#GAMERGATE: The Threadening [Read the OP] -- #StopGamerGate2014

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-Mass Effect 3 developers spent months insisting that ME3's best ending could be achieved without multiplayer. On release it was found that multiplayer was required to achieve the best ending, yet I never came across a review that mentioned that, even though it is a major purchasing decision point for many.

Then after release, for weeks, Bioware left a sticky at the top of their board asserting the best ending could be achieved without multiplayer, even when it was demonstrated false, until one day they just let it disappear. No sites reported on this.

I have not even played a single second of Mass Effect 3's multiplayer, but I got the best ending. It was a bit tight points-wise at the end and grinding some through MP would have helped, but it wasn't necessary.
 
Nobody is saying that the harassment is a conspiracy. We, unlike them, actually know what that word means.

People were at one point claiming that this whole thing (that being gamergate) was all a conspiracy organized by 4chan as cover for a harassment campaign.

conspiracy
noun, plural conspiracies.
1.
the act of conspiring.
2.
an evil, unlawful, treacherous, or surreptitious plan formulated in secret by two or more persons; plot.
3.
a combination of persons for a secret, unlawful, or evil purpose:
He joined the conspiracy to overthrow the government.
4.
Law. an agreement by two or more persons to commit a crime, fraud, or other wrongful act.
5.
any concurrence in action; combination in bringing about a given result.

conspire

verb (used without object), conspired, conspiring.
1.
to agree together, especially secretly, to do something wrong, evil, or illegal:
They conspired to kill the king.
2.
to act or work together toward the same result or goal.
verb (used with object), conspired, conspiring.
3.
to plot (something wrong, evil, or illegal).
 
This thread is boring as all hell now, but I've got a question for the more active participants.

Is there anyone who regularly contributes to this thread who isn't a young white guy?
And why would my being a
not so
'young white guy' affect my ability to feel empathy or recognise systemic structures that perpetuate exclusion?


How do you even get to a point where being a 'young white guy' means you shouldn't be concerned about this?
 
People were at one point claiming that this whole thing (that being gamergate) was all a conspiracy organized by 4chan as cover for a harassment campaign.

Gamergate was largely organized on 4chan's /v/ board before the topic was banned. Most of it was public so people weren't really conspiring per se, but the ethics thing was used as cover to go after anything or anyone they perceived as "SJW," and a lot of harassment did result from that even if their official policy was to the contrary.

So yeah, not quite a conspiracy, not 100% about organized harassment, but definitely cover and definitely a major catalyst for people getting harassed.
 
This is why I like the point that Alexander made about her having factually more gamer cred than any people at GG, anybody that is against expanding audiences is against the concept of a broader, healthier more successful industry, they want it to remain stunted so it can still be this little pathetic string of sequels and copycats compared to the giant that it can be, their concept of "gaming" is too small and want it to remain that way. It all becomes very obvious when folks ultimately, after whining, harassing, making fake twitter accounts, tons of youtube videos, they need to resort to the most hypocritical comment they can make: "Hey, its just vidya games".

I agree with this sentiment. Based on my observations of these trolls it would seem the main reason they hate these people and the "art games" they produce is because seeing gaming, their main hobby, grow as a medium merely servers to highlight how little they have grown as people. They want gaming to remain as idiosyncratic, juvenile, and repetitive as they are.

They don't want to grow up, and they don't want gaming too, either.
 
I have not even played a single second of Mass Effect 3's multiplayer, but I got the best ending. It was a bit tight points-wise at the end and grinding some through MP would have helped, but it wasn't necessary.

It is SO FUNNY that that was almost the entirety of his post was based around that tidbit of misinformation. "Proof that Journalism is shitty: I can be so very, very misinformed after several years. They're clearly not doing their job right" would have been a better argument.
 
I have not even played a single second of Mass Effect 3's multiplayer, but I got the best ending. It was a bit tight points-wise at the end and grinding some through MP would have helped, but it wasn't necessary.

No, it was necessary. It was impossible for a very long time before they uploaded the free ending-expansion patch.

It is SO FUNNY that that was almost the entirety of his post was based around that tidbit of misinformation. "Proof that Journalism is shitty: I can be so very, very misinformed after several years. They're clearly not doing their job right" would have been a better argument.

You're too quick to believe anything that supports your pre-inclination. It was impossible and it is not misinformation. The materiel requirements were cut by about 20% several months after the internet complained about being misled, for which the video games media painted their consumers as entitled whiners.
 
Gamergate doesn't have "millions of supporters" very, very far from it. 10-20 thousand active members more like it.

http://cathodedebris.tumblr.com/pos...how-popular-is-gamergate-how-many-of-them-can

Only if you count everyone that doesn't actively disassociate from it as a gamergater.

Fair. Although I don't particularity like the way that blogpost is written (putting numbers against each other that are not entirely relevant like total followers vs followers gained) it very much did prove my overblown number wrong.

It's equating this concentrated effort to silence people (This is often their stated goal, even the "Well intentioned" ones, though often supposedly by different means) through harassment, threats and abuse, to shitty youtube comments anyone of any popularity are going to get.

But you're ignoring the extreme nature of these cases, their explicit and obvious motivation, the nature of the victims, the timing, the environment, the context.

You're even in your post equating the harassment that female or other minority youtubers or other public figures receive, to the average level anyone does, which is irresponsible and misinformed at best.

Female and minority public figures will near-universally receive much higher quantities and much more extreme, directed, and hateful varieties of abuse than the average male/white/straight/otherwise "default" version of their job.

This has been backed up time and again with studies and statistics which have been posted throughout the thread.

Treating these episodes of harassment and abuse as average or normal or expected even, does minimise them, whether you mean to or not. It's hard not to become jaded, I get it, but when you stop being able to recognise changing patterns in disgusting behaviour, or to differentiate extreme cases from the norm, it becomes a serious problem.

Sorry for the longposts. They probably end up muddled in my state. Gonna sleep now probably.

Thanks for all the clarification without any dismisive, belitteling attitude one might have come to expect from here at the worst of times.

Gained some new perspectives today after only ever getting to read extremist opinions from both 'sides' at first glance (especially on twitter, it's almost like one cannot really form a proper formulated opinion on a matter like this in 140 characters, who knew)


Let's hope this'll be more productive than I'd expect it to be, this is the kind of discussion that might be a useful way to sort this clusterfuck out

I'll just go play some videogames now. gnight gaf.
 
A review is a two part piece of writing, the first larger portion of a review is a recitation of facts and findings regarding measurable/observable qualities. Number of defects, quality of graphics in regards to advertised quality, whether or not advertised features are present and in working order, etc. This is not opinion, it is an assessment.

The second, and generally much smaller part, is opinion. The simple statement of whether or not it is fun and why.

In the movie world, there are two types of reviews: movie reviews, and DVD/Blu-Ray reviews.

Movie reviews focus on the content of the film, with few or no mentions of surface elements like film grain, color balance, frames per second, or movie length.

DVD/Blu-Ray reviews have a lot more in common with what you want to see from games. They discuss transfer quality, aspect ratio, picture sharpness, packaging, and report any errors or glitches. Discussion of the content of the film is rarely longer than a few paragraphs.

Personally, I'd really like to see both types of reviews exist in video games. However, I strongly disagree that DVD/Blu-Ray-style product reviews should be the default, or even the majority. In the movie world, movie reviews outnumber product reviews because the majority of viewers care more about the content than the container.

That doesn't mean the product reviews aren't useful and shouldn't exist. It's just a reflection that people are interested in movies being discussed as an art form rather than a consumer product.
 
No, it was necessary. It was impossible for a very long time before they uploaded the free ending-expansion patch.

But I completed it in the first week of release. Paragon-path, pretty much perfect run in terms of people surviving,
Geth and Quarians joining forces
etc. I got that ending and have never completed it again since, electing to watch the 'new ending' on YouTube rather than play through the last mission a second time.
 
But I completed it in the first week of release. Paragon-path, pretty much perfect run in terms of people surviving,
Geth and Quarians joining forces
etc. I got that ending and have never completed it again since, electing to watch the 'new ending' on YouTube rather than play through the last mission a second time.

You didn't get the best ending then, because it wasn't possible.
 
Thanks for all the clarification without any dismisive, belitteling attitude one might have come to expect from here at the worst of times.

Gained some new perspectives today after only ever getting to read extremist opinions from both 'sides' at first glance (especially on twitter, it's almost like one cannot really form a proper formulated opinion on a matter like this in 140 characters, who knew)


Let's hope this'll be more productive than I'd expect it to be, this is the kind of discussion that might be a useful way to sort this clusterfuck out

I'll just go play some videogames now. gnight gaf.

I find your post extremely typical of the #GG people. Alluding to how other people are mean to you. Talking like there are 2 symmetric sides. Suggestion there is something like resolution.

Frankly, people are dismissive because the stakes #GG says are being discussed are nearly 0. Video game journalism means almost nothing. But the their transparent actual goal of making left leaning opinion unacceptable is also a inane goal. The loggical response to #GG is dismissive. There is nothing to it. It's just a group of people who are very angry over nothing.

There also isn't two symmetric sides, there is one extremely anti-social and inexperienced side and there is the rest of the internet who just don't want to hear any more about it, of varying degrees of pushback. #GG is both toxic and pointless so no one wants them around.

There is also no resolution. #GG wants to be outraged and wants others to be outraged but the stuff they care about are meaningless for most other people.

The only resolution is what has happened now, #GG stays outraged in their small insular circles and the rest of the internet tells them to shove it when they wonder out.
 
This thread is boring as all hell now, but I've got a question for the more active participants.

Is there anyone who regularly contributes to this thread who isn't a young white guy?

Sorry that this thread isn't entertaining you. If you want to be amused I suggest you go here, lots of fun activities and stuff.

If you want to stick around and chat, maybe you could clarify your feelings on how the demographics of this thread matter.
 
I agree with this sentiment. Based on my observations of these trolls it would seem the main reason they hate these people and the "art games" they produce is because seeing gaming, their main hobby, grow as a medium merely servers to highlight how little they have grown as people. They want gaming to remain as idiosyncratic, juvenile, and repetitive as they are.

They don't want to grow up, and they don't want gaming too, either.

Notice how the idea of expansion is almost always coupled with the devaluing of what we currently have (typically in a myopic fashion), particularly with descriptors like "juvenile". The mere implication of "art game" introduces a hierarchy that puts the "non-art games", the "pathetic sequels", lower, an unavoidable meaning given the history and value of the "art" brand. Even if the phrase isn't uttered, the notion seems to hang around with the kind of comparisons people make, the obsession with the evils of "AAA" (i.e., focusing (basing status on) where a game comes from rather than what it is). It is all too common for such proclamations to be dripping with condescension for the games and the people who play them - case in point: these recent posts.

The defensiveness in response is sensible, although not always in action. While people saying certain games are not games isn't productive, and there's no reason or hope to stop their creation for whoever would go that far, fighting the against the prospect that their "juvenile" games may be ranked lower than some "new form" of game that fails to meet the standards of their criticism (such as on the basis of meaningful, complex interactivity) is necessary if they don't want to become critically irrelevant. It seems very difficult for individuals to say they want a broader selection of games without also attempting to change values of what is a good game (to an aggressive extent even). There's no reason why one shouldn't disagree if the whole message isn't something they agree with. Saying that some "art games" and mobile/F2P games are inferior to those "idiosyncratic, juvenile, and repetitive" games is vocalizing their ideals, all the more crucial when those are the descriptors being established in midst of an expansion.
 
But I completed it in the first week of release. Paragon-path, pretty much perfect run in terms of people surviving,
Geth and Quarians joining forces
etc. I got that ending and have never completed it again since, electing to watch the 'new ending' on YouTube rather than play through the last mission a second time.

Just to chime in I also got the best ending and never once went in to the MP. I just happened to complete literally everything.
 
Just to chime in I also got the best ending and never once went in to the MP. I just happened to complete literally everything.

Yeah, not to pile on, but me too. It's possible that doing this required a saved game from ME2 with certain conditions satisfied, but it was possible.

Don't get me wrong, I agree with you (Mental Atrophy) that the "entitled gamer" stuff was pretty gross, and I personally think you could see the genesis of this whole mess in the way Mass Effect fans were treated by the press. But this particular point doesn't seem to be true

Edit: Ohhhh, wait. I think the best ending was the one where it showed Shepard alive at the end or something? Like a tiny little scene after the ending? Yeah, I think that may have been impossible, nm. Still sort of a minor point in the overall controversy, imho, but fair point.
 
What was the "best" ending, then? Because last I checked at launch there were 3 you can get being maxed out and they were all essentially the same.

This:

Edit: Ohhhh, wait. I think the best ending was the one where it showed Shepard alive at the end or something? Like a tiny little scene after the ending? Yeah, I think that may have been impossible, nm. Still sort of a minor point in the overall controversy, imho, but fair point.

It is definitely a very minor difference that didn't really bother me, especially because I enjoyed multiplayer anyway... Mostly the internet was just overly upset with the overall quality of the core endings. It required 10,000 points with the 50% readiness penalty. Doing everything puts you somewhere close to but lower than 9,000 but most people who try to do everything will be closer to 8,000. Having access to the three core endings only required 6,000.
 
I've been lurking here awhile, but wish to respond to these topics...



I strongly disagree with you. A review is a two part piece of writing, the first larger portion of a review is a recitation of facts and findings regarding measurable/observable qualities. Number of defects, quality of graphics in regards to advertised quality, whether or not advertised features are present and in working order, etc. This is not opinion, it is an assessment.

The second, and generally much smaller part, is opinion. The simple statement of whether or not it is fun and why.

We can see ready examples of how the corruption in Journalism has caused the first portion to never be covered.

-Mass Effect 3 developers spent months insisting that ME3's best ending could be achieved without multiplayer. On release it was found that multiplayer was required to achieve the best ending, yet I never came across a review that mentioned that, even though it is a major purchasing decision point for many.

Then after release, for weeks, Bioware left a sticky at the top of their board asserting the best ending could be achieved without multiplayer, even when it was demonstrated false, until one day they just let it disappear. No sites reported on this.

-ME3's infamous color endings after we were told that choices matter. What did the Journalists do? Attack us for questioning their reviews that failed to mention it.

-Reportedly, Skyrim on the PS3 wasn't playable after a certain number of hours. Reportedly none of the initial reviews mentioned that you couldn't play the game after a certain amount of time.

-Then we have Journalists like Liana K(?) stating she skews her reviews so developers don't miss their bonuses. Never mind that person or kid who buys the only game he/she can afford for a month or two based on that review, it's ok for the customer to be screwed out of money so long as her developer friends get their bonus.

If the reviewer received an all expenses paid trip with entertainment and/or then received special physical goods with significant ebay values as part of the review process, this needs to be stated right at the top of the article. The consumer needs to know if the reviewer was the recipient of gifts in the process of assessing the measurable qualities of the product. In fact, I believe that is law. We're walking a very fine line on the FTC requirements for disclosure and the Payola laws, and I strongly suspect that if/when this is placed in front of a court that it's going to be found in violation.

I say "When" because with the increasing amount of attention it is only a matter of time before the legal system starts taking a look at what is happening with "Journalism" in games. Part of the price of being a several billion dollar a year industry is that when you're doing something sketchy lawyers, ambulance chasers, politicians, and real investigative journalists start paying attention to what you're doing because breaking the story can boost their career enourmously.

This whole "Opinion" thing that the gaming journalists have been trying to push for awhile now is easily demonstrated to be untrue, and is equally easily demonstrated to be harming consumers.

You list of examples of corruption reads to me like a list of things that reviews missed. Reviews can't catch everything. Reviewers are fallible. Can you point to any industry where the reviewers don't miss important elements? When a car gets recalled do we criticize reviewers for missing the defects?

The issues with your Mass Effect and Skyrim examples have to do with the fact that market forces dictate that reviews have to come out ASAP. This is caused by reader behavior not by some sort of publisher coercion.

I have no idea what Liana K means. The fact you threw a question mark after her name would suggest you aren't confident about who Liana K is or what they did. My quick Google search shows that she questioned teh Sex politics of The Witcher (which is a far from uncommon occurrence) and was the subject of an article delightfully titled "Shill Queen Liana K Censors Youtube". She seems to be a cosplayer? You're gonna need to help me more on this one.

As to stated Ethics Policies. Many sites have them. Here is Polygons for example. It's funny how Gamersgate, which is all about journalistic ethics, seems to have it in for Polygon when they have such a clear and well expressed ethics policy.

I am pretty sure that games reviewers are not anywhere near violating FTC regulations. If you can find the clauses you think they are violating, I would love to look at them.

As to the nature of reviews, to me a good reviewer is someone who is able to clearly express their experience with a game. I actually want bias, because I sure as hell have bias when I play games and I would prefer to read something from someone I can identify with. Rodger Ebert's film reviews are a great example of this. He weaves his knowledge of cinema, the action of the film, and his experience watching it into something that is far from unbiased. But I love his work and still go back to read his reviews. They have a lasting value because of their quality. And if he says something I don't agree with, it's ok because I know where he is coming from.

The wonderful thing is, if you feel that reviews aren't up to snuff, you can write your own. The thing about the type of perfectly unbiased reviews that you champion is that, by their very nature, you only need one for each game. Gamersgaters have been successful in organizing to pull major advertising off a website, so I don't see why they couldn't organize to support a new site that hews to their ideals.
 
I agree with this sentiment. Based on my observations of these trolls it would seem the main reason they hate these people and the "art games" they produce is because seeing gaming, their main hobby, grow as a medium merely servers to highlight how little they have grown as people. They want gaming to remain as idiosyncratic, juvenile, and repetitive as they are.

They don't want to grow up, and they don't want gaming too, either.

Funny as hell, their vision of the SWJ game future is just the art games you described, stuff like Gone Home which I dont even like, they cant even see that a few years back theres wasnt a market for games like The Walking Dead, FTL and Pillars of Eternity. They cant even see the benefits of a expanding market even while they play and praise this new viable genres, thats how small their vision is. GamerGate is that friend of you from highschool that still has the same old Fiat Pinto and the same job packing groceries and doesnt want you to go to college.
 
This has been touched upon beforehand, but this comic might explain why some gamers oppose political and social criticism:

They somehow think that these types of criticisms somehow are alike and equal.

Also, they clearly don't understand the latter criticism.
I do think that, in general, people don't tend to respond well to social criticism, however well-intentioned. And it is social criticism rather particularly, and it has happened before in many movements before this one in which fear was the dominant word of the day. I do think that part of the responsibility lies not only in the hands of the users, but also of those enabling these occurrences. Yet there should (in theory) be safeguards against the juvenile behavior we're seeing, the reality is that in almost every online social space, these abuses play themselves out, with little recourse or action by those who supposedly claim responsibility to assure their users do not feel threatened or attacked.

Social media (and I use that term rather loosely) however has changed the stakes in that threats have a more distinct reality to them while also creating situations of vague responsibility (at least, for the person making the threats). I would say that part of the problem is with Twitter, is with Facebook, and other media middlemen whose inaction is creating an extraordinary and tangible fear amongst millions of people. While there needs to be a stronger stance by videogame media sites as well, the enabling factor here is with these groups. Twitter seems, as Facebook, a de facto space of abuse, whose presence is largely assent to say dangerous and hurtful things.

There are statements in both of these companies' EULAs and these terms are also fairly consistent amongst all companies who provide a public space for posting:
Violence and Threats: You may not publish or post direct, specific threats of violence against others.
Private information: You may not publish or post other people's private and confidential information, such as credit card numbers, street address or Social Security/National Identity numbers, without their express authorization and permission.
And yet... what is their reaction? Institutional abuse, you would think, would naturally lead to institutional reform. But it hasn't happened, and these hate campaigns are not new. They are as old as the creation of the media and despite their massive growth, nothing has changed. Media also has social responsibility and without it, real problems, real fear and real abuse emerge.
 
Inspiring thread made on Giantbombs forum: http://www.giantbomb.com/forums/gen...giant-bomb-should-denounce-gamergate-1496897/

Why I Think Giant Bomb Should Denounce #GamerGate?

I guess I never considered myself a member of the silent majority. But I def. have that role when it comes to our site. I'm that person who's been listening to the Jeff (and Ryan) since I was 15. I followed them from Gamespot to The Arrow Pointing Down, to Giant Bomb and back again. I've always been this weird mix of fervid yet quiet supporter.

To be honest, I've only even become a premium member in the last couple years (I blame my struggling Hollywood life). I don't post comments very often and rarely interact on the message boards. But I've always loved and supported Giant Bomb: Whether that's meant buying multiple t-shirts, watching every Quick Look and Breaking Brad, reading everything Patrick puts out, or listening to the podcast over and over again with its every release (yes, I too, still listen to the Ad version even though I'm premium).

I don't know why but Giant Bomb just speaks to me. It's a strange thing to say as a Black Gay man with a penchant for wearing heels. But...it gets me. I was originally introduced to the crew through Ryan. He was my guide through listening to him host The Hot Spot. It drew me in and it kept me coming back. There was something about their authenticity, the ridiculous breath of video game knowledge and how at the same time they never took themselves too seriously that I just connected with. And our community shares that ethos.

I can't think of many video game sites these days that can have pages long discussions about Destiny right beside a Trans member of the community asking for moving advice. Stuff like that reminds me why I always felt Giant Bomb is a special. It's not perfect but it constantly works to be better.

And I've never doubted that fact until...the horrible and vicious harassment that happened in our name earlier this summer. The critique that sprung from Jason and Dan's hiring and the ways in which alot of the gaming establishment has a certain look and perspective was a fair point. It was something I never even second guessed in Giant Bomb's case despite being a double minority myself. We all know how out of control things got and Jeff's letter was a great way to speak to it and give closure.

But that abuse and harassment is still happening and this time it's even worse then before. It seemingly has found endless fuel under the guise of #GamerGate. Let's be clear, GamerGate stopped being about ethics a long ago. It possibly never was. Whether you like it or not it is a hate and harassment campaign against women and other minorities.

These are people, not imaginary beasts, who do not want video games to change, they refuse to hear any sort of criticism and along the way spout homophobic, racist, and women hating garbage at anyone who doesn't agree with them. And while those people use places like 4chan and Reddit as their forts, they also use Gaming Sites. They can't use our site to stoke fires and engineer attacks thanks to Rorie and our fantastic moderators but we are still helping them...by being silent. Silence is a statement. It sounds crazy but not picking a side...is picking a side. And in the case of GamerGate because they are the ones with power and who are being catered to by publishers and corporate companies (See Intel) they can take silence as tacit permission that what they're doing is ok...its not.

This never hit me more then when I found out that the NoPat app I had heard about last year was still alive and well. If you don't know, NoPat is an app extension that censors out Patrick's content. It just recently received a 4 star review. It would have gotten a 5 but apparently Patrick's Alien: Isolation Review snuck through. I couldn't believe that these members of our community thought this was ok. You are allowed to have whatever feelings you want about Patrick, horror, hell even Aliens. But creating something like that even if you're allowed to is wrong.

The kind of mentality that would lead someone to create that is the same mentality that leads to attacking anyone who critiques our site or anyone who has something to say about games in general. In the real world, we treat people with basic decency and just because it's the internet doesn't mean we should exempt ourselves from acting like a human being. When you infringe on someone else's peace of mind, safety and basic right to exist (in real life and virtually), you're no longer one of the good guys.

But that alone wasn't what made me want to write this. It was coming across a sort of post-mortem by Brendon Keogh looking at the weeks that followed the rise of GamerGate and Leigh Alexander's Gamasutra piece, 'Gamers' don't have to be your audience. 'Gamers' are over.' From what's become clear to everyone involved, Gamers, the kind that viciously attack anyone who disagrees with them, harasses women and can't stand any talk of diversity or criticism in video games is most certainly not over. In the appropriately titled, Gamers are undead, Brendon talks about how, as opposed to mainstream sites, many of the "core games journalism" outlets have been silent for fear of angering and alienating what has become part of their status qou. They are afraid to go beyond making a conciliatory argument for both sides instead of stating unequivocally how harmful and exclusive GamerGate is and urging people to distance themselves.

At least that was true until yesterday when Kotaku's Editor-In-Chief, Stephen Totilo, detailed the death threats and doxxing attacks on games developer, Brianna Wu, in his story entitled Another Woman In Gaming Flees Home Following Death Threats. Stephen writes how with this latest attack by #GamerGate shows that it no longer stands for investigating games/games media ethics but has become a banner and a platform for women to be targeted and attacked. But what makes this story noteworthy is that he goes on to state that Kotaku as an outlet condemns the moniker and rejects what it represent.

I think Giant Bomb should follow their example. I want Giant Bomb to continue to grow, become bigger and continuing changing the way we talk about video games. That means being inclusive not exclusive. It's a legacy that brought me to the site so many years ago. One great way for us to continue that legacy is by denouncing a movement that clearly doesn't want the industry, let alone our site do that.

Giant Bomb should make a statement whether in a staff editorial or a feature talking about AND denouncing GamerGate and its continued attacks on women in the video game industry. They should go on to state their support for the same kind of diversity that GamerGate seeks to stifle.

Now, I know what some people are going to say...well Patrick already has. I love me some Patrick. Patrick is my everything but Patrick Klepek is only 1 of the 6 editors that make Giant Bomb great. I think it's unfair for him to have the sole role of being that voice. More importantly, he cannot and should not speak for the entire site. And while, I know both Alex and Brad have stated their opinions and Jeff as well in his awesome speech at PAX...there's still something to be said about Giant Bomb as an outlet we do not support this.

Finally, here's the part where you say that you don't care about that kind of stuff or better yet you don't think it's Giant Bomb's place. To the former, I would say...that's cool. Move on to the next article or video. But I know for me, I would care. I would care immensely and I think it would mean the world to alot of other people especially women who visit or could visit our site. It would also mean something to the people who are being harassed right now. Men and women who are thinking of not even going into video games because they feel like they won't belong or will be attacked for trying to make the industry more inclusive. It's a sign of solidarity that video games and people who love them can be so much more.

To the last point of whether or not you think it's Giant Bomb's place that depends on why you come to this site. Personally, if I just want game releases, news, and development updates, I can go to a 100 other sites. I come to Giant Bomb not just because of the editors and our awesome community but because it breaks the mold, dances to a beat of its own path and is a leader in not just the press but in the way the industry thinks and talks about games. Now is the time for some of that leadership.
 
This:



It is definitely a very minor difference that didn't really bother me, especially because I enjoyed multiplayer anyway... Mostly the internet was just overly upset with the overall quality of the core endings. It required 10,000 points with the 50% readiness penalty. Doing everything puts you somewhere close to but lower than 9,000 but most people who try to do everything will be closer to 8,000. Having access to the three core endings only required 6,000.

Oh, in which case I'm going to avatar-stare myself for being an idiot. I thought you meant the 'Green' ending. I didn't realise the after-'Red' scene required points to achieve.

Completely my mistake, and I apologise.

cMR0pdn.png
 
Gamergate was largely organized on 4chan's /v/ board before the topic was banned. Most of it was public so people weren't really conspiring per se, but the ethics thing was used as cover to go after anything or anyone they perceived as "SJW," and a lot of harassment did result from that even if their official policy was to the contrary.

So yeah, not quite a conspiracy, not 100% about organized harassment, but definitely cover and definitely a major catalyst for people getting harassed.

A lot of it was organized at 4chan, but to say it was organized by 4chan as though it was essentially one of their anon ops (which is what a lot of people were in essence claiming in conjunction with using the word conspiracy and/or orchestrated) was ludicrous, especially given 4chans size and that it actually has more women visiting and participating in it than most other places on the internet. Notyourshield didn't originate as deep cover for harassment, it was started by a black indie dev who didn't want people speaking for him or w/e. The 'topic secret IRC where they planned the harassment campaigns' was on open public IRC channel where anyone could join and talk, and the dumped all the logs to specifically show that there was no conspiracy, even in the singled out we hunt the mammoth log quotes there were people saying 'this is about journalism ethics' or 'that's messed up' or 'this isn't about you know who, drop it'. In fact the 'smoking gun' of some of them saying 'does anyone know any black hats?' and nothing coming of it kind of shows that most of the people visiting that channel were probably not those breaking the law.

I have zero problem with someone saying 'there are people that used and are using gamergate as cover for harassment' (and those fucks should go to jail) but both sides have shown the tendency to go a little crazy (not asserting a false equivalency here) in claims of there being something much grander at work than is the case in reality. That screencap that claimed Zoes ex was 'coaching them on how to harass indies', were it you read the logs or the screencap, had him actually saying that he wasn't going to give them information because it would only take one person misusing it and causing harm and that would paint everyone in a bad light. I swear no one actually read those screen-caps. It was much easier to take them at such a face value that it apparently hardly involved actually reading the logs in the screenshot.

Inaccuracies just give both sides ammo and prolongs stupidity (and continues to provide cover for assholes) by pushing people into echo chamber camps where they feel that the other side is absolutely the perpetrators of all mistrusts. It breaks down moderates and radicalizes.

If you guys want to 'win' appeal to moderates within gamer-gate to denounce harassment. Demonizing everyone and shutting down communication is a big reason why this got so ugly to begin with. Appeal to universal issues (anti harassment, journalism ethics) that have broad support. Help them help themselves decouple from the toxic elements by encouraging them to take a stand against them, and show that you are willing to listen to the moderates and willing to propagate that not everyone involved with it is some misogynist asshole or a sock puppet. That ha a higher chance of enacting transformative change than blanket statements.
 
Sad times. It's like a never ending cycle now. Someone speaks up and then becomes a target. Death threats from anonymous individuals. News site reports the death threats and victim goes into hiding. They see that the death threat tactic is working and typical internet trolls will continue to do it. There's no end to this

I don't see it that way. They're not winning. Sarkeesian is away from her home, for instance, but she isn't hiding and she's attending functions. She's at GeekGirlCon 2014 this weekend. One overlooked fact here is that the victims are not alone. They speak out and reasonable people come to support them. The campaign to shut feminists up is a failure. It would have succeeded if everybody threatened kept quiet and went into hiding, but that is precisely what these particular women did not do.
 
Why the "Both sides" argument is fallacious http://inurashii.tumblr.com/post/99751399160/gamergate-and-the-golden-mean-fallacy

#GamerGate and the Golden Mean Fallacy

“If you are neutral in situations of injustice, you have chosen the side of the oppressor. If an elephant has its foot on the tail of a mouse and you say that you are neutral, the mouse will not appreciate your neutrality.”
- Desmond Tutu

#GamerGate, a movement about journalistic ethics spawned from a harassment campaign, championed by neoconservative pundits, and planned primarily by members of 4chan (and 8chan, once 4chan got sick of them), has been going on for several tortured months now.
I’m not about to talk about the specifics of GG, though; take a look at this primer for a relatively recent summary if you need a refresher. I’m not even going to talk about the harassers, trolls, and channers, at least not directly.

I’d like to address a behavior that’s rapidly becoming my least favorite thing to see, and that’s the “both sides” position.

You’re probably familiar with this position from classic arguments like “is misandry a thing” and “boy we sure have killed a lot of brown people abroad.” It’s where a “moderate” — usually a person with gender and race privilege, but not always — bemoans the behavior of ‘both sides’ of a disproportionate argument, usually one that involves legitimate, sustained mistreatment of one side by the other.

The Both Sideser is tired of seeing people argue. The Both Sideser doesn’t want to hear about this any more, and wishes everybody would come to some kind of perfectly balanced compromise and be quiet. The Both Sideser can see that everybody has valid points, and knows that there are some people who have caused some real harm, but really people are just looking for reasons to be upset.

The Both Sideser is an avatar of what rhetoricians (one of which, to disclaim, I am not) call the Golden Mean Fallacy, also known as the Argument to Moderation. By using it, someone with a vested interest in a harmful status quo can appear ‘moderate’ by positioning harassers and and people fighting harassment on the opposite sides of an imaginary spectrum, suggesting that somehow the ideal lies in the middle.

This argument is used often by GamerGate sympathizers, along with a healthy dose of Tu Quoque (aka the “NO U” argument) to make it seem like the “Anti-GGers” commit just as much harassment as GamerGate has.
This is patently false. There is ample evidence that #GamerGate was created in an environment of harassment, from the tag’s origins to the living documents of their “operations”. Anyone mentioning the hashtag critically will be inundated with insults, dismissal, and demands for proof.

So far, several women have been driven from their homes due to death threats, all of whom I have personally met and one of whom I know personally. All of them have been accused of ‘false flagging’, faking their harassment. They didn’t. Many more of my friends have been harassed to a lesser extent, and I can still recall the chill that ran through my body upon seeing my real, full name in the #burgersandfries IRC chatroom from which 4chan planned Zoe Quinn’s harassment. The fact that I wasn’t targeted is solely the result of a lack of prominence that will go away if I reach success as a dev.

Have prominent GamerGaters been harassed? As I understand it, yes. Have any received threats so credible that they left their homes? Absolutely not. We’d know; it’d be paraded in our faces constantly, just like every possibly anti-GG burner account that says something mean.

But there’s another difference here, and it’s vital.

Possibly the worst aspect of Both Sidesing is the presumption that “Anti-GG” is some kind of organized movement — that being harassed or speaking out against harassment automatically associates you with everyone else doing so.

GamerGate is not an official entity, but it IS an existing collective. There are no membership lists, no appointed leaders, and no expulsion process. Anyone can set goals, anyone can promote materials. This gives GG a tremendous amount of flexibility and has allowed it to bring together a lot of people quickly and dodge a lot of potential liability issues. But to any rational person, that should be a double-edged sword: it means that the group cannot disavow membership of harassers.

Either GamerGate can be a collectivist “people’s movement” that shields harassers, or it can be an organization with clear goals, bylines, leadership, and the ability to tell someone to get the hell out.

In contrast, “anti-GamerGate” is not a movement. It’s a stance. Someone who literally hates video games can be anti-GG (and probably is, unless it’s Milo). Anti-GG doesn’t have manifestos or operations or chatrooms, it’s a just a description applied to anyone who says “Hey, this is fucked up.” If you live somewhere that’s Crip or Blood territory, you don’t say that there’s a third “no-colors” gang. That’s just people who aren’t in a gang.

So when I say that harassment sucks and I’m sick of Gaters doing it, some concern troll showing me screenshots of randos being assholes to GamerGaters is totally irrelevant. Those aren’t my people. I don’t know them. Leave me and my friends alone.
And for fuck’s sake, harassment OF GamerGate isn’t nearly the problem that harassment FROM GamerGate is. Don’t “Both Sides” me, bro. It’s bullshit.
 
People were at one point claiming that this whole thing (that being gamergate) was all a conspiracy organized by 4chan as cover for a harassment campaign.

Actually there is solid documentary evidence for that. That's how were know for sure that it's a harassment campaign.
 
Actually there is solid documentary evidence for that. That's how were know for sure that it's a harassment campaign.

Heck if you do post it from high heaven, one of the primary problems with this thing has been a lack of clear communication giving rise to half truths and two competing monologues as oppose to one dialogue.
 
This thread is boring as all hell now, but I've got a question for the more active participants.

Is there anyone who regularly contributes to this thread who isn't a young white guy?

Hi.

Just from reading this thread, I've noticed several recurring Gamergate arguments that tend to come up. I think it would be neat if a journo wrote an article discussing and debating these.

“Not all Gamergate is bad! Gamergate is about ethics!”

My answers to these in order:

GamerGate is a disparate hydra. The lack of clear organization or leadership means that anyone who does something under the hashtag is just as representative of the movement as anyone else. This is the same problem Occupy had.

Now there is a big problem with a number of named influencers - IA for example - have views that are considered hate and these influencers are pushed to the top of the movement. But to cut them out would require an organized group. And the current form of GamerGate relies on aiming all those various voices - some of whom are quite incendiary and hateful - in one direction.

- “The other side is just as bad!”

There is no other side. Let me illustrate.

UlTF5mr.jpg


#GG is an actual banner that people have placed themselves under. It is a thing. Outside of #GG, there's everyone else. People who for whatever reason, have not placed themselves under the #GG banner. Now outside of the movement, there are people who intensely dislike GG, represented by the more colorful side of the gradient, but they (currently) aren't an actual organized group.

Have some who stand against #GG become as bad as those they oppose in tone and action? Certainly. But they are, as of now, not "the other side".

- “Playing video games doesn’t make me a bad person!”

Of course not. And someone saying they don't like the games you play for various reason doesn't make you or them a bad person either.

- “We’re not arguing against what these people are saying, we just want them to say it in a nicer way!”

I can see this, but past history has taught me that many just don't want it said at all.

- “These women did these bad things! Do the research!”

Even looking into these bad things, most of the accusations either don't check out or are wildly exaggerated. Certainly, they've done far, far less than the huge outrage in return.

- “We need to find a middle ground!”

With #GamerGate not having clear organizational goals, I'm not sure of what the middle ground is. Ethics in journalism? Okay, as I've said before, we can always have that talk. Objectivity and removal of "agendas" from the writing? I've written about that before. Twice.

- “We just need to stop talking about this!”

About #GamerGate? Uh, sure? As, Damion Schubert pointed out, a consumer group is a good idea. #GamerGate just isn't it right now. They would have to cut some people.

I strongly disagree with you. A review is a two part piece of writing, the first larger portion of a review is a recitation of facts and findings regarding measurable/observable qualities. Number of defects, quality of graphics in regards to advertised quality, whether or not advertised features are present and in working order, etc. This is not opinion, it is an assessment.

The second, and generally much smaller part, is opinion. The simple statement of whether or not it is fun and why.

Most of those can be found on the press release, meaning you don't really need a review. A game runs at 1080p and 60fps is an objective fact. "This game looks good" is a subjective opinion.

A review is one person's comprehensive word on their experience with a product.

We can see ready examples of how the corruption in Journalism has caused the first portion to never be covered.

Ah, corruption in journalism. Okay, let's dig in.

-Mass Effect 3 developers spent months insisting that ME3's best ending could be achieved without multiplayer. On release it was found that multiplayer was required to achieve the best ending, yet I never came across a review that mentioned that, even though it is a major purchasing decision point for many.

Then after release, for weeks, Bioware left a sticky at the top of their board asserting the best ending could be achieved without multiplayer, even when it was demonstrated false, until one day they just let it disappear. No sites reported on this.

I assume you're talking Destruction with 4000+ EMS? You get 10 seconds of extra footage, and that's before we even get inot the idea that Synthesis was probably the "best outcome" overall.

But again, we run into the issue of treating the games media as a single entity.
http://www.pcgamer.com/mass-effect-3-review/
In singleplayer, everything you do accumulates 'war assets'. When you finish the game, how many of these you have determines how good an ending you get: how well the final fight goes for your side. Success in co-op multiplies your war assets, up to twice their normal value. That means that if you only play singleplayer, or want to finish singleplayer first, you'll have to grind the living hell out of its most tedious fetch quests to get the best ending.

These quests generally involve scouring the galaxy for a planet someone mentioned, scanning it, then returning to the Citadel. I did every proper quest I could find, but didn't play multiplayer and skipped most of these empty FedEx ones. The ending I got... I won't say how, but it could have gone a lot better.

http://www.rpgamer.com/games/masseffect/masseffect3/reviews/masseffect3strev1.html
There are a couple issues to address. One is that paragon and renegade options don't really have the same impact as they once did, mainly because this is the finale and things have to end, so leaving plot points hanging is no longer an option. There are still a few key decisions to make, but they are they are much less subtle and the consequences are much more obvious. The other more painful issue is that the ending is really awful. It is unsatisfying, plain and simple. Of course there are choices to make, and paragon and renegade options do factor in, but when it comes down to it, all of the endings are pretty bad. Despite having completed most everything possible in the campaign, there is the possibility that not playing enough multiplayer could be a factor in not getting the best ending. Regardless of what might be possible in a standard playthrough, of the three different endings witnessed none of them were as grand as the rest of the game. The best moments in Mass Effect 3 happen hours before the credits.

http://www.gamesradar.com/mass-effect-3-review/
When the credits rolled after 40 hours invested (and, of course the 40 hours invested in ME2…and 40 hours in the original), we felt like we didn’t really have all that much impact on the overall finale, and that was a slight letdown. The ending was tempered to how high our Galactic Readiness was, but that's not really the same as being driven by choices, as a large chunk of the Readiness is tied to multiplayer and scanning countless planets for additional assets. It was still a tremendous, amazing, phenomenal achievement in interactive storytelling, and the ride to that conclusion is unforgettably wonderful, but it falls just short of the expectations when it comes to interactivity, especially when you consider the nearly five years and scores of hours that BioWare built up. It's disappointing to see that after all of the emotional investment in choices, the fate of the galaxy is decided by how much you can collect.

-ME3's infamous color endings after we were told that choices matter. What did the Journalists do? Attack us for questioning their reviews that failed to mention it.

I've always found this one interesting because I certainly believe feedback is a big part of the development process. But some people need to pick one. Either the developer's vision is completely sacrosanct (meaning the Mass Effect 3 ending should've stayed) or the players and press should provide feedback and criticism to developers (meaning changes are possible).

-Reportedly, Skyrim on the PS3 wasn't playable after a certain number of hours. Reportedly none of the initial reviews mentioned that you couldn't play the game after a certain amount of time.

As far as I can tell, no major outlet played the game on PS3. You wish for them to review a game they didn't play?

-Then we have Journalists like Liana K(?) stating she skews her reviews so developers don't miss their bonuses. Never mind that person or kid who buys the only game he/she can afford for a month or two based on that review, it's ok for the customer to be screwed out of money so long as her developer friends get their bonus.

So don't read GamingExcellence? (A site I hadn't heard of until now.) What does Liana K have to do with me, or Jim Sterling, or Kirk Hamilton, or whoever else reviews games? Again, part of the problem many seem to have is trying to extrapolate more insidious and widespread actions out of very little. Liana K openly decides to change her review scores, so that's everyone's issues? I don't like the idea - the game is the game for me - but you could simply not read her reviews.

If the reviewer received an all expenses paid trip with entertainment and/or then received special physical goods with significant ebay values as part of the review process, this needs to be stated right at the top of the article. The consumer needs to know if the reviewer was the recipient of gifts in the process of assessing the measurable qualities of the product. In fact, I believe that is law. We're walking a very fine line on the FTC requirements for disclosure and the Payola laws, and I strongly suspect that if/when this is placed in front of a court that it's going to be found in violation.

Disclosure is awesome. Certainly have no issues with that.

What is placed in front of a court? Again, we're veering off here.

I say "When" because with the increasing amount of attention it is only a matter of time before the legal system starts taking a look at what is happening with "Journalism" in games. Part of the price of being a several billion dollar a year industry is that when you're doing something sketchy lawyers, ambulance chasers, politicians, and real investigative journalists start paying attention to what you're doing because breaking the story can boost their career enourmously.

The same thing that's happening with journalism everywhere.

This whole "Opinion" thing that the gaming journalists have been trying to push for awhile now is easily demonstrated to be untrue, and is equally easily demonstrated to be harming consumers.

I'm not even sure where you're going here.
 
A lot of it was organized at 4chan, but to say it was organized by 4chan as though it was essentially one of their anon ops (which is what a lot of people were claiming in conjunction with using the word conspiracy and/or orchestrated) was ludicrous, especially given 4chans size and that it actually has more women visiting and participating in it than most other places on the internet. Notyourshield didn't originate as deep cover for harassment, it was started by a black indie dev who didn't want people speaking for him or w/e. The 'topic secret IRC where they planned the harassment campaigns' was on open public IRC channel where anyone could join and talk, and the dumped all the logs to specifically show that there was no conspiracy, even in the singled out we hunt the mammoth log quotes there were people saying 'this is about journalism ethics' or 'that's messed up' or 'this isn't about you know who, drop it'. In fact the 'smoking gun' of some of them saying 'does anyone know any black hats?' and nothing coming of it kind of shows that most of the people visiting that channel were probably not those breaking the law.

I have zero problem with someone saying 'there are people that used and are using gamergate as cover for harassment' (and those fucks should go to jail) but both sides have shown the tendency to go a little crazy (not asserting a false equivalency here) in claims of there being something much grander at work than is the case in reality. That screencap that claimed Zoes ex was 'coaching them on how to harass indies', were it you read the logs or the screencap, had him actually saying that he wasn't going to give them information because it would only take one person misusing it and causing harm and that would paint everyone in a bad light.

Inaccuracies just give both sides ammo and prolongs stupidity (and continues to provide cover for assholes) by pushing people into echo chamber camps where they feel that the other side is absolutely the perpetrators of all mistrusts. It breaks down moderates and radicalizes.

If you guys want to 'win' appeal to moderates within gamer-gate to denounce harassment. Demonizing everyone and shutting down communication is a big reason why this got so ugly to begin with. Appeal to universal issues (anti harassment, journalism ethics) that have broad support. Help them help themselves decouple from the toxic elements by encouraging them to take a stand against them, and show that you are willing to listen to the moderates and willing to propagate that not everyone involved with it is some misogynist asshole.

First use was indeed from Ninouh on 2nd of September 21.15PM.

https://twitter.com/Ninouh90/status/507019008009195520

But then a few hours after, this surfaced.

202517_bwm9q3ciaaxi4t.jpg
 
This thread is boring as all hell now, but I've got a question for the more active participants.

Is there anyone who regularly contributes to this thread who isn't a young white guy?

Whoops....this person is gone but I'll say that I am not white or a guy. I'm an African American female, and a very sentimental, nostalgic adult gamer. I have been haunting this thread a lot. D: (I think I'm the 2nd most active, though I wish I didn't care so much as I do)

I can't help but be drawn in, simply because I am genuinely afraid that people target people like me for liking games. And I don't want them to target people like me. It's okay if you think misogyny and racism don't exist...but it's not okay if you want to silence or hurt people who want to bring it up.
 
Whoops....this person is gone but I'll say that I am not white or a guy. I'm an African American female, and a very sentimental, nostalgic adult gamer. I have been haunting this thread a lot. D: (I think I'm the 2nd most active, though I wish I didn't care so much as I do)

I can't help but be drawn in, simply because I am genuinely afraid that people target people like me for liking games. And I don't want them to target people like me. It's okay if you think misogyny and racism don't exist...but it's not okay if you want to silence or hurt people who want to bring it up.
I think it's great that you care and I wish others cared as much. :)

It's more important now than ever to care about what's happening, given that where this goes will have knock-on effects. Given Intel's reaction, I would say it already has. Though sadly, not the one we might have hoped for. Still, the awareness has created some real ethics policy reforms and that's great!
 
We know who started not your shield, I can link you to him if you want, he is not a 4channer. He used it, it caught on, and then someone posted it on 4chan. He even talked about how he spent forever arguing with people who didn't believe him (or that he existed).

You don't need to link here it is:

http://topsy.com/s?q=#notyourshield&window=a&sort=-date

Technically the first use was even 2 years ago but not related to gamergate.

@truthinjections this mosquito got the best of me #notyourshield

The first to use it associated with gamergate was Ninouh as I posted.
 
Besides, notyourshield is a performative self-contradiction - it is literally using marginalized minorities to shield Gamergate from criticism.

It doesn't matter if you're a member of an oppressed group and you agree with a certain movement aiming to further oppress that particular group. That doesn't validate or excuse the group's actions, nor does it take away from all the other members of oppressed groups who have justified criticisms of said oppressive movement.
 
Let's drop this all out here.

#GamerGate is hashtag started by Adam Baldwin when he tweeted about a Zoe Quinn video by Internet Aristocrat. Actions related to the hashtag have been discussed in 4Chan thread (which later moved to 8chan), IRC, and the KotakuInAction Reddit page. The movement at some point moved onto ethics in journalism, but many of those original influencers - IA and Baldwin, for example - still remain a part of #GamerGate.

#NotYourShield was started by Ninouh, who creates videos under the name of Anime Editorial. Once, again proponents on 4chan/v/ decided to use the hashtag for certain stated actions. Because of that, the full extent of real uses to fake ones of the #NotYourShield hashtag are in question, but we'll assume they're all real.

To say that 4chan/v/, 8chan's GamerGate board, IRC, and KotakuInAction haven't had a been a part or had a decent amount of influence on the direction of both hashtags is disingenuous at best. Partially because, again: if you say you're #Gamergate then you are #Gamergate, because there's no clear organization. Tis a movement with many different voices, some of which are incendiary and hateful.
 
Well put.


I can dig up his statement on the matter if you want. We're on a tangent of a tangent here. My understanding is that he browsed like a lot of people, (I like and have visited 4 chan, I would not call myself a 4channer even though I was involved with operation whatever against scientology).
 
I had thought that a lot of #notyourshield supporters were just confused like the Anita hate mob. Lashing out as a reaction to claim that was never actually made. That 4chan thing makes it look like genuine propaganda instead.

My answers to these in order:

I meant outside of this thread. These are recurring pro-Gamergate arguments inside this thread. I'm sure that they're being used in other places and eaten up. If Gamergate justifies and defends itself with these arguments, attention should be on dispelling them.

Lime just posted an blog post on the "two sides" excuse; I think that's a good one.
 
Let's drop this all out here.

#GamerGate is hashtag started by Adam Baldwin when he tweeted about a Zoe Quinn video by Internet Aristocrat. Actions related to the hashtag have been discussed in 4Chan thread (which later moved to 8chan), IRC, and the KotakuInAction Reddit page. The movement at some point moved onto ethics in journalism, but many of those original influencers - IA and Baldwin, for example - still remain a part of #GamerGate.

#NotYourShield was started by Ninouh, who creates videos under the name of Anime Editorial. Once, again proponents on 4chan/v/ decided to use the hashtag for certain stated actions. Because of that, the full extent of real uses to fake ones of the #NotYourShield hashtag are in question, but we'll assume they're all real.

To say that 4chan/v/, 8chan's GamerGate board, IRC, and KotakuInAction haven't had a been a part or had a decent amount of influence on the direction of both hashtags is disingenuous at best. Partially because, again: if you say you're #Gamergate then you are #Gamergate, because there's no clear organization. Tis a movement with many different voices, some of which are incendiary and hateful.

Pretty sure #GamerGate was a thing before Adam Baldwin got involved. He just took its visibility to the next level.
 
Besides, notyourshield is a performative self-contradiction - it is literally using marginalized minorities to shield Gamergate from criticism.

It doesn't matter if you're a member of an oppressed group and you agree with a certain movement aiming to further oppress that particular group. That doesn't validate or excuse the group's actions, nor does it take away from all the other members of oppressed groups who have justified criticisms of said oppressive movement.

This is true...

But let's be fair here. If someone or something doesn't fit someone's perceptions, then they are quite frankly invisible. Feminists have a tendency to pretend that men aren't victims of rape, and that women aren't sometimes abusers of power. That's simply the result of feminists being ignorant to their own perceptions of reality. If you look at the facts, there's a different story, but their minds don't accept those points or those points are dismissed/downplayed. Male rape victims are often invisible.

Likewise there are "gamers" who actually believe that women don't play core games. Which is completely untrue since about 22% of hardcore gamers are women. People like me are completely invisible to the hardcore's perception of reality. By invisible I mean, non-existent, the exception, an anomaly, or "doesn't count."

As stupid as this sounds, if someone doesn't believe in something, then that thing doesn't exist. If someone says gays don't exist...then gays don't exist for that person.

Things would be a lot simpler and easier, if everyone just took things as they were. There are going to be women who don't want to talk about SJ. A lot, in fact. There are also going to be a lot of women who don't care about the topic at all. And there are going to be a lot of women who are curious or really interested in the topic. Women make up 50% of the population. We very rarely agree on anything, and that's the way it ought to be. =\

I find it odd that people would consider women a group in the first place. Do we consider all men to be a group? Sometimes...but when we do, aren't we always smacked in the face for overgeneralizing? lol.
 
If you guys want to 'win' appeal to moderates within gamer-gate to denounce harassment. Demonizing everyone and shutting down communication is a big reason why this got so ugly to begin with. Appeal to universal issues (anti harassment, journalism ethics) that have broad support. Help them help themselves decouple from the toxic elements by encouraging them to take a stand against them, and show that you are willing to listen to the moderates and willing to propagate that not everyone involved with it is some misogynist asshole or a sock puppet. That ha a higher chance of enacting transformative change than blanket statements.

This is where things shut down, though: A lot of GG people are living in a different world when it comes to those topics.

The general GG populace still believes in some shadowy "SJW" cabal that's manipulating numerous media outlets and wields enough power to silence all critics. They also have a large contingent of people who believe that any harassment is a fabrication or a smear campaign against them. They literally believe this is some kind of war between them and "cultural marxists." What do you say to that? It's only a few steps removed from folks who rant about lizard people and the Illuminati. Even if not all of them are like that, those voices speak loudly enough that it's nigh impossible to communicate with any large portion of GamerGate in a reasonable way. You can't talk someone down and have a civil conversation when they believe they're being persecuted by evil forces with unlimited power.

I'm going to keep bringing up the conspiracy theorist angle, because that's exactly what this is. You can't have a reasoned discussion with people who are on an ideological crusade. They don't play by the rules.

Pretty sure #GamerGate was a thing before Adam Baldwin got involved. He just took its visibility to the next level.

He actually did launch the hashtag as a part of ongoing Quinnspiracy garbage.
 
Whoops....this person is gone but I'll say that I am not white or a guy. I'm an African American female, and a very sentimental, nostalgic adult gamer. I have been haunting this thread a lot. D: (I think I'm the 2nd most active, though I wish I didn't care so much as I do)

I can't help but be drawn in, simply because I am genuinely afraid that people target people like me for liking games. And I don't want them to target people like me. It's okay if you think misogyny and racism don't exist...but it's not okay if you want to silence or hurt people who want to bring it up.

Well, I think it's good that it's being discussed, and I think it's good that people are here to discuss it. It's clear at this point that there is a lot of effort from Gamergate's supporters to make a lot of people miserable. They and their supporters are not going to magically go away. There is probably no goal they could achieve that would have them say "okay, this is enough."

There isn't anything we can do directly to deal with this. Or, considering the doxxing and threats that have defined this situation, perhaps it's better to say that there's nothing we should do. But by talking about it, maybe we can convince someone - maybe a lurker who decides to check on this thread - that this isn't something they want to involve themselves with.
 
This is true...

But let's be fair here. If someone or something doesn't fit someone's perceptions, then they are quite frankly invisible. Feminists have a tendency to pretend that men aren't victims of rape, and that women aren't sometimes abusers of power. That's simply the result of feminists being ignorant to their own perceptions of reality. If you look at the facts, there's a different story, but their minds don't accept those points or those points are dismissed/downplayed. Male rape victims are often invisible.

Likewise there are "gamers" who actually believe that women don't play core games. Which is completely untrue since about 22% of hardcore gamers are women. People like me are completely invisible to the hardcore's perception of reality. By invisible I mean, non-existent, the exception, an anomaly, or "doesn't count."

As stupid as this sounds, if someone doesn't believe in something, then that thing doesn't exist. If someone says gays don't exist...then gays don't exist for that person.

Things would be a lot simpler and easier, if everyone just took things as they were. There are going to be women who don't want to talk about SJ. A lot, in fact. There are also going to be a lot of women who don't care about the topic at all. And there are going to be a lot of women who are curious or really interested in the topic. Women make up 50% of the population. We very rarely agree on anything, and that's the way it ought to be. =\

I find it odd that people would consider women a group in the first place. Do we consider all men to be a group? Sometimes...but when we do, aren't we always smacked in the face for overgeneralizing? lol.

A big problem in our society is that people view males as the default and women as 'others'. :\ I would speculate that this has something to do with us guys being (unfortunately) the gatekeepers of society for basically all time in conjunction with the well known issue that men say they have in understanding women, but it's also just easier to 'not understand' people's whom your group never even saw as people for a long time.
 
Heck if you do post it from high heaven, one of the primary problems with this thing has been a lack of clear communication giving rise to half truths and two competing monologues as oppose to one dialogue.

You've referred to it yourself, but with a rather novel interpretation. I'm sure the readers can make up their minds on this without further arguments about what a highly public document says.
 
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