I agree with that sentiment.I've always been of two minds about her piece. On the one hand, I understand her thesis and can empathize where she's coming from. But on the other, it's also more incendiary in tone than I care for and I can also see how it invites people to draw the wrong conclusions and become defensive.
But ignoring that for a moment, let's say that I agree that it's the most poorly written thing I've ever read and concede that she throws literally every person who has ever played a game using a controller instead of touch-screen controls under the bus. Let's say I agree that she's a bad writer and an over zealous feminist. Even granting that, are we honestly saying that this one editorial necessitated a call to arms: that one female writer for Gamasutra that wrote one piece wields such considerable influence that if we gamers don't fight back and defend our hobby, games as we know it will cease to exist?
Anyone else feel like he's latched onto this idealized version of "the middle ground"?i like boogie
i hope he comes around.
nintendo tried to go for the non gamer market. and once they had their 5 or 6 games they were interested in to show at parties, they stopped buying games. they didn't buy the wii's successor either, because the wii was good enough for them. there's a reason the non gamer market isn't supported outside of cellphones, and it's because it isn't sustainable for people to focus on
it seems the rhetoric is changing now to criticize violence in games (1, 2, 3). huh. never seen this before. today i'm stomping on koopa heads, tomorrow i'm a serial killer.
having said that, i hope my favorite publishers ea and activision decide to invest heavily in games such as watch paint dry 2024. i look forward to them focusing on this market. please don't disappoint me
She did? She wasn't describing the general gaming public, she was describing a subset.
Saying "gaming hooligans are dead" would be silly, because no one uses that phrase. She's attacking an existing image.
It ties into identity politics. If gaming means so much you you it becomes part of your identity, anyone criticising that will by extension be criticising you. Identity politics a tribalism go hand in hand.
She was attacking 'Gamers'. A small subset of which are absolute fucks. But the majority of people within that umbrella term are not, yet still got the brunt of her ire. She didn't single out the subset clearly, and the title of it explicitly mentioned the entire group.
If there was a term to describe only the toxic members of the group - like football hooligan or radical feminist or jihadist - then it allows the moderate members of that group to be on side and distance themselves. Just berating 'gamers' doesn't no do this, leading to the folks who 'take both sides'.
For those interested, Zoe Quinn is doing an AMA on Reddit right now - http://www.reddit.com/r/GamerGhazi/comments/2j2rj7/im_zoe_quinn_ask_me_almost_anything/
nintendo tried to go for the non gamer market. and once they had their 5 or 6 games they were interested in to show at parties, they stopped buying games. they didn't buy the wii's successor either, because the wii was good enough for them. there's a reason the non gamer market isn't supported outside of cellphones, and it's because it isn't sustainable for people to focus on
it seems the rhetoric is changing now to criticize violence in games (1, 2, 3). huh. never seen this before. today i'm stomping on koopa heads, tomorrow i'm a serial killer.
having said that, i hope my favorite publishers ea and activision decide to invest heavily in games such as watch paint dry 2024. i look forward to them focusing on this market. please don't disappoint me
nintendo tried to go for the non gamer market. and once they had their 5 or 6 games they were interested in to show at parties, they stopped buying games. they didn't buy the wii's successor either, because the wii was good enough for them. there's a reason the non gamer market isn't supported outside of cellphones, and it's because it isn't sustainable for people to focus on
having said that, i hope my favorite publishers ea and activision decide to invest heavily in games such as watch paint dry 2024. i look forward to them focusing on this market. please don't disappoint me
I'm really confused why anyone would choose to associate themselves with this movement at this point.
Is this a serious #notall argument?
nintendo tried to go for the non gamer market. and once they had their 5 or 6 games they were interested in to show at parties, they stopped buying games. they didn't buy the wii's successor either, because the wii was good enough for them. there's a reason the non gamer market isn't supported outside of cellphones, and it's because it isn't sustainable for people to focus on
it seems the rhetoric is changing now to criticize violence in games (1, 2, 3). huh. never seen this before. today i'm stomping on koopa heads, tomorrow i'm a serial killer.
having said that, i hope my favorite publishers ea and activision decide to invest heavily in games such as watch paint dry 2024. i look forward to them focusing on this market. please don't disappoint me
It's interesting how they're understandably just as protective of the label because they consider it just as much of a message in itself as feminists do with their name that people want to change all the time.The short answer is that they don't believe in the criticism or the fairness of it. For example, the idea that GamerGate is about this bad thing, instead of that good thing, is viewed as a tactic to change the discussion against them. The idea of making a new hashtag appears as a means to weaken them. I summed up it up as pride being an issue.
The start of the Gamers Are Dead article was absolutely an attack piece against a large demographic of people who play games. Just calling them losers with no social skills. The same shit that has been flung at people who play games for decades. In case you've forgotten it:
In that regard, it's definitely comparable to the Jack Thompson/Fox News/Daily Mail character assassinations that game players have been through. It's clearly saying that people who play games have no life experience, have no social skills, and therefore revert to tribalism over favourite consoles. Ignoring the fact that all humans are prone to revert to tribalism over a whole range of topics.
This is the bit where it says very clearly that you should question your love of gaming because there are misogynists and harassers who also play games. You are guilty of these crimes by association of your hobby.
No idea how you can say "Which I think they patently weren't." when they patently were.
This is my view on why you have people taking both sides, or otherwise moderate people having a reason to agree with GG. Which is happening.
What's your view on why there hasn't been a universal rejection to GG, and there's still a perception that the games media is hostile to gamers?
It ties into identity politics. If gaming means so much you you it becomes part of your identity, anyone criticising that will by extension be criticising you. Identity politics a tribalism go hand in hand.
She was attacking 'Gamers'. A small subset of which are absolute fucks. But the majority of people within that umbrella term are not, yet still got the brunt of her ire. She didn't single out the subset clearly, and the title of it explicitly mentioned the entire group.
If there was a term to describe only the toxic members of the group - like football hooligan or radical feminist or jihadist - then it allows the moderate members of that group to be on side and distance themselves. Just berating 'gamers' doesn't no do this, leading to the folks who 'take both sides'.
This is my view on why you have people taking both sides, or otherwise moderate people having a reason to agree with GG. Which is happening.
What's your view on why there hasn't been a universal rejection to GG, and there's still a perception that the games media is hostile to gamers?
I have no clue who leigh alexander is at the moment. I presume she's one of the people that wrote an article along that lines?
Youre all over the place. Could you elaborate on each point and paragraph? What does Nintendo have to do with the hegemony of play and the cultivation of the constructed gamer identity? How does criticism of violence in video games tie into this?!
Liking games doesn't make you a gamer. Playing tons of video games doesn't make you a gamer. Gamer is just a label, and it's a label that a number of people are turning their back on. That doesn't mean that they don't like games, but it means that they feel the image associated with that label is something that doesn't fit them.
This is honestly a issue of petty semantics. She was commenting on a particular image of people who play games using the common term for that image. If you don't think that image fits you, fantastic, that's what she was talking about.
what
straight from the article you posted
and i'm not arguing about the "constructed gamer identity". this article talks about non gamers being excluded and complains about violence in games as if shifting the focus of the market to non gamers will save it somehow. we've already seen what happened to nintendo when they did it
what
straight from the article you posted
and i'm not arguing about the "constructed gamer identity". this article talks about non gamers being excluded and complains about violence in games as if shifting the focus of the market to non gamers will save it somehow. we've already seen what happened to nintendo when they did it
what
straight from the article you posted
and i'm not arguing about the "constructed gamer identity". this article talks about non gamers being excluded and complains about violence in games as if shifting the focus of the market to non gamers will save it somehow. we've already seen what happened to nintendo when they did it
This is honestly a issue of petty semantics. She was commenting on a particular image of people who play games using the common term for that image. If you don't think that image fits you, fantastic, that's what she was talking about.
Liking games doesn't make you a gamer. Playing tons of video games doesn't make you a gamer. Gamer is just a label, and it's a label that a number of people are turning their back on. That doesn't mean that they don't like games, but it means that they feel the image associated with that label is something that doesn't fit them.
This is honestly a issue of petty semantics. She was commenting on a particular image of people who play games using the common term for that image. If you don't think that image fits you, fantastic, that's what she was talking about.
This is great.
i'm glad this was brought up again.
Words have meaning, period. If I said "Gamers suck. they are basement dwelling dweebs who are losers." I should expect someone to ask me to clarify what I mean because frankly, the words used do not specify anything.
You can say "well I know what she REALLY meant..." thats fine, but it doesn't mean she was exceptionally clear in what she was saying.
I can say something like "soccer fans are racist assholes who throw bananas at black people." That is not a clear statement and any soccer fan should be offended. If you can't get why that would upset people then I guess to each their own.
I can say something like "soccer fans are racist assholes who throw bananas at black people." That is not a clear statement and any soccer fan should be offended. If you can't get why that would upset people then I guess to each their own.
i'm glad this was brought up again.
Words have meaning, period. If I said "Gamers suck. they are basement dwelling dweebs who are losers." I should expect someone to ask me to clarify what I mean because frankly, the words used do not specify anything.
You can say "well I know what she REALLY meant..." thats fine, but it doesn't mean she was exceptionally clear in what she was saying.
I can say something like "soccer fans are racist assholes who throw bananas at black people." That is not a clear statement and any soccer fan should be offended. If you can't get why that would upset people then I guess to each their own.
Yet in 2014, the industry has changed. We still think angry young men are the primary demographic for commercial video games -- yet average software revenues from the commercial space have contracted massively year on year, with only a few sterling brands enjoying predictable success.
Its clear that most of the people who drove those revenues in the past have grown up -- either out of games, or into more fertile spaces, where small and diverse titles can flourish, where communities can quickly spring up around creativity, self-expression and mutual support, rather than consumerism. There are new audiences and new creators alike there. Traditional gaming is sloughing off, culturally and economically, like the carapace of a bug.
This is hard for people whove drank the kool aid about how their identity depends on the aging cultural signposts of a rapidly-evolving, increasingly broad and complex medium. Its hard for them to hear they dont own anything, anymore, that they arent the worlds most special-est consumer demographic, that they have to share.
We also have to scrutinize, closely, the baffling, stubborn silence of many content creators amid these scandals, or the fact lots of stubborn, myopic internet comments happen on business and industry sites. This is hard for old-school developers who are being made redundant, both culturally and literally, in their unwillingness to address new audiences or reference points outside of blockbuster movies and comic books as their traditional domain falls into the sea around them. Of course its hard. Its probably intense, painful stuff for some young kids, some older men.
But its unstoppable. A new generation of fans and creators is finally aiming to instate a healthy cultural vocabulary, a language of community that was missing in the days of gamer pride and special interest groups led by a product-guide approach to conversation with a single presumed demographic.
Some people are incapable of separating their identities from the things they enjoy, and take any criticisms of things they like personally. This not a new or rare phenomenon,; you can see it here on Gaf every day, only not taken to GG-level extremes.
One would think that responding to accusations of bad behavior would be answered by something other than bad behavior IF the goal was actually to disprove those accusations, but that's not what we've seen.
It doesn't matter how good one's intentions are when it's patently clear that they are not abreast about even the basics of what is fueling this controversy. And I mention him because he's been one of the more prolific moderate voices from the start.
The amusing part about the not working "Football fans- Gamers" comparison ( where the hell is it even coming from), is, once again, the reality. There are fan initiatives against racism, violent ones are getting expelled etc. etc. It has been noticed as a problem and fans and organisators and clubs arw fighting against it.
Now in the videogames community...
Question about the original Gamers are Dead article: Was she being a bit satirical of the typical view of "gamers" in the beginning when she seemed to rag on just about anyone who would go to a convention?
Anyone who has experience with gaming would know that 'gamer' forms a self identity for many. So that's why Leigh's article was such folly, as she just attacked that identity. Not the group within it that was actually harmful.
If I start ranting against Muslims, where actual issue is only with Jihadists, the reaction to me from moderate Muslims is likely to be hostile. I would have failed if my goal was to get the group to self moderate and call out their own.
This has never happened ever.
You are echoing the same thing as the US Right. They see flashpoints like Fergerson, are critical of the criminality in the black community, then use escalating violence as justification of their views.
The people who are doing the 'bad behaviour' in GG will never be calmed by articles or hashtags or stern words. They are not the people such things should be targeted at. Your actual goal is to ensure that toxic behaviour is not tolerated, by a combination of moderation (blocking from social media, police intervention etc) and through social exclusion by the majority. You won't get the latter by grouping the majority into your condemnation.
What is there exactly to be expelled from for gaming though? Forums? Social groups?
People are still having trouble understanding this?Just to clear this up, it's not "gamers are dead" It was "'Gamers' are over." The quotes around "gamers" is there. It's about the word. As in the identity. As in how the world sees gamers. And that the 'gamers' publishers focus on isn't all there is.
A point of clarification, the actual article title was: 'Gamers' don't have to be your audience. 'Gamers' are over.Question about the original Gamers are Dead article:
Just to clear this up, it wasn't "gamers are dead." It was "'Gamers' are over." The quotes around "gamers" is there. It's about the word. As in the identity. As in how the world sees gamers. And that the 'gamers' publishers focus on isn't all there is.
Stop.
Don't even try to bring this shit into gamergate
People of my race are getting killed daily and you want to equate that to whining over videogames? fuck outta here
That was good. I needed that.
First of all, it's 5 or 7 years old and it's making a historic analysis to the point of a manifesto that the games industry and culture consist of powers that work to exclude other people because of the cultivation of the Gamer identity. It isn't making any claims about the future or Nintendo's "casual" audience.
Secondly, the violence argument is targetting the lack of diversity in play in mainstream video games culture. The "verbs" in video game design are very narrow and homogenous where there aren't a lot of different ways to do things or perform within the game design in video games. This also works to put off people who are interested in more diverse or different experiences.
Thirdly, Nintendo's failure to re-capture the "casual audience" (whatever that is) could be argued to not have anything to do with the viability of making video games more diverse in their expressions and performances and designs.
And what did the watch paint dry comment mean? Are you saying that having non-violent game design or game design appealing to different tastes would be boring?
I'm on my phone so sorry about the short phrasing.
I hope you're kidding. The best games of all time are going to be the ones that can be awesome without defaulting to the status quo. Whether it's Tetris or Portal...not all games need to rely on the same-ole same-ole to be good. New, more interesting mechanics revolve around thinking outside the norm. :\
That didn't answer my question.
I was just paraphrasing with my lame title I apologize. Thanks for the correction.
No, she wasn't satirizing. She was expressing how narrow the view of gamers has become. What people think of "gamers". After the first few paragraphs describing "gamers" she says, "This is what the rest of the world knows about your industry."
Yes. Please stop. :
I was watching Ferguson trend when suddenly the Quinnspiracy shot up and was covered with tweets of "gamers" telling some "slut" to go kill herself.
I saw what happened. I saw how awful these people were. It's not the same as another black male getting shot again for little to no reason.
A better example would be: "Christian fundamentalists in the Bible Belt feel persecuted or "oppressed" whenever they find someone that doesn't share their particular worldview. On closer examination of such claims, it's more commonly the case that claims of persecution are better explained as annoyance at the removal of privilege or the curtailment of their ability to force their views on others."
Stop.
Don't even try to bring this shit into gamergate
People of my race are getting killed daily and you want to equate that to whining over videogames? fuck outta here
being violent has nothing to do with having interesting gameplay mechanics. gta 3 was shat on for being violent. devil may cry 3, ninja gaiden 2 and metal gear rising are all violent games.
outside of puzzle games, and maybe adventure games, it's very unlikely for you to cite games with good gameplay that don't have some form of conflict.