but at what cost
answer: 3 hours of my time and any future enjoyment i might have gotten out of smash tour
You have to Pure Platinum every chapter on the highest difficulty in TW101. It'll read your save data and unlock it.
You don't. Seriously.How the hell do I do no mere sparring match on hard.
but at what cost
answer: 3 hours of my time and any future enjoyment i might have gotten out of smash tour
I never joke. I'm stone-cold cereal.Wait is this true or are you joking (I sure hope you're joking) because that is a steep as hell unlock requirement for music.
I never joke. I'm stone-cold cereal.
What were the hardest ones to unlock?
Edit: Also, is Giga Bowser (Melee) there?
What were the hardest ones to unlock?
10-round Crazy Orders with Greninja was such a pain in the ass. He's so light so you can't risk going beyond 100% and he can't kill for shit.
Getting the Metroid to suck up your stat boosts and then getting them back is annoying as hell. It's the only one I have left
I can't really say any of them are all that hard. It took a while to be able to clear Master Fortress consistently for the Master Fortress themes, but once I got the hang of it (with some help from some characters buffed up via equipment) those were pretty easy to knock out. The Metroid one isn't hard, but it just sucks. It really flat out sucks. You either have to get lucky in a game with all human controlled opponents, or super lucky in a game vs. CPUs. It's time consuming, not fun to get, and will burn you out on Smash Tour. Unless you're lucky enough to get a Metroid with good positioning quickly.
Um... other than that, getting 10 rounds on Crazy Orders with Greninja might be kinda tricky, depending on how comfortable you are with the character. Took me a good couple tries. I'd probably recommend doing that after the Metroid Smash Tour Challenge because you'll have built up a mountain of Crazy Orders Passes by then.
Please show it so it can escalate and get patched out, thanks.
Where do you guys farm tickets for crazy orders? I swear after reaching the 13th round the game intentionally is going for the kill every time, like me being the first target of dragoons in team battle, giant enemies that can KO in two hits, or a metal opponent that still won't bulge that much even at 300%.
Must be my connection, though it's never been am issue before. Literally every input has a 1/3 second lag at least.![]()
Smash Tour and Classic Mode when going through it normally for trophies.
10-round Crazy Orders with Greninja was such a pain in the ass. He's so light so you can't risk going beyond 100% and he can't kill for shit.
Getting the Metroid to suck up your stat boosts and then getting them back is annoying as hell. It's the only one I have left
I can't really say any of them are all that hard. It took a while to be able to clear Master Fortress consistently for the Master Fortress themes, but once I got the hang of it (with some help from some characters buffed up via equipment) those were pretty easy to knock out. The Metroid one isn't hard, but it just sucks. It really flat out sucks. You either have to get lucky in a game with all human controlled opponents, or super lucky in a game vs. CPUs. It's time consuming, not fun to get, and will burn you out on Smash Tour. Unless you're lucky enough to get a Metroid with good positioning quickly.
Um... other than that, getting 10 rounds on Crazy Orders with Greninja might be kinda tricky, depending on how comfortable you are with the character. Took me a good couple tries. I'd probably recommend doing that after the Metroid Smash Tour Challenge because you'll have built up a mountain of Crazy Orders Passes by then.
You don't. Seriously.
Your screenshot actually highlights an issue I have with the game. The black level is blown out on some of the menu screens and in the Duck Hunt stage.but at what cost
answer: 3 hours of my time and any future enjoyment i might have gotten out of smash tour
Also, what does "Music to Smash to!" supposed to mean?
I have 80/140 challenges done! What is everyone's challenge count so far?
but at what cost
answer: 3 hours of my time and any future enjoyment i might have gotten out of smash tour
At 120/140I have 80/140 challenges done! What is everyone's challenge count so far?
so smash tour is the best way to get them all?
God damn congrats, who did you do it with?At 120/140
Just beat Classic 9.0, no customs.
Me! I'll get on in a sec.Someone play me!
NNID: Shamrock7r
No, Smash Tour only gets you one that's on the Challenge wall. Master and Crazy Orders are without a doubt the best way to get the random CD drops. They seem to be extremely rare in Smash mode.
Kirby, thought I was going to flub it since I foolishly died on Master Beast.God damn congrats, who did you do it with?
Getting the Metroid to suck up your stat boosts and then getting them back is annoying as hell. It's the only one I have left
Kirby, thought I was going to flub it since I foolishly died on Master Beast.
Dash attack the guy right in front of you at the start. Dispose of one enemy on one the sides quickly, then take his spot outside of the ring and standing 2 or 3 character lengths away from the ringside. Spam up-tilts at incoming foes. You should get lucky eventually.How the hell do I do no mere sparring match on hard.
Dash attack the guy right in front of you at the start. Dispose of one enemy on one the sides quickly, then take his spot outside of the ring and standing 2 or 3 character lengths away from the ringside. Spam up-tilts at incoming foes. You should get lucky eventually.
Hence "lucky."On.... hard?
They were insane for giving these guys invincibility frames...Hence "lucky."
The AI seems less likely to use counters when jumping at you rather than on the ground.
Someone play me!
NNID: Shamrock7r
I have 80/140 challenges done! What is everyone's challenge count so far?
How many random CD's are there total?