Sony's Senior VP: Moving Away from Hardware Centric Business Model To Platform Business That Expands Community and Increases Engagement

Did you guys seriously think hardware would be a priority forever? Cloud will eventually take over, services will eventually take over, physical will disappear.

Hardware will always be there but it will not be the majority, it'll be old guys clinging to the past

If cloud gaming and services take over from downloading games to dedicated hardware, then I'd find myself a new hobby.
 
Did you guys seriously think hardware would be a priority forever? Cloud will eventually take over

I feel myself forced to once again ask everyone to think about this for 2 seconds, and you'll find Cloud gaming is a dying idea that becomes less and less relevant as time goes on.

what are the benefits of cloud gaming?
the main one is clearly the fact that you don't need expensive hardware to play high end games, with a secondary related one being that you can play at that quality even on a phone sized device.

ok. now let's look at the hardware and game development trends we see.
visual fidelity is stagnating at an insane way, where there are games from more than a decade ago that still rival modern titles. this was previously unheard of, and shows that manpower/talent is becoming more and more the limiting factor, and not hardware.

meanwhile mobile hardware is getting more and more powerful, which means it will eventually catch up with the manpower/talent limits of modern AAA dev teams.
and the moment this happens, you will find yourself in the situation that the phone you carry with you all day and the tablet you got at home, will both easily be able to play any modern AAA game at quality levels that are more than acceptable for the corresponding screen size and usecase.

I mean fuck, we're already almost there. more and more AAA games release on iOS. the Switch 2 can run most modern games, iPads can easily run all modern games... we are getting close.
and that's even completely ignoring how the most popular games are all nowhere close to needing the hardware power that AAA games need.


so what is left for cloud gaming once we are fully there, once your phone plays AAA games with ease...? not needing to download them I guess 🤷 ...ok... is that a good enough benefit when the downsides are not being able to play due to connection issues, or stuttery framerates due to your connection, among others? I don't think so.

cloud gaming was a novel concept back when OnLive launched. back then playing modern AAA games on low profile hardware was nearly impossible. but now it is very much possible. the growing numbers of PC handhelds, the Switch 2, modern iPhones and iPads, they all show us this... and it will get only easier as time goes on and dev AAA teams hit their limits
 
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