So I just finished Rise of Lyric. I have to say that was one of the most polished early access games I've ever played

.
The hard mode is incredibly basic, just a slight health and damage increase for the enemies. This is made completely trivial by the fact that death is worthless in this game, and by the time I had beaten the game I had bought the ability that makes me respawn with 100 rings so even if there was a consequence to dying it would never happen.
I know I said I'd 100% the game, but that was before I knew they put princess crowns in the auto run segments. Normally this wouldn't be that bad but when you combine the terrible camera angle on some of them with the horrendous framerate it makes it damn near impossible to tell when you're supposed to jump to activate the hidden paths.
The thing that really saddens me about this game is that I can see potential in it. In better hands I think this could have been really fun.
I'm going to start Shattered Crystal tomorrow. Please don't let me down Sanzaru.