Lost Fragment
Obsessed with 4chan
Haven't seen much talk about how there's been no arcade announcement for SF5. Are people just assuming that the announcement is coming, or do people just not care anymore? How are the JPs taking it?
Homie, keep talking and I'll use my fists to split your noodle like lady and the tramp
Wow... really? I can't believe someone would actually say something like this.
The noodle never splits.
They join together.
Wow... really? I can't believe someone would actually say something like this.
Haven't seen much talk about how there's been no arcade announcement for SF5. Are people just assuming that the announcement is coming, or do people just not care anymore?
Fall back u nerd
I wonder how Jazz-ism feels about this becoming part of the FGW lexicon.
I think it means he just wants to take him to a romantic dinner.
Who wouldn't want to go on a date with me?
I have two law degrees
Homie, keep talking and I'll use my fists to split your noodle like lady and the tramp
If this is not next week's FGW title then I am going to make a motion to impeach Enzo as thread creator.
Who wouldn't want to go on a date with me?
I have two law degrees
If this is not next week's FGW title then I am going to make a motion to impeach Enzo as thread creator.
ive never played an NRS game so forgive my ignorance but do the chains include completely unique moves/animations mid string like a 3d fighters might? do MK and injustice have the same kind of concept of a "normal" like a SF or Arcsys game would?
N
spit hot fire but reaching with your punches
Homie, keep talking and I'll use my fists to split your noodle like lady and the tramp
The noodle never splits.
They join together.
Fall back u nerd
I wonder how Jazz-ism feels about this becoming part of the FGW lexicon.
Shame.
Deep, suffocating shame.
If having only 16 characters in a game is brave then Skullgirls and Killer Instinct are fucking heroic.Any fighting game brave enough to have only 16 characters is a fighting game I want to play.
Any fighting game brave enough to have only 16 characters is a fighting game I want to play.
There needs to be an JP arcade release, tho. Kosuge
This convo...
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If having only 16 characters in a game is brave then Skullgirls and Killer Instinct are fucking heroic.
And you already know it's not going to end at 16 characters.
If having only 16 characters in a game is brave then Skullgirls and Killer Instinct are fucking heroic.
And you already know it's not going to end at 16 characters.
To be clear I'm not trying to hate on him or anything, just curious.
I have nothing but respect for Bedman players.
Haven't seen much talk about how there's been no arcade announcement for SF5. Are people just assuming that the announcement is coming, or do people just not care anymore? How are the JPs taking it?
Ok guys I know you're all hyped for SFV with the announcement and coming CPTF live demo.
BUT shouldn't we think about making a list of wanted features for SFV from and for the community and TOs? If this is still early in development, shouldn't it be a good time to give them suggestions? We shouldn't always demand devs to ask us to do something and be more proactive.
Like better training mode, user made custom tutorials, highlighting coming tournaments, championship mode from vanilla SF4, ladder matches, PS3 sticks on PS4 etc.
I think that would be a much more productive use of time rather than speculating about rosters and gameplay elements.
To be clear I'm not trying to hate on him or anything, just curious.
I have nothing but respect for Bedman players.
Yeah. They'll reduce the amount to be even more brave.
has NRS considered making the chains a little easier to remember or perform, like they are in 3D games?
One of my irritations with MK9 was strings like b+lp, f+hp , especially given the speed of the game and the lack of hit-confirmability (to me at least). It just felt a little clunky/awkward. I suspect this was less of an issue with Injustice, but I didn't play that.
I liked how the Real Bout series handled it.
Fuck I gotta remix the line I bit, or something?
Lemme call my lil bro Enzo, he'll knock you clean out
Not everything from the game play (two buttons for assists is garbage as is two buttons to switch characters) but quite a few mechanics from Skullgirls should've been used for MVC3.wish marvel 3 used skullgirls gameplay.
I wish custom assists never make it into Marvel.wish marvel 3 used skullgirls gameplay.
Not everything from the game play (two buttons for assists is garbage as is two buttons to switch characters) but quite a few mechanics from Skullgirls should've been used for MVC3.
I wish custom assists never make it into Marvel.
This is kind of funny coming from a dude who's clearly downright square like a hadoken
Ryu only
SFV to hold the Triforce of Courage confirmed
bhai jan enzo
TLE you need to chill fam, or find Jesus
I have to admit I'm a little bit disappointed in you guys or maybe you just missed it so here's a quote from my earlier post:
Unless of course we're all ok with subpar feature set with flashback to MvC3 online play or evidently basic training options.
Then you might as well go ahead keep talking about your favorite roster, even though there is a thread for it already.
Gameplay like roster is mostly subjective, having a good set of features is not and this affects everybody.
It's easy to moan about these things afterwards, but there is no excuse to not be preventive and provide a nice concise list of constructive/feasible ideas(not gameplay!) to the people responsible for SFV like Ono.
I have to admit I'm a little bit disappointed in you guys or maybe you just missed it so here's a quote from my earlier post:
Unless of course we're all ok with subpar feature set with flashback to MvC3 online play or evidently basic training options.
Then you might as well go ahead keep talking about your favorite roster, even though there is a thread for it already.
Gameplay like roster is mostly subjective, having a good set of features is not and this affects everybody.
It's easy to moan about these things afterwards, but there is no excuse to not be preventive and provide a nice concise list of constructive/feasible ideas(not gameplay!) to the people responsible for SFV like Ono.
Classic Dahbomb; if it isn't like my opinion, it's nonsense!Custom assists are the future and the greatest thing that Skullgirls has brought to the fighting game genre.
People hate on that for no real reason.
ouch
i wonder if u reverse it if it'll look like some dbz shit tho
I hope there's an online mode with best of 3 matches! Other usability stuff is something they should hopefully have figure out on their own by now and by looking at other games. There are great suggestions in various threads here and on SRK; I'm not sure how useful it is though unless devs are directly asking for feedback or confirming that they're 'listening.'
Isn't that what happened with SSF4? It'd be good if they make one, but arcade is such a can of worms with grey imports, updates, and lack of machine maintenance. Just so much frustration involved.Someone mentioned in this thread iirc that that they didn't plan one initially but are considering it now.