Batman: Arkham Knight Aiming for identical Res/Framerate Across Xbox One and PS4

RPGCrazied

Member
Is it bad that I don't care about graphical parity? I own an Xbox One and a PS4 and I can't wait to play the new Arkham game.

Nah. I'm the same way. I don't care either, but if the game has tearing I do care. That is the one thing I do not like in games.
 

Nzyme32

Member
Can you help me to remember the last time that word parity it's became a good thing in the ps4 side? I can't honestly.

Will you die if there is parity? Can you survive it, if it were to happen? I think the answers to those questions are No and Yes respectively. At least, that is how I would answer for what is now likely PC parity as well. It is not a situation anyone wants, for sure.

So when you say you can't survive it, I feel I am justified with the response "#melodrama"
 

Wollveren

Banned
Well do you have some other logical reason why suddenly "parity" is a touted development goal and rapidly becoming a precedent for multiplatform titles despite historical precedent being the opposite in previous console generations? If so I'd love to hear it. If not then perhaps you shouldn't call people out for stating the only logical explanation for the situation that is developing in front of us. It is sickening to me that people are defending this sort of behavior. This is a detriment to the consumer. It should be lambasted and railed against as such.

AHAHAHAHAHA omg, I'm actually in shock. Arkham Knight has a marketing deal with Sony, and you are telling me THE ONLY LOGICAL situation here is that MS is forcing Arkham knight to enforce parity (even though you have NOT seen the game and you have NOT understood under what context this is). I've seen it all. It's funny how a game which actually HAS a long lasting marketing deal (COD) has not had enforced parity but AK does.

"It is sickening to me that people are defending this sort of behavior" should be something said to you, it's disgusting how you are defending the behaviour of "hey, IT MUST BE MS" being spammed in every thread.

Please also re-read all my comments, and tell me where I defended this sort of business/behaviour anyways.
 

Rurunaki

Member
batman-burn.gif
 

Ateron

Member
Will you die if there is parity? Can you survive it, if it were to happen? I think the answers to those questions are No and Yes respectively. At least, that is how I would answer for what is now likely PC parity as well. It is not a situation anyone wants, for sure.

So when you say you can't survive it, I feel I am justified with the response "#melodrama"

How can there be PC parity if you can push past 1080p and 60fps if you have the rig for it?
It's the same game but better in all aspects, I wouldn't call that parity. PC version is not in jeopardy.
 

Loakum

Banned
It's like devs think we want parity or something. No devs, no! Why not use the strengths of both consoles, if one has more horsepower, then so be it!
 

Russell

Member
Disgusting.

So help me god, if the PS4 version gets gimped in any way, there's no way in hell I'll be buying the game.

We need to send developers the message that we won't buy their games if they choose to use "parity."
 
Welp, looks like I'll probably be skipping this one as I am with Unity.

Sad, but at the same time these parity games really make my buying decisions much easier.
 
It's maybe easier, but it still costs time and money, you don't get it for free. The question is whether it's worth it? Will that additional work result in enough additional sales? Realistically, probably not.

I don't think enough people here appreciate the effort and investment required to develop a AAA multiplatform game.

So a 6:1 lead in Europe, a 1.5:1 lead in UK and US doesn't warrant extra resources?
 

udivision

Member
So... last gen, because the architecture of the two consoles were so dissimilar, you couldn't get away with not optimizing your game for both systems because it took a lot of work just to get the game running on the other system.

And now that they architecture is a lot more similar, you don't really have to waste as much time porting the game over, and therefore you're less likely to spend time optimizing "to get the most out of" the hardware.

So... even though the PS4 is stronger than the XBox One, the fact that it's more similar to the One than the PS3-Cell was to the 360 is actually a bad thing in some ways.

...I think.
 

Jomjom

Banned
19789999.jpg


GAF, I thought gameplay was king? What happened? Are things so good that we have to nitpick like this?

Its almost as if human beings have enough mental capacity to care about more than one thing at once. I mean when I care about graphic fidelity and game performance it doesnt suddenly exclude me from caring about gameplay, but maybe thats just me.
 

Nzyme32

Member
How can there be PC parity if you can push past 1080p and 60fps if you have the rig for it?
It's the same game but better in all aspects, I wouldn't call that parity. PC version is not in jeopardy.

The exact quote is that "we are aiming for parity across all platforms". There previous games have been excellent on PC, but for the sake of staying on topic, and answering the previous poster, I am following this through for the situation in which that quote is literal. In terms of the bolded, they could theoretically lock it
 

benny_a

extra source of jiggaflops
So a 6:1 lead in Europe, a 1.5:1 lead in UK and US doesn't warrant extra resources?
If they truly allocated resources based on what is the best selling version then the PS4 would be lead every single time for these big games from the top 5 publishers (by revenue).

What people are asking them to is to push each system as best as they can.

If it was about deciding upon things based on ROI, then the PS4 would lead and the Xbone would be a contender if Microsoft helps out with funding.
 

GHG

Gold Member
As long as the PC isn't included in this parity console wars bullshit then I don't really care.
 

Wavebossa

Member
Its funny how for years console gamers ridiculed the PC gamer's attitude of demanding optimization and performance as "elitist" and "stuck up."

After reading about a dozen parity threads, I have to say that some things that the PS4 crowd is saying are word for word the same arguments PC gamers have been making about bad PC ports"

"My system is more powerful, why should it be made to run on par with an inferior system?"
"Why can't the devs utilize the headroom my system has?"
"If I wanted to play games at Xreso and Xfps, I would bought Xsystem!"
"I'm not buying this game on principle"

I'm not saying you guys are wrong, I just find it immensely humorous.
 

LAA

Member
Yeah keep living with that lie in your head then. Will not result in any meaningful, progressive debates, and cause ridiculous over reactions and hate.

Ha ha, I didn't mean it like thats the only possible explanation, just a possibility. I'm just confused what the benefit is for the publishers, since looking at the "outrage" here, pairity obviously isnt doing them any favours.
 

oni-link

Member
So a 6:1 lead in Europe, a 1.5:1 lead in UK and US doesn't warrant extra resources?

If the gap continues to widen, won't devs be forced to stop doing this?

Graphics are a big deal, if in 3/4 years time some devs are just working on parity, and others are pushing the PS4 to its limits, those games pushing the PS4 will look considerably better than the ones only shooing for the Xbone specs

Will Ubisoft for example be ok with Assassins Creed: Revenge of the Assassins looking worse than all the other big November 2017 releases?
 
Not sure if Sony has a marketing deal for this game why they would stand for this parity bullshit. It would be sad if a majority of games are forced to be 900p just because of parity.
 

Jomjom

Banned
Its funny how for years console gamers ridiculed the PC gamer's attitude of demanding optimization and performance as "elitist" and "stuck up."

After reading about a dozen parity threads, I have to say that some things that the PS4 crowd is saying are word for word the same arguments PC gamers have been making about bad PC ports"

"My system is more powerful, why should it be made to run on par with an inferior system?"
"Why can't the devs utilize the headroom my system has?"
"If I wanted to play games at Xreso and Xfps, I would bought Xsystem!"
"I'm not buying this game on principle"

I'm not saying you guys are wrong, I just find it immensely humorous.

I dont think many people took issue with those sentiments. It was more the comments that bordered on "lol you console peasants, just build a PC already and throw your peasant box in the garbage." Not in those exact words of course.
 

Wavebossa

Member
Ha ha, I didn't mean it like thats the only possible explanation, just a possibility. I'm just confused what the benefit is for the publishers, since looking at the "outrage" here, pairity obviously isnt doing them any favours.

Development time, money. Lets face it, most of you will still buy the game anyway. People saying boycott? Please, they aint about that life
 

Momentary

Banned
Will you die if there is parity? Can you survive it, if it were to happen? I think the answers to those questions are No and Yes respectively. At least, that is how I would answer for what is now likely PC parity as well. It is not a situation anyone wants, for sure.

So when you say you can't survive it, I feel I am justified with the response "#melodrama"

I'm pretty sure they will be partnering with NVIDIA to throw all the bells and whistles in just like in the last installments. All the Arkham games have had a pretty good selection of graphical options. I don't see that changing now with the PC version. It would be ludicrous to think that they would go from what they've done in the past to locking the game to certain settings.
 

Melchiah

Member
When will people ever stop with this strawmaning? What you're essentially ignoring, is the fact that PS4 owners who willingly and knowingly bought their console based on the advantages it has over the other system.

By moving the issue into but-the-game-matters reasoning is to create consumer's remorse simply because their console of choice is unable to meet the same requirements. It's an incredibly selfish mindset that hurts competition because it's the equivalent of saying companies shouldn't use their resources to the best of their capabilities as long as the lowest common denominator exists.

And if history tells you about last generation is that the PS3's multiplat issue paved the way for Xbox to reach the competitive state you know today. And now the PS4 is trying all attempts to not only rectify the issue but also included an extra incentive so that the current consumers would never have to face such blunder again. It is goodwill to regain the trust to those players who feel burnt out on having to deal with ports like Skyrim; and people bought on such promise this gem to see it doesn't happen again. Clearly, the rate the console sells correlates to such changes.

Now you have companies like these to sabotage on the console's value. And for what? To create an unfair competitive advantage to a console they have no intrinsic benefit from? What's really peculiar is that this never was a problem during the PS3 era where developers and games alike constantly berate the complexity of the system, thus losing any sort of optimization advantage despite having neck-to-neck user-base in that generation.

But now it's the exact opposite: The Ps4 is leading on both hardware AND sales. And what do the developers do under such scenario, why the redoubled their efforts into making the weaker system to catch up to the PS4. Wow! Where were these guys in the last generation? Why do developers prioritize a single system when they're supposed to be neutral as a development standpoint?

It's anti-consumer practices like this that makes this whole parity thing unacceptable. This isn't a budgeted indie title they're developing - it's AAA game that's meant to use all of the console's available resources (or at least that's what we expect it to be). This imposes a bad precedent to the gaming ecosystem in general. It spits at the face consumers for making a well informed decision when buying platforms. It always doesn't matter to apologists because they enjoy disrupting gamer's enjoyment because they knowingly bought a system that is not capable.

Now you want to use the PC excuse to take the moral high ground? You don't know the irony of that statement. If these developers can scale their engine to a variety of PC components then I'm sure as fucking hell they can work whatever GPU advantage on a SINGULAR system for less effort. That's just it, we're not asking for the world, only a development standard that works across systems. If these devs can't take the advantage on a superior system on SIMILAR hardware than why the hell should I trust these guys on PC ports

Oh, and for the record, Batman:AC on PC was an absolute travesty. Worst implementation of GFWL I've ever had the displeasure of troubleshooting with. If there's one reason I would appreciate "parity"; it would be making a non-obtrusive experience across all platforms.

Well put. The forced parity serves only Microsoft's (and fanboys') interests. I'll probably cancel the pre-order if this turns out to be the case, eventhough it means I'll lose the extra Harley Quinn missions, and buy the game when its price is significantly decreased. The more they hamper the game, the less I'll pay.

I'm still hoping the resolution parity won't mean parity in all visual departments though, be it AA, AO, or any other visual enchancement.
 

MaLDo

Member
How can there be PC parity if you can push past 1080p and 60fps if you have the rig for it?
It's the same game but better in all aspects, I wouldn't call that parity. PC version is not in jeopardy.

I will say it again. It's not only resolution and framerate, nvidia has an agreement with rocksteady for better graphics

 

The Cowboy

Member
The thread title should be graphics parity across all platforms, as that is what is being said in the quote.
The thread title should read "resolution/frame rate parity across all platforms" because that is what is being said in the video in which the quote is taken - graphics never got mentioned..
 

fuzzyset

Member
Its almost as if human beings have enough mental capacity to care about more than one thing at once. I mean when I care about graphic fidelity and game performance it doesnt suddenly exclude me from caring about gameplay, but maybe thats just me.

But you care so much about this slight deviation in your perceived "what PS4 is capable of" graphics fidelity, that you're willing to completely ignore/not support a game which is receiving rave previews from the press...because of it's gamplay
and graphics...
 

benny_a

extra source of jiggaflops
The thread title should read "resolution/frame rate parity across all platforms" because that is what is being said in the video in which the quote is taken - graphics never got mentioned..
I consider resolution and frame rate as part of graphics, but yes - that would be a more accurate thread title.
 

Wavebossa

Member
I dont think many people took issue with those sentiments. It was more the comments that bordered on "lol you console peasants, just build a PC already and throw your peasant box in the garbage." Not in those exact words of course.

Umm... cant tell if serious. People STILL take issue with these sentiments. You bring up graphic fidelity or port quality and before you can take a sip of coffee someone is yelling back "I THOUGHT GAMES WERE ABOUT GAMEPLAY???" As if having bad graphics and shitty optimization somehow improves gameplay :(
 

UrbanRats

Member
It's almost as if we didn't go through at least two generations of people saying "all versions will look the same and all awesome".
That quote from the Ubisoft's dude really fucked with some people's perception of PR babble.

However please, flip all the tables and burn everything to the ground in horror, for the nth, meaningless, PR response.

They're never going to say "yeah, this will look definitely better on X platform, because it's better". Never.
 

bishoptl

Banstick Emeritus
Development time, money. Lets face it, most of you will still buy the game anyway. People saying boycott? Please, they aint about that life
*shrug* I cancelled my AC Unity pre-order and moved that cash to Advanced Warfare instead. It is entirely possible.
 

score01

Member
I know this pisses GAF off, but had they come out and said "Yeah, PS4 is going to be better", they alienate everyone on the Xbox side of things. You can't say something like that six months in advance.

Regardless of what happens, I bet the PS4 version will be slightly superior, whether it be slightly better textures or less frequent framerate drops.

Well with this logic haven't they alienated nearly everyone with a PS4? Whats wrong with saying that that the platform that is technically superior will have a technically superior version of the game?
 
Man what the fuck is this? I thought we ended the parity parade via the palpable outrage following Unity. I assumed no other developer would be dumb enough to utter the word again for fear of a public lashing. Apparently that was attributing too much decency and common sense to modern game publishers. Mistake noted.

I think you neglected to take into account that the so-called outrage and public lashing only really existed on NeoGAF from what I can see.

NeoGAF does not represent the gaming community at large, just a percentage of it.

Unity will still sell very well, as well Arkham Knight.
 

Wavebossa

Member
*shrug* I cancelled my AC Unity pre-order and moved that cash to Advanced Warfare instead. It is entirely possible.

What i'm about to say has 0% sarcasm. I sincerely applaud you for that. If more people spoke with their wallets, this wouldn't be an issue.

But looking at game sales, I feel like this isn't common practice
 

mrklaw

MrArseFace
I know they probably want to say something to not piss off Xbox consumers, but surely they realise it is having the opposite effect for a segment of the PS4 consumers? Why not just say something entirely vague and non-committal like 'we are focusing on bringing the best we can to all of our target platforms to the best of our ability'

Or 'we are giving equal attention to all platforms'
 
Disgusting.

So help me god, if the PS4 version gets gimped in any way, there's no way in hell I'll be buying the game.

We need to send developers the message that we won't buy their games if they choose to use "parity."

I'd still buy it and lot of my friends (lots of them) are going to buy them too.

Most of people won't let 180p spoil the fun of a (very likely) fantastic game, and thats great.

I know that getting 100% of a machine is the best result but the XO and PS4 payed the same price and they deserve the same product.

I usually expect the first parties to use the 100% but third one...i don't think so.
 

Ushay

Member
I really don't care. Why you ask? Because I know I'm going to have a blast playing it on my chosen platform.

I'm a gamer first, I reduced my time on the PC platform because I realised I don't play games for graphical superiority a long time ago.
 

benny_a

extra source of jiggaflops
As a PC gamer (in addition to console gaming) I don't.....so that certainly causes confusion.
Fair enough. I also consider animations as part of graphics and I'm pretty alone with that given how games with bad animations keep getting praised for their graphics. :p
 

mrklaw

MrArseFace
Nobody is optimizing for Wii U parity because there is a dramatic difference between hardware there. With the Xbox One and PS4, it's closer. I don't support parity, in fact I'm very much against it because I believe that if someone pays for the higher-performing console that they should get the better end of the performance stick; folks buying Xbox Ones are surely comfortable with this as they're making that choice. Therefore developers/companies shouldn't worry about Xbox One owners being butthurt that there's not a few more p's in their games.

That's why, unless Microsoft is pulling some strings, developers shouldn't care either. They should care about doing the best they can for each platform, but they shouldn't be lessening another platforms' capabilities so that people with the other console are more psychologically comfortable. It's not up to the developer to babysit everyone's choice of platform. Do 1080p on PS4 and 900p on Xbox One. If Xbox One owners don't like that they can get a PS4 or gaming PC.

Literally this
 

QaaQer

Member

T Lottes was right.

But who really cares? Multiplat AAA retail games are so dull and infrequent, it really doesn't matter. AssCreed, CoD, blah blah are all going to sell even if PS4/PC versions are gimped.

What I don't get is why MS cares so much about the X1.
 

jpbonadio

Banned
Not this shit again ... we don't need another ubisoft.

I would like to protest with my wallet the same way i'm doing with AC Unity, but in this case it will be hard do not buy this game ... Arkham City was so good.
 
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