AC: Unity's devs: 60FPS doesn't look real and is less cinematic, 30FPS feels better

I do wonder if some people actually read the stuff. Most of what he said makes absolute sense, and is no reason whatsoever for a shitstorm. (Except maybe the "feels better" part). Calling it "PR Suicide" is stretching it lol.

Consoles arent powerful enough for the game, and now they're trying to justify it somehow.

I bet if they'd outright say "PS4 and XB1 are not powerful enough for the visuals of our game" there'd be another shitstorm. Oh what am I saying, no matter what they're saying - there's always a shitstorm lately.
 
They have a point though, the human eye sees moving pictures as one solid motion at around 24fps.
30fps is nice to have to have some leg room if the number drops.
60fps is just overkill, the human eye will still only be able to process it at a far lower fps rate, it's just a marketing gag.

Props to Ubisoft for not falling for that bs

do you really believe in this shit you just wrote?
 
They have a point though, the human eye sees moving pictures as one solid motion at around 24fps.
30fps is nice to have to have some leg room if the number drops.
60fps is just overkill, the human eye will still only be able to process it at a far lower fps rate, it's just a marketing gag.

Props to Ubisoft for not falling for that bs
Rofl
 
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Omg Ubisoft just stfu. Where is your PR team? Laid them all off back in May or something?
 
As a PC gamer, I am just so tired of this. Just do not do stupid things like tying your physics or animation or particle effects systems to a framerate. Keep them away from the renderer. I don't care if you can squeeze out more performance that way or that it's easier to develop for, it's actively hurting the PC port afterwards, which still constitutes a potentially massive userbase also waiting for your game to come out. Finally, just let me play the games I want to play the way I want to play them.

We all know AAA games are developed for the consoles first these days. So at least have the decency of leaving the PC guys out of it.
 
Nobody expecting 60fps for a majority of games on console. Outliers like Rainbow six, siege, Naughty Dog's games and the usual genre's aside, that's what happens on console these days.

On the other hand, these devs should not be thinking people are going to simply swallow crap explanations like "60fps isnt that good anyway, it doesn't look real." If i as a PS4 owner have to play many games in 30fps because they are pushing the hardware, that's perfectly fine with me, Just don't say bullshit and expect people are not going to call you out on it.

We know what the guy said is bullshit but don't kid yourself, every time a game gets announced this gen at less than 60 FPS this forum collectively loses it's shit. It's what people here expect and they aren't going to get it this gen but that doesn't seem to stop a thread like this from popping up every week. Anytime the 60 FPS topic or 1080p issue comes up you have pages and pages of people posting things like "pre order cancelled!" and shit like that. It happens constantly.
 
I don't see a problem with this.

I do agree that 30fps feels more cinematic than 60fps. Main reason why movies lock their frame rate below 30 and soap operas stay at 60 for 60hz, 50 for 50hz.

This generation of gamers act too much like spoiled brats who want everything their own way and not the director's way in which the game is intended to be played and seen.
 
As a PC gamer, I am just so tired of this. Just do not do stupid things like tying your physics or animation or particle effects systems into to a framerate. Keep them away from the renderer. I don't care if you can squeeze out more performance that way or that it's easier to develop for, it's actively hurting the PC port afterwards, which still constitutes a potentially massive userbase also waiting for your game to come out. Finally, just let me play the games I want to play the way I want to play them.

We all know AAA games are developed for the consoles first these days. So at least have the decency of leaving the PC guys out of it.

He didnt even talk about the PC, I'm sure we get to enjoy the game in 1080p/60 on PC. (After several patches seeing how Ubi ports are always kinda dodgy lol)
 
Wow....it's like they've fired their entire PR department...they should just stop talking and go with the "no comments" stance on this until release. They are just making it worse and worse at this point with all their obvious lies.

I guess this also confirms that PC will be locked at 30 fps since "it feels more cinematic" and lets them "push everything to the maximum!"

Man, my head hurts being exposed to their stupidity and watching it all unfold like a bad dream.

My post on this when it was revealed first in the megathread.

Sorry to say that aspirin didn't help.
 
We know what the guy said is bullshit but don't kid yourself, every time a game gets announced this gen at less than 60 FPS this forum collectively loses it's shit. It's what people here expect and they aren't going to get it this gen.

Well but they don't need to blurt out stupidity. All they need to say is we went 30 because we can make it look better that way. That's true for any hardware power level.
 
They have a point though, the human eye sees moving pictures as one solid motion at around 24fps.
30fps is nice to have to have some leg room if the number drops.
60fps is just overkill, the human eye will still only be able to process it at a far lower fps rate, it's just a marketing gag.

Props to Ubisoft for not falling for that bs

2014 and some people still genuinely believe this. Absolutely baffling.
 
I don't see a problem with this.

I do agree that 30fps feels more cinematic than 60fps. Main reason why movies lock their frame rate below 30 and soap operas stay at 60 for 60hz, 50 for 50hz.

This generation of gamers act too much like spoiled brats who want everything their own way and not the director's way in which the game is intended to be played and seen.

This post will go down well. Unless sarcasm?
 
I don't see a problem with this.

I do agree that 30fps feels more cinematic than 60fps. Main reason why movies lock their frame rate below 30 and soap operas stay at 60 for 60hz, 50 for 50hz.

This generation of gamers act too much like spoiled brats who want everything their own way and not the director's way in which the game is intended to be played and seen.

You're.. brave. Posting that here.

Nevertheless I 100% agree on the "spoiled brats" part. Because it's true.
 
So I think collectively in the video game industry we're dropping that standard because it's hard to achieve, it's twice as hard as 30fps, and its not really that great in terms of rendering quality of the picture and the image."

What video game industry is this where 60fps was the standard?

Consoles arent powerful enough for the game, and now they're trying to justify it somehow.

I bet if they'd outright say "PS4 and XB1 are not powerful enough for the visuals of our game" there'd be another shitstorm. Oh what am I saying, no matter what they're saying - there's always a shitstorm lately.

Um, they are the ones making the game for the hardware. You don't develop games without the hardware. They know what the hardware can do and need to adjust their game to make it run smoothly on said hardware. The Wii U is the weakest system this gen and most of its big titles are 60fps. It's on the developer, not the hardware.
Did past Ubisoft games on consoles even have steady 30fps? I remember that the AC games I played weren't all too hot in that department.
 
This must be frustrating to those who are adamant about any game they play being 60fps. But I think they should really get used to it. Until we come to the day where the average consumer is aware of framerate differences, and are actively looking for information on the game's framerate, you're not going to see most developers push for it. And with websites being made to just try to help some people SEE the difference, I think 60fps advocates have an uphill battle.
 
I don't see a problem with this.

I do agree that 30fps feels more cinematic than 60fps. Main reason why movies lock their frame rate below 30 and soap operas stay at 60 for 60hz, 50 for 50hz.

This generation of gamers act too much like spoiled brats who want everything their own way and not the director's way in which the game is intended to be played and seen.

this generation? My first console was a NES and I want 60fps. Want something more cinematic? Go watch a movie!
 
I don't see a problem with this.

I do agree that 30fps feels more cinematic than 60fps. Main reason why movies lock their frame rate below 30 and soap operas stay at 60 for 60hz, 50 for 50hz.

This generation of gamers act too much like spoiled brats who want everything their own way and not the director's way in which the game is intended to be played and seen.

And I don't agree that 30fps is more "cinematic". What a load of bollocks. The only time I actually felt a game was truly cinematic was the opening of MGS2. Guess what frame rate it ran?

You really believe that a 30fps animation is even remotely comparable to recording live-action? You must be smoking some good stuff. Secondly, the cinematic value goes way out there the moment you take control of your character. Sorry, that is not cinematic on any frame rate possible.
 
They know what the hardware can do and need to adjust their game to make it run smoothly on said hardware.

But that'd result in downgraded visuals -> Another shitstorm. ERMAGURD WATCH_DOGS DOWNGRADE NOOO

And now they chose to keep the visual fidelity, at the cost of resolution and framerate -> Shitstorm.

Gamers just can't be pleased, ever. lol
 
I do agree that 30fps feels more cinematic than 60fps. Main reason why movies lock their frame rate below 30 and soap operas stay at 60 for 60hz, 50 for 50hz.


Actually that is incorrect. The reason why films are 23.976 fps to begin with was because of limitations on projectors which couldn't go higher speeds. The "effect" only became a standard because it was just kept that way for many years.
 
It is in their interest to push this bullshit hard.
Yep. No chance of a higher frame rate due to being CPU bound on console. Personally, I'm cool with 30fps (though 60 is obviously better), but this kind of statement serves no one. It just makes the person who said it look like a fool. Why can't they just say it's 30fps and not try to bullshit their way through it? Hell, they could even go into a bit of detail as to why 60 isn't possible for the more technically inclined.
But nope. Ubisoft PR.
 
But that'd result in downgraded visuals -> Another shitstorm. ERMAGURD WATCH_DOGS DOWNGRADE NOOO

And now they chose to keep the visual fidelity, at the cost of resolution and framerate -> Shitstorm.
l

The shitstorm isnt there because its 900p/30fps, but because of the shitty fake justifications.
 
"For the sake of arguments we are going to have parity with resolution and frame rate on the PS4 and XB1"

"But 30 FPS just feels better"

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This is one hell of a song and dance.
 
He didnt even talk about the PC, I'm sure we get to enjoy the game in 1080p/60 on PC. (After several patches seeing how Ubi ports are always kinda dodgy lol)

I know, but that one quote -- by the Creative Director no less -- sounded pretty imposing at least to me. I don't know whether they'll accommodate PC players regardless of what he's envisioning. Maybe you could inform me as regards to their company policy on this if they have ever stated one publicly? My mobile data limit for the month is up, so all I'm getting right now is eternal waiting on the loading of pages.
 
We know what the guy said is bullshit but don't kid yourself, every time a game gets announced this gen at less than 60 FPS this forum collectively loses it's shit. It's what people here expect and they aren't going to get it this gen but that doesn't seem to stop a thread like this from popping up every week. Anytime the 60 FPS topic or 1080p issue comes up you have pages and pages of people posting things like "pre order cancelled!" and shit like that. It happens constantly.

Got any examples? I don't recall any threads about GAF in general 'loosing its shit' over a 30fps game on consoles recently. The last time i can remember something like that is Killzone SF like 8 months ago, and that was cause Guerilla said they were 60 and 1080p in multiplayer but weren't.

If we're referring back to the ACU debacle, it circles back around to Ubi making political parity a priority over the strengths of the different hardware.


I don't know why but it's hard to believe that U4 will be at 60 fps. Naughty Dog always want to blew minds with insane textures and effects, how are they going to do that with 60 fps ?

By making UC2 with next gen graphics. The scale i doubt will be much different from the previous games, but it'll look much better and play better. Hopefully they do it in a clever manner.

Naughty Dog go back and forth from 30 to 60 every gen. Crash was 30, then Jack was 60, then UC and TLOU was 30, and now they want to make TLOU and UC 60.
 
Jesus, it's so easy to explain why you're going 30 fps: "The game looks better and works well at 30fps so that's what we prioritized." Don't give us bullshit about how 30 is better than 60. No one believes that, even people like me who don't care that much about framerate. I think the devs are secretly trying to kill this game so they can make something other than Assassin's Creed.
 
I don't see a problem with this.

I do agree that 30fps feels more cinematic than 60fps. Main reason why movies lock their frame rate below 30 and soap operas stay at 60 for 60hz, 50 for 50hz.

This generation of gamers act too much like spoiled brats who want everything their own way and not the director's way in which the game is intended to be played and seen.

Smh

30fps being more cinematic is pure bullshit, there's a bunch of arguments against it in this thread alone and I have yet to see anyone present a logical rebuttal to them
 
I don't see a problem with this.

I do agree that 30fps feels more cinematic than 60fps. Main reason why movies lock their frame rate below 30 and soap operas stay at 60 for 60hz, 50 for 50hz.

This generation of gamers act too much like spoiled brats who want everything their own way and not the director's way in which the game is intended to be played and seen.

Didn't the hobbit run at some crazy high fps? I remember my friends saying that it just felt weird. I never had the chance to go see it for myself.
 
I don't see a problem with this.

I do agree that 30fps feels more cinematic than 60fps. Main reason why movies lock their frame rate below 30 and soap operas stay at 60 for 60hz, 50 for 50hz.

This generation of gamers act too much like spoiled brats who want everything their own way and not the director's way in which the game is intended to be played and seen.

you know what needs to feel cinematic? - movies you watch in cinemas
you know what needs to feel responsive and as fluid as possible? - games you play on your console

go ahead, lock your PC games to 24 fps, i dare you. It's going to be oh-so-cinematic

what feels "cinematic" isn't defined by the framerate but by us being trained to associate 23.976 fps with movies. if every movie were 60fps and telenovelas and home movies were shot at 24, that whole "cinematic feel" argument would fall flat.
 
I don't see a problem with this.

I do agree that 30fps feels more cinematic than 60fps. Main reason why movies lock their frame rate below 30 and soap operas stay at 60 for 60hz, 50 for 50hz.

This generation of gamers act too much like spoiled brats who want everything their own way and not the director's way in which the game is intended to be played and seen.

Entitled Consumers!™
 
Yeah, I know this is the case here. But I wasnt just talking about this thread. The "30fps feels better" thing is bullshit, I agree.

If you were talking about the parity thread, the outcry was also mainly because of the lame reason they gave, not because the game is going to be 900p.
 
I know, but that one quote -- by the Creative Director no less -- sounded pretty imposing at least to me. I don't know whether they'll accommodate PC players regardless of what he's envisioning. Maybe you could inform me as regards to their company policy on this if they have ever stated one publicly? My mobile data limit for the month is up, so all I'm getting right now is eternal waiting on the loading of pages.

I don't think they have a policy in place for that, but until now the framerate on PC has always been unlocked. And seeing as the engine for ACU is still pretty similar to the one they used previously I dont expect that to change. They might give us the option to lock at 30 though.
 
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