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http://forums.tigsource.com/index.php?topic=45754.0
Your world is dying.
Your predecessor gave his life to link you to a young world; now you must use this link to save your people.
This is InterSection
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http://xo.jmpdrv.com
The war is over. We lost. The survival of the human race now rests on the shoulders of a single battleship. In XO you command a rag-tag fleet of starships against an unbeatable enemy. You'll be evacuating refugees, scrounging for resources, and assembling your flock from one jump-point to the next. Your goal is to lead what's left of humanity out of reach from the unknown threat that pursues.
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http://forums.tigsource.com/index.php?topic=46298.0
A rogue-like 2D action adventure game where your goal is to become that greatest wizard in history. Our focus is on the ability to explore a large variety of skills and the option to build your own class based on the wide range of spell that will be available. The game will have couch co-op (up to 2 players) and will feature a local PvP arena where players can test their spell builds against one another.
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http://mojiken.itch.io/heavenb
Dive deeper...
Dive past the dark chambers and the abandoned machines. Dive past the forgotten legacy and the lifeless beams...
Dive to the bottom of the Abyss...
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http://www.reddit.com/r/gamedev/comments/31e2i7//cq11tc6
Fleet Harvester is a third person space combat game, that focuses on battles between large fleets.
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http://echonia.itch.io/timelines
This game is about going back and moving forward.
Explore and sort things out.
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http://anas-tronaut.blogspot.com
Tardigrades is a non-linear point and click game
In our understanding of time, it is the year 20,000 BC where civilizations are about to discover galactic travel through the latest technology of their time. Earth was different back then. The deserts of south Egypt and Ethiopia are green and full of advanced technology.
Carter is a botanist at the space station Marsi-3 orbiting Jupiter. Along with his girlfriend Alex, and your guidance, they might be able to witness their civilization shifting into a higher type.
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http://bunkerpunks.tumblr.com/about
Bunker Punks is a retro-inspired shoot-and-loot where each level is new and unique and you only get one life per game, so you have to make it count. You play a Bunker Punk, a revolutionary fighting to bring down the elitist corporate government.
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http://www.indiedb.com/games/nine-city
Nine City is a turn based multiplayer game where you control a criminal gang and battle against other players to take over the city.
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http://prodigythegame.com
Prodigy is a turn-based tactical RPG featuring high quality figurines
The player manipulates magical objects to fight epic multiplayer battles and follow a heroic solo campaign.
Prodigy's gameplay focuses on squad-based combat on a physical board for deep-thinking and fast paced 1v1 fights.
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http://www.indiedb.com/games/lumo
Lumo is an isometric, arcade adventure game, of the same ilk as revered 8Bit classics such as Head Over Heels, Knightlore, Alien 8 and Solstice. You play the part of a young wizard, lost in the depths of his own castle. Explore more than 100 rooms during your adventure, solve puzzles, collect runes and spells, and work your way back to the safety of your own bedroom.
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http://mazeofgods.com
Maze of Gods is a 2D platforming non-linear adventure with a very unique feel as it mixes certain RPG elements with tons of engaging mechanics and a meticulously handcrafted artwork.
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http://www.templeofyog.com
TEMPLE OF YOG is a roguelike adventure through procedurally generated dungeons that span two screens. Brave the dangerous depths of the Temple for the sake of progress.
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https://twitter.com/badpotion
Pure high speed piloting. Navigate through difficult courses at breakneck speed
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http://store.steampowered.com/app/341020/
Finding Teddy 2 is a 2D Adventure / Action game with a Pixel Art Retro finish. Help Tarrant in a quest, in which you will have to fight, use your sense of direction and hearing to accomplish your mission.
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http://hover-rog.com
Created and developed by 3 young independant developers, "Hover: Revolt of Gamers" is a futuristic 3D parkour game in an openworld. Halfway between the crazy universe from Jet Set Radio, the interactivity of Mirror's Edge and inspired by movies like the 5th Element or Star Wars ; "Hover: Revolt of Gamers" takes place in another world where you're in charge of a band of Gamers revolting against anti-video-games laws opressing the city.
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http://forums.tigsource.com/index.php?topic=46029.0
It's an experimental game with elements of strategy. You sail a ship where all the humanity is in there, and you decide its direction by shifting the passengers ideologies. Meanwhile you have to distribute resources with the passengers, apply political decisions and exploit islands.
Your main goal is to maintain the population happy and with resources for everyone and use the ideology that fits best.
My biggest annoyance with itch.io is their search format. You can't select multiple options, like if you wanted to see games under $5 and then narrow that down to only Top Sellers or Pixel ArtEarthtongue's "hungry fungus" update is out, features new bugs, new carnivorous fungus, should be easier, includes random (rare) meteor showers as well. Pretty cool update.
Apparently itchio's testing a desktop client--I'd actually love that if it can check for updates, really my biggest problem with itchio for now is knowing when stuff updates, that's why I redeem my steam keys ASAP.
My biggest annoyance with itch.io is their search format. You can't select multiple options, like if you wanted to see games under $5 and then narrow that down to only Top Sellers or Pixel Art
Do you remember any other details? You mention Hero Siege, so was the game isometric/top down or 2D side-scrolling?Not sure if this is the right thread for this, but I remember Patrick Klepek streaming an indie Secret of Mana-esque (2d hack and slash with RPG elements) game several month ago and being really impressed by the art. I thought it was Hero Siege, but I can't find find him ever mentioning that game, and I don't remember the stream having wave based progression.
Anyone know wtf game he was playing?
(sorry for bumping last month's thread)
Not sure if this is the right thread for this, but I remember Patrick Klepek streaming an indie Secret of Mana-esque (2d hack and slash with RPG elements) game several month ago and being really impressed by the art. I thought it was Hero Siege, but I can't find find him ever mentioning that game, and I don't remember the stream having wave based progression.
Anyone know wtf game he was playing?
(sorry for bumping last month's thread)
Do you remember any other details? You mention Hero Siege, so was the game isometric/top down or 2D side-scrolling?
Secret of Grindea?
(yeah I never played BG1, BG2, NWN, P:T etc)
I've only played one of those...Dude.
DUDE.
I've only played one of those...BG1
And with every GIF, my hype for Somerville grows
Visual style is amazing. Pure spectacle
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http://store.steampowered.com/app/351150
Cute entirely hand drawn game about a dragon. Non-linear with the option to take puzzle routes instead of fighting enemies. Steal treasure and do Dragony things
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http://floriandcp.itch.io/campfire
Campfire is a relaxing game in which you can play music around a campfire. You can play guitar or djembe, and play up to 2 players. Invent incredible beats, play your favorite songs, or just enjoy the cracking fire.
Let's jam!
Dude.
DUDE.
Anybody playing Aaru's Awakening on PS4?
How short is short? I had been looking at it and wanted to check it out, and I might do that soon if it's only going to take a few hours.The game is short. Time trials to add replayability, but I can't see myself investing the time required to master the mechanics.
Yeah I instantly felt the same about the controls(PC Version) - had intended to go back to see if it was just a case of getting used to them but looks like my first impressions were right.
Still going to give it a go but not expecting much from it
How short is short? I had been looking at it and wanted to check it out, and I might do that soon if it's only going to take a few hours.
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http://www.rememberingthegame.com/
Remembering is a game that leaves room for the player. By building a world based on sound instead of visuals we've created a place that relies on interpretation. It offers the chance to perceive it in a personal way.
Bad controls? From the look of it I kept meaning to check it out but never did. I'll at least give it a peek, I try to always give any PS+ game a quick test drive at the least.
I'm kinda torn between Vagante and Catacomb Kids in terms of a roguelike platformer.
Which should I go with right now? It looks like Catacomb Kids is a bit more complex and fun but also less feature complete right now.
Bad controls? From the look of it I kept meaning to check it out but never did. I'll at least give it a peek, I try to always give any PS+ game a quick test drive at the least.
I'm kinda torn between Vagante and Catacomb Kids in terms of a roguelike platformer.
Which should I go with right now? It looks like Catacomb Kids is a bit more complex and fun but also less feature complete right now.
Midora is the kind of game that I have personally been dreaming about for years now. If you told me 5 years ago I would be working on such game, I would never believe you. The reason why Early Access has been delayed so much is simply because everything has changed. This is really hard to explain, especially when what you've seen so far doesn't even come close to what I have in mind for the game. I have a vision, and that vision keeps getting better and better. It also becomes clearer the more I work on the game with the team.
That vision takes a lot of time, and when I look at how much Midora has changed in just a year, I know for sure that we can beyond. I am not taking the game too far, I just want to create the perfect gem. It might sound insane to spend so much time perfecting everything or even starting over in some parts of the game, but that's just who I am, how I work, and I intend to make the best game possible. The story I began to write over 4 years ago is something that should be remembered, it deserves incredible action and gameplay, epic characters and battles, a fitting world with wondrous quests. I want Midora to be incredible in every way.
So why have we not enough money? Developers. By developers, I mean programmers and artists. We simply need more. We hired another amazing artist, Ian Schlaepfer, in September and thought we could achieve everything we aimed to do. We were unfortunately wrong. While most of the assets for Early Access have been roughly finished for some time now, we still do not have a satisfying demo.
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https://www.kickstarter.com/projects/ldi/little-devil-inside
Little Devil Inside is a truly engaging 3D action adventure RPG game where you are thrown into a surreal but somewhat familiar setting with humans, creatures and monsters to interact with, learn and hunt - journey, survive and discover the world that exists beyond.
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http://store.steampowered.com/app/333930/
London is a post-apocalyptic wasteland with no law and no order, it's time to call in the mercenaries. Suit up and go toe-to-toe with other soldiers of fortune as you battle it out for riches and bragging rights. Work together or die alone in the most challenging team-based FPS.
There's a lot I like about DB in its current state, some stuff I'm not keen on that might get changed, and some stuff I don't like that's built into the game's systems. A couple of my friends are working on it so I was lucky enough to get a key. Super fast paced, a little confusing for new people and not a lot of communication as yet.
How lively is it? Dirty Bomb is one of a number of games that I might be into but I am always worried that they will be dead by the time they leave early access.
Steams indie releases are pretty slow just now - looks like everyone is avoiding the GTAV release window.
Good luck with finals n'all that!
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http://store.steampowered.com/app/297130/
Between our world and the world beyond lie the Titan Souls, the spiritual source and sum of all living things. Now scattered amongst the ruins and guarded by the idle titans charged with their care, a solitary hero armed with but a single arrow is once again assembling shards of the Titan Soul in a quest
And with every GIF, my hype for Somerville grows