Thornton Reed
Member
I have just read patrick's article on giantbomb
what is going on
what is going on
I've been trying to stay away from this particular hornets nest of a topic but having read through this thread I can't help myself and have decided to give my own view based on my observations.
I can't help feeling like a lot of the folks who have latched on to the Gamergate tag are not even aware of it's origins, or negativity. For that reason, I don't want to judge them too harshly because I think they are basically misguided and ill-informed rather than evil or bigoted.
On the other hand, ignorance is no excuse. If you are going to throw your weight behind something, you should know what it is you are supporting, but there is so much obfuscation and misinformation around GG that I can kind of see how some people just don't see the harm they are doing.
Just reading comments on any one of the many GG articles in the gaming press shows how completely oblivious some of the people defending GG are. It tells me that whilst we are right to condemn the so-called 'movement', we shouldn't be too quick to damn everyone supporting it, as in a lot of cases they don't truly understand what they are supporting.
I admire your confidence, but I respectfully disagree.Well, you see wrong.
Censorship is the act of removing content from a work that is considered to be offensive, immoral, or harmful to society, which is exactly what I quoted.Censorship is preventing something from being said or written. You can still find plenty of copies or versions with all that stuff still in there.
This would most likely fall under hate speech laws, which I am not arguing against at all.There's also such thing as positive censorship. Censorship is not inherently a bad thing.
We recently had a thing in our country where, thankfully, the government retained its right to tell a particular shitty radio host he couldn't spout hateful, actively dangerous xenophobic shit on the radio anymore.
I guess?That's censorship! Yay for censorship!
I think people should be able to create any kind of game with (pretty much) any kind of content. Critics have the right to say what they think of the work. If this leads to less sexual objectification in games, then great! But I don’t think that it should be disallowed outright.To the point of Bayonetta, I think the dude's post you're taking issue with is probably being misinterpreted. Nobody's actually calling for zero sexualisation in games, just less.
It's on their front page, wow.Dang, even the NY Times picked up on this story.
I admire your confidence, but I respectfully disagree.
Censorship is the act of removing content from a work that is considered to be offensive, immoral, or harmful to society, which is exactly what I quoted.
This would most likely fall under hate speech laws, which I am not arguing against at all.
I guess?
I think people should be able to create any kind of game with (pretty much) any kind of content. Critics have the right to say what they think of the work. If this leads to less sexual objectification in games, then great! But I dont think that it should be disallowed outright.
Here's your problem. After almost two months Gamergate has shored up a lot of the cracks in their "Journalistic Ethics" facade. I imagine a lot of the stuff you're reading from our "Side" looks kind of crazy sometimes, and maybe hyperbolic, but the reality of it is that a lot of us have been watching this from the very start and are extremely frustrated that it's still going on.
What you seem to be doing though is equating Gamergate with all concerns about integrity in games writing.
The reality is that Gamergate as a whole never really believed in exploring journalistic corruption, it used that agreeable banner to draw more, frankly gullible people to the mob they created.
Nobody is saying Games journalism doesn't have problems. The thing is though, that Gamergate specifically has been targeting people with very little to do with any breaches of ethics and in fact are often the ones shining the uncomfortable light on the games writing business. .
It demonstrably didn't happen. Here's a quick breakdown of Leigh Alexander's intro that everyone finds so inflammatory, and here's a good rundown of her whole article by someone who wasn't already bought into the idea of a woman attacking Gamers. Don't let someone else's uninformed and downright inaccurate reading of the articles define yours. Those are just examples of people breaking down Leigh's because it's the one everyone holds up as an example and seems to have the most trouble reading.
I have personally seen many people say "Now I haven't read any of these articles, but people have told me I should hate them and that they say X,Y and Z." That kind of misinformation spread is characteristic of Gamergate. Browse the tag on twitter and I bet every single Pgdn press in the results will get you at least one person spreading a long disproven lie or libellous and unsubstantiated rumour.
You say you've been reading a lot of Gamergate arguments, and that's good, a lot of us have too, but we also probably have some perspective that you don't have that is going to better inform how we treat those arguments.
Hope this helped! Nobody is against the idea of improving Journalistic integrity (except maybe Gamergate) and nobody is rejecting out of hand reasoned investigation into possible breaches of ethics (except, again, Gamergate)
He's saying that you are saying not all GG people are misogynists and they may not be, but they are rallying under the same flag so many other misogynists are. If they truly cared about important issues and equality in gaming why not rally under something that doesn't support misogyny or isn't instantly associated with it?
A human rights activist wouldn't rally under the KKK or nazism banner would they? No, because of the obvious connotations that would bring. So why rally under the banner started by a bunch of misogynists as a way to say nasty things to and about women?
I'm not associating you with misogynists. I'm saying that if you want to highlight the ethical side of the debate, that you only hurt yourself by associating with misogynists.
Anyone who associates themselves with GamerGate are associating themselves with misogynists. *Literally*.
I'm not committing a fallacy. I stayed away from this thread for weeks despite being very active in other threads that were overtly about misogyny, because I wanted to see if indeed GamerGate moved away from it's misogynistic origins. It clearly hasn't. It's still being driven by a core group of misogynists, and at this point, weeks in, the plausible deniability of someone waving the GamerGate flag and claiming that they are only looking for betting ethics in journalism has about disappeared completely
If I ask someone if they're for or against misogyny, refusing to take a position *is* taking a position. It's a position that says 'I don't mind if misogyny occurs'. I get called unfair for pointing that out, but it's logically sound.
You think journalistic ethics is a bigger problem. I have no problem there. Everyone has their pet cause that they champion. But I wouldn't join a campaign pushing for better representation of women in gaming started and run by homophobes.
Because to do so I would be associating myself with and literally helping homophobes.
I would expect to be judged for doing that, and I would expect to be treated accordingly if my response to that criticism was 'Can't we just talk about representation of women in gaming?'.
To the point of Bayonetta, I think the dude's post you're taking issue with is probably being misinterpreted. Nobody's actually calling for zero sexualisation in games, just less.
I've been trying to stay away from this particular hornets nest of a topic but having read through this thread I can't help myself and have decided to give my own view based on my observations.
I can't help feeling like a lot of the folks who have latched on to the Gamergate tag are not even aware of it's origins, or negativity. For that reason, I don't want to judge them too harshly because I think they are basically misguided and ill-informed rather than evil or bigoted.
On the other hand, ignorance is no excuse. If you are going to throw your weight behind something, you should know what it is you are supporting, but there is so much obfuscation and misinformation around GG that I can kind of see how some people just don't see the harm they are doing.
Just reading comments on any one of the many GG articles in the gaming press shows how completely oblivious some of the people defending GG are. It tells me that whilst we are right to condemn the so-called 'movement', we shouldn't be too quick to damn everyone supporting it, as in a lot of cases they don't truly understand what they are supporting.
So to reiterate, no I do not condone or in any shape or form prescribe to #GG. I think its inherent nature is flawed, and I think that many of the things that has been done under its name is disgusting. I think there are misogynistic elements that should be condemned, but I do think, despite its inherent flaws, that it lifts problems that are in fact prevalent in the industry.
I think people should be able to create any kind of game with (pretty much) any kind of content. Critics have the right to say what they think of the work. If this leads to less sexual objectification in games, then great! But I don’t think that it should be disallowed outright.
I agree with most of what you say however wanted to add that there are many instance of the origin of GG being shown to people who then make the decision to ignore it and pretend that that is not what GG is about now. They continue to stand on a platform built on misogyny that they are well aware of when they could instead be campaigning under a new banner, one not built on hate. Those who are legitimately unaware are the only ones I'll give some benefit of the doubt however as you said ignorance is not an excuse. One really shouldn't sand upon a platform they are ignorant of.
To the point of Bayonetta, I think the dude's post you're taking issue with is probably being misinterpreted. Nobody's actually calling for zero sexualisation in games, just less.
So to reiterate, no I do not condone or in any shape or form prescribe to #GG. I think its inherent nature is flawed, and I think that many of the things that has been done under its name is disgusting. I think there are misogynistic elements that should be condemned, but I do think, despite its inherent flaws, that it lifts problems that are in fact prevalent in the industry.
a/ What are they actually campaigning for? There seems to be a different view depending on who you listen to, and in most cases I've seen, they aren't very clear what they actually want.
b/ Whats to stop the new banner being co-opted by the original GG advocates? I believe this has been tried already and has failed.
Gamergate has made me realise one thing about gaming journalism I never thought possible a year ago.
Ethics is not a major concern any more.
If a reviewer wants to give high scores to a publishers game because of a press kit and trip to the studio, it doesn't matter if the game is crap because their reputation will be ruined and people will ignore them next time.
Instead they will migrate towards review outlets who published useful and reliable info.
Like in any industry though, there will be good and bad journalists covering it. That's unavoidable.
But the rampant lunacy displayed by some people harassing female developers or journalists or commentators shows there are some deep issues that need to be dealt with far more urgently.
I totally agree that anyone who, when presented with evidence of why GG is a bad thing, continues to support it deserves to be condemned. I see a lot of these people too, arguing for a lost cause.
I think the problem with trying to campaign under a new banner is twofold;
a/ What are they actually campaigning for? There seems to be a different view depending on who you listen to, and in most cases I've seen, they aren't very clear what they actually want.
b/ Whats to stop the new banner being co-opted by the original GG advocates? I believe this has been tried already and has failed.
Who is saying it should be disallowed? Nobody.
They might lose all the close ups of Bayonetta's crotch in Bayonetta 2, but I think we can all be handle a change like that, like we can all handle reprints of Tom Sawyer without hateful racist slurs in them.
You wouldn't condemn a modern print of Shakespeare would you? Even though it's removed many archaic terms, including a number of outdated slurs.
Sadly, nothing. And I fully expect the GG leadership will rebrand its platform of hatred as something new once GG is fully ruined. However I'm confident the truth on the platform will continue to be exposed as it has been time and time again.
Great!
This is the last post I'll make on this particular point. You said
Which seems like an endorsement of censorship after the creation of a work. That's what I have a problem with.
Ho-lee shit. I'm going to have to grab a copy today.
It's funny how the asshole who wanted to silence her through terrorism only managed to get her name on the front page of the NYT.
Here's the thing though, it was always this way. Even with stuff like Gerstmann-gate and Captivate and DoritosPope and SpikeTV and G4 Mountain Dew pandering, the integrity of written reviews always reflected on the author of said reviews, positively or negatively. That's a thing that's never changed, though back in the day of the early internet, people associated scores with sites rather than people. Now that we're in the early dawn of the new personality driven website push, people are going to be made famous or infamous by the things they write because people are actually paying more attention than they ever have in the past. It's why Polygon gets shit for waffling. It's why the head management of Gerstmann-gate got fired after the gamespot walkout.
The thing that annoys me most about GamerGate (well not most, but it's up there) is that they think that we, the gaming community, are unable to read the news and decide what's good and what's bad for ourselves, so they want to slide in front of us and say "Whoa guys, that Bethesda review code problem that happened two weeks ago? Not a problem, who cares. Interpersonal relationships with games journalists, THAT'S what you should upset over, because it's what WE'RE upset over." Which ends up making them sound like the Daily Mail.
What I'm saying is that #GG has from what I've see, lifted out some valid points about the problems within the industry. The means it has done so and how it has behaved throughout this whole ordeal is however, distasteful, and is something I strongly distance myself from. I definitely agree that #GG is not the way to go.
I don't know why, but this post got me thinking back to the days of EGM where they had 4 different reviewers per game. You could follow each reviewer's opinions over time and develop a trust with that reviewer. I think if I remember, Nintendo Power did that too, but the bias there was more readily visible and the different opinions didn't mean as much. Reviewers now are shuffled around and are hard to follow, and given no real voice. As you mention, this has changed a bit recently with sites like GiantBomb and youtube personalities, which are good things. I think if if the bigger news sites went back to an old EGM-like model, I would be a happier person with gaming journalism personally.
I don't even think anyone is saying that.
I see the following key points:
1. You should be able to state your (critical) opinion on something without getting harassed.
2. We need more diverse works in the game industry.
3. We need more diverse creators in the game industry.
Bayonetta has a right to exist, hell even Duke Nukem and Postal has a right to exist. And people have a right to say whatever they want about them.
Great!
This is the last post I'll make on this particular point. You said
Which seems like an endorsement of censorship after the creation of a work. That's what I have a problem with.
I wouldn't condemn it but I sure as hell wouldn't read it or endorse it. And that's because the original works are (presumably, and hopefully) much more widely available.
To censor words from a different time period is terrible. Even if they are racial slurs. Art is a product of it's time and doing things like censoring words, no matter how bad they are, is a negative thing because it's sweeping the history of discrimination under the rug as if it never happened. It's a far more educational and worthwhile to keep the offensive language in the text as a reminder of how things historically were and as a reminder and tool of why it should never be that way again.You do realize that racial slurs are opression?
Nobody is banning anything like that and nobody sensible even wants to ban anything like that (as Sarkeesian herself makes it clear for example). Nobody even has the power to ban something like that.Banning it or enforcing that is not the way to go about it though. That's from one extreme to the other.
If a reviewer wants to give high scores to a publishers game because of a press kit and trip to the studio, it doesn't matter if the game is crap because their reputation will be ruined and people will ignore them next time.
Instead they will migrate towards review outlets who published useful and reliable info.
To censor words from a different time period is terrible. Even if they are racial slurs. Art is a product of it's time and doing things like censoring words, no matter how bad they are, is a negative thing because it's sweeping the history of discrimination under the rug as if it never happened. It's a far more educational and worthwhile to keep the offensive language in the text as a reminder of how things historically were and as a reminder and tool of why it should never be that way again.
Censoring literature because of oppressive language from that past is the text equivalent of sticking your fingers in your ears and yelling so loudly that no one can tell you anything.
I've said this a few times, but yeah, it'd be great to have another thread dedicated to ethics in games media, with no GG discussion allowed. I know the mods have been worried that it would be infected with GG talk, but I'd hope if the rules are clear, people will behave.
To censor words from a different time period is terrible. Even if they are racial slurs. Art is a product of it's time and doing things like censoring words, no matter how bad they are, is a negative thing because it's sweeping the history of discrimination under the rug as if it never happened. It's a far more educational and worthwhile to keep the offensive language in the text as a reminder of how things historically were and as a reminder and tool of why it should never be that way again.
Censoring literature because of oppressive language from that past is the text equivalent of sticking your fingers in your ears and yelling so loudly that no one can tell you anything.
Ho-lee shit. I'm going to have to grab a copy today.
It's funny how the asshole who wanted to silence her through terrorism only managed to get her name on the front page of the NYT.
Oh, I don't oppose alternative versions of texts if that's what you guys were talking about. I kind of just came in on this page. That's my bad.Sorry I started this tangent.
Creating a version of a great kids book that a kid can just enjoy and read without being taught a lesson about how certain racial slurs used to be in common usage is no bad thing. The original text still exists, but that word has taken on a whole new meaning from when the book was written.
You aren't protecting the original authors work by demanding it stay in every version.
And it isn't censorship. It's a different version of a work in the public domain. If you're not against The Adventures of Tom Sawyer and the Undead in principle, then you can't be against The Adventures of Tom Sawyer Without Racial Slurs either.
You can debate it all you want, but pretending like racism and oppression didn't and still don't happen is far worse then having some people get offended at the reality of history and the world around them. If you're trying to edit out something racial even when it's trying to make a good point, then all you're doing is depriving people of different perspectives. Without that nothing would ever change because we would just constantly pretend like nothing bad ever happened.To get rid of opressive language is terrible? Debatable. And yes, you can show it in a commented way, like Warner Brothers. But you know, sexism and racism is in videogames a completely different thing. It is not 200 years, not commented, it just exists to appeal a certain audience.
Now, does that mean that the game you like has no right to exist because this new wave of feminist critique doesn't approve of it? Of course not. If a creator really wants to make that kind of game, they should absolutely have a right to. But there's a desire to get out of the mindset that this is the default or what you have to do because that's what the audience wants.
It was just an example of the sort of thing that I think we might see less of. I was just trying to find a real world example of the sort of thing I think those of us pushing for more inclusive games would hope to see. We aren't trying to see an end of games like Bayonetta, but maybe a game like that with a few tweaks here and there could still be a Bayonetta game that fans of the series love while simultaneously appealing to a wider audience.
If Bayonetta 2 had less fan service, I really don't think you'd be seeing many complaints about it.
If Nintendo rerelease it with less fan service, that wouldn't be censorship though, and Tom Sawyer hasn't been censored either, there are just some versions that have removed a word that has become hugely offensive that wasn't intended by the original author to mean what it now means.
That kotakuinaction subreddit sure is something special, eh? I'm reading it now and the the top posts involve a really humorous boycott thing, some heroic GG effort against doxing, and an elaborate conversion story about somebody going from 'anti' to 'pro-gg.' I hate that I'm even suggesting this, but the last one reads like the biggest fantasy ever.
A lot of weird stuff. I had no idea.
It was just an example of the sort of thing that I think we might see less of. I was just trying to find a real world example of the sort of thing I think those of us pushing for more inclusive games would hope to see. We aren't trying to see an end of games like Bayonetta, but maybe a game like that with a few tweaks here and there could still be a Bayonetta game that fans of the series love while simultaneously appealing to a wider audience.
If Bayonetta 2 had less fan service, I really don't think you'd be seeing many complaints about it.
If Nintendo rerelease it with less fan service, that wouldn't be censorship though, and Tom Sawyer hasn't been censored either, there are just some versions that have removed a word that has become hugely offensive that wasn't intended by the original author to mean what it now means.
If Bayonetta 2 had less fan service, I really don't think you'd be seeing many complaints about it.
That kotakuinaction subreddit sure is something special, eh? I'm reading it now and the the top posts involve a really humorous boycott thing, some heroic GG effort against doxing, and an elaborate conversion story about somebody going from 'anti' to 'pro-gg.' I hate that I'm even suggesting this, but the last one reads like the biggest fantasy ever.
A lot of weird stuff. I had no idea.
Oh I'd complain about it, that's for sure. Love me some sexy Bayonetta.
I've said this a few times, but yeah, it'd be great to have another thread dedicated to ethics in games media, with no GG discussion allowed. I know the mods have been worried that it would be infected with GG talk, but I'd hope if the rules are clear, people will behave.
The general feel is that a lot of times content is targeted towards young men because they comprise the bulk of the consumer base that buys games, or I guess I should clarify "core" games. And this often gets us into a "the chicken or the egg?" situation wherein it's not clear whether they are the ones who buy games because the content is aimed at them, or content is aimed at them because they're the ones spending the money. The concern many have is that creativity is stagnating because publishers are doubling and tripling down on that dwindling consumer base to the detriment of targeting wider audiences.
Bayonetta is an interesting game. I was initially put off by the over sexuality of her character design, but then I remember reading an article going into detail about her design, by a feminist, that talked about how Bayonetta is actually a positive image for women in videogames. I can't find the specific blog post anymore, but interestingly when I searched for it I did find an old GamePro article where even Leigh Alexander says "I already know that women can do all the same things men can. This time, I get to see a woman do plenty of things men can't. And I love it. " (The article isn't available on GamePro anymore from what I can see).
This opinion, from feminists, got me to reconsider the fact that maybe I was just a prude and that I should try the game. I have since decided to try it when it comes out on Wii U later this month. Is this now something I should reconsider? This whole thing has me realize I'm still very confused and don't really have a clear perspective on anything going on.
Talk about selective reading comprehensionThey are calling for a boycott of Blizzard on that page. So I think to myself... gee... it MUST be because of the Gamespot stuff.
But no. It's because Blizzard advertise on Kotaku and 'Kotaku attacks their customers'.
I'm sure that some of Blizzard's customers are misogynists... but somehow I don't think it's a segment of the market that they're going to directly worry about upsetting.
I'm not even saying I think Bayonetta's character design should be changed. Just that less shots that focus on her crotch would probably do nothing to hurt the appeal of the game.
Which in turn refers to gamers as: "These obtuse shitslingers, these wailing hyper-consumers, these childish internet-arguers"
I am a liberal man who has been raised to respect all genders, races and sexual orientations equally. Never judge someone on how they're born but instead on how they behave. I have always kept myself to that. With that, these baseless attacks cut deep and as a result I have decided to discontinue visiting or supporting any and all of these websites.
. As I'm also you're aware these publications are smearing gamers with labels like "misogynists", "racist", "neckbeard pissbabies" and a whole host of far worse names.
In the space of a few hours 11 different sites "didn't collude" but did somehow coincidentally manage to publish hit pieces on gamers all with the exact same message. Imagine if I as a parent saw that as my first intro to gaming culture I would never have risked exposing my daughter to the hate, ignorance and abuse that is apparently endemic in the gaming culture. I hope these journalists, with their histrionics, vitriol and abuse do not scare off any other prospective players or gaming will have lost.
I don't think it would make me too less interested in the game to hear that there are less crotch shots, but I'm sure I'd notice the lack of crotch shots during the game and feel as if the game overall is lacking in comparison to the first. Those crotch shots were humorously sexy in a great way.I'm not even saying I think Bayonetta's character design should be changed. Just that less shots that focus on her crotch would probably do nothing to hurt the appeal of the game.
If I may, I'd like to tweak that slightly.
Game companies, across all gaming mediums, are trying to appeal to all kinds of customers, more than they ever have before. However, they're doing so by broadening away from traditional Console/HH/PC development by branching into Mobile, F2P and Web.
So, we have to separate, as you state, the "core" from the "mass".
The Console audience, after a period in the last cycle of great demographic expansion, has returned this gen to being predominantly male and leaning younger (although older than in the past). The more mass audience (that bought Wiis, for example) has, for the most part, left the Console ecosystem for Tablet and Mobile.
So Publishers aren't doubling down on that Core so much as they're de-emphasizing Console development altogether. Retail, disc based Console game release counts have been in sharp decline since the market peak in 2009-11. 32% fewer releases came to market in the launch of the current cycle versus the previous one.
And publishers are doing so because the risk/reward ratio in Console development is becoming more challenging while other investment paths (ie Mobile) have less cost, with a lower % chance of success, but a higher reward if success happens. Diversification is the new normal.
The big games being created for the Core Console market are more homogeneous because of the risks in Console development, the costs, which has led to a dwindling release count. Far fewer risks are being taken in the Console space because the risk/reward ratio of that development is not attractive.
So creativity in the Core Console space isn't dwindling because of a doubling down, it's dwindling because companies are choosing to not participate on Console as much and are instead choosing to diversify their development investments.
Talk about selective reading comprehension
Excepts from emails people sent