If you ask me, the core of Final Fantasy's design has been exactly that mishmash you are describing, at least since VII.
VII had motorcycles, modern corporations and cities, german villages, chinese pagodas, CRT TVs and genetic engineering.
VIII had blogs and discmans and hockey teams in the same world as dinosaurs, old European cities and futuristic sci-fi ones.
Having monsters and cadallacs next to one another is so FF it hurts.
If you ask me, the core of Final Fantasy's design has been exactly that mishmash you are describing, at least since VII.
VII had motorcycles, modern corporations and cities, german villages, chinese pagodas, CRT TVs and genetic engineering.
VIII had blogs and discmans and hockey teams in the same world as dinosaurs, old European cities and futuristic sci-fi ones.
Having monsters and cadallacs next to one another is so FF it hurts.
I'm thinking you get introduced to an area, town, whatever, with a main quest.
"We need some food, I'm starving"
"We're running out of gas, we need to find crystals or more gasoline"
"That monster ate the car keys! We gotta track it down and kill it!"
You complete the main quest to progress, and you can stick around to do hunting side missions, gathering side missions, or NPC specific side missions, and then you talk to the driver to progress to the next part of the game. No menu selection, once you leave the area you can't go back until later in the game.
I'm expecting the FFX airship scenario to happen, where you can revisit past areas and fight new enemies or bosses.
HQ-ish version is up:
http://www.gamersyde.com/news_tgs_final_fantasy_xv_trailer-15851_en.html
It took until now where that was shown off, and he isn't even part of FFXV production anymore.
thanks!
the description says "Showfloor gameplay"
The car scenes looked strange to me as well, it also doesn't fit the scenery.
Well, it's been discussed here. The first trailers specially gave us a vision of reality: the city, the highways, some of the technology, even the lightning, it was pretty "mundane". And then the fantasy elements are brought by FF lore, but even though there's some advanced technology, it looks more grounded than say, for example, the FF13 setting.
I don't know how can it be described better than that, tbh. But even the game is marketed as a "fantasy based on reality"...
I actually really like this "bros goes on a road trip" JRPG style.
There was something about both Noctis and Stella being able to see something about people deaths, wonder if that its still in. And the road trip/love story sounds amazing, FFVIII is my favorite FF
I miss the adventure. Massive plots with amazing places to visit. This trailer looks so generic. Cant believe people are hyped just because it looks pretty. Its like ffxiii or more recently killzone, infamous ss, and destiny all over again. Hey we are driving on the road. Oh look we are on a grassy field killing some monsters. Oh hey we are back on the road. Now we are in the woods. Back on the road again. Lets explore this cave. But hey it looks pretty so this is obviously goty material. Ugh. Nothing about this trailer says big epic adventure. It looks boring.
HQ-ish version is up:
http://www.gamersyde.com/news_tgs_final_fantasy_xv_trailer-15851_en.html
It should've been on horse back right ?
right ?
Well, I guess that's a big part of it.
at this point im fully convinced some are actively looking to complain about something
Not really, they pretty much showed off what we're seeing now, years ago
Not really, they pretty much showed off what we're seeing now, years ago
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I do! Nothing about this is capturing the typical FF charm at all.
It should've been on horse back right ?
right ?
I'm glad this game is coming out, but it should have come out years ago. The assets are nearly a decade old and it shows in this video. Sure they improved them somewhat, but this does not look like a current-gen title.
you have great taste FFVIII was awesome.
has a horse even been in a Final Fantasy game other then as an enemy?
Some college-aged kids with spiky hair isn't a fantasy based on reality.
What's wrong with fantasy medieval settings? Hell, IX wasn't even entirely medieval, it had the perfect blend of industrial revolution technology and medieval settings.
at this point im fully convinced some are actively looking to complain about something
I see Square is taking them notes from their Monolith Soft overlords.
has a horse even been in a Final Fantasy game other then as an enemy?
Not really. Versus XIII was meant to be open world even before Xenoblade was actually announced. In fact, we saw videos with open world environments before Monolith even revealed Xenoblade.
Pictures from 2010 and 2008?
This is the first time where the road trip is the main focus. We're being shown what the main theme of the game is, rather than getting screenshots and interviews telling us that.
Wasn't Stella in the E3 2013 trailer?Disappointed if Stella is dead. Maybe Luna is her younger sister?
Graphics are improved from 2013, but this trailer was poorly cut, disjointed. And that guy yelling, I hope he falls off the car and is stepped over by that adamantoise.