ratcliffja
Member
I sincerely hope not. It's hard enough song that rival smash challenge for me now. I'm absolutely terrible with him.Diddy will get nerfed next patch I guarantee it.
I sincerely hope not. It's hard enough song that rival smash challenge for me now. I'm absolutely terrible with him.Diddy will get nerfed next patch I guarantee it.
I think the Metroid Title Theme is the most underrated new track in the game and I think probably my favorite. I have such nostalgia for the first Metroid's soundtrack and this was always one of my favorites and I wish the full version appeared in more Metroids.
So overall, are y'all pleased with the game? Is it living up to expectations? Not a Smash fan but I know how hyped you guys were so I'm curious.
I am pleased despite my issues with it.So overall, are y'all pleased with the game? Is it living up to expectations? Not a Smash fan but I know how hyped you guys were so I'm curious.
Huge improvement over the 3DS game. There are some mechanics I think are bad, but overall I'm super happy with how it turned out.So overall, are y'all pleased with the game? Is it living up to expectations? Not a Smash fan but I know how hyped you guys were so I'm curious.
Wait, what the heck?? I didn't notice those! Guhhhhh dammit, my Brinstar ;A;
They really seem to want to cut every song to around 2 minutes, but... why?
IMO
S++
Diddy's Up Air
S
Diddy
A
Rosalina, Sheik, Sonic
The music in this game is absolutely fantastic......just amazing. Most fun I have had in a while.
I'M REALLY FEELING IT GUYS
https://www.youtube.com/watch?v=fFCtM3wdthw&list=UUk2ipH2l8RvLG0dr-rsBiZw
I hope, they are just temporary placed there. If we get some stages through DLC, some songs could switch places. If they, what i hope, add all the 3DS for example, the Tetris songs could be included in the Kirby Game Boy stage.Imo Brawl had a better selection of music and more and better remixes. This game is very heavy on rips, they stripped a lot of classic songs of their length (to the point of them sounding choppy, the DK Rap is awful, it would have been better to not even include it), and omitted a great deal of classic, well known and popular songs from previous Smash Bros. They bring back Yoshi's Story 64, Kongo Jungle 64 and Termina Bay music for example (all three were not in Brawl), but cut Fountain of Dreams. Some songs are on strange stages (Yoshi's Story 64 on Yoshi's Island is odd, Tetris Type B on Wuhu as well, all Dr Mario songs are all over the place) and some series got a lopsided amount of remixes (Megaman) while others were left with scraps and rips (Pikmin and Wario). Dr Mario has the same amount of remixes in this game as F-Zero (1) as an entire series for example, that's kind of absurd.
Also it's kind of funny the 3DS version only has like half a dozen songs I would say were specifically recorded for the 3DS and they're mostly Zelda or Mother songs. That game mostly got scraps and hand me downs from the Wii U version, that's pretty clear now.
Talking about music... do the CD's appear like they did in Brawl? because I haven't seen any of them yet, only unlocking them over events
Nintendo needs to create a better messaging system, I want to be able to play with friends by asking them if they want to play, and I want them to see the message I sent them on screen, the existence of this game warrants it
They do, I've grabbed one that came out of a sandbag in a 1v1 with my bro.
The guide is garbage, very little effort was put into the guide. I'm never buying anything from prima ever again. Ssbwiki.com and smashboards.com are better learning resources for this game.I just ordered the official hardcover guide for the game, I hope it will be interesting..
No one will ever convince me Brawl had better remixes than the ones in Sm4sh. Maybe from an arrangement standpoint, but definitely not from a mastering/quality standpoint. Just compare the Dark World remixes.
Wii U has some good Pikmin songs, I really like Mission Mode in particular. I like how this game doesn't feel the need to remix songs that are fine on their own.Brawl's Pikmin and Wario songs were way better. There were also some clever stuff hidden around. The Mario Bros remix is really good (but on a terrible stage). Pictochat was wonderfully composed, even if was simple (using DS and Wii menu jingles to make a song is cool). Angel Island Zone was amazing.
Brawl also didn't have this weird rule to make 99% of the songs 2 minutes or less and didn't touch any of the older songs to make them worse.
Advice to people that are bad:
You should be dodging more.
Nintendo needs to create a better messaging system, I want to be able to play with friends by asking them if they want to play, and I want them to see the message I sent them on screen, the existence of this game warrants it
Did someone datamine for this?
To be honest, I'd rather the soundtrack was filled with new tunes rather than imports from the previous games.
Yeah, I pretty much completely disagree with this. I used to think that way too, but now I like the original songs so much that I don't see the need to change them for the most part. A lot of the time, the remixes are just worse.This is how I've always felt. Melee did it right, it didn't have any straight rips from other games (except where it was necessary like the classic 64 stages, but that's something else entirely obviously). They did remixes for every stage in the game, two songs per stage and the quality of each track was amazing. I don't recall a single track in Melee that I didn't like and I could always choose my favorite one by holding one of the shoulder buttons when a match starts.
I don't know why they feel it's a good idea to bloat the game with music ripped directly from other games. It doesn't... make the soundtrack that much more amazing. I'd prefer a focused and well rounded set of remixed music like how Melee had it than 300+ songs where the majority are game rips. It's a bad trend for Smash IMO. :/
Got my training combo challenge.
What bothers me the most about the butchered songs is that I can't think of a logical explanation for it. Some people have argued that an arbitrary two minute time limit has been set on music, but some Kid Icarus songs last for almost five minutes.
Melee had a few rips. Balloon Fight, Saria's Song, and the two Super Mario Bros 8-bit level songs.
Also quite a few stages didn't have 2 songs.
What bothers me the most about the butchered songs is that I can't think of a logical explanation for it. Some people have argued that an arbitrary two minute time limit has been set on music, but some Kid Icarus songs last for almost five minutes.
Is it just me or is Captain's side b ridiculously op? I mean its not high damaging but the knockback is insane. I can get a star KO at as little as 60%
This is how I've always felt. Melee did it right, it didn't have any straight rips from other games (except where it was necessary like the classic 64 stages, but that's something else entirely obviously). They did remixes for every stage in the game, two songs per stage and the quality of each track was amazing. I don't recall a single track in Melee that I didn't like and I could always choose my favorite one by holding one of the shoulder buttons when a match starts.
I don't know why they feel it's a good idea to bloat the game with music ripped directly from other games. It doesn't... make the soundtrack that much more amazing. I'd prefer a focused and well rounded set of remixed music like how Melee had it than 300+ songs where the majority are game rips. It's a bad trend for Smash IMO. :/
I got to about 30% and ran out of time...Any tips on how to beat the Kirby's Crazy Appetite event? The one where you have to heal yourself in the Great Cave Offensive. This seems impossible, I've only gotten to about 45%. There is far too little food, a huge area to traverse, and Dedede's slapping gordos everywhere.
So overall, are y'all pleased with the game? Is it living up to expectations? Not a Smash fan but I know how hyped you guys were so I'm curious.