This is me right now...
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My connection normally downloads at 1.59 MB/s consistently.
So this is what I got (all settings maxed, V-Sync off):
3200x1800 2xmsaa ~25-30 with consistent stutter every 5-10 seconds
3200X1800 FAXX ~45 and very smooth
2560X1440 2xmsaa ~45-50 with consistent stutter every 5-10 seconds
2560X1440 FAXX 55-75, very smooth but it's all over the place
1080p 8xmsaa 40-50 with consistent stutter every 5-10 seconds
1080p 2xmsaa 55-60 with some stutter
1080p FAXX ~70-85 very smooth
Just started wondering around Paris, haven't seen any giant crowds yet, but so far I am a little bit disappointed with the performance at 3200x1800...
Edit: TXAA kills my system, cuts the fps nearly in half at higher resolutions
i73930K @ 4.6
GTX 980 SLI
SSD
16gb RAM
Windows 8.1
latest Nvida drivers
I did som FRAPS-ing in the intro area with my 3570k@4.6GHz, 8 gigs ram, 2x geforce 780 SLI, installed on a ssd, running windows 7 64 bit. I used 1080p resolution, 60Hz, fullscreen mode, vsync disabled, textures high, TXAA, the other settings at their highest.
FPS was mostly at 43-46, and did not jump below 40 or higher than 65. Changing shadows down to high or low did not change fps notably (could be area dependent though). Lowering evironmental detail (as suggested for single card 780s in the official nvidia guide) or changing AA from TXAA to MSAAx4/MSAAx2 did not seem to affect fps much either.
Subjectively, the combat felt ok for me with these settings. Both fullscreen vsync and borderless windowed led to notably delayed controller input, so I decided to skip vsync ... The game looks okay without vsync playing on my 1080p panasonic plasma.
The game is currently third in steam top sellers.
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That's actually a bad sign (or good depending on your point of view) for a huge AAA game on launch day. It's 5th right now.
So even with a 980 SLI, it's impossible to achieve a smooth 1080p, ultra settings, and 2x MSAA... that's very disappointing. This is another bad port from Ubisoft...
The sad thing about PC gaming lately is you can either play through the game in the first week or two getting performance issues or you can be patient and wait a month for patches (official and durante), new gpu drivers and enjoy the game with 10-50% better fps and other problems ironed out.
Like, I wish I'd waited and played Dead Rising 3 a month after launch, but I don't think I can wait for Unity >_<
Guys, I need help choosing a GTX 970, there are so many model, brand overclock settings etc. Can some one enlighten me? I'm buying from Canada on NCIX.com. Budget is around 400$
Thanks!
I'm ignorant as hell about hardware, so please don't crucify me if this comes off as a stupid question.
I've been playing PC games without issue for a while now with my laptop. Sometimes at lower settings, but hoenstly, that doesn't bother me. I honestly don't think I've run into a game I wasn't able to run at some point (that doesn't mean there isn't, just that I haven't experienced that).
I looked at a couple of these "Can I run this sites" and I got no's on both CPU/GPU. Based on these specs, would you guys agree?
i7 3610QM 2.3ghz
Nvidia GTX 660M
8 GB ram
Don't bother, Unity is very taxing on the hardware.
Don't bother, Unity is very taxing on the hardware.
Check if your drivers are up to date, Nvidia recently released the 344.65 WHQL.
Drivers are up to date. Redownloaded and reinstalled the game and it still immediately crashes on launch never even getting past the splash screen. I disabled the overlay in the Uplay settings. Still crashes.
This is on a brand new i7 4790k, 16GB RAM, 970GTX and Crucial MX100 SSD.
I'm just going to leave this here as some sort of reference I guess.
i5 4670k 3.8ghz
8gb ram
r9 290 tri-x 4gb
cat 14.4
Everything on high, 2x msaa, ssao on, no vsync, borderless.
30-40 fps on the first segment, seemed playable to me, if the second part drops the fps too low I guess I can just drop the AA setting.
Also all of these settings were autodetected.
There seems to be a lot of that going around lately.They prefer 30 fps for their games. I don't doubt the tests are only to make sure it will run OK with 30 fps and after that, it's just minor details.
This my configuration
i2500K
570 twin III
8GB Ram
What graphics settings do you recommend?
I have that exact SSD, brand new, Unity is the first and only thing on it. Is there a crash prompt and what does it state? Anything in the event log?
Interestingly, there is no uh.. demo version around to try out yet. What kind of copy protection this has?
Interestingly, there is no uh.. demo version around to try out yet. What kind of copy protection this has?
The kind that is meant to prevent pirating, why?Interestingly, there is no uh.. demo version around to try out yet. What kind of copy protection this has?
The kind that is meant to prevent pirating, why?
It sucks when a new install crashes so I'm glad you got it resolved quickly. Odd enough, I have MSI AB running but haven't had any crashed so far. A lot of bugs but no crashes.On further research on the Ubisoft forums I have figured out the fix.
Please put this in the OP as a suggestion for anyone else who sees this problem.
Disabling MSI Afterburner/Rivatuner statistics server seems to have fixed it. Not sure if other people are running it, maybe it different settings or something, but the game would not work with it running in the background.
What's your setup?I was just wondering. Usually these kind of big games are shared way before release.
Curious about vram usage. Can anyone running @ 1080p with max settings and aa tell me what your gpu vram usage looks like?
With TXAA and if I remember correctly ultra on everything (can't remember if I put textures on very high) I was hitting around 3500MB to sometimes capping at 4000MB in really crowded places.
Frame rates have been fine. (maybe a stutter here in there but that's with ultra and a really crowded spot)
Although not too sure if it's the game but I have noticed my computer shut off while save loading when exiting unity? Perhaps I need better VRM cooling as I am using a Kraken G10 on my GTX 970. Although I do have vrm heatsinks on them.
Anyways I'm getting a Corsair Air 240 soon and hopefully that'll solve this possible overheating issue?
What's your setup?
I strongly suspect the game is memory bandwidth limited. It would explain a lot.So even with a 980 SLI, it's impossible to achieve a smooth 1080p, ultra settings, and 2x MSAA... that's very disappointing. This is another bad port from Ubisoft...
Check your temps? Just in-case it might not be a heating issue, power supply?
Can you touch the heatsinks while playing?
Pretty heavily oc'd 580gtx sli and 2600k. Black flag actually runs really well on my PC so i'm kinda hopeful that i could play this too.
Temps are around 42 degrees(via GPU-Z), and this hasn't happened in any other game until today (and only with Unity).
I'm using a Corsair RM650.
Also this is the first game I've played that has had memory usage this high.
I'm ignorant as hell about hardware, so please don't crucify me if this comes off as a stupid question.
I've been playing PC games without issue for a while now with my laptop. Sometimes at lower settings, but hoenstly, that doesn't bother me. I honestly don't think I've run into a game I wasn't able to run at some point (that doesn't mean there isn't, just that I haven't experienced that).
I looked at a couple of these "Can I run this sites" and I got no's on both CPU/GPU. Based on these specs, would you guys agree?
i7 3610QM 2.3ghz
Nvidia GTX 660M
8 GB ram
Recommended specs for 30 fps... hrmmm I am not sure if that should be a thing in the future.