dehydratedbabies
Member
Is Mona Pizza not in the Wii U version?


Lol if anybody is having trouble with the Training combo challenges, I just found out that if you do Grab + A and keep mashing A you can do some pretty long combos. Do that grab near the ledge, the CPU will fall and then return to the stage, so grab them before they touch the ground and repeat... If you do it right the combo counter won't reset so you'll get the chance to add many hits.
I managed a 104 hit combo with Luigi just now haha.
How many of you guys are using custom characters?
Just curious.
Sorry Bat, Flux joined first![]()
How many of you guys are using custom characters?
Just curious.
How many of you guys are using custom characters?
Just curious.
I have trouble just hitting people. I always end up just past them or just outside of reach. So I usually end up rolling around in free for all blocking while everybody else beats each other up.
hey bats! good games! I had fun...
as you could see on the last match, I got kinda busy all of a sudden. haha.
thanks for playing!
PD. You are good with DHD![]()
I noticed, GGs though! Too bad we didn't get to do DHD vs Megaman, that first match was a shocker.
DK players out there listen up! Try to incorporate the mid air downB into your off stage game! I tried spreading the word at Snashboards and they quickly wrote it off as useless.
It's not as strong as the other spikes but the hit box is down and forward to DK which allows for more mix ups. People just have to trust me and try.
It works best against predictable recoveries like ROB, Fox, Falco, Mac, Lucario and the Mario Bros. Don't use it against Dedede though.
What makes it worthwhile is that it doesn't have to be quite as acurrate as down air and much less start up than forward air. It's not useless!
At the very least just try!
Yeah no fuck the Master Fortress. Fucking bullshit is what it is.
What is up with this game's performance issues?
-Major framerate drop when the game is paused and the camera is moved (I suspect this is because it loads higher-quality models for screenshots when paused)
-Music starts up after a match ends, then cuts out, then starts up again before the character select screen is shown
-Ridiculous load times. Seems to take longer to go OUT OF a match and load a menu than it does to go into a match and load an entire stage. Melee is pretty fast for loading and Brawl wasn't too bad after the main menu either.
-Multiple times I've seen some kind of distortion (less than 10 pixels tall) at the bottom of the screen when transitioning, I think in single player or event match? Can anyone confirm? It's like the screen is broken - bars of solid colors.
-Slowdown IN A VERSUS MATCH!!! - On Little Mac's stage, in 1v1, we blew up the lights while the camera was zoomed in and it seems like all the particle effects caused the game to lag.
-No or poor antialising on the versus results screen. The cool diagonal black bars at the top and bottom look a little hokey because of their aliasing, more than most or all of the rest of the game.
I was hoping for locked 60 FPS in every part of this game. I don't care about how good the fighters look or HQ models in the pause screen. Melee's frame drops are very, very rare - you have to be trying to find them (black hole glitch). And the music never cut out and came back in Melee.
Haven't played online and I don't think it's fair to expect great performance in the online portion.
I don't because they aren't allowed in For Glory, and I can't handle memorizing two movesets.How many of you guys are using custom characters?
Just curious.
-Slowdown IN A VERSUS MATCH!!! - On Little Mac's stage, in 1v1, we blew up the lights while the camera was zoomed in and it seems like all the particle effects caused the game to lag.
Local. In all of our 4-player matches (4+ hours) we didn't have that problem. But 1v1 it happened that one time.This is weird considering I saw an 8-player match stream last night with items set to high and not once did the it appeared like there was any slowdown...do you mean local or online?
How many of you guys are using custom characters?
Just curious.
I don't because they aren't allowed in For Glory, and I can't handle memorizing two movesets.
gonna host a ffa room,
nnid sketchsanchez
It's quite funny to hear they used the Donkey Konga version, though since it's Namco maybe it shouldn't be surprising. But seriously, the moment I get this game I'm going make some noise on Miiverse and Twitter. Might as well.we need a music patch asap that fixes the dk rap and adds mona pizza and super sonic racing back in
Anybody up for some 1v1s? ID is the same as my name.
Local. In all of our 4-player matches (4+ hours) we didn't have that problem. But 1v1 it happened that one time.
I don't know what possesses people to side B back on to the stage with Luigi, but I'll take the free smash, thanks.