The Order: 1886 has gone gold

We'll see how this turns out. I don't really have any strong feelings about it either way right now.

My bad, GoW is God of War to me.

And you're right. GoW does stand for God of War unless the context makes it extremely obvious that you're referring to Gears. The latter is usually (or should be) shortened to GeoW to separate the two.
 
Side note, how did you get it so cheap? I want to pre-order the game but it's £49 everywhere which imo is a bit too steep.

He probably paid upfront in 'tache' (cash)
j/k

What is with this spite pre-ordering trend? I've noticed it a lot here :P

It's a joke in which one poster literally takes the opposite stance of the other's view just to annoy them. I don't think anybody goes away and makes a preorder for a game (that they didn't already have); now that would be a waste of money.
 
Of course not. I also don't adopt the opposite extreme of believing the publisher's hype and throwing money at something before I have an indication of its quality. That's equally crazy.
What do you mean there is no indication of its quality? It's from a 12 year old developer with a very good track record paired with a publisher that has delayed games for quality in the last few years.
And it was playable to the public (some of that public even posts here).

There is saying "Beware of pre-ordering" which I fully support and letting people know your concerns and then there is proselytizing.
 
Sure, but there's still a chance of unoptimized gameplay and awful framerates, frequent bugs and glitches, poor mission design (like the rumoured insta-fail stealth sections in this game), lack lustre story, etc. The majority of big AAA releases last year suffered from one or mulitple of these issues. I'm just advocating waiting to hear that this game works as promised and delivers what it claims before throwing money at it. Especially after the negative previews we've been reading.

There's a chance of that, but somehow I doubt it given the recent builds, and comments from the developers regarding the frame rate and (lack of) tearing.

Of course not. I also don't adopt the opposite extreme of believing the publisher's hype and throwing money at something before I have an indication of its quality. That's equally crazy.

But it's nothing to do with believing publisher hype, it just boils down to liking what you see. I like the look of the game, and fancy a third person cover shooter, with cool weapons, set in a steampunk London with interesting lore and characters, and werewolf's. That's appealing to me. Not to mention I really enjoyed the past games made by RAD.

And all I'm saying is if you wait for the review embargoes and it's everything you expect (doesn't have to be universally considered great, just ticks all your personal boxes and isn't broken at launch) then you can still buy on day one (still pre-order and pre-download digitally if the embargo is up before launch day), still support a dev knowing they've earned the cash. The devs lose nothing from that. You're only more informed about your purchase, and avoid disappointment.

Again, the implication here is that I should wait for random journalists reviews to decide if the game is everything I expect it to be. Even though my own subjective opinion and expectations could wildly differ from theirs. It's also very likely many journalists will be looking for completely different things in a game, and have different things that they find fun or appealing.

For example, I suspect a common complaint levelled at the game will be that it lacks innovation or is too run of the mill, and I don't care about that. For me it's more important it does things well, than does things different for the hell of it.

I just think it's crazy that people are still willing to believe publisher hype and throw money at a game in the hope it will be what they expect in a post-Aliens: Colonial Marines, Assassin's Creed Unity, Destiny, Driveclub, Battlefield 4, Diablo 3, Sim City world.

I bought both Driveclub and Destiny, and despite the online launch woes with DC, and the grindy nature of Destiny, I very much enjoyed them both. As mentioned, Driveclub was my GOTY, so I'm truly ecstatic I ignored reviews on that one.

Regarding AC Unity, it's Ubisoft at the end of the day, I sort of expected it to be a bit of a glitch fest. They have a history of over selling and under delivering. I suspect though that if I had bought the game, despite the bugs, I'd probably still have enjoyed it. With that said, generally If online play or micro transactions are involved in a game, I'm usually more wary about pre-ordering.
 
What do you mean there is no indication of its quality? It's from a 12 year old developer with a very good track record paired with a publisher that has delayed games for quality in the last few years.
And it was playable to the public (some of that public even posts here).

You're right, there was a playable build made available, and that's exactly why I'm so confused about people wanting to pre-order afterwards:

From Eurogamer: "The Order: 1886 looks impressive, but during a recent hands-on with a preview build of the game, Ian found that there may be cause for a few misgivings behind all those moustaches. It's still very early days so we're keeping an open mind, but here are five reasons you may want to hold off on that pre-Order: 1886 for the time being."

Follow link for a video breakdown of the issues. It's why I'm worried a lot of people are pre-ordering on the expectations of some amazing gameplay, but could likely end up with a game that looks pretty but has poor mission structure and lack luster game mechanics. Reviews would give a far better indication of how the game plays as a whole (worrying when a specifically selected mission to promote the game underwhelms people), and help us all decide whether it's worth buying at full price and on day one. If the reviews confirm it's what you wanted from the developer, then great! Buy it on day one and lose nothing. There is literally nothing to gain from pre-ordering - you can only lose out from it.
 
You're right, there was a playable build made available, and that's exactly why I'm so confused about people wanting to pre-order afterwards:

From Eurogamer: "The Order: 1886 looks impressive, but during a recent hands-on with a preview build of the game, Ian found that there may be cause for a few misgivings behind all those moustaches. It's still very early days so we're keeping an open mind, but here are five reasons you may want to hold off on that pre-Order: 1886 for the time being."
And for some reason Eurogamer trumps let's say Boogie on YouTube? We know for a fact they played the same build and it's one of his most anticipated games.

EVEN AFTER PLAYING IT
Imaging the surprise on the developer's faces when they saw that someone enjoyed their game.
 
You're right, there was a playable build made available, and that's exactly why I'm so confused about people wanting to pre-order afterwards:

From Eurogamer: "The Order: 1886 looks impressive, but during a recent hands-on with a preview build of the game, Ian found that there may be cause for a few misgivings behind all those moustaches. It's still very early days so we're keeping an open mind, but here are five reasons you may want to hold off on that pre-Order: 1886 for the time being."

That reasons didn't put me off. I thought that whole video was shit and I disagreed wholeheartedly with their reasoning.

I don't trust most online 'journalists' to give me balanced, non click-hungry views. And stop being 'worried' for how other people spend their money. You've been given plenty of reasons, but all you can give us is link-backs to one of Eurogamer's lowest points.

Cool, but won't pay full price for a 12 hours tech demo. And no multiplayer. Ha.

Maybe when it's 15 euros.

But you'll pay 15 euros for a 'tech demo', why? There isn't a single thread for this game that's safe from drive-by shit posts.
 
And for some reason Eurogamer trumps let's say Boogie on YouTube? We know for a fact they played the same build and it's one of his most anticipated games.

EVEN AFTER PLAYING IT
Imaging the surprise on the developer's faces when they saw that someone enjoyed their game.

And I might love it too! I'm just not going to throw money at it while previews have been so divisive. I'll wait until I know it works, and I know it delivers a quality story and gameplay experience. I'm not going to think "Well I'll pay them up front and just cross my fingers", as though the quality will be affected by my hopes and dreams.
 
"Well I'll pay them up front and just cross my fingers", as though the quality will be affected by my hopes and dreams.

Anybody here saying that? Having trust in developers from their previous track records isn't exactly investing in 'hopes and dreams' in the fairytale way you mean it, now is it?

why are you singling out this negative preview, which on the whole encompasses a minority opinion, when there are so many positive impressions of the demo out there? I don't get why people do this. Base their opinion around the most negative impressions or reviews, whilst ignoring all the positive one's.

I think we know why they do it.
 
You're right, there was a playable build made available, and that's exactly why I'm so confused about people wanting to pre-order afterwards:

From Eurogamer: "The Order: 1886 looks impressive, but during a recent hands-on with a preview build of the game, Ian found that there may be cause for a few misgivings behind all those moustaches. It's still very early days so we're keeping an open mind, but here are five reasons you may want to hold off on that pre-Order: 1886 for the time being."

Follow link for a video breakdown of the issues. It's why I'm worried a lot of people are pre-ordering on the expectations of some amazing gameplay, but could likely end up with a game that looks pretty but has poor mission structure and lack luster game mechanics. Reviews would give a far better indication of how the game plays as a whole (worrying when a specifically selected mission to promote the game underwhelms people), and help us all decide whether it's worth buying at full price and on day one. If the reviews confirm it's what you wanted from the developer, then great! Buy it on day one and lose nothing. There is literally nothing to gain from pre-ordering - you can only lose out from it.

I disagreed with many of their complaints, and add to that, why are you singling out this negative preview, which on the whole encompasses a minority opinion, when there are so many positive impressions of the demo out there? I don't get why some people do this. Mostly base their opinion around the most negative impressions or reviews, whilst ignoring all the positive one's.
 
And I might love it too! I'm just not going to throw money at it while previews have been so divisive. I'll wait until I know it works, and I know it delivers a quality story and gameplay experience. I'm not going to think "Well I'll pay them up front and just cross my fingers", as though the quality will be affected by my hopes and dreams.
And neither am I pre-ordering or even likely buying this title. I just don't have an issue when someone doesn't take my advice and pre-orders because they are into a game.

Also peddling that Eurogamer clickbait video is not a good look. I wouldn't use that in any argument, except how terrible the trend of clickbaiting is in media.
 
That reasons didn't put me off. I thought that whole video was shit and I disagreed wholeheartedly with their reasoning.

I don't trust most online 'journalists' to give me balanced, non click-hungry views. And stop being 'worried' for how other people spend their money. You've been given plenty of reasons, but all you can give us is link-backs to one of Eurogamer's lowest points.



But you'll pay 15 euros for a 'tech demo', why? There isn't a single thread for this game that's safe from drive-by shit posts.

Lol, you literally just said stop being worried about how other people spend their money then you ask why that posted would pay 15 euros for something... Really?


These order threads are getting really embarrassing for people on both sides.
 
You're right, there was a playable build made available, and that's exactly why I'm so confused about people wanting to pre-order afterwards:

From Eurogamer: "The Order: 1886 looks impressive, but during a recent hands-on with a preview build of the game, Ian found that there may be cause for a few misgivings behind all those moustaches. It's still very early days so we're keeping an open mind, but here are five reasons you may want to hold off on that pre-Order: 1886 for the time being."

Follow link for a video breakdown of the issues. It's why I'm worried a lot of people are pre-ordering on the expectations of some amazing gameplay, but could likely end up with a game that looks pretty but has poor mission structure and lack luster game mechanics. Reviews would give a far better indication of how the game plays as a whole (worrying when a specifically selected mission to promote the game underwhelms people), and help us all decide whether it's worth buying at full price and on day one. If the reviews confirm it's what you wanted from the developer, then great! Buy it on day one and lose nothing. There is literally nothing to gain from pre-ordering - you can only lose out from it.

That's one preview against other positive ones I've seen or is Eurogamer the only site we should listen to?
 
I just think it's crazy that people are still willing to believe publisher hype and throw money at a game in the hope it will be what they expect in a post-Aliens: Colonial Marines, Assassin's Creed Unity, Destiny, Driveclub, Battlefield 4, Diablo 3, Sim City world.

I don't pre-order games anymore, but I don't think it's crazy to pre-order a Sony first party game. Despite their recent misshappens with DC, and maybe LBP3, they've been releasing pretty efficient games for years.
 
I'm not pre-ordering the game ( but intend to get it day-1 to day-3 ) or so, depending on the discounts available for Plus members. (Asia PSN gets 10% discounts for buying first-party games in the first 2 weeks or so ), but since it's practically not all that different from pre-ordering, I'll just share my personal reasons.

Firstly, I like putting down my money and investing into 2 things. First being new IPs, especially if they're AAA. Secondly, is small studios/teams trying their hands at the major leagues, the AAA-scene. Even for the just first point, from major studios that's big, I paid for Watch_Dogs and Destiny, even fully aware of the former's flaws, and the latter despite the lack of content. On the latter point, it's why I buy Falcom games without doubt, even though I barely play them, because as a Japanese dev, they're one of the few who are always making their games more ambitious, even if not AAA. The Order fits the two categories, of a smaller studio trying their hands at a big game, and it's a new IP. Even if it's just a 6-7/10 game, I feel like that's plenty good enough to buy it, especially if it's discounted a bit here.

Secondly, I've seen all the negative previews. But I've also seen the full 30 minutes demo. I can understand that why it's disliked. At the same time, I've seen enough to see that :

- the gunplay looks to be fun and satisfying, even if a bit on heavy side
- the QTEs comment is massively overblown. There was 2 minutes of 'actual QTE section' in that entire 30 minutes. Button prompts isn't QTE as far as I'm concerned.
- insta-fail stealth. Sure, it's not great, but it was made pretty clear that the mission was designed story-wise on the assumption that you reached your location undetected. It's no different from insta-fail stealth missions in Far Cry/AssCreed.

Another criticism I see regarding The Order is the 'pacing' of the game, since it confuses some people on what the game is. (is it stealth, it is TPS, the moment-to-moment shifts,etc ). But I actually liked that. I like that the game isn't necessarily 95% shooting, but we'll get moments where we get to do a bit of exploration, regular shooting, etc.

As far as I'm concerned, the PSX demo pretty much sold me on the game already, and that's despite the fact we haven't seen any :
- set-pieces
- lycan battle ( shooting or melee )

Sure, the PSX demo alone, as a game is probably just 6-7/10 calibre game at worst. But that's fine. There's no rule that my money needs to go to a game with a higher score.
 
You're right, there was a playable build made available, and that's exactly why I'm so confused about people wanting to pre-order afterwards:

From Eurogamer: "The Order: 1886 looks impressive, but during a recent hands-on with a preview build of the game, Ian found that there may be cause for a few misgivings behind all those moustaches. It's still very early days so we're keeping an open mind, but here are five reasons you may want to hold off on that pre-Order: 1886 for the time being."

Follow link for a video breakdown of the issues. It's why I'm worried a lot of people are pre-ordering on the expectations of some amazing gameplay, but could likely end up with a game that looks pretty but has poor mission structure and lack luster game mechanics. Reviews would give a far better indication of how the game plays as a whole (worrying when a specifically selected mission to promote the game underwhelms people), and help us all decide whether it's worth buying at full price and on day one. If the reviews confirm it's what you wanted from the developer, then great! Buy it on day one and lose nothing. There is literally nothing to gain from pre-ordering - you can only lose out from it.

You mean this shitty video?

niLnXni.png


Title should be fixed to "5 reasons why you might not want to pre-order any game in your life from now on (but starting with The Order)".
Also, sorry but reviews have never been furthest from my taste as they're now, I can just trust a couple of sites. I know how to spend my money, thank you anyway.
 
Lol, you literally just said stop being worried about how other people spend their money then you ask why that posted would pay 15 euros for something... Really?


These order threads are getting really embarrassing for people on both sides.

Pre-ordering something you want and, paying 15 euros for something you clearly don't are the same things?

Yes, they're exactly the same thing. You got me Rembrandt.

And these Order threads have always been embarrassing.
 
Sure, but there's still a chance of unoptimized gameplay and awful framerates, frequent bugs and glitches, poor mission design (like the rumoured insta-fail stealth sections in this game), lack lustre story, etc. The majority of big AAA releases last year suffered from one or mulitple of these issues. I'm just advocating waiting to hear that this game works as promised and delivers what it claims before throwing money at it. Especially after the negative previews we've been reading.



Of course not. I also don't adopt the opposite extreme of believing the publisher's hype and throwing money at something before I have an indication of its quality. That's equally crazy.



And all I'm saying is if you wait for the review embargoes and it's everything you expect (doesn't have to be universally considered great, just ticks all your personal boxes and isn't broken at launch) then you can still buy on day one (still pre-order and pre-download digitally if the embargo is up before launch day), still support a dev knowing they've earned the cash. The devs lose nothing from that. You're only more informed about your purchase, and avoid disappointment.

I just think it's crazy that people are still willing to believe publisher hype and throw money at a game in the hope it will be what they expect in a post-Aliens: Colonial Marines, Assassin's Creed Unity, Destiny, Driveclub, Battlefield 4, Diablo 3, Sim City world.

I understand what you're trying to say, but I wonder whether you go into multiple pre-launch topics, or are you targeting The Order specifically? Because out of every big game releasing this year I feel this is one of the least likely to have a lot of bugs, glitches, online issues etc (referring to trophies and suchlike). Unless you can explain why you feel otherwise?
 
Their logo will be plastered on their game though. What did SSM actually do? Share some tech for the engine or something?

I've seen a bunch of interviews and tweets from ru and Andrea where they stated that all of the tech used for their engine were all done in house.

Really talented bunch they have there.
 
I'd preorder the game based on it solely looking like a competent TPS. I don't put TPS games in the same category as FPS games on consoles, I actually find them are actually quite varied in terms of mechanics and execution. In fact, when people say "generic TPS", I'm actually unsure what they mean and what their baseline is.

So I can totally understand people preordering the game if their expectations are in check.

Edit: Also, in regards to reviews: honestly, I find it hard to trust someone who understands less then me about a game mechanically. That's why I prefer to get some GAF impressions instead.
 
I've seen a bunch of interviews and tweets from ru and Andrea where they stated that all of the tech used for their engine were all done in house.

Really talented bunch they have there.

Well I guess Sony needs to put SSM's logo on as many games as possible so people actually believe that they're doing something there. ;)
 
Well I guess Sony needs to put SSM's logo on as many games as possible so people actually believe that they're doing something there. ;)

Shinobi confirmed that it was all done 100% in house too. SSM might have helped in other ways, but not in the development.
 
Is it safe to assume that a lot of the gaming media are just as in the dark about this game as we are? You just seem awfully confident about some unknowns blowing us away, and the gaming media in general doesn't seem to share that sentiment.

I don't think it has much to do with that, but with how dumb the comment he replied to was.

Although I'm sure there's many stuff about the game that will impress/surprise us, that shinobi possibly knows about.

Shinobi confirmed that it was all done 100% in house too. SSM might have helped in other ways, but not in the development.

Yeah, I don't doubt it. I'm just trying to figure out what is it that SSM has contributed to their game. My last comment was more a dig at SSM.
 
I don't think it has much to do with that, but with how dumb the comment he replied to was.

Although I'm sure there's many stuff about the game that will impress/surprise us, that shinobi possibly knows about.

My reply was more regarding Shinobi's comments about this game in general, rather than a specific post. I probably chose the wrong post of his to quote. :P
 
Can Muscle Nerd please post instructions on how to look like that?

I go to the gym and I'm like what are all these things
 
I dunno if i should preorder this or get another year of Ps+. I guess i could just get 3 months for now and finally buy another Retail Game, my last one was Infamous heh. It looks fucking amazing and i liked what i played at Gamescom. God damn Money, why don't i have more of it.
 
Well I don't really think it's an AA game (especially if they really have been working on it for almost 5 years!), and I don't think things like "THANK FUCK THERE'S NO MULTIPLAYER" without any basis, but whatever. I think RAD has an excellent track record and am happy for them.

If they had more money, it would be in.

And yes, five years is a long time. But Dev team size +marketing says AA to me, just like driveclub. YMMV of course, as AA definitions vary.
 
Their logo will be plastered on their game though. What did SSM actually do? Share some tech for the engine or something?

I suspect in RAD's case it wasn't tech support.

Obviously the main thing, is that SSM will be doing milestones for the game, they'll send in producers . The role of a producer is pretty amorphous most of the time, but even moreso when they are external. Basically they'd be looking at milestones. Asking how they can help. The ways I'd speculate they helped on the soundtrack, probably helped with mocap i.e actors and studio (unless they have their own studio).

Since RAD is a pretty fully formed developer, there's a fairly limited number of ways in which SSM can help them. But RAD would have to hire a handful more people to sort out some bits that SSM can, and have built in people to do so.

Be interesting to find out for sure though. Dunno if RAD have their own mocap studio, but I am assuming not.
 
I suspect in RAD's case it wasn't tech support.

Obviously the main thing, is that SSM will be doing milestones for the game, they'll send in producers . The role of a producer is pretty amorphous most of the time, but even moreso when they are external. Basically they'd be looking at milestones. Asking how they can help. The ways I'd speculate they helped on the soundtrack, probably helped with mocap i.e actors and studio (unless they have their own studio).

Since RAD is a pretty fully formed developer, there's a fairly limited number of ways in which SSM can help them. But RAD would have to hire a handful more people to sort out some bits that SSM can, and have built in people to do so.

Be interesting to find out for sure though. Dunno if RAD have their own mocap studio, but I am assuming not.

That makes sense.
 
I'm depressed at how many people are saying "Already Pre-Ordered!" in this thread. Did we learn nothing from 2014? Even games that seemed like guaranteed hits had massive issues for weeks after launch, or plain and simply were mediocre games at best that no amount of patching could fix.

Here's a game that has mixed previews, with some big websites posting videos literally warning gamers against pre-ordering The Order, and so many of you are still so eager to throw money at it in advance? Guys, wait for the reviews if you want devs and publishers to focus on creating quality games to turn a profit, instead of focusing on creating hype trains and marketing pushes to drive pre-orders to turn a profit. No harm in buying this game on day one without pre-ordering. The stock won't run out. RAD still get just as much of your money. You'll have a good idea about the game's quality by that point.

I'm so worried about seeing a bunch of threads popping up next month discussing how bad this game's mission structure is, and how ripped off some people feel by unpolished gameplay... Be smart with your money.

People are getting drunk on hype, don't burst their bubble. This is a thread exclusively to get excited about The Order 1886 not to discuss marketing tricks and maximising profit margins.

Got to have that weapon and skin DLC yo!
 
People are getting drunk on hype, don't burst their bubble. This is a thread exclusively to get excited about The Order 1886 not to discuss marketing tricks and maximising profit margins.

Got to have that weapon and skin DLC yo!

Whom is drunk? I only see shit posts like yours as silly, yo.

I think people forget that $60 to one fellow /= $60 to another. When I was a kid, $60 was a king's ransom. Today, it's pocket change.
 
Can Muscle Nerd please post instructions on how to look like that?

I go to the gym and I'm like what are all these things

Short answer: euro training. I can see Pessino doing this everyday :D
Right answer: lift heavy and eat like a bull. Squat, bench press, pull up, deadlift and power clean are the fundamental for a strong body in my opinion.
 
Sorry friend. Could you quote some of the drunk posts though? I'm curious as to where you got that idea from.

Okay you've called me out, I feel silly now.

No one has posted comments here about preordering and no one has been shot down for suggesting people wait for the game to come out before putting money down.

I'll get my coat.
 
Is it safe to assume that a lot of the gaming media are just as in the dark about this game as we are? You just seem awfully confident about some unknowns blowing us away, and the gaming media in general doesn't seem to share that sentiment.
Or course they're in the dark, but I think quite a bit of the media will rip the game apart, undeservedly. It won't be anything other than a straight up solid third person shooter with a good story and drop dead gorgeous visuals and physics. Anyone expecting other than that will be disappointed, and I think a lot of reviews will go hard on the game for that reason and not "innovating enough".

But come on, of course I'd react that way to someone who hasn't played it yet says "lol 4/10 game".
 
Or course they're in the dark, but I think quite a bit of the media will rip the game apart. It won't be anything other than a straight up solid third person shooter with a good story and drop dead gorgeous visuals and physics. Anyone expecting other than that will be disappointed, and I think a lot of reviews will go hard on the game for not "innovating enough".

But come on, of course I'd react that way to someone who hasn't played it yet says "lol 4/10 game".

I'm pretty much expecting a driveclub reception.

Shinobi, do you know if mock reviews played an important role in game development?
 
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