I'm faster on the draw!![]()
I didn't realize could charge that forever haha.
I'm faster on the draw!![]()
I didn't realize could charge that forever haha.
...I'm just gonna assume playing Lucina against Marth is bad luck.
Whew. Finally did Duck Hunt All Star on Hard. What a goofy character.
I lucked out and the CPU was self-destructing like crazy in round 2 and 3. Just off in the distance three guys explode for no reason I could tell. I don't know how, I don't care.
Now I just need to pick 6 guys to do All Star on Hard with and then I'm done with the Challenges save for the grinding items (Specials, Hats, and Trophies).
...I have no idea why, but I was trying to counter there. Ahh, been playing too much Shulk...Oh well, no johns. GGs Soldner! Really fun games. Got punched in the face too many times lol.
Charizard fucking sucks, like what were they thinking? Possibly the worst character in the game. Totally without any sign of love. Slowest character in the game with the most predictable moves, no range and a fucking PICHU move that damages him. Sakurai clearly hates this Pokemon.
No character actually sucks in SSB4 and Charizard is actually really good. It is almost impossible to juggle or edge-guard him, he is a beast in the air and a bulldozer with a flamethrower on the ground. Charizard also heavily profits from the RAGE-Mechanic, since he is hard to kill and exchanges damage for knockback.Charizard fucking sucks, like what were they thinking? Possibly the worst character in the game. Totally without any sign of love. Slowest character in the game with the most predictable moves, no range and a fucking PICHU move that damages him. Sakurai clearly hates this Pokemon.
No character actually sucks in SSB4 and Charizard is actually really good. It is almost impossible to juggle or edge-guard him, he is a beast in the air and a bulldozer with a flamethrower on the ground. Charizard also heavily profits from the RAGE-Mechanic, since he is hard to kill and exchanges damage for knockback.
Some Tips:
Never use another aerial close to the ground except his Neutral-A, his best aerial. Not only covers it his whole body and has a sweet-spot for more damage (the end of tail), it also auto-cancels after a short-hop and combos into his very fast jabs. A great approach tool. Charizard is slow, but he also has good range. Almost all of his attacks are disjointed and therefore save to attack with. You should always stay in mid-range with him. His best move is his Flamethrower. Great range, pushes opponent away, traps them, great for approaching, disorients and annoys them.
If you're in the air, Charizard's triple jump, gives him enough time to really aim his attacks. Then all the other Aerial's have there moment to shine. Back-A is strong, F-Air is fast and Down-A is a great Meteor-Smash.
Flare Blitz is a great move, as long as you don't overuse it. Your opponent should fear it, if he doesn't know, when your going to use it offensive. A fresh (unused) Flare Blitz with a high RAGE-Factor is ensure KO. Other then this, it is a great recovery-move.
If i say "he is slow", he isn't really slow. Charizard just feels heavy. His animation, movement and endlag, give the impression of slowness. But if you use him right, he can be really fast and very offensive. He has a great running speed and the range of his attacks, let him always be, if you want him to be. Many of his attacks come out fast, hit fast, do alot of damage (if sweet-spotted) and he only really suffer from landing lag. That's why his main weakness are the moment in between air- and ground-time (Mario for example just goes in and out like nothing).That reminds me, shouldn't Charizard be heavy on attack and speed? Maybe this Smash's Charizard is a defensively-built one.
If i say "he is slow", he isn't really slow. Charizard just feels heavy. His animation, movement and endlag, give the impression of slowness. But if you use him right, he can be really fast and very offensive. He has a great running speed and the range of his attacks, let him always be, if you want him to be. Many of his attacks come out fast, hit fast, do alot of damage (if sweet-spotted) and he only really suffer from landing lag. That's why his main weakness are the moment in between air- and ground-time (Mario for example just goes in and out like nothing).
Underestimating his speed is fatal against Charizard, because then you get a Flare Blitz from the other side of the stage right in your face.
I need a Casino Night zone stage and a Sonic Spinball stage as well. if they could just them very interactive...
I managed to pick up a PDP pad for cheap with Game credit. After I bought it though I've heard they aren't that good. Are they really that bad? It should arrive in the post today.
any good videos to bring me up to speed on the mechanics of Smash 4? I'm a Street Fighter player through and through, so i'm not sure when to use A attacks, B attacks, Smash attacks, etc... the mechanics are pretty foreign to me.
thanks!
If i say "he is slow", he isn't really slow. Charizard just feels heavy. His animation, movement and endlag, give the impression of slowness. But if you use him right, he can be really fast and very offensive. He has a great running speed and the range of his attacks, let him always be, if you want him to be. Many of his attacks come out fast, hit fast, do alot of damage (if sweet-spotted) and he only really suffer from landing lag. That's why his main weakness are the moment in between air- and ground-time (Mario for example just goes in and out like nothing).
Underestimating his speed is fatal against Charizard, because then you get a Flare Blitz from the other side of the stage right in your face.
Hi, watch this video and subscribe to the channel for when they release more parts.
that's pretty solid, thanks!
to get even more basic, is the basic usage something like:
tilt attack - to increase %
special attack - for ranged attacks
smash attack - used to KO
?
For the most part that assessment is correct, though special attack isn't really about range as it varies a lot from character to character. For the majority one thing is usually a safe assumption though: up+b is usually your recovery move. Some characters get extra recovery utility from their other B moves (usually horizontal) for example little mac's side b but for horizontal it's uuuuusually up+B.
Charizard fucking sucks, like what were they thinking? Possibly the worst character in the game. Totally without any sign of love. Slowest character in the game with the most predictable moves, no range and a fucking PICHU move that damages him. Sakurai clearly hates this Pokemon.
True enough, especially when jump-cancelled from shield (for those not familiar with it: quickly tap jump then up and B, or if you have tap to jump on, simply up and b to do the move without having to wait for the 'shield drop' frames to complete. If done correctly you won't even see the jump: the timing is just shy of pressing both buttons simultaneously)Not to mention Up B suddenly becoming a Viable attacking and Counter option for many characters and surprisingly a go to kill move for others
For the most part that assessment is correct, though special attack isn't really about range as it varies a lot from character to character. For the majority one thing is usually a safe assumption though: up+b is usually your recovery move. Some characters get extra recovery utility from their other B moves (usually horizontal) for example little mac's side b but for horizontal it's uuuuusually up+B.
Also tilts aren't just for %: they're often used to 'combo' too as many characters have tilts that can be fairly reliably chained together as long as the victim's % isn't too high. Easiest example being mario's down-throw into repeated up-tilts at low %![]()
Not to mention Up B suddenly becoming a Viable attacking and Counter option for many characters and surprisingly a go to kill move for others
Farming Custom Moves in crazy orders is a bad idea.
OK great, thanks. been enjoying zero suit samus a lot - her up+b kick is really satisfying to KO someone with.
Yeah, pretty much. You can even go a bit further with that -- down smashes are typically good for dodge punishing (attacks on both sides), Up B is usually recovery, side B has a tendency to be a lunging special on close range characters, etc etc.that's pretty solid, thanks!
to get even more basic, is the basic usage something like:
tilt attack - to increase %
special attack - for ranged attacks
smash attack - used to KO
?
That reminds me, shouldn't Charizard be heavy on attack and speed? Maybe this Smash's Charizard is a defensively-built one.
Anyone wanna 1v1?
Cool. Sent request. (NNID: WarioLand)sure. NNID: Soul-Lab
That reminds me, shouldn't Charizard be heavy on attack and speed? Maybe this Smash's Charizard is a defensively-built one.
Oh, no worries, I understood what you meant, and I use all characters so I know what potential they may have.
I just meant that he should be fast, and strong, but not very good at taking hits.
You know, from his home series?
Then again, this is the series that put Rayquaza in some random lake, so...