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Super Smash Bros. for 3DS & Wii U Thread XIII: Leak Dynasty

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DKCR is on 3DS as well :x

while true if i recall correctly a lot of the trophies used in smash that has kid icarus character's is literally almost the exact same as the trophies u get in uprising i could see sakurai going well since i have already done a ton of work on these why dont i just port them over? I am no sure if dkcr had trophies or anything but if it did i could see dk getting a lot more trophies lol

i think the only thing i cant really explain with sakurai's design choice was the whole no ganondorf revamp (though i do kinda like the falcon clone moveset but i can see where people are miffed about )
 
DKCR is on 3DS as well :x

Well, there are likely a lot more similarities between KI:U and Smash4 as far as assets are concerned, since sakurai worked on them, so importing may have been easier for KI:U than for DK. Based on file sizes alone for each game (DKC:R being like the 2nd or 3rd biggest 3DS game), i'd say the assets in DKC:R weren't as optimized for 3DS as KI:U was.

Once again, I don't know for sure, but it's just an educated guess. It may have been much easier to import assets from KI:U since the engines may have been similar (as far as character models were concerned).

Holy fuckkkkkk!

Honestly, I don't consider leaking a video-game a horrible crime (I understand though why NOA would go after him), so I sort of hope he gets desperate and leaks at the very least the final CSS for everyone.

Yeah, I doubt anything he did was against the actual law. What he did do was violate his NDA contract, which gives them legal grounds to sue.

I think if some random chump was given a copy, and then uploaded video, it wouldn't be illegal, unless he acquired the game via illegal means - in which case his crime isn't uploading the video, but rather, a form of theft.
 
The thing is, DKC was revived, but the main characters in the revival are all playable. Maybe if Dixie or Cranky had been playable in DKCR, they'd have a chance, but when the roster was being made, Dixie was just a relic from the Rare era and Cranky didn't same capable of fighting.

I just look at all the years Kirby only had one character and kind of let Sakurai's recent biases have a pass. He underrepresented his series for years before this game, so he gets some slack from me.

But...but... K rool.... :'(
 
That would be nutty. Sonic, Alex Kidd, Vyse, Gilius, Joe, Ryu, etc.

Yeah, obvious. I have a feeling that we might get between 15-24 playable characters for Pokken.
Sega has a ridiculous stable of characters/ip, but they utilize it so poorly. I guess we at least have that kart racer from them. Apparently it's really good and I still need to play it.

I'd be happy with that roster size.
 
Chozo_manual.jpg

Luminoth.jpg

20140819225731!Metroid_Prime_Core_Essence.jpg

These >>>>>>> Dark Pit
and Dr. Mario
 
It's likely that the ease of porting increased the amount of Kid Icarus content. If you look at the trophies in Brawl, the majority of them are from recent games because HAL could just reuse the models.

Metroid Prime's core form could actually work pretty well.

I'd say the floatiness would be a problem, but the Clown Car seems to work well enough. Also, I can't help but imagine an entrance animation where it unfurls from its awesomely unsettling dormant face form and sheds its exoskeleton.
 
Even if I like much more franchises like Zelda, Metroid or Pikmin, I'm happy with all the Uprising content. Damn, I even want more. I think is a truly fantastic game. Easily my favourite of Sakurai.

The characters, the crazy pace, the music, the creativity on the levels, the diversity of weapons... It's like if Kid Icarus, Smash Bros and Sin & Punishment had one adorable baby.

Edit: Well, Dark Pit being a clone sucks a bit. Should have been a new character like Hades, Medusa, Viridi, Magnus or Pyron.
 
It's likely that the ease of porting increased the amount of Kid Icarus content. If you look at the trophies in Brawl, the majority of them are from recent games because HAL could just reuse the models.

Metroid Prime's core form could actually work pretty well.
That would be a really interesting character. I don't really see it making sense, but I'd say the same thing about DHD Dog and Koopa Clown Car. *shrug*

Ultimately I'd probably rather have Dark Samus though. Keeping it simple and normal isn't terrible.
 
Yea, and didn't Sakurai specifically say Kid Icarus Uprising was a one time thing? So yea 3 reps is pretty weird. Dark Pit should've stayed as an assist trophy.

Well, Sakurai said that Kid Icarus Uprising is one time experience for him, but he don't mind to hand it over to other developers if I remembered it correctly. I need citation on that tho.
 
If they wanted to make a new Metroid rep but wanted to do it the "lazy" way they could have used Dark Samus. Almost a re-texture of Samus. Can play mainly the same with a few different moves. Give the moves that they share a phazon effect and make them more damaging but slower or quicker but less damaging or something and Bam! New Metroid rep!
 
I loved Uprising and didn't mind him as a character, but would rather have had almost anyone else as a new clone. Any one of Alph, Brittany, Medusa, Viridi, Tetra, Impa, Mr. Sandman or Dunban would have brought much more visual and thematic diversity to the cast, which unless they've done something really interesting with the remnants of Pit's Brawl moveset, I'm not sure Dark Pit will have.

I really agree with this. I feel like any other clone character would've been a more diverse and appropriate Nintendo rep. Even Punch-Out, which has finally got representation, is arguably more important than KI. It had more games in the past, and has also had a very well received revival. I don't think another Punch-Out rep/clone would've been a good use of time and resources, but I'm just kind of extending the point of how little Dark Pit matters.
 
I'd love to see more Metroid representation, but my biggest problem with the roster are the clones and the (supposedly) cut characters.

I'm happy for any addition, as long as they didn't cut already existing non-clone characters to make space.
 
These >>>>>>> Dark Pit
and Dr. Mario

the thing is would they really work as characters the last one makes me skeptical in seeing as an actual playable character (assist trophy maybe)

forgive me as im not really entirely versed in i think (metroid i think its from the prime series?)

and looking at metroid from mostly an outsider perspective outside of the hunters from metroid hunters and ridley i really cant see anyone else in the franchise being really close to being playable of course this is just me forming an uneducated impression based on designs and my vauge memory of the series as a whole
 
It had more games in the past

Punch Out has had one more game than Kid Icarus, not exactly anything major, and it's only because Punch Out started during the arcade era, and the Wii game is a remake.

Kid Icarus
Kid Icarus: Of Myths and Monsters
Kid Icarus Uprising

Punch Out Arcade
Punch Out
Super Punch Out
Punch Out Wii
 
I loved Uprising and didn't mind him as a character, but would rather have had almost anyone else as a new clone. Any one of Alph, Brittany, Medusa, Viridi, Tetra, Impa, Mr. Sandman or Dunban would have brought much more visual and thematic diversity to the cast, which unless they've done something really interesting with the remnants of Pit's Brawl moveset, I'm not sure Dark Pit will have.

That's actually a fair point. Visually someone much more diverse would probably have been better. Though I guess until we actually know more about any potential moveset differences, the discussion is moot.

However I still think Dr Mario is unnecessary. At least Pitoo is a separate character in fiction, instead of Mario with a coat.
 
Senator Soufflé;127130762 said:
That's actually a fair point. Visually someone much more diverse would probably have been better. Though I guess until we actually know more about any potential moveset differences, the discussion is moot.

However I still think Dr Mario is unnecessary. At least Pitoo is a separate character in fiction, instead of Mario with a coat.

What if he's Melee Mario without the Fludd attack, etc? I would argue that'd be a decent justification for the character's existence.
 
Senator Soufflé;127130762 said:
That's actually a fair point. Visually someone much more diverse would probably have been better. Though I guess until we actually know more about any potential moveset differences, the discussion is moot.

However I still think Dr Mario is unnecessary. At least Pitoo is a separate character in fiction, instead of Mario with a coat.
I think Doc gets priority because he's a veteran. It's like the who Jigglypuff thing, and I guess Falco too. Unfortunately, I don't think we'll get Pichu back.
 
If they wanted to make a new Metroid rep but wanted to do it the "lazy" way they could have used Dark Samus. Almost a re-texture of Samus. Can play mainly the same with a few different moves. Give the moves that they share a phazon effect and make them more damaging but slower or quicker but less damaging or something and Bam! New Metroid rep!

While it would obviously never be anywhere near this simple in practice, I kind of wonder how much more work it would have been to have Dark Samus as a near-direct Samus clone, that used the Assist Trophy's moves for specials. If they were creating all the unique animations, effects and move data anyway, how much more time would it have taken for a semi-faithful Dark Samus in that mould, instead of Dark Pit and a Dark Samus AT?
 
The thing is, DKC was revived, but the main characters in the revival are all playable. Maybe if Dixie or Cranky had been playable in DKCR, they'd have a chance, but when the roster was being made, Dixie was just a relic from the Rare era and Cranky didn't same capable of fighting.

I just look at all the years Kirby only had one character and kind of let Sakurai's recent biases have a pass. He underrepresented his series for years before this game, so he gets some slack from me.

Well, I'm not necessarily just speaking in terms of playable characters. I know that DKCR isn't as combat-focused as KI:U, and as such, doesn't have quite as much material naturally suited to Smash, but between stages (though this kinda extends to a lot of franchises in the 3DS version, and it seems DK will get a DKCR stage in the Wii U version if music is anything to go by), items, Assist Trophies, and Smash Run enemies, I can't help but feel like there's more that could be done than just Kritters, Tiki Buzz, and giving DK his roll (so far).

I'm not trying to say that Kid Icarus is over-represented, though. I think that the additions made from the series make sense, and the only area where perhaps it's skewed too much in KI's favor is Smash Run enemies, which is likely because those are all assets Sakurai has easy access to, which is fine by me. The DK series just seems like the most glaring example of a series becoming much more significant and not having much to show for it.
 
Punch Out has had one more game than Kid Icarus, not exactly anything major, and it's only because Punch Out started during the arcade era.

Kid Icarus
Kid Icarus: Of Myths and Monsters
Kid Icarus Uprising

Punch Out Arcade
Punch Out
Super Punch Out
Punch Out Wii

Exactly. One more = more. There's not a ton of reliable sales information for these franchises online, but to the best of my knowledge the original Punch-Out on NES alone outsold the NES KI and Uprising combined. It was one of the most popular NES games out there.

Again, I wasn't making an argument for another Punch Out rep, I was making an argument that even some of the smaller franchises are arguably more important with a greater legacy than KI, and it still has a ton of representation.

There's no way to not see some sort of bias in that. I don't want to believe that, I'm just pointing that out.
 
Senator Soufflé;127130762 said:
That's actually a fair point. Visually someone much more diverse would probably have been better. Though I guess until we actually know more about any potential moveset differences, the discussion is moot.

However I still think Dr Mario is unnecessary. At least Pitoo is a separate character in fiction, instead of Mario with a coat.

i just assume dr.mario is just mario from an alternate time line that took a masters degree in medicine and puzzles

also +1 for the viridi comment i would have loved to have seen her in the game as a playable character im hoping she has some kind of cameo in the form of those easter eggs snake and star fox got would be pretty great
 
i just assume dr.mario is just mario from an alternate time line that took a masters degree in medicine and puzzles

also +1 for the viridi comment i would have loved to have seen her in the game as a playable character im hoping she has some kind of cameo in the form of those easter eggs snake and star fox got would be pretty great

Considering they recorded new dialogue for her in Palutena's trailer, I think it's likely she'll show up in some form.
 
If only Lucas and Wolf had priority over Lucina and (possibly) Pittoo.
They're not cloney enough! Lol. I wouldn't be surprised if they show up again in some way. It's not helping Lucas that he's still Japan only. We don't have any of those characters left now, right? Even Chorus Kids would be from the first international Rhythm Heaven.

Any character from KIU would be in my book.
Even if they were a clone as well. Him literally be dark put just bothers me so much.
DR Mario at least has a coat.
His weapon might be different though!
 
What if he's Melee Mario without the Fludd attack, etc? I would argue that'd be a decent justification for the character's existence.
I feel like this is slightly overemphasized, from several comments I've seen here. Mario's down-b and down-air aren't all the important most of the time. The tornado gives you that extra bit of recovery, sure, but it wouldn't matter in Brawl and would probably barely matter in this.

I'm more interested to see if his fair and pills are back. That's already enough to make him feel pretty different to me. Still, having the extra couple of moves changed helps too. I hope he gets other new, different moves as well, kinda like Luigi and Ganon did in their second games.
 
Viridi shows up on that one stage gigantic sized. No idea if she's just in the background or will be a stage hazard though.

Any character from KIU would be in my book.
Even if they were a clone as well. Him literally be dark put just bothers me so much.
DR Mario at least has a coat.
Made me laugh more than it should have lol
 
What if he's Melee Mario without the Fludd attack, etc? I would argue that'd be a decent justification for the character's existence.

I may not have understood it correctly, but isn't it possible that Melee Mario might be able to be playable through moveset customisation?

Dr Mario veteren status

I'm just curious why he gets to return over the other cut veterans, though perhaps there is a whole Melee era Mario thing I'm not aware of.
 
If only Lucas and Wolf had priority over Lucina and (possibly) Pittoo.


Every veteran so far has had an ample amount of work done to them. New animations, new special effects (slashing effects, magic effects, etc), and variable rebalance. Even if they didn't get new animations, every veteran has additional special effects for most, if not all, of their moves, so every veteran required a bit of work.

It's very possible that if anyone's cut, it's because they didn't have the time/resources allocated at the beginning to 'rework' every single veteran. Then, at the end of development, they had free time, and separated some alternate costumes into new characters to fill some extra character slots.

I wouldn't be surprised if, in initial development, Dr mario, and pittoo were just alt costumes/voices for mario/pit, like lucina may have been. They were later split off, had some variable tweaks, left the animations all intact, and gave us 3 'new' characters. Also explains why they're in the 'clone corner', because the rest of the roster was already designed/organized.
 
It was a good thing the roster was leaked. Helps to accept it now rather than later.

I already accepted the fact that Snake is out ever since Smash Direct is very helpful. Also Gematsu already helped me to embrace Lucas Loss, but I didn't expect Ice Climbers and Wolf being cut.

After I saw Charizard, I just knew that Ivysaur and Squirtle are goners
 
i just assume dr.mario is just mario from an alternate time line that took a masters degree in medicine and puzzles

He's a doctor. He's probably got similar credentials to Prof Layton.

Also - I agree that having e.g. Brittany as an Olimar 'clone' would have been way more interesting. They could have just split up the Pikmin types between them - rather than drawing from the whole pool as Olimar, you just get like ... three different ones, and Brittany/Alph/etc. gets the others.

Has there been any word on Mewtwo & the others yet?
 
Senator Soufflé;127131902 said:
I may not have understood it correctly, but isn't it possible that Melee Mario might be able to be playable through moveset customisation?

Nah it just changes his FLUDD.

He can shoot scalding hot water now.
 
Senator Soufflé;127131902 said:
I may not have understood it correctly, but isn't it possible that Melee Mario might be able to be playable through moveset customisation?



I'm just curious why he gets to return over the other cut veterans, though perhaps there is a whole Melee era Mario thing I'm not aware of.

I wouldn't be so sure custom moves go that far - all we've seen are variations of the moves that can be replaced, right? Like a more powerful but slower fireball or stuff like that, nothing as dramatic as completely changing the nature of a character's moves (removing Fludd, giving Mario his tornado back, etc).

Might be wrong though.

Edit: See BGBW's post below.
 
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