Dragon Age: Inquisition PC performance thread

Skyzard

Banned
Is anyone going to be jumping into the multiplayer early on with this? Would love to check that out first, always more fun in a group.
 

Asbear

Banned
My Laptop is:

8GB DDR3 1666mhz Ram
Windows 7 64bit
Geforce GT555M 2GB dedicated
Intel Core i7 2630QM 2.00GHz

do you think achieving mostly high settings in 720p is gonna be doable?
 
Is anyone going to be jumping into the multiplayer early on with this? Would love to check that out first, always more fun in a group.

I plan to play some MP man. I think my Origin name is Lockjaw311. Not sure if that's how we will find each other, or if its a Bioware account or something.
 

Thoraxes

Member
It scales up to 8 threads, possibly more. I know BF3 which uses an older version (2.5?) of the engine scaled up to 8, so for all I know full blown FB3 could use up to 10 or 12.

I'd buy it day 1 if it would support all cores of my 5820k. Good lord. Even with 8 it's just fantastic.

I'm glad I recently upgraded from my Phenom II X4 970 to a 5820k. The difference is night and day.

So when Nvidia (hopefully) releases a optimized driver next week how much of a perfomance gain are we talking? a few fps, >10 fps?
It's a per-game basis. Some games have seen massive improvements while others it's just a few FPS and judder reductions here and there.
 
Why do benchmakrs always turn on MSAA? Who seriously uses that AA method in deferred engines anymore?

It does nothing for shader, temporal and transparency aliasing and it's a DOG to run on these engines.

The game offers SMAA, which is going to achieve way better results and it's MUCH cheaper to run, it's what most people are going to use (with FXAA as a secondary option), and you'll likely see those frame rates double.

Makes no sense.


I would actually rather these games just remove MSAA as an AA option altogether. We could avoid a lot of the cries about bad ports and such. MSAA is an archaic form of AA at this point, the performance hit is huge and as you said it does not address all aliasing within a scene.

SMAA is the absolute best AA option out there right now, but I'm perfectly fine with quality implementations of FXAA (see Skyim for a poor implementation). For me I don't want my AA method using up more than say 5 frames really.

MSAA only if I'm getting well over 60fps and can afford the overhead.
 

SpotAnime

Member
Giant Bomb talks about PC performance. (around the 41 minute mark)

An i7 920 and GTX 770 runs the game 'pretty well'.

That's fantastic. I was surprised to see that DA:I was pushing hardware so much, given the recommended specs that were released.

Minimum:

OS

Windows 7 or 8.1 64-bit

CPU

AMD quad core CPU @ 2.5 GHz

Intel quad core CPU @ 2.0 GHz

System RAM

4 GB

Graphics CARD

AMD Radeon HD 4870

NVIDIA GeForce 8800 GT

Graphics Memory

512 MB

Hard Drive

26 GB

DirectX

10



Recommended:

OS

Windows 7 or 8.1 64-bit

CPU

AMD six core CPU @ 3.2 GHz

Intel quad core CPU @ 3.0 GHz

System RAM

8 GB

Graphics CARD

AMD Radeon HD 7870 or R9 270

NVIDIA GeForce GTX 660

Graphics Memory

2 GB

Hard Drive

26 GB

DirectX

11



* Xbox 360 controller supported

* 100% DirectX 9.0c compatible sound card

* Online Authentication at time of installation

Given the recommended specs were a quad core at 3GHz, which is at a i7 920, I'm thinking there's going to be some decent optimization when it hits next week.
 

Enduin

No bald cap? Lies!
The only good thing from that GB Quicklook (could Gerstmann be more of a curmudgeon?) is the fact that I too have a i7 920 still, though I've OC'd to 3.8ghz from stock 2.67, so I'm hoping to run DAI on mostly high, maybe a few things on Ultra since I do have 16gb ram, 7950 3gb and a new 500gb SSD.
 

Gbraga

Member
4xMSAA, max settings and unoptimized drivers get me 35fps on a 680? That sounds pretty good to me. Would turn off AA and turn down some settings to get 60 though.
 

molnizzle

Member
Dammit, I was thinking of getting this on PC to dial up the AA. I can't stand plain SMAA... need MSAA at a minimum, SGSSAA/downsampling preferred. I'm currently rocking an i5-4570 though (3.2 GHz Haswell).

Not sure what to do. PS4 version looks like it has some pretty horrendous aliasing too.
 
So do you guys think i'll survive this game? My friend says the specs for this are pretty reasonable, and that i shouldnt have much of a problem, but i just want to double check.

GPU: xfx radeon hd 7850 2gb gddr5
CPU: amd am3+ fx-8320 8-core 125w
Ram: 8GB
 
I guess the question that remains now is either PS4 or PC (i7-2600K@3.4GHz, 8GB RAM, GTX580 w 1.6GB). My PC meets the minimum requirements but I'm a bit wary. Time to wait until launch day for even more impressions I guess.
 

coughlanio

Member
I was thinking of upgrading to a GTX 980 from my 290x, for this and The Witcher 3, but I think I can hold off for the time being, thankfully.
 

dark10x

Digital Foundry pixel pusher
Any idea what they mean by "Fade touched" textures? The texture option one notch ABOVE ultra is labeled "fade touched" and I have no idea what that's supposed to mean here nor is the difference great enough to become obvious.
 

loganclaws

Plane Escape Torment
Any idea what they mean by "Fade touched" textures? The texture option one notch ABOVE ultra is labeled "fade touched" and I have no idea what that's supposed to mean here nor is the difference great enough to become obvious.

I think it means insane, as in better than ultra.
 
At some point, PC owners are going to realize that this is the new normal. A generation without high end PC exclusives have totally skewed everyone's expectations.
 

UnrealEck

Member
Dammit, I was thinking of getting this on PC to dial up the AA. I can't stand plain SMAA... need MSAA at a minimum, SGSSAA/downsampling preferred. I'm currently rocking an i5-4570 though (3.2 GHz Haswell).

Not sure what to do. PS4 version looks like it has some pretty horrendous aliasing too.

You were going PC because of the prospects of using high quality anti aliasing, but if you can't, you are considering PS4?

I don't understand why.

Spec wise is a gtx 880 video card more powerful than a gtx 660?

880 is a mobile chip but I believe it is faster than the GTX 660 GPU.
Not sure about GTX 660 Ti though.
 
Hmm. Should run pretty well on my PC.
i7 3770k@4.6ghz
780 3GB
8GB@2333mhz

Unfortunately my driver is out of date and because I have an issue with the intel HD4000 on my mobo I can't install a new driver until I work out how to fix it. Hope it does'nt hurt the game too much.
 
Dammit, I was thinking of getting this on PC to dial up the AA. I can't stand plain SMAA... need MSAA at a minimum, SGSSAA/downsampling preferred. I'm currently rocking an i5-4570 though (3.2 GHz Haswell).

Not sure what to do. PS4 version looks like it has some pretty horrendous aliasing too.
For relativity low hardware specs, you have quite high demands. SMAA is a great AA solution, having the greatest edge-smoothing to performance cost ratio of almost all solutions.
 
Im hoping to get a smooth 40 or 30 fps at 1080p from my rig and some decent AA settings with a proper optimized driver.

Phenom x4-955 @3.8ghz
8gb ram
660 ti

I know the cpu is definitely outdated but it served me well up till now, atleast with a few last gen games.

If not I'll go with the ps4.
 

mrklaw

MrArseFace
I'd settle for 30fps with AA (3570k over locked + GTX970). I can imagine long draw distances with lots of foliage not looking that great at 1080p without AA.
 

Salaadin

Member
Thoughts on running this game on an i5 750 and 660ti at stock? Looking at the system requirements, I thought it'd fit the bill. Not running at max, obviously. I'd like some second opinions though.
 

Kinthalis

Banned
I'd settle for 30fps with AA (3570k over locked + GTX970). I can imagine long draw distances with lots of foliage not looking that great at 1080p without AA.

??? You might settle for that, but your 970 is going to go for 60 FPS. Set her freeeeeee!
 

Kinthalis

Banned
Thoughts on running this game on an i5 750 and 660ti at stock? Looking at the system requirements, I thought it'd fit the bill. Not running at max, obviously. I'd like some second opinions though.

You're looking at Ps4 levels of performance. So 1080p at highish settings should get you a locked 30 FPS.

If you want to push for 60 FPS, you're probably going to have to settle for mediumish settings.
 

leazo

Banned
Slightly more demanding than I thought it would be at 1440p but I suppose I can attribute that do the lack of proper driver support, should be able to reach 60 stable fps with my rig though.
 

Eusis

Member
They had 4 x MSAA enabled combined with the fact that this is a massive open world game, it's not surprising it can't handle 60 fps. Just bump the AA down or off and you'll be golden.
Yeah, if the 750ti was getting 17 fps WITHOUT AA and at high or medium I'd be worried, but max and 4x MSAA? I bet just flipping the AA off will make the game very playable, dialing down a bit bringing to 60. Though given it's 30 on the new consoles I suspect a 560 Ti's only going to be pulling about that much.
 

Goldrush

Member
Man, hearing that it is CPU-intensive is getting me worried. Been reasonably current on games and never have a reason to upgrade from my ancient q9450. However, I did upgrade my video card two years ago with one that have mantle support. Hopefully, that would still give me a better-than-PS4 quality graphics.
 
D

Deleted member 17706

Unconfirmed Member
The game looks absolutely gorgeous in my opinion.

If I can mostly max it out and keep the minimum FPS to around 40 with my i5 2500k @ 4.2 GHZ and GTX 970 4GB, then I'll be happy enough.
 
Pre-ordered it for both PC and PS4. Want to see how well it runs on my PC, otherwise i'll use the origin return feature and just keep the PS4 version. But most of my friends will be playing on PS4, so that make it a tough decision. Play with friends or playing at better settings on PC?
 

Evo X

Member
If you guys want to play MP, add me on Origin. My tag is WRCEvoX.

And speaking of AA, any update on when that Maxwell MFAA is supposed to come out?
 

Cincaid

Member
Bought a GTX970 yesterday (mostly to prepare for GTAV), and I hope it'll look good. 60fps is more important to me than anything else. Guessing that my CPU will keep me down though (i5-3570K @ 3.40Ghz). :(
 
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