Digital Limit
Member
And yeah, more grey forge maps... Who asked for that?
Seriously, gray Forge maps? They're indistinguishable when you're not looking at the sky box and they're ugly.
And yeah, more grey forge maps... Who asked for that?
I didn't know being good at a game means you're a try hard.
LmaoSweaty Onyx kids AKA "I get pooped on".
Sweaty Onyx kids AKA "I get pooped on".
Lmao
Most "sweaty Onyx kids" are pretty bad with their 4-shot tbh.
I didn't know being good at a game means you're a try hard.
One thing I've noticed is that I've never ever used the ground pound during a match. I've also never seen anyone else use it. Seems like the start up takes too long to be useful.
searching solo, perhaps. grab a full team and the game plays itself when you can pull off a spawn trap and thrust out of danger.
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One thing I've noticed is that I've never ever used the ground pound during a match. I've also never seen anyone else use it. Seems like the start up takes too long to be useful.
Oh, still trying to push forge variants in matchmaking instead of actual dev maps?
Pls stop
The ranking system is so broken it's really annoying me.
I'm Onyx for some reason. I'm getting destroyed every game, but sometimes my team wins (because of good players on my team), and sometime we lose because I die about 20 times a game. But because my team sometimes wins, sometimes loses, my rank isn't going down. Even though i'm clearly out of my league, and I feel like i'm losing every game. What am I supposed to do? Dying all the time isn't really that fun to be honest.
I've tried sticking with teammates etc but im just not very good with the BR. Was easier with the AR.
One thing I've noticed is that I've never ever used the ground pound during a match. I've also never seen anyone else use it. Seems like the start up takes too long to be useful.
Extinction is eliminating the entire team right? And what I'd the vanquished or something. I know there's another breakout exclusive I have heard but can't remember.i'll one up you with an extinction trifecta
http://xboxclips.com/LoopOfHenle/7f9ce728-a579-477b-82ea-821d3e148da6
Oh c'monAnother reason the ranking system sucks, it's a massive grind to actually get to where you should be.
If you play badly and lose you should lose lots of points, if you play badly but you win you should gain only a few points.
And vice versa with playing well. This would massively reduce grind and would also mean that the ranking system takes your actual skill into account, like it should do.
Both maps, Orion and Pegasus, look meh. Hopefully Forge has some incredible options to stay away from the gray and green that plagues Forge maps. They (Certain Affinity) did a really solid job with H2A's Forge so hopefully 5 can expand on that.
Another reason the ranking system sucks, it's a massive grind to actually get to where you should be.
If you play badly and lose you should lose lots of points, if you play badly but you win you should gain only a few points.
And vice versa with playing well. This would massively reduce grind and would also mean that the ranking system takes your actual skill into account, like it should do.
Oh c'mon
Ranking system should only take into account your skill in a team. Stuff like bad/good teammates won't matter in the long term. There is a reason why LoL, Dota 2 and CSGO don't take personal performance into account.
H2A's forge palette was the worst one.
Except it's not a flaw. It's how the most succesful MP games do it.We've argued about the ranking system enough that it's going to start going in circles so I really can't be bothered, I was just pointing out another flaw in the current system.
The EU servers are up because I sometimes play on them.
The full MUST let us choose where we play! The game selecting them for us sucks big time.
Except it's not a flaw. It's how the most succesful MP games do it.
I feel dumb when i try to figure out how the ranking even works... I'll click on people with a higher rank only to sometimes find less time played, less wins, worse accuracy, worse kda... i just don't understand it at all. What the hell am I missing?? Why are these people ranked higher?
I mean I'm not mad, it's a beta and I don't care where i rank. I just don't understand how people with worse records can be ranked much higher than me.
Absolutely spins me out what a different game this is without lag. I've never EVER experienced anything like it.
Titanfall, CoD, Halo 4 SWAT etc. etc. aren't all that different with or without lag. Superior netcode I guess and the super short TTK just isn't affected by lag.
But Halo 5 is literally 2 different games with and without lag. The Halo 5 with lag is arguably one of the worst multiplayer games I've ever played. The Halo 5 without lag is almost as good as Titanfall for me.
I hope there is an FFA Slayer, I hated that they took that out in Halo 4...
Yeah I miss AR starts, the games flowed betterI think BR starts have a massive effect on this as well, it's very difficult to be aggressive when anytime you move out of cover someone starts pinging you from across the map.
One thing I've noticed is that I've never ever used the ground pound during a match. I've also never seen anyone else use it. Seems like the start up takes too long to be useful.
Absolutely spins me out what a different game this is without lag. I've never EVER experienced anything like it.
Titanfall, CoD, Halo 4 SWAT etc. etc. aren't all that different with or without lag. Superior netcode I guess and the super short TTK just isn't affected by lag.
But Halo 5 is literally 2 different games with and without lag. The Halo 5 with lag is arguably one of the worst multiplayer games I've ever played. The Halo 5 without lag is almost as good as Titanfall for me.
While I can live with the remix type maps such as Regret or Eden, I am not too happy with seeing these forge variants pop up. They are not memorable in any way and they get boring real fast, at least that was my personal experience with Reach.
Though I wonder how many unique 4vs4 maps we are going to get in between these remixes and forge variants.
On another note, god that new RL is terribly generic looking and horrible in the sound department.
most of my games with a team have been against sweaty onyx players who know how to thrust out of danger all the time. seeing more and more games not reach the score limit because there's no incentive to be aggressive.
Sprint will never work in a game that has long TTK. It works in cod because the engagements a so fast no one will be able to just sprint away. Sprint is a even bigger issue with BR starts then AR starts. AR starts promote more close range encounters witch makes it a bit more difficult to sprint away. BR starts are mostly long range encounters witch makes it much easier to boost and sprint away after a player getting the first shot on you. That is the biggest problem. If someone gets the jump on me I just boost and sprint away. I should have to engage that player and win or loose the battle. A smart player wont chase kills so its as if the engagement never happened. Sprint slows the game down. Anther issue is that the player that is trying to put shots on has to stop sprinting to shoot while the person sprinting away can run indefinitely.
In other words its Bad Game Design.
I'm still enjoying it but yeah, variety is the lifeblood of Halo.
There are only so many times I can play Team Slayer with the same settings before burning out.
I need Objective, BtB, Action Sack, etc...
Also, Copying
I'm thinking some polls might help with gauging opinions and provide data? If no one minds, I'll make some.
Regarding your single most hated Spartan Ability. Personally I hate ADS with a fury, bring back classic scope.
http://strawpoll.me/3339312
Regarding your single most beloved Spartan Ability. Personally, I really like Thruster.
http://strawpoll.me/3339316
For those looking to provide some feedback, I've put up a comprehensive survey regarding all the content that's been playable so far in the H5G Beta.
I've had this error for a week and I haven't been able to play.
"Error retrieving data center connection. Please restart the Halo 5 Multiplayer Beta."
Still doesn't work. Any thoughts on how to fix it?
yup, sprint and thruster slow the game down IME. this isn't my clip, but it's pretty good example of how this game plays against people who don't run around with ARs
https://account.xbox.com/en-us/game...mer&scid=c7fa0100-b9b4-48de-b2ae-223152e9dbfd
inb4 "shoot better"
i do wonder why red team was on the bottom of the map though, but i don't think being in position to finish kills with team shot excuses the abilities. Reach created the exact same problem of necessary team shooting when one player completely removes themselves from an unfavorable encounter at the press of a button, requiring a teammate to finish them off.
i don't remember the halo 4 thruster being so forgiving.
This ranking system is baffling at times. I went 23-8 but we still lost, whatever... Then I realize I just lost 90 points off my rank from that one match....
For those looking to provide some feedback, I've put up a comprehensive survey regarding all the content that's been playable so far in the H5G Beta.
i'll one up you with an extinction trifecta
http://xboxclips.com/LoopOfHenle/7f9ce728-a579-477b-82ea-821d3e148da6
that is a glitch