30 FPS Campaign
60 FPS Multiplayer
Please
Would be the best compromise for them at this point.
30 FPS Campaign
60 FPS Multiplayer
Please
Sorry if is a dumb question, but 30 and 60 are the only options ? Can't we have, maybe, locked 45fps ?
I used to lock some games in 45 frames on my laptop to prevent heat but still get a better performance than 30 frames.
If they can't/won't do a 30/60 slider then ND has been bumped down a notch for me. I understand devs deciding to go with 30 to do a visual spectacle, but after acknowlding the 60fps crowd with TLoU they need to do both.
All hail kojima.
Sorry if is a dumb question, but 30 and 60 are the only options ? Can't we have, maybe, locked 45fps ?
I used to lock some games in 45 frames on my laptop to prevent heat but still get a better performance than 30 frames.
I think i must accept that we probably wont be seeing 60fps games on PS4 as default until mid/end of the console's lifespan.
30 FPS Campaign
60 FPS Multiplayer
Please
As an individual who has played inF SS (which at least had the option of locking it at 30fps) and Tomb Raider Definitive edition, I can honestly say that the sense of immersion takes a major hit alongside controller response when the framerate fluctuates between 60 and 30. As such, if 60fps can't be maintained with ND's plan for visual fx and fidelity then I'd rather have them lock it at 30fps.
Pertaining to reactions and PR, it would have been better for them had they not made that statement about 30fps feeling broken.
On the flip side, I guess we can always look forward to Uncharted 4 at 60fps on PS5.
I have no idea what you are talking about.In other words ND confirms, that they and nobody else cares for the gameplay of the Uncharted's Single-Player-Campaign. It's all about the "experience".
37 to 60 doesn't sound like it's gonna happen. Need that shit well over 60 for a lock.
Yes, they really doNo, they really don't.
So I guess you skipped MGS3 after MGS2 acknowledged the 60fps crowd out of principal huh?If they can't/won't do a 30/60 slider then ND has been bumped down a notch for me. I understand devs deciding to go with 30 to do a visual spectacle, but after acknowlding the 60fps crowd with TLoU they need to do both.
All hail kojima.
wellllNoway they said that lol
Guys. Guys. GUYS.
That "30 fps feels broken" statement was made in regards to TLoU itself. They said that after playing that game in 60 fps, dialing back to 30 feels wrong, most likely because you shift the expectations in your brain.
They didn't say 30 fps is INHERENTLY broken. Chill out.
As for me, really (REALLY) hoping for 60 fps, will be just fine with locked 30.
backpedaling like crazy.
It won't even be locked 30, just target.
I've said this before and I'm fine with it.30 FPS Campaign
60 FPS Multiplayer
Please
And I guess 30hz doesn't feel broken anymore to ND devs anymore!
They really never should've said they were aiming for 60fps, and even less prerender a trailer at that framerate.
Can't they just include an option to switch between 30 with better graphics and 60 fps? Similar to what they did with TLOU and higher quality shadows.
In other words ND confirms, that they and nobody else cares for the gameplay of the Uncharted's Single-Player-Campaign. It's all about the "experience".
And I guess 30hz doesn't feel broken anymore to ND devs anymore!
Oh hey, the anti-PS brigade is here. Funny you say that when the pre-alpha demo is already above 30 and was locked for the demo.
It's almost like you're not actually trying to engage in a meaningful discussion. Huh!
Now, now...there's more fun to be had for some to take a quote out of context and run with it as a negative.Guys. Guys. GUYS.
That "30 fps feels broken" statement was made in regards to TLoU itself. They said that after playing that game in 60 fps, dialing back to 30 feels wrong, most likely because you shift the expectations in your brain.
They didn't say 30 fps is INHERENTLY broken. Chill out.
As for me, really (REALLY) hoping for 60 fps, will be just fine with locked 30.
You mean the current visuals from a work in progress unstable pre-alpha? They've already failed huh.
LMAO at folks expecting that quality of graphics at 1080p @ 60fps on the PS4.
If it was 60fps it would look like a up rezzed PS3 game with better textures.
Did you try TLoU:R @ 30fps? They were right, it did feel broken.
Just wait for the Uncharted 4 Remaster on PS5 at 60fps. Then people will again realize(and again forget) how good 60fps is.And I guess 30hz doesn't feel broken anymore to ND devs anymore!
Guess what happened with TLOU, they built the game aiming stable 30 and then only later saw the opportunity to unlock the framerate. They realised with UC4 they could not uphold the same or similar graphic fidelity at 60, so no they really don't fuckin need to support both.Yes, they really do
"tlou feels broken in 30fps" -ND
Of course that's hyperbolic after generations of 30, and there's graphical improvements to be had going 30 over 60, but they most defintly need to support both after the remaster. It's cool if you don't care about 60, but many do.
Oh hey, the anti-PS brigade is here. Funny you say that when the pre-alpha demo is already above 30 and was locked for the demo.
It's almost like you're not actually trying to engage in a meaningful discussion. Huh!
Did you try TLoU:R @ 30fps? They were right, it did feel broken.