Is anyone going to be jumping into the multiplayer early on with this? Would love to check that out first, always more fun in a group.
It scales up to 8 threads, possibly more. I know BF3 which uses an older version (2.5?) of the engine scaled up to 8, so for all I know full blown FB3 could use up to 10 or 12.
It's a per-game basis. Some games have seen massive improvements while others it's just a few FPS and judder reductions here and there.So when Nvidia (hopefully) releases a optimized driver next week how much of a perfomance gain are we talking? a few fps, >10 fps?
Why do benchmakrs always turn on MSAA? Who seriously uses that AA method in deferred engines anymore?
It does nothing for shader, temporal and transparency aliasing and it's a DOG to run on these engines.
The game offers SMAA, which is going to achieve way better results and it's MUCH cheaper to run, it's what most people are going to use (with FXAA as a secondary option), and you'll likely see those frame rates double.
Makes no sense.
I plan to play some MP man. I think my Origin name is Lockjaw311. Not sure if that's how we will find each other, or if its a Bioware account or something.
Giant Bomb talks about PC performance. (around the 41 minute mark)
An i7 920 and GTX 770 runs the game 'pretty well'.
Minimum:
OS
Windows 7 or 8.1 64-bit
CPU
AMD quad core CPU @ 2.5 GHz
Intel quad core CPU @ 2.0 GHz
System RAM
4 GB
Graphics CARD
AMD Radeon HD 4870
NVIDIA GeForce 8800 GT
Graphics Memory
512 MB
Hard Drive
26 GB
DirectX
10
Recommended:
OS
Windows 7 or 8.1 64-bit
CPU
AMD six core CPU @ 3.2 GHz
Intel quad core CPU @ 3.0 GHz
System RAM
8 GB
Graphics CARD
AMD Radeon HD 7870 or R9 270
NVIDIA GeForce GTX 660
Graphics Memory
2 GB
Hard Drive
26 GB
DirectX
11
* Xbox 360 controller supported
* 100% DirectX 9.0c compatible sound card
* Online Authentication at time of installation
Nice, I'm _ysr or something like that on origin. I'll send you an invite on steam too.
Any idea what they mean by "Fade touched" textures? The texture option one notch ABOVE ultra is labeled "fade touched" and I have no idea what that's supposed to mean here nor is the difference great enough to become obvious.
Ah, they're just throwing DA related terms into the graphics settings. Wasn't thinking about it like that.I think it means insane, as in better than ultra.
Giant Bomb talks about PC performance. (around the 41 minute mark)
An i7 920 and GTX 770 runs the game 'pretty well'.
Is this game gonna support sli at launch?
Dammit, I was thinking of getting this on PC to dial up the AA. I can't stand plain SMAA... need MSAA at a minimum, SGSSAA/downsampling preferred. I'm currently rocking an i5-4570 though (3.2 GHz Haswell).
Not sure what to do. PS4 version looks like it has some pretty horrendous aliasing too.
Spec wise is a gtx 880 video card more powerful than a gtx 660?
Spec wise is a gtx 880 video card more powerful than a gtx 660?
No. But that's because there is no card named 880.
780 is quite a bit better than 660 and 980 is another step above that.
For relativity low hardware specs, you have quite high demands. SMAA is a great AA solution, having the greatest edge-smoothing to performance cost ratio of almost all solutions.Dammit, I was thinking of getting this on PC to dial up the AA. I can't stand plain SMAA... need MSAA at a minimum, SGSSAA/downsampling preferred. I'm currently rocking an i5-4570 though (3.2 GHz Haswell).
Not sure what to do. PS4 version looks like it has some pretty horrendous aliasing too.
No. But that's because there is no card named 880.
780 is quite a bit better than 660 and 980 is another step above that.
This is what I need to know. Going PC if that is the case. (GTX 770's).
I'd settle for 30fps with AA (3570k over locked + GTX970). I can imagine long draw distances with lots of foliage not looking that great at 1080p without AA.
Thoughts on running this game on an i5 750 and 660ti at stock? Looking at the system requirements, I thought it'd fit the bill. Not running at max, obviously. I'd like some second opinions though.
Yeah, if the 750ti was getting 17 fps WITHOUT AA and at high or medium I'd be worried, but max and 4x MSAA? I bet just flipping the AA off will make the game very playable, dialing down a bit bringing to 60. Though given it's 30 on the new consoles I suspect a 560 Ti's only going to be pulling about that much.They had 4 x MSAA enabled combined with the fact that this is a massive open world game, it's not surprising it can't handle 60 fps. Just bump the AA down or off and you'll be golden.
I have an i5-4670K with a GTX 760 2GB. What can I expect out of this?
You'll do 1080/30, without the MSAA enabled.