Summer Lesson (Tekken team/Harada, UE4) - PS4 Morpheus killer app :)

Sorry, your post was just that low-level.
And yours was the paragon of posting prowess.

If you don't have anything to say to besides infantile name calling, you can exit the thread right now, buddy.
I really love it when people using a tech demo for country and user bashig! It's so great and mature!
I know right? Remind me when I ever did that in this thread? Oh wait, never? Move along.
 
I wonder if the Japanese find us crass and perverted because we don't censor out genitals like they do.

Westerners: "At least we don't have a school girl fetish."

Japanese: " At least we don't show gross exposed genitals."

It's the height of arrogance and largely ignorant to speak negatively of cultures you don't understand. Applying western sensibilities just shows the general lack of maturity in the gaming population more than any of the hacking or unPC stuff. Grow up folks. I'll never play or try any of the dumb romance sims, but I'm not going on a crusade against it either.
 
Some people missed a girl is playing this too.

ihJ3obYIfE3zG.gif

What is this black magic?
 
Looks like Sony is already taking negative press for the demo:

http://www.businessinsider.com/sony...ct-morpehus-demonstrates-summer-lesson-2014-9

http://www.engadget.com/2014/09/01/summer-lesson-sony-project-morpheus/

Really seems like a strange way to showcase a major hardware iniative.



Fine. Those people and their games still creep me out, and I'm not the only one as some of the games have gotten so bad they are banned from discussion on this forum.


Back on topic: Sony had to know that this would generate negative press, making it a really odd choice to put on stage during an international press conference.

Only Business Insider is talking about the game in a bad light, Engadget said it was awkward. They, smartly enough, are waiting until they demo the game to tell if it is bad or not.
 
Tekken team's UE4 learning project, surely. Very impressive-looking, but yeah, it certainly won't have that level of IQ through the lenses.
 
And yours was the paragon of posting prowess.

If you don't have anything to say to besides infantile name calling, you can exit the thread right now, buddy.

I know right? Remind me when I ever did that in this thread? Oh wait, never? Move along.

And your contribution to this thread is...?
 
Looks like Sony is already taking negative press for the demo:

http://www.businessinsider.com/sony...ct-morpehus-demonstrates-summer-lesson-2014-9

http://www.engadget.com/2014/09/01/summer-lesson-sony-project-morpheus/

Really seems like a strange way to showcase a major hardware iniative.



Fine. Those people and their games still creep me out, and I'm not the only one as some of the games have gotten so bad they are banned from discussion on this forum.


Back on topic: Sony had to know that this would generate negative press, making it a really odd choice to put on stage during an international press conference.

Eh it's still a press conference geared towards to JP market. This is CLEARLY something they would be interested in. Just look at E3. Lots of games showcase intense violence but that's accepted.
 
Knowing what kind of sacrifice you have to do for VR, i'll be pretty surprised if even the model/light looks like that in the end. But after all it's just a character in a bedroom.

What's sure is that if everyone is communicating on their game with clean bs vids, people will be pretty disappointed when trying the thing. I know even with the actual Rift, i had friends pretty shocked by the IQ.
 
ihJ3obYIfE3zG.gif


This gif is a good example of why HMDs are weird. There's no way for it to understand eye movements, so it just assumes your eyes are locked in a straight line in front of your head at all times.
 
This gif is a good example of why HMDs are weird. There's no way for it to understand eye movements, so it just assumes your eyes are locked in a straight line in front of your head at all times.

I don't understand.
If you keep your eyes locked in reallife and nod, this is exactly what will happen.
If you don't keep your eyes locked and nod with a HMD, the HMD's screen will reflect that (move down the image) but since your eyes are looking up, you will still focus on the top part of the image, no?
So it's this shouldn't be a problem, should it?

Keep in mind that what you are seeing here is just a rectangular crop of what the HMD actually displays. There is some room to each side.

Like, as far as I understand, you'd only need eye tracking if you wanted characters to react to you looking at stuff.
 
CG teen girls to be banned from VR after triggering unwanted thoughts of sex amongst recovering/closet peadophiles.

"Beware the preachers"
Bukowski
 
Eh it's still a press conference geared towards to JP market. This is CLEARLY something they would be interested in. Just look at E3. Lots of games showcase intense violence but that's accepted.

As funny as your statement is, the games at E3 are a constant target for criticism because of their violence. I'm quite puzzled how you have been able to miss that. Could you explain how?

Well not really. There is a girl playing the game right? Unless my vision got any worse that was a factual statement.

Sorry, there was hope you are trolling and still is. An argument along the lines of "a woman played it in an ad, so it can't be sexist" is not really... a sane one?

Edit: And who in this chain of quotes was making the claim it was or was not sexist. I just followed the breadcrumb trail back and no one said anything about sexism. Just target demographic.

Do you really think the girl changes the target demographic? Seriously?
 
Looks gorgeous, honestly. Lighting does wonders. If I play this I'll probably be rolling my eyes the whole time though lol. It is unabashedly a "senpai sim".
 
Eh it's still a press conference geared towards to JP market. This is CLEARLY something they would be interested in. Just look at E3. Lots of games showcase intense violence but that's accepted.

Japan isn't a country full of nothing but perverts that like to look at high school girls, and it's really time for the Japanese gaming industry to move beyond that niche. But unfortunately Japan's consumer spending on the whole isn't great and the otaku market will reliably spend money on these types of things. Then, since the rest of the world primarily interacts with Japan through its pop culture exports, you get threads like this where "Japan" and "otaku" just collapse in on each other. Casual observers can't tell the difference between the Japanese market and the otaku market, and the remaining western fans of Japanese games are primarily otaku themselves so they don't want there to be a distinction between the Japanese market and the otaku market.
 
Japan isn't a country full of nothing but perverts that like to look at high school girls, and it's really time for the Japanese gaming industry to move beyond that niche. But unfortunately Japan's consumer spending on the whole isn't great and the otaku market will reliably spend money on these types of things. Then, since the rest of the world primarily interacts with Japan through its pop culture exports, you get threads like this where "Japan" and "otaku" just collapse in on each other. Casual observers can't tell the difference between the Japanese market and the otaku market, and the remaining western fans of Japanese games are primarily otaku themselves so they don't want there to be a distinction between the Japanese market and the otaku market.

So how many games on the Sony conference had high school girls?

Oh wait, that would work against your marrative.
 
Japan isn't a country full of nothing but perverts that like to look at high school girls, and it's really time for the Japanese gaming industry to move beyond that niche. But unfortunately Japan's consumer spending on the whole isn't great and the otaku market will reliably spend money on these types of things. Then, since the rest of the world primarily interacts with Japan through its pop culture exports, you get threads like this where "Japan" and "otaku" just collapse in on each other. Casual observers can't tell the difference between the Japanese market and the otaku market, and the remaining western fans of Japanese games are primarily otaku themselves so they don't want there to be a distinction between the Japanese market and the otaku market.
perversion aren't limited to otaku ever wonder why there is so much JK themed AV
(the 3DPD one which otaku aren't the main audience)
 
ihJ3obYIfE3zG.gif


This gif is a good example of why HMDs are weird. There's no way for it to understand eye movements, so it just assumes your eyes are locked in a straight line in front of your head at all times.

I'm guessing it was shown like that for illustration purposes. It would look more like this with the headset on:

ibbjHfmGJcWQb.gif
 
This is kinda disappointing because as Oculus' competitor, Sony had a lot of people's attention. But officially endorsing this seems incredibly immature and will no doubt reduce Morpheus in many people's minds to just games - and creepy ones at that.
This reveal is for the Japanese audience. I would hold your horses unless we see a similar "Official reveal" for Occulus at E3 or GDC or a Western-focused venue.
 
Sorry, there was hope you are trolling and still is. An argument along the lines of "a woman played it in an ad, so it can't be sexist" is not really... a sane one?

The guy wasn't making that argument though. Someone claimed the target audience was young males. Someone else said "What women and gay people can't enjoy this?" and then someone said that they must have missed the woman playing the game. And you asked if they were trolling and I was a smartass back.

Edit: And who in this chain of quotes was making the claim it was or was not sexist. I just followed the breadcrumb trail back and no one said anything about sexism. Just target demographic.
 
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