was hoping for a new death message like
YOU BLED
would make it more thematically consistent I feel
you hunted is kinda neat though
YOU REKT
was hoping for a new death message like
YOU BLED
would make it more thematically consistent I feel
you hunted is kinda neat though
Bloodborne |OT| You're not wanted here!
If bosses keep your Blood after they kill you...
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Watching the video makes me wish there was a Dark Souls 3 game also.
I can't believe
How bad, the
Walken animation is
(And really it is) in this
Video.
I have never played a souls game, i don't have a lot of time to play games, and i don't particularly like hard games, but i seriously want this game. This is going to be hard.
I know that there is some sort of Coop in this game, can i get help from fellow gaffers to defeat a boss?
If bosses keep your Blood after they kill you...
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I only played the first one, probably at the worst time (when PSN was hacked and offline). I remember playing for a good 45 minutes had some f*cker jumped out and 1 shot me and then I had to completely start over.
Never turned it on again lol
I have never played a souls game, i don't have a lot of time to play games, and i don't particularly like hard games, but i seriously want this game. This is going to be hard.
I know that there is some sort of Coop in this game, can i get help from fellow gaffers to defeat a boss?
Or 4Well, it is Souls 3.
I played the Alpha for hours and went through this area like ten times and I don't remember it looking as bad as this. There was noticeable aliasing but I don't remember it being as extreme as in this video. Let's hope the final version of the game will look better. Though I'll take the aliasing if I could get a stable framerate instead...
I played the Alpha for hours and went through this area like ten times and I don't remember it looking as bad as this. There was noticeable aliasing but I don't remember it being as extreme as in this video. Let's hope the final version of the game will look better. Though I'll take the aliasing if I could get a stable framerate instead...
Winding my way through the alleys of Yharnam brought back feelings of the first time I stepped foot into Dark Souls Undead Burg back in 2012. This time around, the city itself exudes much more character. The streets are littered with breakable objects, many of which hold hidden items, deadly enemies, or convenient shortcuts. Yharnam is also packed with townsfolk to interact with, though each of the ones I stumbled across were holed up inside of their homes, hiding from the beasts that roam the streets. By speaking with them through windows, they helped me gain bits of insight into the events unfolding around me.
I loved the winding European nature of the city. Every time I ventured out in a new direction and got impossibly lost, I ended up stumbling upon a shortcut that led back to a familiar area. The way the world folded back into itself gave off a very Metroidvania vibe. The city is gorgeous, and displayed a level of density that urged me to continue exploring each dark corner I came across.
After traveling out far enough, I slowly began to make my way to a handful of non-urban environments. I was certainly not ready for the sewers beneath Yharnem. Giant trolls patrolled narrow catwalks, gaggles of menacing rats flooded out of holes in the wall, and what I thought were dead bodies in shallow water turned out to be terrifying mud-creatures that quickly outnumbered me. Even when I managed to run past all of these things, I found myself the victim of a giant armored boar that trampled me before I could get out of the well. And if all of that sounds like a lot to handle, wait until you get to the bosses.
It seems about the same to me. When you're playing, you don't notice stuff like aliasing as much since you're focused on, you know, playing the game.
I dont think that the game is any worse, just think that time of day makes the jaggies more visible.
Yeah, it could be that I'm misremembering or just didn't notice it as much while playing. Though the aliasing is pretty bad. But I got used to the jaggies in Mario Kart 8, I will get used to this. The game will still be great. ;-)
Yeah I think I am going to run in this game.
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What do we know about PVP for this game?
Are there invasions?
What do we know about PVP for this game?
Are there invasions?
From that new IGN article:
FINALLY.
If bosses keep your Blood after they kill you...
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I'm out of the loop in terms of gameplay information, so what does this mean? What does Blood do?
Always thought it was weird they had tons of stuff to break but no items underneath them.
I'm out of the loop in terms of gameplay information, so what does this mean? What does Blood do?
I'm out of the loop in terms of gameplay information, so what does this mean? What does Blood do?
Instead of souls, you collect blood.I'm out of the loop in terms of gameplay information, so what does this mean? What does Blood do?
Well, it is Souls 3.
The design in this game, I just can't get over it. Sooo good.
Bullshots.
The game does not look like that whatsoever in its current state.
HOLY SHIIIIT.... I will resist.
Can someone give me a brief summary of what we've learn't (gameplay wise) form these 18 mins please?
Imru al-Qays;150441299 said:Lanterns are the new bonfires.
The Dream Refuge is the Nexus. You can warp to it from lanterns, and from it to lanterns (whether all lanterns or only some we're not sure).
You find blood vials in the environment or purchase them from vendors. There is no estus flask equivalent.
There are six stats. Two defensive stats: vitality for health, endurance for stamina. Four offensive stats: strength, skill (which is dex), bloodtinge, and arcane.
There are five damage types: physical, blood, arcane, fire, and bolt. Blood damage seems to be associated with the bloodtinge stat. Guns seem to do blood damage, though neither of the guns we've seen so far scales with bloodtinge. We haven't seen any sources of arcane or bolt damage yet, but fire damage from firebombs scales with the arcane stat so it's likely that all sources of magical/elemental damage are governed by arcane.
Bullshots.
The game does not look like that whatsoever in its current state.
Bullshots.
The game does not look like that whatsoever in its current state.
Blood = souls.
Blood is this game's version of Souls as currency.
Blood = Souls, as far as we know. Instead of leaving a bloodstain when you die, though, an enemy nearby inherits your blood, so you need to kill them to get it back.
Instead of souls, you collect blood.
Bloodborne |OT| Blood simple
Oh. Welp. Guess mad dashes to regain souls are over.
What is the bonfire system in this game btw?
Bullshots.
The game does not look like that whatsoever in its current state.