I've been admiring the work of Blur Studios over the past couple months and I'm trying to understand why there haven't been any high-profile animated films shot in a realistic style (to my knowledge); or at least why they haven't been successful on the level that even B-rate live-action films have?
I'm assuming it's just a perceived lack of demand at the box office—but when you have content like this, with top-notch performance capture, it's mighty compelling.
I know I, and others, would be particularly receptive to a Halo film, for example, produced this way, based on the incredible performance and production in Halo 2: Anniversary. It just seems there isn't a wide market for it.
I'm assuming it's just a perceived lack of demand at the box office—but when you have content like this, with top-notch performance capture, it's mighty compelling.





I know I, and others, would be particularly receptive to a Halo film, for example, produced this way, based on the incredible performance and production in Halo 2: Anniversary. It just seems there isn't a wide market for it.