with a candy store. Every Saturday for a month, a young girl and boy enter the candy store while their mom is shopping in the grocery next door. The man gives the girl and boy each a candy, takes a penny from each of them, pats them on their head and sends them on their way.

One Saturday the boy and girl enter and present their pennies. The man gives the girl a candy, but not the boy, and takes her penny. He tells the boy that at some point in the future that he can't specify, he will sell him a candy, having made a special arrangement with the candy company that precludes him from selling candy to boys for the time being.

Now tell me: does it really sound to you like something of value was added for the girl that week? Or was it just that something was subtracted from the boy?

wouldnt the girl get a new type of candy while the boy can still get the old one ?
 
There was a town with a candy store. Every Saturday for a month, a young girl and boy enter the candy store while their mom is shopping in the grocery next door. The man gives the girl and boy each a candy, takes a penny from each of them, pats them on their head and sends them on their way.

One Saturday the boy and girl enter and present their pennies. The man gives the girl a candy, but not the boy, and takes her penny. He tells the boy that at some point in the future that he can't specify, he will sell him a candy, having made a special arrangement with the candy company that precludes him from selling candy to boys for the time being.

Now tell me: does it really sound to you like something of value was added for the girl that week? Or was it just that something was subtracted from the boy?

Holy shit.

The girl (bone) is something that used by millions and when more and more people find value with her over the boy, the more candy establishments will give her candy.
 
Holy shit.

The girl (bone) is something that used by millions and when more and more people find value with her over the boy, the more candy establishments will give her candy.
Holy shit. You turned an innocent metaphor about candy into one about prostitution. Good job.
 
Holy shit.

The girl (bone) is something that used by millions and when more and more people find value with her over the boy, the more candy establishments will give her candy.

it's just like when Sony first party announces a new exclusive game. Does Neuromancer think they do it out of the kindness of their heart? Of course not! It's because Sony is paying them to keep the games off other systems!

God, the sheer ignorance of it all!
 
The -only- reason it seems relatively louder now about the Xbox One is, well, for one the scale and non-stop nature of the PR fuckups is nearly unprecedented. Every day Microsoft is fucking up again, and they haven't stopped since word first starting leaking about what XBO would be like back at the start of 2013. But this is minor, because as I said, Sony was getting the shit beat out of them just as hard in 2006. The real differences is that neoGAF is waaaay larger than it was back then, and that social media has exploded. With these two facts, the "echo chamber" seems louder than it was before. But the reality is that NeoGAF itself has always been extremely hostile to companies that don't show gamers respect enough. The loudness of the noise is just proportionate to the size of the forum at the time the event happens, and the amount of social media outlets out there.

Unfortunately I wasn't part of NeoGAF in 2006, so I don't feel it is fair for me to remark about it. I can only remark on what I see today. That being said, two wrongs makes a right? So because Microsoft fans shit on Sony fans, it's justifiable to do it back? At least when they made the $599 meme it was true to a point. Sony priced themselves out of the market. Microsoft did it this current gen, got flack for it, and now the system is affordable. I never blasted Sony back then at the places I was at, I just stated plainly they were silly if they thought the PS2 success was going to sell a $600 console. Seems rather cocky. Same was true of Microsoft in 2013. Thinking Kinect would justify $100 more on the market.

As for the quote above...

They haven't been "fucking up every day". I know you're exaggerating, but if Sony had responded as quickly as Microsoft did this year, I think things would have been a bit different. Microsoft hasn't had "one fuckup" since Phil Spencer took over. Not one. I'm not even a Microsoft guy - I play my PS3 and Wii U more than any other platform. I just recognize that Microsoft has been making positive moves "almost every day" since Phil Spencer took over. This isn't 2013 anymore. It's not even early 2014 anymore. It's the Phil Spencer era now, and he's been doing it right thus far.

You can argue the "Tomb Raider" thing is a fuck up if you want, but I never knew locking down exclusive content for a console was considered bad for that console. IF anything, he simply increased the value of the Xbox One with games. Sounds like a smart move to me. THey really shouldn't concern themselves with what Sony doesn't get. Same is true for Sony - focus on the games your platform can get, not what games it doesn't. Why cry over spilt milk?

I was giving Microsoft flack last year. I haven't since Phil took over because he hasn't given me a reason to. In fact, I should give him some credit. Xbox One is frequently updated with promised features, the delayed features like Twitch streaming was done better than what i get on the PS4, and now he's building a solid library of exclusive games. Sounds like all wins to me. Nintendo I am rather biased towards their wins too - but Sony could take a few notes. I don't have any reasoning really, but it feels like the PS4 is still trying to ride the hype from 2013 rather than proving itself in the here and now. I probably got this feeling from how they handled E3. I don't know that Microsoft did it better, but at least Microsoft did what they set out to do. Non-stop games.
 
Unfortunately I wasn't part of NeoGAF in 2006, so I don't feel it is fair for me to remark about it. I can only remark on what I see today. That being said, two wrongs makes a right? So because Microsoft fans shit on Sony fans, it's justifiable to do it back? At least when they made the $599 meme it was true to a point. Sony priced themselves out of the market. Microsoft did it this current gen, got flack for it, and now the system is affordable. I never blasted Sony back then at the places I was at, I just stated plainly they were silly if they thought the PS2 success was going to sell a $600 console. Seems rather cocky. Same was true of Microsoft in 2013. Thinking Kinect would justify $100 more on the market.

As for the quote above...

I think it is ABSOLUTELY justifiable for Microsoft to continue to take shit for their behavior, just as I think it was justifiable for Sony to take shit for years after 2006. This isn't a charity. When you make a product that is undesirable for many people, the consumers will speak up. When you lie often about your product, the consumers will speak up. When you continue that behavior, nobody is going to give you a free ride - the consumers will speak up.

And that is the way it always should be. That you think it's necessary to protect the hurt feelings of these giant soulless corporations is beyond me, but I don't care. Everyone is doing what needs to be done.


They haven't been "fucking up every day". I know you're exaggerating, but if Sony had responded as quickly as Microsoft did this year, I think things would have been a bit different. Microsoft hasn't had "one fuckup" since Phil Spencer took over. Not one. I'm not even a Microsoft guy - I play my PS3 and Wii U more than any other platform. I just recognize that Microsoft has been making positive moves "almost every day" since Phil Spencer took over. This isn't 2013 anymore. It's not even early 2014 anymore. It's the Phil Spencer era now, and he's been doing it right thus far.

False. Fucks up aren't just related to the mere system policies - even though extremely damaging ones such as their ID @ Xbox Parity clause are still in place - but are related to their lies/deceptions/misdirections. Attitude also matters when evaluating a company, because it plays directly into how much you can trust them with your hard earned cash.

Deceiving customers on power, exclusivity, ad buys, system features (importance of Kinect, Xbox TV) = mistreatment

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There's a billion more I can pull up for you. Note a pattern: This is a company that things gamers are idiots and continually deceives them in an attempt to make their situation seem better. All companies are not out for our own good, but that doesn't mean we as consumers have to sit around and take it when they actively mistreat us or treat us like we're bloody fucking idiots. When a company like Sony or Microsoft behave like this, we have a right - and indeed, a necessity - to fight back and tell them to stop. They don't have to listen, and then we don't have to buy.


I was giving Microsoft flack last year. I haven't since Phil took over because he hasn't given me a reason to. In fact, I should give him some credit. Xbox One is frequently updated with promised features, the delayed features like Twitch streaming was done better than what i get on the PS4, and now he's building a solid library of exclusive games. Sounds like all wins to me. Nintendo I am rather biased towards their wins too - but Sony could take a few notes. I don't have any reasoning really, but it feels like the PS4 is still trying to ride the hype from 2013 rather than proving itself in the here and now. I probably got this feeling from how they handled E3. I don't know that Microsoft did it better, but at least Microsoft did what they set out to do. Non-stop games.

I do give them "credit." Before I was never going to get their system, now I want to get one when it hits $299.99. Which was the same exact price I got a PS3 at, because Sony also fucked up and didn't know when to shut the fuck up with their deceptions and arrogance. It wasn't until they did start to meaningfully change all aspects of their behavior that I came on board.

Microsoft has to do the same.
 
I thought the original TR 2013 was atrocious, and destroyed everything that made a truly original series what it was. None of the big TR2013 fans cared that they destroyed a completely original series in the name of turning it into the latest checklist-game-design AAA abomination, and so I don't care that I hope the series burns to ashes in its now current form. Tomb Raider was always one of my favorite franchises, and I'm not going to stop hoping beyond all hope that the series can return to being something worthy of my time.

I don't mind when a game is not for me. I only mind when a franchise I love - one that has no peers in the industry since literally no other games play like it - is dismantled in the name of appeasing the lowest common denominator today, who fear challenge, skill-based level and game design, real exploration and puzzle solving.

If the series in its current form were to die that wouldn't help bring back the old gameplay. It would only help guarantee the series' death. That wouldn't be a good thing, even if you don't like the new style.
 
If the series in its current form were to die that wouldn't help bring back the old gameplay. It would only help guarantee the series' death. That wouldn't be a good thing, even if you don't like the new style.

The Tomb Raider series has had multiple reinventions. If this type of Tomb Raider series died, they'd try to reinvent it some other way down the line.

That's what I will continue to hope for. The only way that happens is if this new modern TR abomination dies.
 
If the series in its current form were to die that wouldn't help bring back the old gameplay. It would only help guarantee the series' death. That wouldn't be a good thing, even if you don't like the new style.

Well if Unraided: Among Tombs would fail but Lara Croft and the Temple of Osiris succeeds it could send a message that people may want a more puzzle platform focused Tomb Raider.
 
I think it is ABSOLUTELY justifiable for Microsoft to continue to take shit for their behavior, just as I think it was justifiable for Sony to take shit for years after 2006. This isn't a charity. When you make a product that is undesirable for many people, the consumers will speak up. When you lie often about your product, the consumers will speak up. When you continue that behavior, nobody is going to give you a free ride - the consumers will speak up.

If you like to live in the past, it is justifiable. Instead, they are getting shit still for stuff they already moved past and corrected. They aren't getting flack for much now, outside of the Tomb Raider stuff, which I still feel is pretty on the fence for actually being a bad thing.

And that is the way it always should be. That you think it's necessary to protect the hurt feelings of these giant soulless corporations is beyond me, but I don't care. Everyone is doing what needs to be done.

I didn't say we should protect anyone. I said that we should stop giving them flack for stuff they already corrected. Doesn't change that it happened, but it's a really tiring argument that ignores the good things they have been doing lately.

False. Fucks up aren't just related to the mere system policies - even though extremely damaging ones such as their ID @ Xbox Parity clause are still in place - but are related to their lies/deceptions/misdirections. Attitude also matters when evaluating a company, because it plays directly into how much you can trust them with your hard earned cash.

Deceiving customers on power, exclusivity, ad buys, system features (importance of Kinect, Xbox TV) = mistreatment

lie1ywj6z.png



lie285jkh.png








There's a billion more I can pull up for you. Note a pattern: This is a company that things gamers are idiots and continually deceives them in an attempt to make their situation seem better. All companies are not out for our own good, but that doesn't mean we as consumers have to sit around and take it when they actively mistreat us or treat us like we're bloody fucking idiots. When a company like Sony or Microsoft behave like this, we have a right - and indeed, a necessity - to fight back and tell them to stop. They don't have to listen, and then we don't have to buy.

You can feel free to correct me if I am wrong here, but didn't almost every one of these things happen BEFORE Phil Spencer took over? I am just asking. Because my point wasn't that they didn't make mistakes, but that they haven't made any since Phil Spencer took head. IF they have, it is likely that it is far fewer mistakes than they made before. One move at a key position naturally doesn't fix everything. I think Iwata should be replaced at Nintendo - but simply replacing him doesn't magically fix all of the issues I see there, and it may hurt what I currently enjoy about hte company. So... I am conflicted there. Here, I am under the impression Phil Spencer's reign has been basically hugely positive while possibly a a few lingering stuff may still be there (like attitudes on Social Media. It's not like they suddenly fired their social media folks).



I do give them "credit." Before I was never going to get their system, now I want to get one when it hits $299.99. Which was the same exact price I got a PS3 at, because Sony also fucked up and didn't know when to shut the fuck up with their deceptions and arrogance. It wasn't until they did start to meaningfully change all aspects of their behavior that I came on board.

Microsoft has to do the same.

I was under the impression Microsoft has been working towards that under Phil. I mean, not the company on the whole of course (I doubt Microsoft itself will ever not be cocky. They've been the industry leader for PC stuff for far too long to lose that swagger), but for the Xbox brand. No one is perfect. It just feels like they have been changing. I suppose it COULD be all smoke and mirrors.
 
Surprised how this thread blew up and the reaction to all this in general. Putting aside the poor handling and shady language regarding this exclusive deal, you as a consumer who doesn't and won't own a X1 by the time this game comes out, does this all really matter? If it's delayed a few months or even longer are you telling me all the other 2015 games won't hold you over until then? Are you telling you you are going to day 1 every single 2014 game you are interested in and won't have a backlog to go to by the time this comes out?

I saw someone post a link to another forum dedicated to Tomb Raider games. Those reactions I get because they're legitimately hyped for this and was their most anticipated title next year. Sure plenty of people on GAF feel the same, but I sincerely doubt most of the negative reaction here is for the same reason.

By the time late 2015 arrives most PC/PS4 owners will forget all about this and spend their time playing other games
 
If you like to live in the past, it is justifiable. Instead, they are getting shit still for stuff they already moved past and corrected. They aren't getting flack for much now, outside of the Tomb Raider stuff, which I still feel is pretty on the fence for actually being a bad thing.



I didn't say we should protect anyone. I said that we should stop giving them flack for stuff they already corrected. Doesn't change that it happened, but it's a really tiring argument that ignores the good things they have been doing lately.



You can feel free to correct me if I am wrong here, but didn't almost every one of these things happen BEFORE Phil Spencer took over? I am just asking. Because my point wasn't that they didn't make mistakes, but that they haven't made any since Phil Spencer took head. IF they have, it is likely that it is far fewer mistakes than they made before. One move at a key position naturally doesn't fix everything. I think Iwata should be replaced at Nintendo - but simply replacing him doesn't magically fix all of the issues I see there, and it may hurt what I currently enjoy about hte company. So... I am conflicted there. Here, I am under the impression Phil Spencer's reign has been basically hugely positive while possibly a a few lingering stuff may still be there (like attitudes on Social Media. It's not like they suddenly fired their social media folks).





I was under the impression Microsoft has been working towards that under Phil. I mean, not the company on the whole of course (I doubt Microsoft itself will ever not be cocky. They've been the industry leader for PC stuff for far too long to lose that swagger), but for the Xbox brand. No one is perfect. It just feels like they have been changing. I suppose it COULD be all smoke and mirrors.

well from a user of xbox one (not sure if amirox has a xbox one yet) I see positive changes almost every week in regards to the UI, this website here http://xbox.uservoice.com/ has plenty of amazing suggestions by the fans some realistic some not - Microsoft has f'ed up in PR but if you're into that stuff it would drive you insane if you're just a user and just want to play games and have a solid system they're making all the right moves into that direction

so

at the end of the day I really like the hard ass criticism they're getting from people it will force them to get better and better and perhaps they will suffer for it as a company but as a user i think im going to enjoy the benefit of microsoft trying to grasp its ball back.
 
many people do not want the new Xbox One, even if it was 300 or 250. It's not a solution telling someone to scrounge up 300 or 400 dollars for a new platform just to play the few games they actually want on it.

The other solution IS to wait, but that's negative. It just reminds them that Microsoft specifically fucked them for no gain to their audience. These are not actual solutions to the reasons people are mad. People already spend money on a PC, or spent money on a PS4. They should never have had to be surprised that Tomb Raider - a franchise that has always been there - would suddenly be nabbed for a period by a desperate company looking for any way to stay relevant.

Too bad for them. It's their loss if they don't want to pony up (if they can't that something else) just because they are anti MS.
I feel all the things you say here could be applied to Sony & Nintendo. I'm sure plenty of people will enjoy the game on the desperate's company's console that's trying to stay relevant :)
 
well from a user of xbox one (not sure if amirox has a xbox one yet) I see positive changes almost every week in regards to the UI, this website here http://xbox.uservoice.com/ has plenty of amazing suggestions by the fans some realistic some not - Microsoft has f'ed up in PR but if you're into that stuff it would drive you insane if you're just a user and just want to play games and have a solid system they're making all the right moves into that direction

so

at the end of the day I really like the hard ass criticism they're getting from people it will force them to get better and better and perhaps they will suffer for it as a company but as a user i think im going to enjoy the benefit of microsoft trying to grasp its ball back.

Oh I agree. I have an Xbox One and it just feels like things are improving on it for me as a consumer every day. I even love that EA All Access or whatever it is called is on the system. You don't have to use it if you don't want to, but it has games I enjoy, and can't afford to buy right now. I'll take it.

Anyways, what were we talking about again? Tomb Raider right?
 
Too bad for them. It's their loss if they don't want to pony up (if they can't that something else) just because they are anti MS.
I feel all the things you say here could be applied to Sony & Nintendo. I'm sure plenty of people will enjoy the game on the desperate's company's console that's trying to stay relevant :)

I tend to agree. Final Fantasy was always on Nintendo's stuff. Suddenly it wasn't. Madden was always there, until it wasn't. This isn't anything new. Add on that SE wasn't pleased with the sales of the reboot and that hte old games were selling really poorly towards the end, and you can see how this happens. If a company is willing to pony up, SE will bite. Unfortunately for Sony fans... it wasn't Sony. Just like folks complain that Bayonetta 2 isn't on Xbox or Playstation - it could have been, you just needed to pony up for it. They didn't, Nintendo did.

I would understand the complaints if this simply wasn't something that has been happening forever.
 
I hate it with companies, especially ones with such a cruddy recent record, talk like this. I just can't trust them. That being said we should never really trust any company I suppose.
 
You can feel free to correct me if I am wrong here, but didn't almost every one of these things happen BEFORE Phil Spencer took over? I am just asking. Because my point wasn't that they didn't make mistakes, but that they haven't made any since Phil Spencer took head. IF they have, it is likely that it is far fewer mistakes than they made before. One move at a key position naturally doesn't fix everything. I think Iwata should be replaced at Nintendo - but simply replacing him doesn't magically fix all of the issues I see there, and it may hurt what I currently enjoy about hte company. So... I am conflicted there. Here, I am under the impression Phil Spencer's reign has been basically hugely positive while possibly a a few lingering stuff may still be there (like attitudes on Social Media. It's not like they suddenly fired their social media folks).





I was under the impression Microsoft has been working towards that under Phil. I mean, not the company on the whole of course (I doubt Microsoft itself will ever not be cocky. They've been the industry leader for PC stuff for far too long to lose that swagger), but for the Xbox brand. No one is perfect. It just feels like they have been changing. I suppose it COULD be all smoke and mirrors.

Phil Spencer has always been there. He is the reason the NFL million dollar deal exist. He is nothing but a front so that you can think you are being listened to. If you really believe they changed now that Phil has another title, then you are exactly what MSFT wants out of all their consumers.
 
Anything that is a subtracted value from PS is a value added to the Xbox One
This is a case of you looking at it like an investor, not a gamer. Nothing is added for gamers. You are not getting an extra game for your library; you are merely getting a talking point for your console of choice. This could be comforting for console warriors, but that line of reasoning doesn't hold up from a consumer standpoint. There is no upside for the consumer in this isntance--the majority of the market exists on other platforms, and this only serves to withhold the game from them. Basically, the only people who could conceivably be happy with this outcome are console warriors or Microsoft investors (and hint: their investors are largely ambivalent or downright hostile towards the xbox division).
 
You can feel free to correct me if I am wrong here, but didn't almost every one of these things happen BEFORE Phil Spencer took over? I am just asking. Because my point wasn't that they didn't make mistakes, but that they haven't made any since Phil Spencer took head.

You do know that Phil and everybody at MS was behind the original vision and a part of all the stuff they did before they fired Mattrick? Phil had a part in all the screw ups MS did.
 
Meh. I didn't buy the last Tomb Raider; so not much is changing here.

I'm pretty tired of Microsoft being in the gaming industry. Instead of spending millions on the creation of games and spreading the medium in a positive manner; they instead spend millions to limit the availability of a product, beyond their own console. It's just a disgusting practice; from a company that obviously doesn't give a shit about gaming, beyond how much money they can get out of it. It's a damn shame.
 
Surprised how this thread blew up and the reaction to all this in general. Putting aside the poor handling and shady language regarding this exclusive deal, you as a consumer who doesn't and won't own a X1 by the time this game comes out, does this all really matter? If it's delayed a few months or even longer are you telling me all the other 2015 games won't hold you over until then? Are you telling you you are going to day 1 every single 2014 game you are interested in and won't have a backlog to go to by the time this comes out?

I saw someone post a link to another forum dedicated to Tomb Raider games. Those reactions I get because they're legitimately hyped for this and was their most anticipated title next year. Sure plenty of people on GAF feel the same, but I sincerely doubt most of the negative reaction here is for the same reason.

By the time late 2015 arrives most PC/PS4 owners will forget all about this and spend their time playing other games

Nobody wants less games available to them is the thing, and TR gained a lot of traction and hype for the franchise last year. Exclusive deals are what they are, but for this franchise in particular, they aren't going to be getting universal pats on the back when the fanbase is so pronounced on other platforms. Imagine if MSoft had made a deal for exclusive MGS5. Sure, there's many other games to play, but that's a blatant move to coax a fanbase with a huge attachment elsewhere. Strategic for sure, but the franchise's user base isn't going to be all smiles, so these reactions really shouldn't be that surprising.
 
Hey Microsoft. Why not invest the money you use to buy games into actual new IPs. Maybe grow your 1st party like Sony and Nintendo has.
 
well from a user of xbox one (not sure if amirox has a xbox one yet) I see positive changes almost every week in regards to the UI, this website here http://xbox.uservoice.com/ has plenty of amazing suggestions by the fans some realistic some not - Microsoft has f'ed up in PR but if you're into that stuff it would drive you insane if you're just a user and just want to play games and have a solid system they're making all the right moves into that direction

so

at the end of the day I really like the hard ass criticism they're getting from people it will force them to get better and better and perhaps they will suffer for it as a company but as a user i think im going to enjoy the benefit of microsoft trying to grasp its ball back.

My issue is the games though, it's all well making the UI really slick but is that really something to use as a justification for the purchase of the console? Seriously?

The problem is that there's no long term investment in original, creative titles for the platform by MS. Whilst PS4 has Rime, WiLD, No Man's Sky, The Tomorrow Children etc etc, MS's biggest announcement was a deal for the timed exclusivity of a mainstream, multi-platform title. It just doesn't look good when compared to the direction Sony is taking the PS4.
 
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