Street Fighter V - Charlie Nash trailer; beta for all pre-orders in NA

Damn, trailer's even better after a second watch. I don't even have a PS4 yet, but I guess I'll be preordering a game for it.

Wait, a second game actually keep forgetting about KHIII.
 
Dat hardcore wishful thinking.
yeah, what's up with the Ken hate? He was clearly designed to be Ryu's polar opposite and best friend. Stoic, strong, focused, hard hitting vs. care-free, charismatic, witty, fast-paced. Even though I main Ken in every game, always felt like a Yin/Yang type of situation to me, cant imagine a game without both of them. No offense to Akuma peeps, but I don't think he's necessary in every game. Too many boss characters in Sf4 IMO.
 
yeah, what's up with the Ken hate? He was clearly designed to be Ryu's polar opposite and best friend. Stoic, strong, focused, hard hitting vs. care-free, charismatic, witty, fast-paced. Even though I main Ken in every game, always felt like a Yin/Yang type of situation to me, cant imagine a game without both of them. No offense to Akuma peeps, but I don't think he's necessary in every game. Too many boss characters in Sf4 IMO.
I dislike Ken mostly because I don't really care for characters like Ken who though play differently from their counterparts, it's mostly because of frame data differences, and if we do indeed have a more tight roster then that's a fucking lazy choice.

But in a way, that means he's a good candidate for this game since they're going to make characters more unique. Give him more kick stuff, make him more flame-y visually, create his own thing instead of being like "uhh his fireball has more recovery but travels faster"
 
So with the inclusion of Charlie I guess that means it takes place before SF3 since I guess Remy won't be needed? Although I'd love to be wrong... but damn, the SF series has been stuck chronologically in the 90's forever now.
 
I just hope the (4) new characters are better than IV's.

*shudders*

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dude Viper, Juri are love. both em are life.

and Hakan & Abel are cool and have cool playstyles.
 
So with the inclusion of Charlie I guess that means it takes place before SF3 since I guess Remy won't be needed? Although I'd love to be wrong... but damn, the SF series has been stuck chronologically in the 90's forever now.

Yeah, I've given up hope on Remy ever being seen again. :-(
 
Sean was a completely different character from the Shotos in 3rd Strike. He just needs to get out of being Dan-tier.

With that said. I really feel that SF needs to just say "fuck it" and start over on a clean slate. The story is so damn convoluted. It has THE worst story-line out of any fighter. BlazBlue, Mortal Kombat, and Guilty Gear have stepped their shit up. Capcom's really has to pull through right now in that department.

I used to be fuck the story-line when I was in my teens and twenties, but now I actually want to know why the hell some people are popping up out of nowhere. I mean I know it's because they don't want non-progressive fans crying and peeing themselves because of character exclusions, but put some substance behind the character showing back up rather than just having them there because of not having the fortitude to stick to their guns and trying something new because of crybabies.
 
I really couldn't give a shit about the story. Out of all the game genres, it applies to fighting games, and other primarily head-to-head multiplayer games the most.
 
Sean plays differently enough from Ryu/Ken while having enough similarities. Put him in over Ken.
Or just make Ken play differently. I'd love to see a combo heavy, rushdown friendly Ken. That style would fit the character really well. Having Ryu without Ken is like having Scorpion without Sub Zero.
 
I really couldn't give a shit about the story. Out of all the game genres, it applies to fighting games, and other primarily head-to-head multiplayer games the most.

Well, cool bro. But story is another selling point for fighting games these days and Capcom has even acknowledged how bad their's is due to complaints from the community. It's something that needs to be worked on and improved to help better push the game to more people. I'm going to play the game shitty story or not, but I at least want the damn game to make some damn sense.

If it really didn't matter, then they wouldn't have bothered to put any history to the game since Fighter Street was released. The story and background for characters are there because there are casual, hardcore, and tournament players that actually want substance to characters they decide to main.
 
I dislike Ken mostly because I don't really care for characters like Ken who though play differently from their counterparts, it's mostly because of frame data differences, and if we do indeed have a more tight roster then that's a fucking lazy choice.

But in a way, that means he's a good candidate for this game since they're going to make characters more unique. Give him more kick stuff, make him more flame-y visually, create his own thing instead of being like "uhh his fireball has more recovery but travels faster"
I understand that mind-set. but I post on other forums and even sometimes outside of Shoryuken Ken section, people tend to hate KEN specifically. There's like 4 other shotos (Gouki, Dan, Sakura, Sean) and then you have E. Ryu, another version of Gouki, etc...None get as much hate as Ken. Something else is up here IMO.

Is it because he's another flavor of Ryu or something? I just don't understand it, he's been around since the inception of the break-out game, how do you take him out when he's almost as equal as the poster boy for the franchise? Every ranking he's right below Ryu and in some even higher. Player Data he's always one of the top played characters, his infamous "flowchart" for SF4 was due to his popularity with casuals.

Something else is going on here besides "he plays too similar to Ryu". lol...and his differences in SF4 is not just frame data. You can hardly do the classic zone/AA game with Ken in the last game. His style is based off kara throw/step kick/mix-up. Ryu plays more similar to Guile or Gouken.
 
Likely meaning the new chars in OG SFIV, so C. Viper/Abel/Rufus/El Fuerte?

Mediocre batch from Vanilla. They don't need any of those in the initial roster for 5. Viper had her extra exposure in Marvel, and the other 3 are meh.

Juri's probably more likely, but better as early DLC.
 
Likely meaning the new chars in OG SFIV, so C. Viper/Abel/Rufus/El Fuerte?

C. Viper is meh to me. Abel and Rufus are pretty bad/boring and Rufus might be the worst SF character ever.

I'm mostly talking about character design, not playstyles.

Juri and Gouken I have no problem with.
 
C. Viper is meh to me. Abel and Rufus are pretty bad/boring and Rufus might be the worst SF character ever.

I'm mostly talking about character design, not playstyles.

Juri and Gouken I have no problem with.

Unfortunate. Characters are more than just their looks.

I find Makoto to be boring from a visual stand point, but I love her personality and moveset.
 
Or just make Ken play differently. I'd love to see a combo heavy, rushdown friendly Ken. That style would fit the character really well. Having Ryu without Ken is like having Scorpion without Sub Zero.
couldn't agree more. I was on every Capcom forum and Q/A asking for Crazy Kicks and Roll back in SF4. The Ken community was looking for the 3rd strike version of Ken and had to fight and claw just to get a f'n equal walk speed -_-
 
bad at what? all four of them are anti fundamental characters
which is bad.

You have to relearn the game almost just to be able to defend against an opponent of your skill level. Viper/El Fueute character designs were completely asinine and caused more headaches than necessary. I don't think anyone would miss them. You want characters that play differently, but the spamming tactics these characters benefited from were just ridiculous.

Abel was fairly balance as his rolls and things have a weakness. But screw Dive kick/Burn kick/Sumo splash. All that stuff is just annoying, and takes way too long to learn to defend against.

"OMG which way to defend against this burn kick, is the flame on my right or left? Do I low forward it or block?!!:"

Elf is just a straight up guessing game lol...it's ridiculous game design.
 
Or just make Ken play differently. I'd love to see a combo heavy, rushdown friendly Ken. That style would fit the character really well. Having Ryu without Ken is like having Scorpion without Sub Zero.
That was Sean. Remove fireball, keep dp, add Command roll, low profile tackle that could be feinted with super low recovery, wheel kick overhead.
 
Losing his link to super really hurt him, also, didn't he get a new upper?

His Dragon Punch changed completely. THE only shoto moves he has in 3s is a super fireball and a Shoryu variant (with a couple of normals). I would take him over Ken any day of the week. Capcom needs to stop this non varied cast bullshit and start bring over other fighters that actually bring options to the table if they don't feel like creating new characters. They got Maki, Eagle, R. Mika, and Karin. Just don't give me stale shit.
 
If Capcom are willing to overhaul default looks and classic movesets, they could easily justify Ken's existence and include him if they made Ryu and Ken as different as Scorpion and Sub-Zero.
 
His Dragon Punch changed completely. THE only shoto moves he has in 3s is a super fireball and a Shoryu variant (with a couple of normals) I would take him over Ken any day of the week.
all his crouch normals were shoto, just really bad frame data in 3s
 
I dislike Ken mostly because I don't really care for characters like Ken who though play differently from their counterparts, it's mostly because of frame data differences, and if we do indeed have a more tight roster then that's a fucking lazy choice.

But in a way, that means he's a good candidate for this game since they're going to make characters more unique. Give him more kick stuff, make him more flame-y visually, create his own thing instead of being like "uhh his fireball has more recovery but travels faster"

I'd be happy if Ken meant no Akuma- Akuma's always been unfun to play against.

A revamped Ken that has ST knee bash and funky kicks, and A2 roll would be fun.
 
It makes me sad that we will probably never see Hakan in a SF again.

yeah. I think aside from viper i highly doubt you will see the SFIV characters in another SF again. Capcom needs to look at the ex series again. There were some cool unique characters which they never used.
 
I understand that mind-set. but I post on other forums and even sometimes outside of Shoryuken Ken section, people tend to hate KEN specifically. There's like 4 other shotos (Gouki, Dan, Sakura, Sean) and then you have E. Ryu, another version of Gouki, etc...None get as much hate as Ken. Something else is up here IMO.

Is it because he's another flavor of Ryu or something? I just don't understand it, he's been around since the inception of the break-out game, how do you take him out when he's almost as equal as the poster boy for the franchise? Every ranking he's right below Ryu and in some even higher. Player Data he's always one of the top played characters, his infamous "flowchart" for SF4 was due to his popularity with casuals.

Something else is going on here besides "he plays too similar to Ryu". lol...and his differences in SF4 is not just frame data. You can hardly do the classic zone/AA game with Ken in the last game. His style is based off kara throw/step kick/mix-up. Ryu plays more similar to Guile or Gouken.
That's what having different frame data means. He has for the most part the same normals and specials, they just behave differently because of their frame data and hence he plays differently.

Dan and Sakura have completely different normals and specials. That's the differentiation that I think Ken needs.
 
It makes me sad that we will probably never see Hakan in a SF again.

Yeah, it might be unlikely. Same as with some if not most of the other newcomers I suspect. (Juri and Viper are probably safe though.)

Quite unfair if you ask me if the entire classic SF2 cast and the majority of the Alpha cast are indeed from now on pretty much guaranteed a spot in every new game when newer fighters (from IV especially, but III as well) like Hakan could quite possibly never return because their popularity did not take off sufficiently (which for the newcomers of IV is quite an unfair test if they are surrounded by an increasing number of old favorites).

Then again, you never know.
 
Ken is as iconic as Ryu IMO.

If he's not in the initial batch he'll be there eventually, I'm sure.

Maybe they could feature his son if it takes place far enough in the future?
 
Only 2 characters worth keeping are Juri and Hakan. C. Viper maybe only if made not to play like ST Vega again.

Capcom should have a central story mode and not care about putting in characters not involved with the story. It silly to keep making up reasons or unkilling characters.
 
Hakan's wife will be a playable character before Hakan himself shows up in any other game.

And isn't Ken's son like 3 by SF3? Not that it matters since techincally Makoto and Ibuki should be fetuses in SF4
 
If it really didn't matter, then they wouldn't have bothered to put any history to the game since Fighter Street was released. The story and background for characters are there because there are casual, hardcore, and tournament players that actually want substance to characters they decide to main.

Yeah, I know that, but personally I couldn't give a shit about those features. 99% of my time playing the game has nothing to do with the story.
 
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