Uncharted 4 Gameplay Demo [Up: Sony - Was running at 30 fps]

It had to be pointed out to me earlier but we really don't know what frame rate this actually runs at. They only capped the demo at 30 fps, and it ran pretty smoothly so I would think that the frame fluctuates somewhere north of 30 regularly. ND reads forums like this so the locked 30 versus unlocked is probably a result of all the usual framerate whining.
 
First of all what are people on about a downgrade... this looks like the exact same quality as in the E3 trailer...

ilryDKXVyrwh1.png


And secondly... to be honest I am more impressed by the image quality than the fidelity of the graphics.
 
Felt AC:U compare was unfair. Here's a direct feed shot of another character in the game.




I will concdede, there's far more skin detail in UC4. The faces look more realistic. I think the art direction and clothing intricacies of the models in Unity (plus better lighting) are what warped my perception m
 
even arno's cutscene face doesnt look as good as brodrake here, its expected, but much closer than i thought considering unity is open world.
 
As a big Uncharted fan, I'm sorry to say this. This doesn't look as spectacular as the Uncharted 2 gameplay reveal

It does look nice, hell, it's looks very nice. But it's not mind-blowing. Not even close. And I don't get it why ND can't do it, the reveal certainly was, but it now seems like that could've been pre-rendered (better IQ and visuals, and 60 fps)

Oh, but my biggest gripe is THE ANIMATION. It looks awful. Seriously. Hand keyed animation is something ND really likes, but it looks so cartoony, so out of place for this sort of visuals, that actually brings down the believability factor by a ton. ND, please use motion capture for gameplay animation, or at least try to do the animation TLOU style (it was also hand keyed but looked more realistic). Drake moving around looks like a cartoon, and it really ruins the immersion factor.

The Order 1886 DID look mindblowing on its latest demo. It's a MUCH, MUCH better looking game, which makes me wonder if ND are already beaten as tech wizards, which disappoints me a little.

Oh, and saying this looks like UC3, is just stupid. And it's totally nonsense, pure fanboyism, and these people should be punished for such statements.
Except they do use motion capture for gameplay animation? They only hand-animate faces.
 
As a big Uncharted fan, I'm sorry to say this. This doesn't look as spectacular as the Uncharted 2 gameplay reveal
Sure it's not but it doesn't have to be. Do you think they have as much to prove as they had when they showed UC2? They don't need to wow people to get their attention any more so they can save the set pieces for later or even let them unspoiled until you play the game. As a big Uncharted fan do you need a huge and spectacular demo to get interested and buy the game? No you don't...
 
As a big Uncharted fan, I'm sorry to say this. This doesn't look as spectacular as the Uncharted 2 gameplay reveal

It does look nice, hell, it's looks very nice. But it's not mind-blowing. Not even close. And I don't get it why ND can't do it, the reveal certainly was, but it now seems like that could've been pre-rendered (better IQ and visuals, and 60 fps)

Oh, but my biggest gripe is THE ANIMATION. It looks awful. Seriously. Hand keyed animation is something ND really likes, but it looks so cartoony, so out of place for this sort of visuals, that actually brings down the believability factor by a ton. ND, please use motion capture for gameplay animation, or at least try to do the animation TLOU style (it was also hand keyed but looked more realistic). Drake moving around looks like a cartoon, and it really ruins the immersion factor.

The Order 1886 DID look mindblowing on its latest demo. It's a MUCH, MUCH better looking game, which makes me wonder if ND are already beaten as tech wizards, which disappoints me a little.

Oh, and saying this looks like UC3, is just stupid. And it's totally nonsense, pure fanboyism, and these people should be punished for such statements.
I don't mind your point but it could have been laid out without the random bolding.

Anyway I disagree about the order. Corridor shooter versus a shooter that showed a large vista and play area with multiple levels of vertically. UC4 even in pre alpha was quite a bit more impressive. And complaining about the animation on a game that's probably a little under a year away isnt the wisest thing.
 
what is it with people bolding parts of their posts?

I'm loving the improvements to the core gameplay. A nice, big playground to climb and hide around, enemy AI that seemingly has the majority of movement opportunities as the player. Few incidents of charging the player blindly, some flanking, trapping. Proper sweaty gameplay. I imagine we'll get a big set-piece reveal at E3.

Not liking the pickaxe handhold nonsense, though. That shit was a fucking chore in Tomb Raider.
 
I love being able to hide from my enemies properly now, slipping into the shrubs (which looked fantastic I might add) will come in handy for Crushing difficulty.
 
You guys are blind. Elise has better SSS, skin shader and hair. The brother has a better eye shader (though I have seen better). All this talk of better textures and far beyond is non-sense. Characters in Ryse also look as good as these and Ryse has a better eye shader and skin shader than both of these games.
 
You guys are blind. Elise has better SSS, skin shader and hair. The brother has a better eye shader (though I have seen better). All this talk of better textures and far beyond is non-sense. Characters in Ryse also look as good as these and Ryse has a better eye shader and skin shader than both of these games.



Its the whole model and animation that does it for me (plus Unity's lighting). I can't agree anymore that her face looks more realistic, but as a whole, her model is much better looking than Nathan or his brother.


Maybe we need the Drake brothers to dress in Victorian garb. Lol
 
You guys are blind. Elise has better SSS, skin shader and hair. The brother has a better eye shader (though I have seen better). All this talk of better textures and far beyond is non-sense. Characters in Ryse also look as good as these and Ryse has a better eye shader and skin shader than both of these games.

None of this is evident if you compare them side by side. Couching your statements in an assertive tone doesn't make them any less false. These look better than Ryse, better than Crysis 3, and at least on par with the Order...

Groin... the materials in her dress are great, but hardly a fair comparison considering Drakes drab wear. Character model overall is better in UC4...just look at the scene where you can see his arms...they are more detailed than the equivalent in Unity. The only thing comparable, possibly better in Unity is the material shader. Otherwise U4 models are better point blank i would say.
 
As a big Uncharted fan, I'm sorry to say this. This doesn't look as spectacular as the Uncharted 2 gameplay reveal

It does look nice, hell, it's looks very nice. But it's not mind-blowing. Not even close. And I don't get it why ND can't do it, the reveal certainly was, but it now seems like that could've been pre-rendered (better IQ and visuals, and 60 fps)

Oh, but my biggest gripe is THE ANIMATION. It looks awful. Seriously. Hand keyed animation is something ND really likes, but it looks so cartoony, so out of place for this sort of visuals, that actually brings down the believability factor by a ton. ND, please use motion capture for gameplay animation, or at least try to do the animation TLOU style (it was also hand keyed but looked more realistic). Drake moving around looks like a cartoon, and it really ruins the immersion factor.

The Order 1886 DID look mindblowing on its latest demo. It's a MUCH, MUCH better looking game, which makes me wonder if ND are already beaten as tech wizards, which disappoints me a little.

Oh, and saying this looks like UC3, is just stupid. And it's totally nonsense, pure fanboyism, and these people should be punished for such statements.

Jesus fucking Christ.
 
You guys are blind. Elise has better SSS, skin shader and hair. The brother has a better eye shader (though I have seen better). All this talk of better textures and far beyond is non-sense. Characters in Ryse also look as good as these and Ryse has a better eye shader and skin shader than both of these games.
Maybe you are cause I disagree with all this except the ryse part. UC brother and drake for that matter have far more realistic skin tones and SSS. Unless you think people really look like porcelain dolls which AC seems to agree with.
 
what is it with people bolding parts of their posts?

I'm loving the improvements to the core gameplay. A nice, big playground to climb and hide around, enemy AI that seemingly has the majority of movement opportunities as the player. Few incidents of charging the player blindly, some flanking, trapping. Proper sweaty gameplay. I imagine we'll get a big set-piece reveal at E3.

Not liking the pickaxe handhold nonsense, though. That shit was a fucking chore in Tomb Raider.


Exactly why I love this demo so much and couldn't care less about the one for The Order.

That is one of the best combat areas the series has ever seen. Sure, it's nice to have cool dialogue and performances and lovely graphics and what not, but this kind of dynamic combat is something ND does way better than anyone else. Nice open, vertical environments, enemies that attack from all directions and you with a ton of options at your disposal to deal with them.

Now compare that to that The Order. Lovely graphics, sure. But cramped environments as well, in which you can only move in and out of cover to shoot and use the occasional button prompt.

Whereas in this small gameplay demo, which puts the focus on great gameplay, you see Drake climbing, punching, shooting, jumping, swinging, dropping down on enemies, using cover, throwing grenades, flanking, sneaking and sliding. It's a combat playground.
 
it's not close, yeah.


But this gameplay demo also ain't close to their initial reveal trailer, so I'm interested to see how close they can get to that goal when the game is in a finished state. Quite a distance yet to go
 
There we go. AC Unity model looks great, but the U4 one is just much more impressive.

Ryse models are blockier than the Uncharted ones. They still look very nice, but clearly not as impressive as these ones.
 
Exactly why I love this demo so much and couldn't care less about the one for The Order.

That is one of the best combat areas the series has ever seen. Sure, it's nice to have cool dialogue and performances and lovely graphics and what not, but this kind of dynamic combat is something ND does way better than anyone else. Nice open, vertical environments, enemies that attack from all directions and you with a ton of options at your disposal to deal with them.

Now compare that to that The Order. Lovely graphics, sure. But cramped environments as well, in which you can only move in and out of cover to shoot and use the occasional button prompt.

Whereas in this small gameplay demo, which puts the focus on great gameplay, you see Drake climbing, punching, shooting, jumping, swinging, dropping down on enemies, using cover, throwing grenades, flanking, sneaking and sliding. It's a combat playground.

Indeed. I'm glad Naughty Dog showed us how this encounter played out and what opportunities there are for the player regarding the environment, enemy AI and abilities afforded to the player. This is the sort of thing that gets me excited. It hypes me up more than the chopper and collapsing building demo in U2.
 
Dude on the left has a much more technically accurate depiction of skin. Easily. Still think Elis's model is more impressive (which was my original post)

It seems like you prefer it, but how is it more impressive? Hair wise, it is not even a comparison since you are comparing a bloke to a chick. Clothes wise? fancy french dress versus plain beat up clothes. Otherwise in terms of lighting, modelling and detail U4 is obviously more impressive. I think it is fine if you prefer it, but I don't see how it is more impressive at all. Or maybe it is because it is in the context of a massive open world game.
 
it's not close, yeah.


But this gameplay demo also ain't close to their initial reveal trailer, so I'm interested to see how close they can get to that goal when the game is in a finished state. Quite a distance yet to go

Reveal trailer was in-game cut-scene. What's your point?
 
hopefully as a finality, here is the pic again with Elise from the hi res screen thread.

sYslH7b.jpg

The art styles is different. One is a young woman and the other is a middle aged man. The color palette in ACU is also warmer. Hair, SSS, and skin shader still look better on Elise.

The lighting shown in the UC4 video isn't better than AC's lighting.
 
Those graphics look great, I'd love to explore those areas.

I really dislike the whole Uncharted thing of "Explore deadly new area, climb here and there, oh look there's a bunch of people already here!"

Just once I'd like to explore without having a bunch of annoying grunts with machine guns all over my ruins.
 
it's not close, yeah.


But this gameplay demo also ain't close to their initial reveal trailer, so I'm interested to see how close they can get to that goal when the game is in a finished state. Quite a distance yet to go

Reveal wasn't a cutscene, this is and face at least is on par
 
Reveal trailer was in-game cut-scene. What's your point?
Yeah people that follow games as hardly as we do should quit being fooled by LOD0 scenes. I'm pretty sure Drake gets all kinds of buffs in cut scenes. Its a bit different when your simultaneously rendering a pretty decent sized game scene.
 
No contest here, even though Ubisoft's model is great, Naughty Dog's is better.

There we go. AC Unity model looks great, but the U4 one is just much more impressive.

Ryse models are blockier than the Uncharted ones. They still look very nice, but clearly not as impressive as these ones.

This is what I was talking about.
llouporc.jpg


robin-williams-face-man-actor-wrinkles-313697077.jpg


Unless youre a fan of the stylized rendering, O don't think you can argue too much in favor of AC.


I'm looking at both. Elise looks more alive, more like a real person than homeboy on the left. Though he looks more detailed technically, he looks kind of phoney. I'm not sure how else to explain it.

Its like the sum of his technical parts don't equal a greater whole. Not sure.

Going slightly off track, the animation between the two is another factor. Though I'm not sure that counts as character modeling


Edit: Dear God Arno looks like shit. That's why I never mentioned him as an example for Unity.
 
it's not close, yeah.


But this gameplay demo also ain't close to their initial reveal trailer, so I'm interested to see how close they can get to that goal when the game is in a finished state. Quite a distance yet to go

Whats not close? The only difference I can see is the hair.
 
hopefully as a finality, here is the pic again with Elise from the hi res screen thread.

sYslH7b.jpg

Still no contest, imo. The UC4 shot looks more like a real persons face to my eyes. The AC shot looks like a videogame face. That may sound a little silly, seeing as they're both videogame faces, lol, but that's just how I see them.
 
As a big Uncharted fan, I'm sorry to say this. This doesn't look as spectacular as the Uncharted 2 gameplay reveal

It does look nice, hell, it's looks very nice. But it's not mind-blowing. Not even close. And I don't get it why ND can't do it, the reveal certainly was, but it now seems like that could've been pre-rendered (better IQ and visuals, and 60 fps)

Oh, but my biggest gripe is THE ANIMATION. It looks awful. Seriously. Hand keyed animation is something ND really likes, but it looks so cartoony, so out of place for this sort of visuals, that actually brings down the believability factor by a ton. ND, please use motion capture for gameplay animation, or at least try to do the animation TLOU style (it was also hand keyed but looked more realistic). Drake moving around looks like a cartoon, and it really ruins the immersion factor.

The Order 1886 DID look mindblowing on its latest demo. It's a MUCH, MUCH better looking game, which makes me wonder if ND are already beaten as tech wizards, which disappoints me a little.

Oh, and saying this looks like UC3, is just stupid. And it's totally nonsense, pure fanboyism, and these people should be punished for such statements.

http://www.youtube.com/watch?v=X0Q93v7hGZA
 
I'm looking at both. Elise looks more alive, more like a real person than homeboy on the left. Though he looks more detailed technically, he looks kind of phoney. I'm not sure how else to explain it.

Its like the sum of his technical parts don't equal a greater whole. Not sure.

Going slightly off track, the animation between the two is another factor. Though I'm not sure that counts as character modeling

How ? Her whole face is so smooth together with no differential including the eyes , that alone makes her ridiculously less detailed than the left picture. It's like you add add makeup and then a layer of blur affect and you get the picture on the right
 
Only now I noticed that the artefact that Drake uses to help him climb leaves a mark/hole.

Nice details like this is one of the many reasons why I love ND games.

yUMM3wJ.jpg
Nice! I'm really hoping that they make the areas that he can climb up less obvious though, obviously it needs show you where he can climb but at the moment it stands out too much and it's far too abrupt.
 
I'm looking at both. Elise looks more alive, more like a real person than homeboy on the left. Though he looks more detailed technically, he looks kind of phoney. I'm not sure how else to explain it.

Its like the sum of his technical parts don't equal a greater whole. Not sure.

Going slightly off track, the animation between the two is another factor. Though I'm not sure that counts as character modeling


Edit: Dear God Arno looks like shit. That's why I never mentioned him as an example for Unity.

ACU animation is just as good as what is shown in UC4 video. UC4 has overall better animation blending. Unity has great animation blending that can be glitchy at times.
 
One question guys... Character models in AC are the same between cutscenes and gameplay ?

Hell no. Cutscenes are maxed LOD and extra whizbang lighting. The in game models are nice, but concessions have to be made considering how detailed the world is. Even on PC.
 
That was amazing. The gameplay evolved beautifully. It will be fantastic, that was the best encounter in an uncharted game ive ever seen.
 
Whats not close? The only difference I can see is the hair.

Even that difference is IMO only due to light conditions, DOF, and water effects. Reposting that image where I adjusted color and DOF to match the reveal trailer more closely. If you look at the hair you see that DOF blur makes it look less "polygony".

hamplz.jpg
 
I'm looking at both. Elise looks more alive, more like a real person than homeboy on the left. Though he looks more detailed technically, he looks kind of phoney. I'm not sure how else to explain it.

Its like the sum of his technical parts don't equal a greater whole. Not sure.

Going slightly off track, the animation between the two is another factor. Though I'm not sure that counts as character modeling


Edit: Dear God Arno looks like shit. That's why I never mentioned him as an example for Unity.
Vehemently disagree, but have your opinion man.
 
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