Do you actually care what race/sex a main character is?

I have a friend who can't play female characters.
He played Samus in Smash Bros. for a while until he found out she was a woman and stopped saying "I don't really like her design.".
I despise the fact that he's a misogynistic cunt and doesn't realize it.
He's not alone though, a lot of people I know is like him.

Personally, I don't care, I've got to the point that I want diversity and I'm more interested in a character if he's not a 30-year old white dude.
 
While it makes sense to say that there is a dominant number of white male characters in leading roles, I find it plainly ridiculous to say they all look alike or have the same haircut and so on, as many of these images are specifically trying to prove. I wonder how effective it would be to do the same for the actors who dominate the leading roles of films with similar settings and narrative. Like imagine one with Christian Bale, Robert Downey Jr., etc. "see, they are all the same people!" I dislike when people try to make arguments based on 4chan images.

Agreed.
 
Every time I make a custom character, it generally looks like a different race. I also make a lot of female characters. Don't understand how someone could care one way or the other. Maybe they don't read books that have perspectives from anything but they're own race/gender?
 
No. As a white male If the protagonist of the games from here on out were of any other particular race or gender it wouldnt bother me. So long as it fits the theme / location.

I would be more annoyed to play a white dude if he was supposedly indigenous to say South America. That wouldnt make a lot of sense and would irritate me.

Not sure i agree. If i could choose between the standard white american man and a black female Swedish girl, i'd go with the Swedish girl every time. I'd identify more with her.

The fact that i can so rarely choose a Swedish character doesn't really bother me though.
 
I can't say I care. There were a lot of shaved head white male protagonists last gen, but I don't know how true that still is. I guess developers will likely try and steer away from that now, given how often it seems to be a discussion topic (at least here, I don't know how much it's talked about elsewhere or on YouTube). If the character's gender or ethnicity is relevant, that's good. If it's not and you just have a shaved head white male, that's just lazy design.

If I'm making a character, I randomise until something looks good or I go with a preset. If I make my character black, why am I doing that? It's arbitrary in a game where you can be anything, so it's just to be different if you're not a black man making yourself. That's why when I wanted to make a character that stood out in Dark Souls I made someone who was blue. That's different.
 
Being male, I prefer playing as a male if there is an option. I tried to play Mass Effect as female once and just couldn't do it. Me flirting with Jacob simply didn't feel right.

That said, if a game with female only lead is good I will buy it. Tomb Raider for instance is/was one of my favorite games this and last year.

As for race I do not care at all.
 
I prefer a white male like me, but do not care if the game has me play a different human variety. i am glad the vast majority of main characters in Western games are male for sure.
 
i like good characters. it could be a talking bloody tampon for all i care, if it's a tampon I can get attatched to it's a tampon I can support.
 
I usually try to play the character as he/she/it is written, in context with the game narrative, so I really could care less what race, gender, or species the character is. Now for games that let you create your own character, if the option is there to make a character that resembles me to a certain degree, then I roll with that. Not all the time, but usually in games that I'd like to envision myself as a badass in, like Mass Effect.
 
As a guy, I have no problem playing with a badass female lead.

however, if she is going to walk like a slut and reveal allot of her body during gameplay, then yeah I will stop. I find it awkward specially with my wife around lol.

but honestly even if she is not around. I just do not find joy playing a female that just makes horny noises when she get hit or her undies show when she attacks etc.

I am ok with Bayonetta to a degree " till her ass part shows up" I am also ok with Dead or alive the fighting game. not the volleyball one.

Same goes if I am going to play as a male hero. if he starts to act weird then I can't continue. I got too much cringe when playing MGS2 and snake's ass line in front of me. I mean c'mon
 
I don't care as long as they are interesting.

However, a generic straight single white male sociopath designed by focus group to appeal to the male 16-35 core gamer demographic is rarely interesting (that's you Aiden Pierce).
 
Not really no. I do prefer to create my own characters in RPGs or what not but for other genres, I don't care as much.
 
Ultimately, I care about the quality of a character. But especially in the current state of the industry, it's more likely that a minority character will be more interesting than another bald white dude. Faith, Jade, and Clementine aren't just interesting characters because they're female - they're well-written, have interesting perspectives, and have unique motivation. Part of this appeal comes from the lack of diversity in mainstream gaming. It's a financial risk to have a lead who isn't appealing to the "common consumer". You have to have serious faith in your creation to make that sort of decision.
 
As a guy, I have no problem playing with a badass female lead.

however, if she is going to walk like a slut and reveal allot of her body during gameplay, then yeah I will stop. I find it awkward specially with my wife around lol.

but honestly even if she is not around. I just do not find joy playing a female that just makes horny noises when she get hit or her undies show when she attacks etc.

I am ok with Bayonetta to a degree " till her ass part shows up" I am also ok with Dead or alive the fighting game. not the volleyball one.

Same goes if I am going to play as a male hero. if he starts to act weird then I can't continue. I got too much cringe when playing MGS2 and snake's ass line in front of me. I mean c'mon
That's a good point. I don't want to play a game that decided to appeal to horny teenagers who are into polygons. It's awkward when someone walks in the room and hears noises that shouldn't be coming from a game.
 
I get your point and could imagine settings that would promote it. I just am not confident that it would go over well is all.

Whether you mean in sales, reception, or (GAF's) opinions, I get your point too. It's just a funny idea to me for some of these threads - a game of rich cultural diversity featuring (nearly) nothing but white people.
 
The Dead Rising 1 and 3 comparison always cracks me up with how poor it is. The Canadian developed DR3 has a latino guy as the protagonist, while the Japanese developed DR1 has the 30s white guy protagonist.The Servbot Helmet can be worn in all 3 games as well.
That and the fact that The Evil Within is a Japanese game.
 
If it's predetermined, not at all. It's then down to the developer to sell me the character and make me care. His/her race, skin colour, beliefs etc are almost irrelevant, but a bit of variety every now and again wouldn't go a miss.
 
I wonder if all the people saying that they don't care would feel the same way if 95% of all protagonists were suddenly middle aged women. I mean, it's easy to not care when most games are already "catered" to you.

They could be 50 year old black lesbians for all I care. If the rest of the game is good it doesn't matter. It's easy to not care when a game's story is what's important to you.

The race/gender of the main character is never a question I ask when someone mentions a game to me or I see a trailer for a video game.
 
I read this list. The last hundred or so were repeats. Did anyone take the list and run it through a remove-duplicates script, and then count the number of records again?

314 after duplicates are stripped, and there might be less if there are typos etc.

Edit: 312 if you just count games and ignore protaganist name.
 
I care a lot if the character is a blank slate and you are supposed to design them and their life story. Then i want as many options as possible so I can mix up multiple playthroughs depending on my mood, like Bioware-style character creation rpgs.

If the character is fleshed out more and i'm playing as a particular one rather than one designed to be "me" it doesn't matter to me as much, although I will tend to gravitate more toward characters who exhibit tropes that I'm not used to seeing often or ones that have designs I like. Some games I skip altogether because they look so samey with some of the characters on the box. How am I supposed to know otherwise?
 
I don't care about the gender of the main protagonist of a game but it greatly upsets me when I see a game being released and taunted as a risky endeavour by the publisher because the protagonist is female.

"Remember me", as an example, found it hard to get published and I'm fairly certain that whoever published it probably went "you see, I told you releasing a game with a female protagonist was a bad idea" when in fact the reasons the game failed had nothing to do with the main characters.
 
The ethnicity/gender of a main character won't put me off playing a game... But I appreciate being given the choice. Variety is nice.
 
I don't care about the gender of the main protagonist of a game but it greatly upsets me when I see a game being released and taunted as a risky endeavour by the publisher because the protagonist is female.

"Remember me", as an example, found it hard to get published and I'm fairly certain that whoever published it probably went "you see, I told you releasing a game with a female protagonist was a bad idea" when in fact the reasons the game failed had nothing to do with the main characters.

Capcom published it, and I very much doubt that they'd think that. They've had female characters lead their biggest franchise (RE) in the past without issue.
 
A lot of people say ignorant shit about other groups that they know little about and I often have to add "minority" because it becomes "oh, white males are the cause of every problem ever". Nothing should go without saying, but everything should be explained and reasoned.
Fair enough. Thanks for explaining.

Have you ever told them what they were saying was wrong or why it's wrong?
Have you ever told another person the historical context of that word?

I gotta tell you, I learned about it and now I'll get really upset and berate and yell at people when anyone uses that slur.
Of course. I've been doing this rodeo for years now. And honestly, after a certain point, I gave up. It's hard enough explaining and teaching why words like faggot are slurs and shouldn't be used to people in person and not having them be dismissive or get defensive, but online? Honestly, the amount of times that it ended up changing nothing and having to deal with further laughter, harassment, and other bullshit for bringing it up became too much to feel like trying. It's a fight, a constant fight, and it is wearying.

I mean, I could link you to threads on GAF about that very topic -- about whether it's appropriate or OK to say faggot -- and not only do a surprising amount of people freely admit to using it, when people (like me) object to it out explain why it's hurtful, it usually gets dismissed as sensitivity, or doesn't matter because it's not to a gay person, or whatever. I can't even think of anyone who had a revelatory moment from those threads off the top of my head. Enough times that happens, you just accept that it's futile howling into the wind of cluelessness.

I'm sorry that you feel you have to hide in a fantasy world where you're supposed to feel accepted. I won't pretend to know what that's like. I don't, which is why I'm willing to fight for those who feel that way. Games are about escapism and entertainment.
It's not even so much about hiding in a fantasy world for acceptance as much as it is using media as a temporary escape from the stress and pressure of life, with mine happening to be in no small part because of that. And it comes down to having a lack of safe spaces as a gamer. I'll see people wonder why conventions like GaymerX need to exist, because aren't gay people just gamers too, and they don't see any violence at PAX, so what's so unsafe? But it's really about creating an environment where there is no harassment or threat of harassment. I have no guarantees in any online game that I won't face slurs and harassment. It doesn't feel safe or welcoming. And that's a huge problem not only for me, but any minority gamer. Because it's our hobby too.

But the gaming community is a large community to broad stroke.

Gamers encompasses a large group of people. The entrance/barrier to entry into being a gamer is having enough money and interest to buy a console/PC/Smartphone and pay for video games. That's the bar. It's not very high.

Most of us are most likely generational gamers, others are getting into it last gen. Regardless, they're all gamers.

I would never minimize someone else's experiences, because those are your experiences and I have mine.
Thank you for that last part, truly.

You're right that this is a huge group of people whose sole unifier is an interest in a single form of media. My intention isn't to say all gamers are bigots or assholes our harassers, that's obviously not true. I've met and played with awesome people in the community, including GAF. I even managed to do a GAF meet up, terrified though I was, and hung out with some cool people who made me feel welcome.

But the problem is that bringing it up in regards to criticism of patterns of behavior running throughout the gaming community makes it a Not All Gamers argument. So whole it's true, it does not address, and often unintentionally minimizes or ignores the very real and unfortunately common issues that are widespread. Not all gamers harass, but we still have a harassment problem we need to deal with. Not all gamers drop slurs, but enough do that people actively avoid voice chat because so many stay silent instead of speaking up for other gamers. Not all gamers make people feel unwelcome, but enough do whenever diversity comes up that we drive people away and create a toxic image.

Ultimately, it's not arguably about using a broad brush to paint all gamers one way, but to address the community as a whole and acknowledge problems therein for lack of an ability to single out the problem individuals.

I hope that helps explain my thoughts a bit better. Thanks for taking the time to reply.
 
I don't care about gender or race being different, however I do care about always playing the same effing male main character in every game.

I've grown quite bored of that guy.

Beyond that the only requirement I have is for them not to be annoying cretins, I couldn't play the Infamous games for instance because I found the main characters to all be annoying little shits.
 
A friend of mine has skipped Bayonetta because of this.

I tried to explain to him what he was missing, but still don't care.
 
I prefer to play as a male (always pick male when the option is there), but that doesnt mean I 'care'.

Eg. I preferred sheva in re5.
 
Aβydoς;127260419 said:
I have a friend who can't play female characters.
He played Samus in Smash Bros. for a while until he found out she was a woman and stopped saying "I don't really like her design.".
I despise the fact that he's a misogynistic cunt and doesn't realize it.
He's not alone though, a lot of people I know is like him.

Personally, I don't care, I've got to the point that I want diversity and I'm more interested in a character if he's not a 30-year old white dude.

Just because someone doesn't want to play as a female character doesn't mean they're a misogynist.
 
I have never ever played a game and found issue with race/gender. White cis male etc here. Sone of my favourite games:

Metroid
Beyond Good And Evil
Oknytt
Shelter
Super Bros EP S&S
Silent Hill 3
We Love Katamari
Marble Madness

I don't even care about being a different species... or being a marble!

I think some people are just really weird about what avatar they control in a game. I mean I love expression in a game like Dragon Realms or Elders Scrolls character creation but really though you can just go around demanding such expression from every game.

Honestly I think people either play the wrong games or are just totally myopic about what games are out there. They pick up AAAA console shootbang "what I have to be a white male? Scandalous!!"
 
It's usually not a dealbreaker for me, but I've looked closer into games when they have a main character that's unconventional in some way, and I've also been disappointed when I see a game in a setting with lots of diversity in races/species but the main character is a generic looking white male human. I don't see anything wrong with just having diversity for diversity's sake.
 
I don't care about what race or gender the protagonist is except that a a good game with a player character that isn't the gamer-default has the potential to be much more interesting. Same goes for any well written NPCs.

I didn't care until I realised that playing white males my entire life has conditioned me in a certain way. I mean when writing fiction my protagonists tended to be white males despite being a black dude. It's fucked up to realise that the idea of having heros that look like you is such a foreign one.

Wanted to quote this cause it really stuck out to me. It's fucked up that I feel - rightly or wrongly - that if I was to develop a game with a main character who looked like me (i.e. ethnically Indian/South Asian) it would be viewed by some people as 'making a statement'. Or maybe I'm imagining that?
 
Fair enough. Thanks for explaining.


Of course. I've been doing this rodeo for years now. And honestly, after a certain point, I gave up. It's hard enough explaining and teaching why words like faggot are slurs and shouldn't be used to people in person and not having them be dismissive or get defensive, but online? Honestly, the amount of times that it ended up changing nothing and having to deal with further laughter, harassment, and other bullshit for bringing it up became too much to feel like trying. It's a fight, a constant fight, and it is wearying.

I mean, I could link you to threads on GAF about that very topic -- about whether it's appropriate or OK to say faggot -- and not only do a surprising amount of people freely admit to using it, when people (like me) object to it out explain why it's hurtful, it usually gets dismissed as sensitivity, or doesn't matter because it's not to a gay person, or whatever. I can't even think of anyone who had a revelatory moment from those threads off the top of my head. Enough times that happens, you just accept that it's futile howling into the wind of cluelessness.


It's not even so much about hiding in a fantasy world for acceptance as much as it is using media as a temporary escape from the stress and pressure of life, with mine happening to be in no small part because of that. And it comes down to having a lack of safe spaces as a gamer. I'll see people wonder why conventions like GaymerX need to exist, because aren't gay people just gamers too, and they don't see any violence at PAX, so what's so unsafe? But it's really about creating an environment where there is no harassment or threat of harassment. I have no guarantees in any online game that I won't face slurs and harassment. It doesn't feel safe or welcoming. And that's a huge problem not only for me, but any minority gamer. Because it's our hobby too.

Thank you for that last part, truly.

You're right that this is a huge group of people whose sole unifier is an interest in a single form of media. My intention isn't to say all gamers are bigots or assholes our harassers, that's obviously not true. I've met and played with awesome people in the community, including GAF. I even managed to do a GAF meet up, terrified though I was, and hung out with some cool people who made me feel welcome.

But the problem is that bringing it up in regards to criticism of patterns of behavior running throughout the gaming community makes it a Not All Gamers argument. So whole it's true, it does not address, and often unintentionally minimizes or ignores the very real and unfortunately common issues that are widespread. Not all gamers harass, but we still have a harassment problem we need to deal with. Not all gamers drop slurs, but enough do that people actively avoid voice chat because so many stay silent instead of speaking up for other gamers. Not all gamers make people feel unwelcome, but enough do whenever diversity comes up that we drive people away and create a toxic image.

Ultimately, it's not arguably about using a broad brush to paint all gamers one way, but to address the community as a whole and acknowledge problems therein for lack of an ability to single out the problem individuals.

I hope that helps explain my thoughts a bit better. Thanks for taking the time to reply.

I admit to having blind spots when I argue about the misnomers and community of gamers at large, so I'm relieved that you understood what I meant and I articulate myself clearly.

I forget that when gaming went online and became multi-player focused moreso than single character/RPG narratives, which I play much more often, that there are communities that spring up as a result and they're not as accepting and carry personal baggage into the online world. I'd have thought Bethesda would have a way to report harassment in ESO, but that doesn't excuse the immaturity of online gamers and the bad language and slurs that are often used online. I remind myself often that the biggest thing keeping gaming together is also the same thing that divides it, which is the "boys club" mentality.
 
If I have a choice, I will choose male since that's what I am so it more puts myself into the game.

If there is no choice I don't care at all.
 
I wonder if all the people saying that they don't care would feel the same way if 95% of all protagonists were suddenly middle aged women. I mean, it's easy to not care when most games are already "catered" to you.

Hell yeah i'd play that.


Of course it damn well matters. And everyone replying "no" hasn't thought about the implications of a gaming culture saturated in white, hetero males and how that reflects a broader culture with the gaming community (and society at large) that's sexist, racist and homophobic. Changing attitudes regarding who we see in media (not just games) is important in creating a more inclusive, vibrant society.

Everyone saying "as long as the character is good, it shouldn't matter", well ugh, part of why I'd like to see less white hetero males as my playable character is so we can see games expand narratively and tackle new and interesting stories. Diversity is good for gaming, as it has been for other mediums.

Maybe, some of us who say no said so because most of us probably play game in which the character gender or race is irrelevant to the game?

There's a lot of game that doesn't have white male hetero character out there, though unfortunately, it's not marketed well enough when compared to AAA game that feature white male hetero.

I personally asid no because OP only ask if we care about race or sex in charater affect our perception toward the gameplay.

If he ask us if we care about diversity, i'm sure most of us who said 'no' will say that we care about diversity (at least me).

YEs, diversity is important, and i really want it to be more dominant in AAA, not only in niche or indie game

Excellent post ab.aterno. HIt it on the head. If you're a hetero white male, it's probably best not to speak for a minority, as though you've experience what they've experienced.



This is not about shoving diverse characters into a story, this is about creating stories specifically about them. Video games (often, rightfully) get a lot of shit for having terrible/repetitive narratives and characters (and dont retort by saying it's all about the gameplay, that is a bullshit reductionist argument that completely ignores the communities that surround character/story enthusiasm), by tapping into the experiences and lives of diverse people, you enable new stories to be told and out of that new game experiences.

Yes video games are a new medium, which is why it's unfortunate that video game creation isn't prone to the same intellectual rigor that film is, or literature, or music. If video games want to be considered art, and considered beyond the fantasies of dudebros in their basement, then treating them as more than a fun past time that has no relation to the culture and the outside world isn't helping this process. Games are an incredibly important medium and the attitudes of those that make them, will be reflected in those that consume them, and have larger ramifications for society at large. Diversity is one of the key ways video games can get themselves out of their intellectual black hole. And less shitty games "journalism".

Yes, there's a stage for everything else. Before, video game is associated with nerd, the ooutcast, the weird one. Now, it's a mainstream hobby. We still in the process of shaping the game industry, which can be achieved with diversity or gameplay that is thought provoking. Something that only game can achieve. So yeah, i agree with you,
 
Couldn't care less. And I don't see how it has anything to do with under representation or minorities. Maybe its because I grew up in the atari/nes days but I wasn't sitting there thinking, "Man, I just can't empathize with this blue hedgehog. Why couldn't I have the choice to play as a white kid instead?"

Probably growing up in that era taught me intrinsically that the character I'm controlling is an abstract avatar puppet to be manipulated and not a representation of myself.

As a white male, I make my character choices based on facts outside of the game or mechanical differences. I played femshep because I was told the voice actress was better. In rpgs I tend to make a woman because if there is male/female differences women tend to be more powerful characters. When I play nethack I create a woman so that I can turn into a dragon and lay eggs and then raise an army of dragons and then saddle and ride my child dragon into battle.
 
Capcom published it, and I very much doubt that they'd think that. They've had female characters lead their biggest franchise (RE) in the past without issue.

I'm just glad Dontnod got another chance after Remember Me put them in financial dire straits (regardless of the PR-esque answer the head of Dontnod has otherwise provided). Remember Me's creative direction was absolutely gorgeous, compounded with the fact that the protagonist was a black woman. I'm looking forward to Life Is Strange.
 
Are you a white male? Yeah, me too . The thing is, it's a breath of fresh air when you have strong characters that aren't white males. Or even when a character, male or otherwise actually seems like a real, average person and not some sex bomb. Honestly, you should care and you should be showing your support for games that step out of this comfort zone we're stuck in.
 
Everybody does, even if they say they don't. It does not mean that they hate some race or gender, it just means they have some preferences. Like food preferences. I prefer beef to pork, but it doesn't mean that I don't like pork, it just means that I'd pick beef if I had a choice.
 
Let the devs do the character they want. If it's a typical white male lead then so be it. I seriously don't understand the AC: Unity issue with the lead character.
 
OP, are you a white male? I am a white male, but my sincere understanding is that we don't care about this as much because we don't have to. There's no under-representation to be inherently bothered by.

I'm a white male and do not care, though in the games that I play, white male humans are very much under represented (Mario does not count as white by the way, he is italian. Also I don't like Mario, I just like his games).
 
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