I didn't see any mention of
this otakusphere article before I quit this thread and a search doesn't reveal any mention of it since, so I think it might be worth bringing up, particularly as it applies to posts and sentiments like these:
It is very much focused on indies at this point, which betrays its true motivations pretty clearly: A lot of the people orchestrating #GG don't give two shits about ethics, they just want to "end SJW influence" and continue the Quinnspiracy garbage.
This is why I've been unable to take the ethics argument seriously. All the examples of "corruption" I've seen highlighted just make me shrug my shoulders because of how inconsequential they seem to the bigger picture.
To quickly summarize the article, the idea is in agreement with many in that the #gamergate fiasco did not really have "ethics" at its core. When I say core, I'm not talking about a 4chan attempt to steer the hurricane (or even start it), but the principles that got so many people involved.
The article suggests that "ethics" is an easy excuse to tackle an issue that was otherwise brewing: a requited contempt for games journalism. When people are crying for better ethics in games journalism, yet are unable to put into words what exactly that means, perhaps they are just crying for better games journalism.
otakusphere said:
The constant back-and-forth for the past two weeks has been, Its really all about misogyny! followed by No, its really all about corruption! Its neither; its about the fact that whenever I read a sanctimonious lecture by the likes of Leigh Alexander or Ben Kuchera, I want to facepalm like Im in a Captain Picard imitation contest even though, as a minority, Im one of the people theyre supposedly advocating for. Its about the fact that gaming websites are (allegedly) trying to encourage positive change by shaming their readers for daring to like the things they like, turning on their own audience like vipers if anyone has a problem with that, and then claiming that the ends justify the means.
otakusphere said:
People are pissed at games journalists, for a given value of the word, because they write crappy articles and act like they have some kind of mandate to act as the morality police for an incredibly diverse group that includes millions upon millions of people with vastly different views and circumstances. Thats a good enough reason to leave these sites behind; you dont even need to get started with ethics, no matter how noble those concerns may sound.
Whether you agree or not that the "gamers are dead" trend was targeting the entire community, there is no denying that they enraged a large part of it. I'm of the opinion, and you may disagree, that in every other entertainment industry, whether a person's sex life is their own business or not, I would have read about accusations against a celebrity for sleeping with their boss and industry journalists in a professional magazine. I don't think there is a conspiracy, but it seems I may not be the only one who expects that and was surprised to see radio silence from a media industry as gleefully disrespectful in all other aspects as games journalism. Whether you agree that it was the correct decision for much of games media, reddit, Neogaf, and even 4chan to universally ban all discussion of the allegations against Quinn, there is no denying that that is what drove people to Twitter screaming of conspiracy.
Maybe they want a media that is prepared to talk about the community's issues, its own issues, and accusations against either--especially when they're already out in the open--instead of preaching or blacklisting. Maybe people want a games media that respects them. I agree that, if that is what they want, there's no need to try and belabor the journalism ethics point. Many have noticed that it isn't being sold very convincingly, though that doesn't mean misogyny is the true "heart" of the movement.
And writers may be looking at each other as this winds down, telling themselves that this is proof that they can't respect their audience enough to discuss sensitive issues. But for all that I disagree with Alexander's article, she said a few things I agree with:
Leigh Alexander said:
These straw man game journalism ethics conversations people have been having are largely the domain of a prior age, when all we did was negotiate ad deals and review scores and scraped to be called reporters, because we had the same powerlessness complex as our audience had. Now part of a writers job in a creative, human medium is to help curate a creative community and an inclusive culture -- and a lack of commitment to that just looks out-of-step
But I don't see how committing to curating a community and culture can possibly involve disowning your responsibility for and washing your hands of the existing community in which it was always your job to guide discussion. Maybe instead of daydreaming about how they will do better next time as the city burns around them, games journalism can start doing better today. Then maybe they can actually facilitate a healthy discussion next time a controversy hits. Then maybe, instead of driving everyone onto Twitter to have the discussion and be drafted into a campaign against the media (among other things they may or may not even realize), they can prove they've curated a healthy community and drive everyone onto Twitter to drown out any misogyny with messages of support.