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Final Fantasy XV TGS 2014 Trailer | Lord Nomura giveth us His only Son so we may live

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As someone who's never played a Final Fantasy game, this trailer has piqued my interest.
 
If you ask me, the core of Final Fantasy's design has been exactly that mishmash you are describing, at least since VII.

VII had motorcycles, modern corporations and cities, german villages, chinese pagodas, CRT TVs and genetic engineering.

VIII had blogs and discmans and hockey teams in the same world as dinosaurs, old European cities and futuristic sci-fi ones.

Having monsters and cadallacs next to one another is so FF it hurts.

It goes further than this: if you take a look a the world we live in, from continent to continent, culture to culture, you'll see the broadest collection of "old world" tribes to ultra-high-tech societies when you take the breadth of the planet into account.

The idea of a universe with a uniformity of technology and advancement is a farce.

It's like the fictional future cities with uniformly glass and chrome buildings; did they destroy all remnants of previous ages and then start building the whole city from scratch at the same time period?
 
If you ask me, the core of Final Fantasy's design has been exactly that mishmash you are describing, at least since VII.

VII had motorcycles, modern corporations and cities, german villages, chinese pagodas, CRT TVs and genetic engineering.

VIII had blogs and discmans and hockey teams in the same world as dinosaurs, old European cities and futuristic sci-fi ones.

Having monsters and cadallacs next to one another is so FF it hurts.

Yeah this is how I see it too. Comparing it to the really old FFs this may seem crazy, but looking from VII onward this is nothing new for the FF series. The ones with sci if elements like 7 and 8 were especially like this, all sorts of random bits of technology thrown together, but somehow it works brilliantly.
 
I'm thinking you get introduced to an area, town, whatever, with a main quest.

"We need some food, I'm starving"
"We're running out of gas, we need to find crystals or more gasoline"
"That monster ate the car keys! We gotta track it down and kill it!"

You complete the main quest to progress, and you can stick around to do hunting side missions, gathering side missions, or NPC specific side missions, and then you talk to the driver to progress to the next part of the game. No menu selection, once you leave the area you can't go back until later in the game.

I'm expecting the FFX airship scenario to happen, where you can revisit past areas and fight new enemies or bosses.

Ah, gotcha. Yeah, I could see that being the case.


Thank you. And that video description is too good.
 
There was something about both Noctis and Stella being able to see something about people deaths, wonder if that its still in. And the road trip/love story sounds amazing, FFVIII is my favorite FF
 
what I like about this trailer is it seems like an actual game... not something OMFG SO AMAZING where months from now you're rolling your eyes being like okay show us the game already. it's a more modest trailer, and i like that. seems like their way of saying "we're actually making progress, and here's what we've got so far"
 
Well, it's been discussed here. The first trailers specially gave us a vision of reality: the city, the highways, some of the technology, even the lightning, it was pretty "mundane". And then the fantasy elements are brought by FF lore, but even though there's some advanced technology, it looks more grounded than say, for example, the FF13 setting.

I don't know how can it be described better than that, tbh. But even the game is marketed as a "fantasy based on reality"...

Some college-aged kids with spiky hair isn't a fantasy based on reality.

What's wrong with fantasy medieval settings? Hell, IX wasn't even entirely medieval, it had the perfect blend of industrial revolution technology and medieval settings.
 
I actually really like this "bros goes on a road trip" JRPG style.

Yup.

Relationships get expanded naturally, instead of coming off as forced. The player and characters are in the same boat when it comes to going forward and seeing the rest of the world. All the characters depending on each other to continue forward.

I've wanted a road trip RPG for a long time.
 
My god. It looks like they took the best parts of XII's gameplay/combat mechanics and merged them with a far better looking world.

Day fucking one.
 
Oh my god that was amazing! I hope the final product delivers, because I'm way too hyped for this game! Hopefully it comes out before another 8 years pass ...
 
I miss the adventure. Massive plots with amazing places to visit. This trailer looks so generic. Cant believe people are hyped just because it looks pretty. Its like ffxiii or more recently killzone, infamous ss, and destiny all over again. Hey we are driving on the road. Oh look we are on a grassy field killing some monsters. Oh hey we are back on the road. Now we are in the woods. Back on the road again. Lets explore this cave. But hey it looks pretty so this is obviously goty material. Ugh. Nothing about this trailer says big epic adventure. It looks boring.

Meh. Presuming the stuff we've seen in previous trailers hasn't been trashed, I like this. The idea of doing a road trip in a J-RPG is unique, as video games go. Not everything has to be Xenoblade Chronicles X.

Anyway, this looks pretty impressive, though I'm hoping they tune things up a bit. The fact that it didn't say "2015" means it's probably not hitting ANY country unless it's at the end of the year, so I'm thinking a 2016 game. That's okay, I guess--so long as XVI is actually in active development so we could see that in 2018.
 
Not really, they pretty much showed off what we're seeing now, years ago

I'm glad this game is coming out, but it should have come out years ago. The assets are nearly a decade old and it shows in this video. Sure they improved them somewhat, but this does not look like a current-gen title.
 
Oh wow that was beautiful.

Seems to be extremely far from release though. They seem to really want us to know that it's still in development.
 
Not really, they pretty much showed off what we're seeing now, years ago

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Pictures from 2010 and 2008?

This is the first time where the road trip is the main focus. We're being shown what the main theme of the game is, rather than getting screenshots and interviews telling us that.
 
I do! Nothing about this is capturing the typical FF charm at all.

It's because previous Final Fantasy iterations had genuinely interesting characters with unique backgrounds--even minor characters had some sort of implied subplot behind them (think Vincent of FFVII and Beatrix of FFIX). Most importantly, each of them felt like actual human beings.

One of the reasons I ended up disliking FFXIII was because their cast was so two-dimensional. Their actions were exaggerated and the "emotional" moments were too tacked on.

This trailer is short, and I will withhold my judgment, but nothing about the characters seem particularly deep at this moment.
 
Disappointed if Stella is dead. Maybe Luna is her younger sister?

Graphics are improved from 2013, but this trailer was poorly cut, disjointed. And that guy yelling, I hope he falls off the car and is stepped over by that adamantoise.
 
I'm glad this game is coming out, but it should have come out years ago. The assets are nearly a decade old and it shows in this video. Sure they improved them somewhat, but this does not look like a current-gen title.

Not sure what you were expecting then visually. I think the game looks visually beautiful, even though I know I won't care for the game at all.
 
Some college-aged kids with spiky hair isn't a fantasy based on reality.

What's wrong with fantasy medieval settings? Hell, IX wasn't even entirely medieval, it had the perfect blend of industrial revolution technology and medieval settings.

Nothing is wrong with Medieval settings, this FF just isnt one of the FFs that use it.
 
at this point im fully convinced some are actively looking to complain about something

I just don't understand what people are referring with "it doesn't fit"

what is supposed to fit with a giant monster ??

Or I guess we should take out giant monster because they don't exist in real life.
 
I see Square is taking them notes from their Monolith Soft overlords.

Not really. Versus XIII was meant to be open world even before Xenoblade was actually announced. In fact, we saw videos with open world environments before Monolith even revealed Xenoblade.
 
Pictures from 2010 and 2008?

This is the first time where the road trip is the main focus. We're being shown what the main theme of the game is, rather than getting screenshots and interviews telling us that.

The point is that overworld travel with vehicles was confirmed years ago, and nothing seems to have changed. It's on track.
 
It looks like a cross between Dragon's Dogma and Metal Gear Solid 5.

I want this to be good SO MUCH!!!!

But I have ABSOLUTELY NO FAITH IN THIS PROJECT!

This is painful for me as someone who likes video games.
 
Disappointed if Stella is dead. Maybe Luna is her younger sister?

Graphics are improved from 2013, but this trailer was poorly cut, disjointed. And that guy yelling, I hope he falls off the car and is stepped over by that adamantoise.
Wasn't Stella in the E3 2013 trailer?
 
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