Take a deep breath. Buy stuff from vanguard/ crucible vendors. Don't count on engrams, if you get lucky - great. Again, buy all the legendary stuff.
The vast majority never played the Alpha and Beta, and haven't even come close to going through all the content in Destiny yet. It's a big game. Those who have finished the raid already have definitely put a ton of hours into the game, can't expect it to have enough content to be played like a full-time job for a month.alpha: it's only one story mission and two maps, guys. wait till the beta.
beta: it's only 5 story missions, 4 maps and 3 classes. wait till the full game
full game: there's more, wait till the dlc
Ass energy? It could be bad. Depends on the ass.
Seriously if I have to fight Phogoth one more damn time I'm going to scream. I got that strike 4 TIMES in a row, beat it every time and my rep barely even moved. I don't feel like doing the same damn patrol missions over and over again either. They need to make the reward for these strikes better. 14 rep for a strike is just disrespectful especially when it takes you forever to beat it because your teammates are idiots and just constantly run out in the open like there the damn Terminator or something.I have also put tons of hours into it but actual locations and variety is little. How about make game where i haven't done same strike for a 100th time just because i have to grind out reputation.
This event is do same missions with difficulty modifiers.
Gameplay is saving grace of this game.
I am at around 30 hours and didn't do a single farm.... A lot of strikes though. Baffles my mind that it is accepted that people enjoy railing a single map in CS for years but can't understand that someone enjoys doing those strikes over and over again.Most of that was spent shooting into a cave so not sure it's really quality time well spent.
Anyone want to help me with a queen mission on ps4? It's the gate lord one. Lvl 24 but even at 27 I'm getting 2 shot. B-Dex on PSN.
No offense but it took you until you saw that to figure out that Bungie cut things from the game? Devs cut stuff from every game. Destiny isn't a static experience. It's not meant to just be what it was when it came out two weeks ago. Alot of the things that were cut will eventually make into the game.
The vast majority never played the Alpha and Beta, and haven't even come close to going through all the content in Destiny yet. It's a big game. Those who have finished the raid already have definitely put a ton of hours into the game, can't expect it to have enough content to be played like a full-time job for a month.
More than enough reviews were available to make yourself an image of what you are getting. There is no excuse. If you couldn't wait 2 more days for reviews well than that tells me something about you and not about the game.Right, so people have no right to complain about the failure of Bungie to deliver on their promises, pre-release and even after release ("We're only just getting started")? Please man, that's not how consumerism works.
I enjoy the core gameplay, which is why I'm still playing, but the problem lies in Bungie underdelivering on what they tell/told people.
Yeah, we know dudebro, move on. It's getting tiresome.
"Mimimimi.... I played 80 hours in 2 weeks and am now level 28, did the raid and have nothing to do. What a horrible game."
"After friggin whole 2 weeks there is still no new content available. Bungie you suck."
Is this a joke or something? It's borderline embarrassing to read.
This post doesn't make any sense to me. Why would people be complaining about a lack of content for an alpha?
There's a difference between cutting things because of time constraints, and deliberately cutting things to sell back to you.
We already saw Kings Watch, Seraphims Vault, and Joyuese Complex. Kings Watch had full unit sets around the map, and even still has Ghost locations. And yet, they're not accessible in the game without glitching into it. And you're right, it's not meant to be what it was two weeks ago. All we got are a couple of cut playlists for PvP for only 3 days a week, and a bunch of more bounties that don't add anything new other than gear.
I am at around 30 hours and didn't do a single farm.... A lot of strikes though. Baffles my mind that it is accepted that people enjoy railing a single map in CS for years but can't understand that someone enjoys doing those strikes over and over again.
Guys my first legendary engram was actually a legendary I'm now scared for my future looting ventures what do I do? Pray? Sacrifices?
More than enough reviews were available to make yourself an image of what you are getting. There is no excuse. If you couldn't wait 2 more days for reviews well than that tells me something about you and not about the game.
Aww yiss just hit 20.
Now what?![]()
This post doesn't make any sense to me. Why would people be complaining about a lack of content for an alpha?
Pretty much correct. I don't bother though because that keeps me occupied for 2 hours a day at least and I always make some progress with my gear. This is a perfect game for someone working normal hours. We knew that Destiny wouldn't be an MMO, so why are people expecting one?Currently playing PVE mostly means repeating the same story missions again and again (complete with unskipable cutscenes), the four or five patrol mission types, and the six strikes. Not only the content is repetitive, you actually outlevel it pretty fast (RNGesus be praised) and then there is nothing else for you to do.
Jovian Complex is going to be a raid or a strike in DLC, we already know that much. The other two will likely be part of DLC story missions. Is it frustrating not being able to go to those areas? Sure, but at the same time, I've put almost 45 hours into this game and knowing that there's still some new areas coming is something to look forward to (whether they're free or not).
I can understand people being upset that content was cut, but I guess I set my expectations accordingly after playing the Alpha & Beta.
Guys my first legendary engram was actually a legendary I'm now scared for my future looting ventures what do I do? Pray? Sacrifices?
I can't remember if people were complaining about amount of content in the alpha. But I can certainly remember criticism getting shut down with the "it's only alpha" defense.
And then again in the beta "it's only beta"
The game has been out for 2 week for crying out loud. People expectations...
Dark Below is coming soon. You'll survive it.
Feel like people are desperately searching way to bitch about the game.
Jovian Complex is going to be a raid or a strike in DLC, we already know that much. The other two will likely be part of DLC story missions. Is it frustrating not being able to go to those areas? Sure, but at the same time, I've put almost 45 hours into this game and knowing that there's still some new areas coming is something to look forward to (whether they're free or not). I can understand people being upset that content was cut, but I guess I set my expectations accordingly after playing the Alpha & Beta.
I'm going to assume that you're not suffering from lag.
Despite the fact that Destiny, in some ways, caters quite a lot to weaker players, there is still an enormous gap between the best and worst players. It's not that surprising that your results vary quite a bit, I find much the same. Sometimes you're against better opposition, sometimes you're supported by worse players. It makes a big difference.
Other than that, are you using the right weapons in the right ways? There are many weapons that are outright crap in PvP, and many weapons which are only good on certain maps.
No. Only two things are ignored - attack and defense ratings on weapons and armor respectively. Everything else matters. Survivability is affected by Armor and Recovery, which are seen in your subclass.
Are you using a weapon with low impact (this relates to the damage per round)?
Also, I don't think anyone is killing you in two shots. Sometimes shots that land in quick succession feel like a single shot.
The fusion rifle is the big risk weapon. Some fusion rifles are far easier to use than others, so experiment, but you need to pick your moments. If someone is too close or too far away it becomes very hard to do them in, and if you miss with a fusion rifle you're often done. You have to be hitting with almost every part of the burst to get a kill. One trick is to aim low, because the burst tends to go upwards.
So basically, you feel the hunter is underpowered relative to the warlock?
I'd say a few things. First, while the Warlock's Nova Bomb is extremely strong, the hunter's supers are the only ones which will consistently and in a vast range of scenarios get you multi-kills. The Nova Bomb is so extremely situational (the same goes for the Fist of Havoc) because you want people to bunch up, whereas the golden gun and blade dancer will rip through groups of people who are potentially spread apart.
It sounds like you are overly cautious when it comes to using your super, which doesn't make sense with the hunter's super. Go into an area with multiple enemies, pop it, and be aggressive: you have a one hit kill, so you don't need to exercise caution with movement.
The hunter's other super is frankly even more effective, and is the only super which can realistically net four, or five kills with remote consistency. With the right perks selected in the subclass, it becomes unbelievably hard to kill a bladedancer, especially to kill them before they get a kill.
One last general tip. You have various things about your character, as well as your own skillset, which dictate what types of fight you are and aren't suited to. Don't go into the wrong type of fight. I never use shotguns, preferring the sniper, and play as a warlock. I'm not suited to close range engagements in confined areas. So I try to ensure I'm not in them. Be part of the fights you are suited to, and try not to get caught in the other ones. The radar is hugely helpful for this.
No. Only two things are ignored - attack and defense ratings on weapons and armor respectively. Everything else matters. Survivability is affected by Armor and Recovery, which are seen in your subclass.
What if Dark Below turns out to be more moon missions in the same areas we have already played in?
pls no
True, but in PvE I am only playing together with others and not against them - which is pretty much what I want as I don't have the time to hone my skills in order to be able to compete. If Bungie adds mandatory chat this will be the perfect game for me.Can't speak for anyone but myself but Multi-player and pve content are entirely different beasts. Multi-player has the dynamic aspect.
Pretty much correct. I don't bother though because that keeps me occupied for 2 hours a day at least and I always make some progress with my gear. This is a perfect game for someone working normal hours. We knew that Destiny wouldn't be an MMO, so why are people expecting one?
Sweet. More things to do (although repetitive). Anyone know if Queens Favor can contribute to the factions rank as well? And will it ruin my chances getting the Queens Strike?
What if Dark Below turns out to be more moon missions in the same areas we have already played in?
pls no
The game has been out for 2 week for crying out loud. People expectations...
It depends on how much time you're able to pour into the game. Between an actual job, and life, a few hours per day is all most people can play. Destiny is imo really well designed for these people (such as me), because nothing (except the raid I guess) takes a long time and the best way to progress is doing bounties which will not take much time each day. Just yesterday I played like 3 MP maps for the first time, some strikes I've only done once.. and to be honest replaying stuff is extremely fun in this game to me. The combat and level design is fantastic imo.It was concern over the amount of content being shown vs rumored 'final' amount of content... and was obviously well placed concern considering the final.
Reading some more recent posts in this thread has been kind of eye opening for me. Some people are REALLY defending the amount of 'content' in the game? I was coming from the opinion that it was quite obvious the amount of 'content' is lacking, but you could still make something of it and have some fun with friends and such...
I think if you wear your faction item it will convert to faction rep. No one has said it doesn't yet.