Same old demo?
Why does RAD keep doing this?
apparently the team is crunching hard and don't have time to put out a new demo
Same old demo?
Why does RAD keep doing this?
Folks are busting their asses to finish the game. All of their resources are going towards that at this point. Creating a vertical slice demo takes a lot of time and effort away from development.So it's the same shit demo we've all seen. Why are the devs keeping this game so close to their chest? It's only hurting them.
The Order thread?
The Order thread.
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"Hey guys, we have shown this demo in like 20 events and we allways get the same comment: It looks great but isn't very fun to play"
"Damn, what can we do to get people excited about it"
"I know, let's keep bringing the exact same demo to every single gaming event, I'm sure someone will truly like it sooner or later"
"Brilliant!!!"
Same old demo?
Why does RAD keep doing this?
If RAD is unlucky, the same people that previewed the game and thought negatively of it will the the ones reviewing the final product.The thing that upsets me is that I feel like even if this game turns out good, reviewers will still pan it anyways because they've already got it set in their mind that its no good.
The same reason why there is no multiplayer. They are a small team.Same old demo?
Why does RAD keep doing this?
Folks are busting their asses to finish the game. All of their resources are going towards that at this point. Creating a vertical slice demo takes a lot of time and effort away from development.
I think the most important thing for RAD and Sony to do with the marketing for this game is to get a video out showing a standard combat encounter. Currently we've only seen tutorials which are generally more scripted and restrictive than other scenarios. The Gamescom trailer made the guns look punchy and satisfying, show that off.
"But once you recognize the secret reason for no new demos, you will feel ashamed of your words & deeds."
apparently the team is crunching hard and don't have time to put out a new demo
I think in part this happened to Ryse and Destiny.The thing that upsets me is that I feel like even if this game turns out good, reviewers will still pan it anyways because they've already got it set in their mind that its no good.
We have actually seen very little of this game. In a way this is good because there could be some great surprises in store... but on the other hand, because the demo is apparently not very convincing there is understandably a lot of skepticism about this game out there.
If there are great previews in the coming months, the skepticism can be countered. The demo could be a poor representation of the game, it could be a game that doesn't demo well (ala Evil Within)... or it could just be that the game isn't very good. I simply haven't seen enough to feel like I can make an informed decision on this game.
yes, keep the game trailers to a minimum. this is one of the things that affected the perception of uncharted 3. nd showed way too much.
both the technical marvel and the filmic look
Demos take time away from development. I'd rather they spend their time making sure the final product is as enjoyable as possible for those of us that are actually going to be paying for it, than trying to impress a bunch of journalists that are largely incompetent anyway. If they impress in December, all the bad previews will have done is generate publicity and the foul stench they brought with them will be forgotten. On the other hand, if The Order still comes across as a snoozefest, then RAD will be in serious trouble.
So, it could be incompetence, or a calculated risk.
Edit: Beaten, by both Shinobi and my phone.
unless the story is cinema quality...Not really interested in that.The bite size dev team making this is the main thing that makes me doubt that they'll pull off anything other than a Beyond-esque corridor train ride. Which is fine, if that's what you expect going in.
The thing that upsets me is that I feel like even if this game turns out good, reviewers will still pan it anyways because they've already got it set in their mind that its no good.
OK, so they can't create different demo that show their game better, here's a suggestion: Don't show the goddamn old demo, it's only giving you bad press.
Based off...the only level ever played so far?
The bite size dev team making this is the main thing that makes me doubt that they'll pull off anything other than a Beyond-esque corridor train ride. Which is fine, if that's what you expect going in.
Do you think The Order is just gonna flop? I'm kinda getting that feeling.For all the negativity around the game, you have to admit it's nice of Sony to ship the antidote to this game in the same month.
Well, the latest trailer sure looks more fun than that level.Doubt the gameplay is going to a major overhaul, so yeah.
Do you think The Order is just gonna flop? I'm kinda getting that feeling.
They first have to get people to buy it, and a whole bunch of negative previews online aren't doing them any favors. Specially for a game comming out the same month as a ton of other stuff that's getting much better early impressions, including another Ps4 exclusive.
It's hard to be hopeful about the game being good when all we have are words saying it's going to be good, while at the same time we have a tonf of actual evidence that the game is mediocre experience with amazing graphics
Do you think The Order is just gonna flop? I'm kinda getting that feeling.
So like Ryse then.