Fighting Games Weekly | Oct 6-12 | One Frame, Two Frame, Just Frame, Plus Frame

I own a ps4, but I rarely play it, most of the games I have played on it are cross-platform.

I dropped the money early since I figured it was probably getting the japanese imports I care about, but that hasn't really happened yet

That being said, I don't see a price drop happening anytime soon so I don't regret locking it in early.

If anyone asked me what console to get this holiday season I'd probably tell them to keep holding off. Or master PC race option.
 
PC is always the default option and goes without saying.

The question is always about which console to buy.

If I hadn't bought a PS4 already I would've probably bought it with Bloodborne.
 
Bloodborne definitely looks like a great entry point if you're confident in the rest of 2015 delivering.


Honestly if I think about it... for this holiday season, Wii U is probably still king of the hill unless there's a genre itch you just have to scratch. And it has Smash coming.

This is probably going to be the first time I don't day 1 pick up the Nintendo console with whatever version of Smash it has, but I imagine that's going to have a pretty strong impact on holiday sales.
 
Last game I played on my PS4 was Second Son, and the next game will probably be Bloodborne and then Persona 5.

At the least the Wii U will have Smash U and Captain Toad
 
Why did you get a ps4 then?

Both ps4 and x1 looking weak for me right now. Both systems have games that gained my attention, but neither has enough games that interest me to go out and buy the consoles.
I got the PS4 because I got it at a price it probably won't drop down to in the next year and a half, and I'm tired of buying multiplatform titles for/investing in my 360 because it's about to go (my wired controller is busted beyond belief, UI bloated, creates a lot of noise/heat). On top of that, it's a safe longterm investment, though I will inevitably get a X1 as well, which still has more exclusive titles I'm interested in prospectively.

The "must have" or the Bioshock of the generation hasn't happened yet IMO, and releases aren't ramping up as fast as I imagined either. The games I want most for the PS4 are cross-gen/multiplatform (LBP3, Garden Warfare). Then there are others that I would want to play but am waiting for a sale (DriveClub, Unity, Infamous).
 
I'll buy a ps4 when I can count 5 games I want to buy on it. So far, none.

All the games I wanted are either on ps3 or going to PC as well so....I'm more likely to upgrade my pc.

Also, I am in no rush to pay to play online for a console.
 
I kind of want Final Fantasy XV.
But other than that, absolutely nothing that's not on platforms I don't own already.

Will probably cap off the generation with just 3DS/Vita/Wii U.
 
Yeah when someone mentioned the difference between XRD on ps3 and ps4 was having the privilege to pay for online play, I stopped being excited for XRD on ps4.
 
5 games for PS4 I will be getting in the future are :

GGXrd (safer choice because it is less likely to have technical issues over PS3 version)
Tekken 7 (safe choice even if it comes on PC, most will play PS4 online)
Bloodborne (definitive console seller for the PS4 right now)
MGSV (again safest choice, PC version might look better but MGO will have most players on PS4)
Devil May Cry 5 (I believe)


No interest in FFXV and most other games I will get on PC like Witcher 3, Arkham Knight.
 
I really want that Guilty Gear Sanwa stick because I've been using the same stick for a long time. But the only way I can get it is Play Asia, and it retails for 360 fucking dollars

Will probably have to settle for not getting it. :(
 
Frankly, we're lucky he got 1/4th of the budget -- I think most series would have gotten zip after what happened with TTT2. That must be one of the big reasons why they went to UE4: there's no way they could budget in their own engine development. That may be one of the reason why the roster is getting cut as hard as it is, as well. My one real concern isn't with the content being recycled from previous games, but if their budget is that thin then they may not be able to produce the content required for the console release to do well.

Still though, between the gradual inflation from the last decade and the much higher manpower requirements, that's a light-up.

This is awkward to read in light of the correction, lol.

Tag 2 is a spinoff. A mainline Tekken has never sold less than 3 million copies. Suggesting Namco would give up on their best selling franchise after one under-performer is some serious hyperbole.

The decline is explainable. Tekken 6 launched a year too late with awful loading times, dated graphics, broken online play and probably the worst story mode in a fighting game ever. If T7 is up to the series' usual standard, it will do very well.
 
I'm still laughing on the inside reading that Sakurai quote.


Damn she can get low.

My PS4 comes in tomorrow, but there's nothing to play :| Not paying $70 for most of these games.

X1's fall software lineup is so much more interesting. MCC, Sunset Overdrive and Forza.

Gonna have to make do with stuff on the PSN Store until Xrd bro. At least that's what I'd be doing with my Christmas '13 PS4 if the Wii U didn't decide that "oh I have games now I guess". Never mind my 3DS backlog. :lol
 
PS4 and XBone still have no system-selling titles for me, not even Bloodborne. I'd buy a PS4 for Marvel 4.
Yeah I don't see Bloodborne as being that title either.

I think there have been good contenders, but a lot of games came up short in one aspect or another or were marred with controversy. Infamous looks like it got closest IMO.

Gonna have to make do with stuff on the PSN Store until Xrd bro. At least that's what I'd be doing with my Christmas '13 PS4 if the Wii U didn't decide that "oh I have games now I guess". Never mind my 3DS backlog. :lol
Which brings up another thing.. the fuck am I supposed to do with the $10 PSN store voucher? I guess I'll wait for Geometry Wars to come out. Anyone know when those expire?

And yeah, I still need to finish Fire Emblem :/
 
PS4 and XBone still have no system-selling titles for me, not even Bloodborne. I'd buy a PS4 for Marvel 4.
I've had an Xbone for nearly a year and all I play is Killer Instinct.

This is awkward to read in light of the correction, lol.

Tag 2 is a spinoff. A mainline Tekken has never sold less than 3 million copies. Suggesting Namco would give up on their best selling franchise after one under-performer is some serious hyperbole.

The decline is explainable. Tekken 6 launched a year too late with awful loading times, dated graphics, broken online play and probably the worst story mode in a fighting game ever. If T7 is up to the series' usual standard, it will do very well.

I liked the adventure mode with Lars.....

:/
 
I'm going next gen with MKX. I don't know if getting xbone or ps4 first though. Depends how good the GGxrd ps4 port is or how bad I want to play KI. I'll decide next year.
 
This is what people who don't play the game say in my experience. He takes A LOT of work, but if you approach mastery with him you realize you are sitting on one of the secret top tiers. I'd say I hate fighting him like the other good characters (pretty much everyone except Anak lol), but I might have fought one good Zabel in the three years I spent on the game.

Things might have turned out differently if Darkstalkers IV were the EVO headlining game with $20,000+ in winnings. Then we'd see everyone and their mother putting each of the characters through the paces in search of the best.

I know he's a ton of work, which is why I don't expect to see many. But one match in two hours of footage is surprisingly low. I also doubt the difficulty necessarily has much to do with it - no Q-Bee at all, and many BB Hoods. I guess regional differences, much like US didn't really have Akumas in AE but Japan had a bunch.
 
Yeah when someone mentioned the difference between XRD on ps3 and ps4 was having the privilege to pay for online play, I stopped being excited for XRD on ps4.

That post was more enlightening than I'd like to admit. The passed several months, all I've been saying to myself is "Aight, time to set aside some funds for a PS4" in anticipation of Xrd - but once I saw that post and looked at the current/future library of the system, I did a 180. Outside MGS V, that's literally the only reason I wanted a PS4. At this point, I could go another year without either system.

What a disappointing generation. Especially after the last was so long in the tooth. It says something when the WiiU's 9 years old hardware is the frontrunner for console to own and it's not even selling. Id like to think it's because I'm not much of a general gamer anymore but I see a lot of the same sentiments shared around the forum.
 
^^^ That user name

But there was also Dead Rising 3(that glorious DLC) and TitanFall.
Yeah, it's been mostly KI, tho. Thank god for season 2.

That too. I bought Dead Rising 3 with my Xbone but I really bought it for KI. THat being said, the over year I've gotten some other games. Child of Light, Strider, Guacamelee, Super Time Force and all the "free" games for gold. Only other Xbone exclusive I've been jerkin' my meat over is D4.
 
I bought a PS4 at launch and haven't bought a game since strider.

Haven't bought a retail game since Killzone Shadowfall at launch.

I don't use it, save for hoping that I'd get into the Bloodborne alpha. I have 0 desire for the current next gen offering.
 
I usually end up owning all consoles but I don't usually purchase until there is enough compelling software. I did buy an Xbox One earlier than I had planned because I wanted to get into Killer Instinct early.

Have also enjoyed Crimson Dragon and I'm a big Halo multiplayer fan so looking forward to the MCC. I think Bloodborne might push me into getting a PS4.
 
That post was more enlightening than I'd like to admit. The passed several months, all I've been saying to myself is "Aight, time to set aside some funds for a PS4" in anticipation of Xrd - but once I saw that post and looked at the current/future library of the system, I did a 180. Outside MGS V, that's literally the only reason I wanted a PS4. At this point, I could go another year without either system.

What a disappointing generation. Especially after the last was so long in the tooth. It says something when the WiiU's 9 years old hardware is the frontrunner for console to own and it's not even selling. Id like to think it's because I'm not much of a general gamer anymore but I see a lot of the same sentiments shared around the forum.

It's what happens when MS/Sony/devs double down on the past generation's stupidity and Nintendo decides that sanity is for wussies, goes full wtf, buys the casual/"hardcore" divide narrative hook, line and sinker and hops onto the Game Industry Train (next stop: a wall)
 
So far I only have a Wii U when it comes to next gen consoles. The X's exclusive offerings seem better but the PS4 has bloodborne, as well as Arc fighters in the future.
 
Platinum is basically the last developer whose games I'm always hype for pre-release. I think it's just harder to look forward to games nowadays, but I don't think I enjoy games less than I used to.

If both Sony and MS are just going to treat game consoles like budget gaming PCs, I don't think I'll have enough reason to buy them until 4-5 years from now once the exclusives add up. It's a decent bargain if you don't want to spend money on hardware, but if I'm only buying a console for its exclusives it's not really justified until there are at least half a dozen good exclusives already out.
 
I don't have any current gen systems, but a WiiU purchase is imminent with Bayo 2 around the corner.
And with Phantom Dust, Raiden V, Scalebound promised, I'm liking where X1 is headed more than PS4 at the moment.
 
Platinum is basically the last developer whose games I'm always hype for pre-release. I think it's just harder to look forward to games nowadays, but I don't think I enjoy games less than I used to.

If both Sony and MS are just going to treat game consoles like budget gaming PCs, I don't think I'll have enough reason to buy them until 4-5 years from now once the exclusives add up. It's a decent bargain if you don't want to spend money on hardware, but if I'm only buying a console for its exclusives it's not really justified until there are at least half a dozen good exclusives already out.

The biggest problem here is the multiplatform nature of the industry, today. 11-12 years ago, it used to be that third parties were willing to do console exclusives without the necessity of money hats (or at least, hats not quit as large) because development costs weren't so expensive. It really helped differentiate the hardware on the market. Nowadays, the difference in software is largely a wash, with one console just having a generally higher resolution/framerate in its games (which is now in danger due to forced parity).

So, consoles don't even have much of a personality outside their first-party titles anymore, of which they're aren't enough. The weak nature of the architecture and safe approaches has made that avenue pretty underwhelming thus far.

If you asked me, this is where Nintendo actually benefits from the third party abandonment.
 
I might end up buying a next gen console for fighting games eventually (probably PS4 instead of the X1 because it's likely to have better performance), just like I did for the previous generation.

It seems like people are coming around to doing PC ports, and with Xrd and T7 running on Unreal it might be possible to get good ports with fairly minimal resources on the developer end, and I figure since they need to have good netcode for consoles it would translate over to their PC ports. Then again with how badly Capcom's mangled this whole thing I'm beginning to doubt if any of that is true.
 
A fan ported UMK3 to Game Boy Color, lol. Pretty meticulous too.
http://www.retrogamenetwork.com/201...ntry-to-the-nintendo-game-boy-color-handheld/

This new port of the game comes to us from Deviant Art member “z80artist” (PSC). According to the developer, this version of the game is compatible with both the Game Boy Color as well as the original black & white classic model (as shown above), runs at 60 frames per second, and supports the2 player Super Game Boy. In addition, many of the animations shown on this version run at the same number of FPS as the arcade version. It takes advantage of most of the known hardware tricks, including having over 40 sprites, LYC parallax scrolling, animated backgrounds, flicker effects, background tiles as “sprites”, multiple OAM buffers, and so on and so forth.
 
I don't see what the problem is with talking about the state of the industry in this thread. That has obvious implications for us as FG fans. This whole conversation started because a number of people were looking to adopt next-gen at the release of Xrd. That will effect where the thrust of that community is located and how tournaments are run.
 
In my case, I decided to stop buying consoles this gen because of mando fees to play online. Last-gen I only stayed in the game because PSN was free. Consoles just aren't worth the money to me anymore, especially as I start converting slowly to the "anime is evil" crowd.

The fact that I got USFIV now, a couple other FGs as well, and my all-time favorite fighting game next month on Steam- I don't need console.

That said, I do want T7 on PC, and I'm glad NRS is treating the PC with respect, so I'm picking up MKX.
 
The biggest problem here is the multiplatform nature of the industry, today. 11-12 years ago, it used to be that third parties were willing to do console exclusives without the necessity of money hats (or at least, hats not quit as large) because development costs weren't so expensive. It really helped differentiate the hardware on the market. Nowadays, the difference in software is largely a wash, with one console just having a generally higher resolution/framerate in its games (which is now in danger due to forced parity).

So, consoles don't even have much of a personality outside their first-party titles anymore, of which they're aren't enough. The weak nature of the architecture and safe approaches has made that avenue pretty underwhelming thus far.

If you asked me, this is where Nintendo actually benefits from the third party abandonment.

The multiplatform nature of it is more of a symptom than an actual problem, the actual problem being the high budgets. Those make taking risks an incredibly stupid idea (as we saw with the death of the midsize developers last gen).

The other culprit is a combination of Sony's and MS's relatively weak first party studios and the idiotic razor and blades business model (please tell me wtf you'd sell an expensive base unit at a loss when it is strictly a luxury and people are not obliged to get more games to use your product like ink cartridges or actual razors).

This means they have to sell multiple games to one customer to break even, let alone turn a profit, but their studios can't make the kinds of killer apps that drove Wii adoption last generation (Nintendo doesn't have the proper mentality to be able to make them consistently either, but they still have a strong culture of first party development), so they are at the mercy of third parties to provide enough software that they can get those attach rates that keep their ships from sinking. Cue third parties shopping around and wringing out moneyhats for timed exclusivity. I don't know whether to laugh or to cry.
 
The multiplatform nature of it is more of a symptom than an actual problem, the actual problem being the high budgets. Those make taking risks an incredibly stupid idea (as we saw with the death of the midsize developers last gen).

The other culprit is a combination of Sony's and MS's relatively weak first party studios and the idiotic razor and blades business model (please tell me wtf you'd sell an expensive base unit at a loss when it is strictly a luxury and people are not obliged to get more games to use your product like ink cartridges or actual razors).

This means they have to sell multiple games to one customer to break even, let alone turn a profit, but their studios can't make the kinds of killer apps that drove Wii adoption last generation (Nintendo doesn't have the proper mentality to be able to make them consistently either, but they still have a strong culture of first party development), so they are at the mercy of third parties to provide enough software that they can get those attach rates that keep their ships from sinking. Cue third parties shopping around and wringing out moneyhats for timed exclusivity. I don't know whether to laugh or to cry.

Midsize developers didn't die last gen- they just moved to PC where the market supports reasonable business models.

Given that most fighting game companies are what I consider mid-size, I kinda expected more of them to follow suit, but typical shortsighted and outdated Japanese business practices got in the way.
 
What a disappointing generation. Especially after the last was so long in the tooth. It says something when the WiiU's 9 years old hardware is the frontrunner for console to own and it's not even selling. Id like to think it's because I'm not much of a general gamer anymore but I see a lot of the same sentiments shared around the forum.

The last generation is disappointing too if you look at it during it's first launch year. I am not disagreeing with the fact that these first year titles are kinda meh. I am just wondering if you are implying that previous generations didn't suck as much at launch.
 
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