TheLostBigBoss
Banned
Is it though?
Spec wise, it is.
Is it though?
So all that Microsoft money for Call of Duty marketing and map packs couldn't save Ghosts from being 720p on XB1?
This argument that Microsoft forced parity is so illogical it's not even funny.
So here it doesn't even matter that the PS4 is more powerful,same with Destiny and others,what's up?
How could they prove that there's no deal?Why shouldn't I? If he wants to spout his pro-gamer crap all the time then I'm going to call him out for doing this shit because if its an MS deal then he was the one who did it. And yes I'm assuming this is an MS deal because thats what it seems like to me and until proven otherwise that will be my assumption.
Hope he will be fired for this dump sentence
If there is GPU resources to spare and the game is CPU bound, why would they limit the resolution?
Yeah I mean customers voicing their frustration that Ubisoft is intentionally gimping their product and giving gamers an inferior product is surely worth being even more spiteful
So all that Microsoft money for Call of Duty marketing and map packs couldn't save Ghosts from being 720p on XB1?
This argument that Microsoft forced parity is so illogical it's not even funny.
I just find it hilarious how important this shit is to you guys. Like, who honestly gives a fuck? Multiple people in this thread said that Ubisoft should have just kept their mouths shut - if they had, you guys wouldn't give a shit. I doubt that most of you could even tell that the game is not running at 1080p; hell, if it weren't for Digital Foundry, you wouldn't have these kinds of discussions in the first place. The fact that people get sooooo caught up with NUMBERS is insane to me.
Like, okay, if, for example, they reduced the size of the world or removed certain features because the Xbone can't handle that shit, I could understand people getting mad. But this? This is just pathetic.
So all that Microsoft money for Call of Duty marketing and map packs couldn't save Ghosts from being 720p on XB1?
This argument that Microsoft forced parity is so illogical it's not even funny.
Microsoft said:'This is unacceptable. You need to figure out a way to get a better resolution.'
I'm insinuating that they are liars, and bad liars because this was the best they could come up with.
Sarcasm.'HEY PS4 OWNERS WE'RE INTENTIONALLY DEGRADING THE QUALITY OF YOUR GAME FOR THE BENEFIT OF XBOX ONE PLAYERS'
free advertisement!! what could go wrong??
Hope he will be fired for this dump sentence
Hopefully it's launch parity and eventually a 1080p patch for PS4 comes out like with AC4. Otherwise, fuck this.
Where were all the third-party 360 games crippled for 'parity' with PS3 last-gen?
So many confused people in here.
We aren't angry that the PS4 and XB1 versions are running at the same specs.
We're mad because Ubisoft flat out said PS4 could do better, but they decided to keep it the same because of "debates".
Nobody has a problem with them busting their ass on the XB1 version to get it up to where the PS4 version is. It's the fact that they chopped the PS4 version down.
So all that Microsoft money for Call of Duty marketing and map packs couldn't save Ghosts from being 720p on XB1?
This argument that Microsoft forced parity is so illogical it's not even funny.
Parity is reason enough for me to boycott a game; if any console maker messed up its machine architecture, it's not a valid reason for the others platform to be limited by the dumb one.
Give me some twitter accounts Im on fcking fire. Burning with rage
Don't like me slashing your spare tire well fuck off I'm smashing out your windows too.
I'm astounded honestly.
Just let me understand this.... You want me to part with my money for a product your intentionally trying to make worse than it should be because you want parity?
Why the Fuck would anybody pay for that?
I just find it hilarious how important this shit is to you guys. Like, who honestly gives a fuck? Multiple people in this thread said that Ubisoft should have just kept their mouths shut - if they had, you guys wouldn't give a shit. I doubt that most of you could even tell that the game is not running at 1080p; hell, if it weren't for Digital Foundry, you wouldn't have these kinds of discussions in the first place. The fact that people get sooooo caught up with NUMBERS is insane to me.
Like, okay, if, for example, they reduced the size of the world or removed certain features because the Xbone can't handle that shit, I could understand people getting mad. But this? This is just pathetic.
What incentive does Ubisoft have to force parity if money isn't exchanging hands with Microsoft?
Let's not be naive.
Spec wise, it is.
Is it though?
Is it though?
So when it's 1080 on PS4 and 900 on Xb1, what will their excuse be? Ubisoft seems to be using the "we don't want a debate" excuse here, so why not there?
hint: they have a marketing deal with MS for ACU.
You mean that game that came out a year ago, before we had any indication of how MS would carry the generationSo all that Microsoft money for Call of Duty marketing and map packs couldn't save Ghosts from being 720p on XB1?
This argument that Microsoft forced parity is so illogical it's not even funny.
Everything involving Xbox last year was illogical.
This is the year they fight back. They dont want a resolution-gate hanging over there holiday again.
But I do think that maybe we should wait and see what happens with the other big MS co marketed games this holiday first (Dragon Age, COD)
I'll wait for a 1080p patch or used/bargain bin.
This thread makes me glad I don't take gaming so seriously.
Yes, no evidence.
The comment very nearly spells it out.
well on most levels... because you're paying for the experience of the product, not it's resolution.
Did you not but DVD movies because it was available to be seen in-theaters at better quality? No, you buy it because you want the content and all you had was a DVD player.
Here we have THE next big AC game running at 900p on both consoles. Why is that?