Kotaku: The Unusual Excellence Of Halo's Best Level

Deadly Cyclone

Pride of Iowa State
Great article by Kotaku on one of my all-time favorite Halo (or any game) levels.

http://kotaku.com/the-unusual-excellence-of-halos-best-level-1631041139

I think Silent Cartographer still has a lot to give in terms of fantastic gameplay and level design. Going back and playing that level now, it still feels fresh and fun.

The Chief collection should be a blast for re-living some of these awesome levels.

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If you walk up the slot canyon to the Hunter battle you're a noob.


If you shoot the front of a Hunter to kill it, you're a noob.
 
A friend of mine picked it up on release. Day 1, and we wern't impressed. He never beat it, and I never cared. Halo then exploded, and I never got why (also, I was big into PC MP games, so console FPS games seemed like child's play). The single player didn't seem that interesting, so I never gave it a second thought.

Years later, cleaning out a desk drawer I found a pile of OXM discs.

It also happened to be the OXM demo for the game.

And then I immediately purchased the game. :)
 
this is the kind a game criticism I want more of. Not necessarily the praise, just the indepth examination of gameplay experience.
 
Halo 1 blew me away when I played it co-op at my friends. The other campaigns except for halo 4 have never captured the magic since
 
man LOVED this level, the intro in the ship was just great playing this back in '01 (damn time flies!) ... I remember eventually I would just replay this level to go to the overshields while playing co-op, gather up the NPC marines, kill them, have your buddy quickly grab the overshield then jump in the warthog neatly parked to the grouping of grenades dropped by the dead marine's and launching him to the top of the level.

Also loved the multiplayer level they crafted from this level for Halo PC (Death Island? I forget the name)

One of my favourite levels in any game, ever.
 
honestly the only reason why I want to invest in an Xbone is to replay Halo.
 
That was a great level and fun to replay. Which is a great contrast to how I felt about that one flood level, the library or something.
 
The word "Best" will reduce this thread to petty arguing over preferences. Why must words like "Best" exist, aside form the very accurate phrase "best coast"?
 
I always parked the warthog inside the building in the last pic/gif so when I came back out I'd hop into it and drive to the pelican making the Elites look like fools... such a boss!
 
I have not played that level in 10 years. I can't wait to play through it again in November. It's been far too long.
 
It also happened to be the OXM demo for the game.

It was also on the official Xbox demo disc.

I remember that had the DOA3 bonus costumes and a Timesplitters 2 demo. It also had music videos for Death Cab for Cutie and Dismemberment Plan and you could download the music to your Xbox along with other songs by bands like Riko Kiley. A spent hundreds of hours just playing Free Skate in THPS4 with those songs as the soundtrack when I was 13.

....wait, what are we talking about?
 
They're wrong. Halo's best level is The Covenant.
It has pretty much everything I expect from a Halo game.
 
I remember that demo... similar to the first Splinter Cell demo which was played over and over.

Awesome level in a fantastic game!
 
Such a great level. Amazing how for all the videos Bungie put out with them gushing on about how amazing they are, they never managed to improve on that level. It was all downhill from there.
 
They're wrong. Halo's best level is The Covenant.
It has pretty much everything I expect from a Halo game.

The Covenant > The Silent Cartographer > The Assault on the Control Room

I also love the The Maw and Halo (from Halo 3). Those levels are awesome. Personally, I think there should always be a "drive as fast as you can to escape explosions" level in Halo. The one in Halo 4 was a little disappointing though.
 
Some of the most fun I've ever had co-op gaming was trying to get a warthog all the way through the entire level. Lots of grenades and melee to shove that bouncy truck over things it wasn't supposed to get past.

If you drive the warthog into that area with the optional cutscene where Chief kicks a pebble into the bottomless pit, weird stuff happens.
 
Very enjoyable article to read thanks to DocSeuss for doing it.

Some of the most fun I've ever had co-op gaming was trying to get a warthog all the way through the entire level. Lots of grenades and melee to shove that bouncy truck over things it wasn't supposed to get past.

If you drive the warthog into that area with the optional cutscene where Chief kicks a pebble into the bottomless pit, weird stuff happens.
A man after my own heart.
 
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