I've always wondered about what the Japanese forum boards are like with this stuff.
Anyone got a link?
Here is Chinese GAF talking about Persona 5.
I've always wondered about what the Japanese forum boards are like with this stuff.
Anyone got a link?
I'm late in responding to this, but this sums up how I feel about this as well. Quite glad to see that same attention to detail applied to this game.Catherine only had one real "explorable" location, ignoring the Nightmare level hubs: the Stray Sheep bar. And yet, that single, small place was filled with so much personality and character that spending time there was always welcome. It's awesome to see Persona 5 will have a similar feeling for where the characters regularly meet up.
That was crazy. I like how we both have the same image, but we screencapped slightly different moments in the trailer.
I heard that the P5 MC will talk. Hmm I don't know...
It's the velvet room. The place you're teleported in out and of, though in 3 and 4 Igor was nice enough to let you sit down comfortably.
I heard that the P5 MC will talk. Hmm I don't know...
BTW, I haven't played P4 yet but one of the things that annoys me about P3 is that the MC just can't be "friends" with members of opposite genders who represent certain Arcanas to max out the relationship link level.
I felt like a cheating jerk. I do hope P5 does allow for platonic friendship to thrive (should such link level mini-game exists, which in all likelihood, will).
I like this
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Curious to know what the general consensus is on Japanese forums or if they're just on board with the "OMG OMG OMG OMG OMG" that we're running with.
<3 GAF in general for tearing the trailer apart frame-by-frame looking for stuff.
We know absolutely nothing about this game beyond the trailer and interviews (none of which indicated such).
He'll likely have a VA (likely Jun Fukuyama in Japanese), but that doesn't mean he'll have lots of dialogue.
We don't know this. All we know is that the "Phantom", when he appeared at the Persona Super Live 2015 concert to present this trailer, definitely talked a lot to the audience, and he's presumably the VA for the protag.
Oh I know. But being stuck there? That's new. Hell, the previous two rooms had such loose exit policies that the female attendants strolled out to goof off. Thinking that the MC would have to forcefully be chained up there for any length of time to get through whatever Igor wants to cover is a strange idea. He's not just stuck, chained up to a wall like you'd expect of a short-term incident. He looks like a stereotypical prisoner in a cell.It's the velvet room. The place you're teleported in out and of, though in 3 and 4 Igor was nice enough to let you sit down comfortably.
"Puuuuuuur-sona!" does sound a lot more natural than "Bear-sona!"And the cat is cute.
I've always wondered about what the Japanese forum boards are like with this stuff.
Anyone got a link?
My own crazy baseless speculation:
As in the past two persona games, there will be a time mechanic where you have to clear a dungeon before a certain date. This time though the dungeons are going to be "heists". Your team will be tasked with stealing something out of the dungeon by a certain day or the world ends! (or whatever they gin up) How this is going to differ I believe from past games is that the dungeons will no longer be randomized but will be fixed and have multiple paths to your goal with puzzles and obstacles in your way.
My evidence for this from the video is seen when the MC is platforming on the chandeliers. You can see the floor below him and it looks like the same entrance hall that we see him enter earlier with the knights walking around.
This brings me to where Cooperation comes in. People are speculating that S-Links has changed to "Cooperation". I believe that S-Links are going to play a much bigger role in the dungeons than just being ways to make more powerful personas. As the name suggest, S-Linking in this game will involve getting the Cooperation of people you meet to help you complete the heist. I don't know if these people will be willing participants or not but I believe that increasing their cooperation will give you certain abilities to traverse the dungeons that you couldn't do without them.
I like that they hang out in a coffee shop.
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Technically, you can't date more than one person in P3 without getting your S.Link/Commu broken or reversed until they're maxed out. By that time, the storyline is finished for the characters so you never actually see them again in the game, lol. It's the topic of a lot of gag 4-komas for the series. It actually is one of the big weaknesses of the entire system since there's no maintenance for that aspect after it's happened.
P4 rectifies though as I recall but romance is a wonky thing to do with S.Links regardless of the adjustments.
Oh I know. But being stuck there? That's new. Hell, the previous two rooms had such loose exit policies that the female attendants strolled out to goof off. Thinking that the MC would have to forcefully be chained up there for any length of time to get through whatever Igor wants to cover is a strange idea. He's not just stuck, chained up to a wall like you'd expect of a short-term incident. He looks like a stereotypical prisoner in a cell.
Why would the MC be forced? What misdeed has he committed to that realm? Those are quite contrary to the Persona formula of "you have this special ability and it's up to you whether or not you want to use it".
April 11th is when the other Persona games began with the protagonists entering school, and then stuff began to get into gear.
If that's the case, then the P5 crew might have already awakened to their Personae and began their thieving before the game begins.
Here's one: http://persona-2ch.com/
The image posted in this one is pretty funny. The thread title is "The P5 trailer is popular overseas!? The amount of views and comments is too much"
What's up with the obsession that Persona fans here seems to have about swag? I don't remember being an important factor in Persona 3 and 4. Am I missing something?
What's up with the obsession that Persona fans here seems to have about swag? I don't remember being an important factor in Persona 3 and 4. Am I missing something?
Basically a reference to how much of a pimp the MC from P4 can be. It's pretty much a meme, don't read too much into it.
Are the comments there really THAT surprised it's popular in the West?
Surely they look at overall sales and reactions here from time to time right?
Oh I know. But being stuck there? That's new. Hell, the previous two rooms had such loose exit policies that the female attendants strolled out to goof off. Thinking that the MC would have to forcefully be chained up there for any length of time to get through whatever Igor wants to cover is a strange idea. He's not just stuck, chained up to a wall like you'd expect of a short-term incident. He looks like a stereotypical prisoner in a cell.
Why would the MC be forced? What misdeed has he committed to that realm? Those are quite contrary to the Persona formula of "you have this special ability and it's up to you whether or not you want to use it".
"Puuuuuuur-sona!" does sound a lot more natural than "Bear-sona!"
What's up with the obsession that Persona fans here seems to have about swag? I don't remember being an important factor in Persona 3 and 4. Am I missing something?
Seems the Catherine engine is doing its work.
What's up with the obsession that Persona fans here seems to have about swag? I don't remember being an important factor in Persona 3 and 4. Am I missing something?
The Velvet room prisoner looks like he has a mole on his left cheek. Pretty sure he's a new character, not the MC or Vincent.
EDIT: Wait no it's sweat lmao