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Persona 5 New Trailer

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Persona's relevance is just not the same as Final Fantasy. Even still, in 2015.

I think that's true, but I don't think your video statistic comparisons work. Sure, this one most likely won't reach 3.7 mil., so I can kind of see your point, but it's also a video that just came out.
 
If you want to really stretch plausibility, Citroën won the Finland Rally in 1962. ;D

You do know the Persona car logo thing is a (pretty convincing) meme, right?
[/IMG]http://i.minus.com/jVsdwPMQZvEI5.JPG[/IMG]

The P5 school logo is not a total duplicate of Citroën's, but it's the closest of the auto manufacturers I've seen.

I think you nailed it, nice catch
 
Is the ice skating motif just 'cuz or does it tie into story somehow?

lilqee.gif


It's likely a thematic thing.

Figure skating is known to be performances that are very expressive. The characters in Persona 5, unlike previous Persona games, seem to fully embrace their personality and love expressing themselves when they're free. That's my take on it, at least.

If you notice, they dance like figure skaters.
 
Again, weird metric to use. I'm not denying what you're saying.

Using a coy answer like that and linking a video just made no sense at all.

Not to jump in, but I'm curious about what then is a good metric to use....if one's saying P5 is more hyped than FFVX
 
FF still has much more pull over the masses than Persona, even in its current state.

It is easy to have more pull over the masses when your series is nearing its 30th anniversary (which will happen in 2017). The Final Fantasy franchise developed over three different generations of gamers.


Yeah!! It's easy to reach those numbers when you have these two things: an English version of the trailer available online and the fact that it's multiplatform. Atlus has yet to release their official English version of that new trailer on Youtube and the Playstation Blog.

Hmm, so basically a port is unlikely because the game would be successful enough and they don't need to do it? But isn't bringing a game to even broader audience a good thing to everyone involved, especially when it's popular to begin with that the risk is small? Is it a pride thing?

I would have agreed with that argument if Catherine happened on PC. Atlus doesn't seem to see any reason to push their games for PC despite the possible income related to such thing. :/

But the current situation is that... the Persona team's games are profitable the way they are for the most part (I guess their pipeline must be frikking efficient to be that profitable). Atlus does not seem like "needing" the PC market to survive like some other publishers do. That way they can limit the funding to what they really need to make the game on PS3 and PS4. Also, having a platform holder (like Nintendo or SCE) support their projects must make their financial involvement less risky (because they become shared with the platform holder) and they can count on the platform holder to help technically with the development and their respective systems, which lowers again the risk inherent to game development and the workload in general.
 
Like I said, with the rumor of SCE helping funding and making (and possibly marketing the game with Atlus),I don't really see the game being on PC happening.

Second, the developers you named in that post just happened to make most of the super niche games, with Compile Hearts being a studio under Idea Factory and Acquire being under GungHo (which happens to make most of its money from mobile and MMO games, which happens to have PC as a main platform). The problems with their games from being super niche is they are too weird for the regular market of gamers and JRPG fans in general. Despite the popularity of the systems they release their games on (DS, PSP, PS3, etc), they don't and will never have a bigger market than what they already have. After reviewing their financial situation, you could easily figure that releasing some of their games on PC (via Steam) could cope a bit for that publishing cost affiliated with Japanese games.

Furthermore, if you also take into account that, despite looking like "niche" games, the Persona franchise (and to some extent the Shin Megami Tensei franchise) are "hardcore" JRPGs at heart, which has a much much larger market available to them and that already makes them way more appealing to the regular market and JRPG fans alike. The main attraction with the Persona franchise is the idea of Murder/Mystery/Cult/Demons fused to a JRPG, which already makes it more appealing than the Final Fantasy franchise for a lot of people. The only advantage Square used to have for their games is the marketing power they bring for their big titles, but based on the impressions and reactions to the latest Persona 5 trailer, more people seem to be hyped for this game than FF XV.

XV is more mainstream. You can't really use a place like GAF - which tends to overhype even the most niche of games - as a barometer for how something will do stacked against something with more worldwide appeal.
 
As someone who only played 3 and 4, how did demons tie into the previous persona games? Was it straight up getting summoned like the mainline games?

Instead of randomly getting new personas at the end of a battle, you would negotiate with the demons and get certain things, some of which that would allow you to fuse them as Personas later. You couldn't straight up recruit them to fight with you like SMT though. At least in 2, I never played the original Persona.
 
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It's likely a thematic thing.

Figure skating is known to be performances that are very expressive. The characters in Persona 5, unlike previous Persona games, seem to fully embrace their personality and love expressing themselves when they're free. That's my take on it, at least.

If you notice, they dance like figure skaters.

There is also the way the MC slides across the floor in the dungeon.

zabbam.gif
 
XV is more mainstream. You can't really use a place like GAF - which tends to overhype even the most niche of games - as a barometer for how something will do stacked against something with more worldwide appeal.

True, but while P3 was beloved it was small. P4 sort of exploded in popularity. It's spread wide across the internet. The fandom is pretty huge.

I can only see P5 pulling down increasingly large numbers. Doubt it will do FF numbers but it's going to be one of the bigger jrpg successes that we see in the west. The west might life Persona more than Japan.
 
Persona 3 generally does a worse job explaining itself,

I disagree with that. Persona 3's tutorial explains each aspect of the battle system through a series of enemy fights. They focus on a single aspect and allow you to repeat the explanation if you didn't catch it before. And you have a lot of breathing room to explore and learn before you have to get serious.

Persona 4 just throws everything at you at once. Some key explanations are in the middle of joking dialogue while proceeding through dungeons. You can miss key things if you're too X happy because you can't reread explanations.
And the second thing you literally fight is a boss
People tend to have better mileage with 4 because...it's easier. There was a thread a couple of weeks ago with a guy who managed to get 1/3rd finished with P4G without any understanding on how to play.


plus it has a poorly paced plot. Playing P4G first allows people to get a handle on things like fusing and the battle system faster so once they know they like the series, they are willing to stick with P3 despite its initial problems to get to the good stuff

If you're suggesting that people develop a dedication to the series after finishing P4G then why play P3P over P3FES? Arguing that people should start with 4 first doesn't mean they should settle for the version of Persona 3 with weaker production values.
 
Does it really matter which sells more though? I mean... plenty of trash games sell millions each year while good games sell a lot less but the people who enjoy them aren't any lesser for buying a less popular game.
 
Yeah!! It's easy to reach those numbers when you have these two things: an English version of the trailer available online and the fact that it's multiplatform. Atlus has yet to release their official English version of that new trailer on Youtube and the Playstation Blog.

I don't think an English trailer and the fact that FFXV is multiplatform contributed to it's view numbers. People have been waiting for the game for almost a decade, and it's the next number FF game. Trailer language and the game being multiplatform is irrelevant to the people who want the game.

Atlus releasing an official English version on Youtube and the Playstation Blog isn't exactly gonna help P5's view numbers as much either.

-XV will sell more, multiple times over
-P5 will probably be a better game

While I do believe FFXV will sell more, I don't know if P5 will be a better game. Honestly, It's hard to judge either game based on trailers only. The real test comes when we get the games in our hands and can finally play them for ourselves. I hope they both find success and are equally enjoyable in their own rights.

As a fan of both series, I hope both are amazing.
 
So does the main character move in, go to school, meet Anne, Ryuji, and the cat, start a heist, and fight demons all in a single day?

Well that assumes that the game follows the same archetypes as the previous games.

We don't necessarily know the full set-up. For the sake of pacing, perhaps this is our first in-game day where the core characters already know each other well and have been waiting to put their plan in action. We see them review schematics in the cafe, and there's a notebook full of notes near the cat.

Could be this is their first act of vigilantism and have faced their life altering moment (delinquent ---> chaotic good) earlier in the game?

[Edit] It's also in the realm of possibility they splashed 4/11 across all footage to show all potential gameplay that can occur in a day.
 
Crazy Persona 5 party member concept: a drag queen.

Someone who is a man by day, but when fighting with the party in their masked criminal/vigilante persona by night dresses/presents themselves as a girl.

Seems like a logical follow-up to Kanji and Naoto.

I'd seriously love to see something like this, as long as it's not played as a joke. Make it part of their identity. It would be interesting.
 
Perhaps it is now going to be more of a Pokemon style, where Personas must be defeated and captured. It would be interesting if even fused personas had to be defeated to earn their service.
 
XV is more mainstream. You can't really use a place like GAF - which tends to overhype even the most niche of games - as a barometer for how something will do stacked against something with more worldwide appeal.

I do know that already mate (:P)... Especially knowing that Final Fantasy is the older franchise compared to Persona.

-XV will sell more, multiple times over
-P5 will probably be a better game

I am confident of three things: first, both will do well commercially (exceeding expectations). Second, I believe Square relies on XV to sell great (after all this dev time) to see if they can already tackle the FF XVI project a few months after its release... and with their engine. Finally, both will be acclaimed by the critics and gamers, although only one will have the overall consensus and appeal.
 
Whoa whoa whoa, who's looking to even compare...

The P5 trailer and Type-0/XV trailers hit at basically the same time, so people have been comparing them all day on Twitter, if nowhere else.

They're two high-profile JRPGs. I understand they're being made under notedly different circumstances, but it's really no more or less fair to put them in competition with each other than it is to compare the last Dragon Age and Witcher 3, as an example.
 
Does it really matter which sells more though? I mean... plenty of trash games sell millions each year while good games sell a lot less but the people who enjoy them aren't any lesser for buying a less popular game.

I think people just want Atlus to be rewarded for creating interesting games that have stepped outside the usual conventions that plague the genre.
 
So are they like superheroes or something?

DAT CAT
SUMMON CAT PERUSONA

So far we've met MC, MC's bro, MC's waifu, and MC's cat
More character reveals to come probably?

Now that everyone isn't chibi anymore, the aesthetic really feels like Catherine.

I'm assuming that's the PS3 version, it's clearly not native 1080p res and the jaggies could cut you to death. Hopefully they'll upgrade it to 1080p for PS4 release. Hell, it doesn't even look like the game is that visually taxing since it's cross-gen, Atlus could shoot for 4K resolution on PS4.
 
I am confident of three things: first, both will do well commercially (exceeding expectations). Second, I believe Square relies on XV to sell great (after all this dev time) to see if they can already tackle the FF XVI project a few months after its release... and with their engine. Finally, both will be acclaimed by the critics and gamers, although only one will have the overall consensus and appeal.

Both will do well respective to their target and goals.

Luminous is dead and is being scrapped beyond FFXV (it's sequels may use it though.)

Square moving onto Unreal 4

FF consensus is always split. So I guess that means P5 will be universally well received.
 
The P5 trailer and Type-0/XV trailers hit at basically the same time, so people have been comparing them all day on Twitter, if nowhere else.

They're two high-profile JRPGs. I understand they're being made under notedly different circumstances, but it's really no more or less fair to put them in competition with each other than it is to compare the last Dragon Age and Witcher 3, as an example.

Comparing the first real trailer of P5 with FFXV's demo trailer just doesn't make sense. I wouldn't even call that a trailer.

The TGS 2014 trailer for FFXV is the equivalent to today's trailer.
 
Comparing the first real trailer of P5 with FFXV's demo trailer just doesn't make sense. I wouldn't even call that a trailer.

The TGS 2014 trailer for FFXV is the equivalent to today's trailer.

If you want to get technical, today they confirmed the release timing of the demo and that thread is long gone off the first page.
 
I am confident of three things: first, both will do well commercially (exceeding expectations). Second, I believe Square relies on XV to sell great (after all this dev time) to see if they can already tackle the FF XVI project a few months after its release... and with their engine. Finally, both will be acclaimed by the critics and gamers, although only one will have the overall consensus and appeal.

I am confident in three things: P5 will be amazing. FFXV will be amazing. And Ys VIII will be better (possibly being surpassed by KH3 later on).


Going back to the thread, I still think it's weird how on the map you see one enemy (that looks like a shadow), but in-battle you're just fighting the Personas like Pyro Jack and stuff.

Is that knight enemy on the map a Persona (or demon in the SMT series)? I honestly don't remember.
 
I still don't get all the "Anne Takamaki" is foreign (name).
It's likely not Anne, and her name's in kanji...
Lisa's name was in katakana.

Foreigners that become citizens of Japan or people that aren't ethnic Japanese that are born in Japan are required to have their names changed into Katakana/hiragana/kanji. Foreigners can choose kanji that approximate the pronunciation of their name as their official name. If Anne Takamaki is actually Finnish, then the name written in Kanji would be correct for that.

Crazy Persona 5 party member concept: a drag queen.

Someone who is a man by day, but when fighting with the party in their masked criminal/vigilante persona by night dresses/presents themselves as a girl.

Seems like a logical follow-up to Kanji and Naoto.

Kanji and Naoto are stories about gender roles in Japan and challenging it more than anything. So it wouldn't really be a logical follow-up. It'd be very interesting though if P5 handled transgenderism and homosexuality more directly.
 
I'm finding it difficult to keep up with this thread.
Obviously I'm excited.

But is there any talk of a video analysis?
I'm sure a fair amount of light could be shed if some of the Japanese was translated.
Forgive me if this has been requested ad nauseum already.
 
lilqee.gif


It's likely a thematic thing.

Figure skating is known to be performances that are very expressive. The characters in Persona 5, unlike previous Persona games, seem to fully embrace their personality and love expressing themselves when they're free. That's my take on it, at least.

If you notice, they dance like figure skaters.
That would likely go with the theory that they "become" their Personas. They're so comfortable in their own skin they don't need to put up a metaphorical mask for society.
So they wear literal masks I guess.
 
I'm finding it difficult to keep up with this thread.
Obviously I'm excited.


But is there any talk of a video analysis?
I'm sure a fair amount of light could be shed if some of the Japanese was translated.
Forgive me if this has been requested ad nauseum already.
lol me too, i tried following but.... just couldn't keep up lol
 
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