bundle it with a limited edition amiibo and watch the new console sell a quantillion copies..
Been saying this a million times, but I figure if I keep saying it, Nintendo will catch on.
Make Animal Crossing part of the next system's OS. Have it a full game on it's own, built into the console on launch as a 'freebie'. Make people want to check the system every day when they turn it on. Unlock items in it by buying (or even just playing) games on the system. Unlock outfits/etc from amiibo. Constantly update the game through out the consoles life cycle with new events and items with tie in promos for upcoming games, etc.
You will sell a TON.
Been saying this a million times, but I figure if I keep saying it, Nintendo will catch on.
Make Animal Crossing part of the next system's OS. Have it a full game on it's own, built into the console on launch as a 'freebie'. Make people want to check the system every day when they turn it on. Unlock items in it by buying (or even just playing) games on the system. Unlock outfits/etc from amiibo. Constantly update the game through out the consoles life cycle with new events and items with tie in promos for upcoming games, etc.
You will sell a TON.
Please re-read the OP. It describes possible NFC usage with and between consoles, portables and controllers, leaving figurines alone.
Been saying this a million times, but I figure if I keep saying it, Nintendo will catch on.
Make Animal Crossing part of the next system's OS. Have it a full game on it's own, built into the console on launch as a 'freebie'. Make people want to check the system every day when they turn it on. Unlock items in it by buying (or even just playing) games on the system. Unlock outfits/etc from amiibo. Constantly update the game through out the consoles life cycle with new events and items with tie in promos for upcoming games, etc.
You will sell a TON.
...and by "amiibo" I mean Nintendo's particular case of the usage of NFC technology, not only figurines or collectible cards.
Imagine syncing your controllers with the console by tapping them to the NFC reader/writer on the main unit. Imagine swapping the in-game content on Nintendo handhelds by tapping them together - like StreetPass, but way less limited in terms of the amount of transferred data.
Imagine some sort of remote/continuous play between the console and the handheld. You play some Mario Kart on the home console, you want to go out and play outside - you just tap the handheld and the image is already being translated onto the handheld's screen. No apps launching, no account logins and no options makes the process of switching less of a hassle.
And, of course, there can be other usages of the technology, from keeping your saves and options into the controller's memory (the feature that Wii Remotes technically had) to payments by NFC cards (this function already works in Japan with Suica cards). And, of course, there will be your usual figurines, cards.and preorder queues
I mean, amiibo/NFC, as a technology, actually has a lot of unusual potential. But do you want to see it in the next Nintendo products?
please be a joke thread please be a joke thread
Been saying this a million times, but I figure if I keep saying it, Nintendo will catch on.
Make Animal Crossing part of the next system's OS. Have it a full game on it's own, built into the console on launch as a 'freebie'. Make people want to check the system every day when they turn it on. Unlock items in it by buying (or even just playing) games on the system. Unlock outfits/etc from amiibo. Constantly update the game through out the consoles life cycle with new events and items with tie in promos for upcoming games, etc.
You will sell a TON.