Fatalmephisto
Member
Question here, whats the total amount of items you can feed your amiibo?
Question here, whats the total amount of items you can feed your amiibo?
Yeah...its a good style.....especially because by luring people in you can often put yourself in a neutral position....which means getting up tilted to hell like i did lolI do like the comment about Kirby luring in, most people assume I'm rushing em down, but its actually a odd defense read I like to do. I give thanks to shamrock for that, Kirby to squishy and slow for offense against most folks.
Hmmm I figured xDThat wasn't supposed to happen...
GGs man, gtg now. I got destroyed lol. Srry for those self deaths, I'm still learning IkeHmmm I figured xD
No problem Ike is not easy to learnGGs man, gtg now. I got destroyed lol. Srry for those self deaths, I'm still learning Ike![]()
That was fun Dan, but laggy as hell.
So I'm playing For Glory and I'm pretty sure my FAir was what killed Falcon here but
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I'm not sure what the hell is happening during the landing. Did Falcon grab me while the FAir connected, causing a grab release upon hit? The landing lag was almost completely negated too.
I can't see any scenario where this can be put to practical use but it looked pretty crazy.
man, Pit is completely ruined in this game, rip
Lol that barrel kill on that Donkey kong 64 stage
Just got my wired connection up and running and would love to test it out.
1vs1 anyone?
I'll do a few. NNID same as name here.
Cool man! I'll host
Sorry just assumed I'd do it lol
Hmm. We are getting super tiny lag spikes...
#FuckNess
That character gets so absurd so quickly and with even fewer characters that outright tell him stop, he's free to run wild with kit that has been buffed out of the ass. What's more, he's not Lucas. (RIP better looking/acting A button moves)
Very minimal though overall.
He isn't, tho.
So I'm playing For Glory and I'm pretty sure my FAir was what killed Falcon here but
![]()
I'm not sure what the hell is happening during the landing. Did Falcon grab me while the FAir connected, causing a grab release upon hit? The landing lag was almost completely negated too.
I can't see any scenario where this can be put to practical use but it looked pretty crazy.
Gonna be real, I didn't like Lucas in Brawl. PK Freeze was and is so much worse than PK Fire, and I preferred the silly domesticity of Ness's grounded attacks over Lucas's flashier stuff. Rope snake was cool, though.#FuckNess
That character gets so absurd so quickly and with even fewer characters that outright tell him stop, he's free to run wild with kit that has been buffed out of the ass. What's more, he's not Lucas. (RIP better looking/acting A button moves)
With Wifi though it almost never happened. It doesn't happen with you often does it?
The only part of Pit that was ruined in this game is his Up B. Much more limited and leaves him far more vulnerable than in Brawl.
Oh man that looked sweet! Can anyone slow that down? Might get a awnser that way.
So I'm playing For Glory and I'm pretty sure my FAir was what killed Falcon here but
![]()
I'm not sure what the hell is happening during the landing. Did Falcon grab me while the FAir connected, causing a grab release upon hit? The landing lag was almost completely negated too.
I can't see any scenario where this can be put to practical use but it looked pretty crazy.
Not anything practical, Peach Fair just hit you at the same time you went for the grab. Attacks beat grabs in this game unlike the previous games.
If a grabbox and attack hitbox connect on the same frame, in Melee/Brawl the grab would win (in Brawl, attack would deal damage at least). In Smash 4, the attack wins and they get out of the grab (typically put into a grab release animation BUT their attack still hits you anyway). Funnily enough, this is how it also works in traditional fighting games as well (attacks beating the grab).
It's normal behavior.
He isn't, tho.
Hard to believe we only just got an Animal Crossing rep. There was a ton of representation for the series in Brawl (more than several series with playable characters got) but not having a character was weird. Although I guess that's because Sakurai thought it was a bad fit back when Brawl was in development.Always did wonder this, but which NON-THIRD PARTY character do you all think is/was "overdue" to be playable in Smash? In a "It took until Melee/Brawl/4 for that character to be playable?" way.
I have to say that I think that Little Mac was overdue. He feels like a character that should have been in Melee at least.
Most matches with gaffers are lagless or very nearly. So this is about right.
I'm on wifi myself btw.
Any guides for getting started with high level play?
Not anything practical, Peach Fair just hit you at the same time you went for the grab. Attacks beat grabs in this game unlike the previous games.
If a grabbox and attack hitbox connect on the same frame, in Melee/Brawl the grab would win (in Brawl, attack would deal damage at least). In Smash 4, the attack wins and they get out of the grab (typically put into a grab release animation BUT their attack still hits you anyway). Funnily enough, this is how it also works in traditional fighting games as well (attacks beating the grab).
Yeah, that's the only bad change I noticed. His Brawl Up B was way better since you practically had full control of it once activated but other than that he's pretty much the same.
Even I would dare to say he's stronger now since his Down B covers both sides instead of one like in Brawl and Upperdash Arm is way stronger than his Brawl move.
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It seems like the original GIF blends several frames in one to make it seem it's 60 fps, so it looks rather bad slowed down.