Devil May Cry 4 SE: Vergil, Trish & Lady Playable, Release Date 18th of June

Ability, Summoned Sword, and Yamato power up screen, if anybody cared.

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The acquisition rate of Proud Souls better be way higher because having to get stuff like Enemy Step for 5000 is fucking ridiculous.
 
In the end, it's not the end of the world that they didn't add too much more besides combat (likely because they're focusing on DMC5).

But I was really hoping that at least the Orb requirement towards Rank would've been dealt with.
 
In the end, it's not the end of the world that they didn't add too much more besides combat (likely because they're focusing on DMC5).

But I was really hoping that at least the Orb requirement towards Rank would've been dealt with.
Scaling down the orb requirement universally would take like 5 minutes.. kind of dissapointing if they don't do that..
 
The player got ~1100 proud souls for a B rank on Mission 2, so I guess you can maybe use that to guesstimate. Of course, it may be even higher on higher ranks, as well as on higher difficulties. Maybe there will be a better player tomorrow and we can see.
 
The player got ~1100 proud souls for a B rank on Mission 2, so I guess you can maybe use that to guesstimate. Of course, it may be even higher on higher ranks, as well as on higher difficulties. Maybe there will be a better player tomorrow and we can see.
So no glimpse of the unlockable costumes?
 
I played through MIssion 2 and got a B rank to try to emulate how the guy was playing on stream. Played on Devil Hunter difficulty.

~521 Proud Orbs = Vanilla
~1100 Proud Orbs = Special Edition

So, it looks like it might be almost a doubling of orb drop rates? That's pretty good.

EDIT: I wasn't 100% sure what difficulty he was playing, so I tried on Son of Sparda. Got 1128 Proud Orbs with a B rank. But I don't think he was playing Son of Sparda, since there are Assaults during Mission 2, and I believe he was only fighting Scarecrows.
 
I feel like the proud souls drop rate was even higher on the stream. He went from having about 100 to 1800 between mission 1 and 2, iirc.
 
After Mission 2, I'm pretty sure he had 1450. I just didn't catch what he earned from Mission 1.

I believe it was 138, since the screen caps I took I think were before he bought anything. After buying speed he dropped to 88, so yeah I'm pretty sure it was 138.
 
Lady's Shotgun charge is different than other charges.

When you have charged it up, it actually retains the charge buff for the time it takes for that side gauge to deplete completely.


She also has a Volcano like move with Kalina Ann from the air where she slams down the butt of the rocket launcher on to the ground. Low AOE but it's a good utility move to bring her down and clear some space beneath her. Plus combo and positioning utility.
 
What do you guys think of the breathing/sighing thing he is doing?

Seems odd to me.

He's the son of an Umbra Witch and the father of this; restricting himself to the occasional incongruous moan is almost reserved when you consider his lineage. Though I fully expect Zombie Vergil to fellate a lollipop at least once in DMC5, anything else would be a disservice to his character development - in a way, it could function as a sign of his eventual acceptance of his mother's humanity, the inverse of Dante's arc in 3.
 
What do you guys think of the breathing/sighing thing he is doing?

Seems odd to me.

It seems out of character to me. A Bayonetta inspiration I'd wager, but it doesn't fit Vergil IMO. Not a big deal obviously though.

And is it just me or is Vergil's model and (mostly facial) animation seriously inferior to Nero and Dante's?

When you are a terrible Oedipus complex magic clone that isn't no where as cool as everyone else, you work with what you have.

Eh, Oedipus complex creepiness aside, at least Trish was not anime protagonist levels of annoying. I replayed DMC3 recently in anticipation of DMC4SE, and Lady's appearances made me want to skip the cutscene more often than not. It's like they had a checklist with annoying characteristics and made sure to tick ALL of them while working on the script. And then the anime made it worse, and DMC4 followed up with the money thing out of nowhere.
Opinions and all, but I'd much rather have Trish than Lady onscreen anytime.
 
What do you guys think of the breathing/sighing thing he is doing?

Seems odd to me.
Pent up sexual frustration.


It's like they had a checklist with annoying characteristics and made sure to tick ALL of them while working on the script.
What's annoying about Lady? She's a bad ass gunslinging girl on a mission with her own story arc within the game.

The money thing actually made sense from the anime. Lady being the practical one while Trish/Dante being the gooftball demon hunters just made a lot of sense. One of the few things the anime actually did right.

DMC3 Lady is not only the coolest female character in the DMC series but she's one of the coolest female characters in gaming. Her being put up next to other characters in Project x Zone only made it more clear to me.
 
It seems out of character to me. A Bayonetta inspiration I'd wager, but it doesn't fit Vergil IMO. Not a big deal obviously though.

And is it just me or is Vergil's model and (mostly facial) animation seriously inferior to Nero and Dante's?



Eh, Oedipus complex creepiness aside, at least Trish was not anime protagonist levels of annoying. I replayed DMC3 recently in anticipation of DMC4SE, and Lady's appearances made me want to skip the cutscene more often than not. It's like they had a checklist with annoying characteristics and made sure to tick ALL of them while working on the script. And then the anime made it worse, and DMC4 followed up with the money thing out of nowhere.
Opinions and all, but I'd much rather have Trish than Lady onscreen anytime.

yeah, its likely due to lower budget as this model is only going to be used on the SE, that said he looks good in parts and is a nice evolution from his DMC 3 character model.

Lady is easily the best written female character of the series, as she has her own little story, the moment when she killed Arkham is one of the most memorable in the series imo.
Her later appareances are not as interesting, but she is now a professional demon hunter, you could say Lady should give them more money because they are her friends, but nah she is not that type of person.

As for Trish, after her character is freed from Mundus she becomes more like a sexy sidesick, its interesting because normally these types of "vamp" characters are not the hero`s best friend, she does have this Eva likeness that has not been explored since then.
 
It seems out of character to me. A Bayonetta inspiration I'd wager, but it doesn't fit Vergil IMO. Not a big deal obviously though.

And is it just me or is Vergil's model and (mostly facial) animation seriously inferior to Nero and Dante's?



Eh, Oedipus complex creepiness aside, at least Trish was not anime protagonist levels of annoying. I replayed DMC3 recently in anticipation of DMC4SE, and Lady's appearances made me want to skip the cutscene more often than not. It's like they had a checklist with annoying characteristics and made sure to tick ALL of them while working on the script. And then the anime made it worse, and DMC4 followed up with the money thing out of nowhere.
Opinions and all, but I'd much rather have Trish than Lady onscreen anytime.

Yeah this is me. To me comments like Dahbomb's (not saying you're wrong) but that Lady is good in DMC and gaming overall just doesn't make sense.

To me she is a annoying and awful character. However I do want her to be amazing and prove me wrong from a gameplay point, because I don't care about characters so much when ripping stuff up in BP.
 
DMC3 Lady is not only the coolest female character in the DMC series but she's one of the coolest female characters in gaming. Her being put up next to other characters in Project x Zone only made it more clear to me.

Have to agree with this, her and the Boss are probably my favorite female characters in gaming.
 
What's annoying about Lady? She's a bad ass gunslinging girl on a mission with her own story arc within the game.

Definitely. Lady is a great character. Her motivations and prejudices make sense throughout the course of the story in DMC3, and her shift in perspective towards the end is a natural progression. And Lady is critical to the development of Dante. You draw parallels between her family and his, and her sense of responsibility rubs off on Dante in a big way.

DMC4's upgrade into her being a solo, business savvy professional is really the ideal next step for her.
 
We can do without that white suit though...

Or at least wear something underneath that.

I do like her modified suit. It's a play on how her DMC3 costume was a modified school outfit.

But yeah, she could throw something on underneath. At least there will be alts for her now.
 
What's annoying about Lady? She's a bad ass gunslinging girl on a mission with her own story arc within the game.

The money thing actually made sense from the anime. Lady being the practical one while Trish/Dante being the gooftball demon hunters just made a lot of sense. One of the few things the anime actually did right.

DMC3 Lady is not only the coolest female character in the DMC series but she's one of the coolest female characters in gaming. Her being put up next to other characters in Project x Zone only made it more clear to me.

I won't argue about Lady having her own motivations, story significance and character growth in DMC3, or the idea of a single human badass among supernatural badasses being super cool. I agree with all that.

BUT her DMC3 persona still annoys me to no end me with how ridiculously stubborn and blind she is. She's a badass gunslinging girl on a mission, yeah - a mission she refuses to notice is not her league, no matter how many times said league slaps her across the face. As a result, she gets played by Arkham, single-handedly enables him to succeed in his plan, and STILL refuses to acknowledge her own stupidity and insists on pushing onwards despite having no chance of reasonably achieving anything. There's badassery, and then there's not knowing your own limits - if such a thing is even possible in the DMCverse, then Lady mastered this skill, and this alone.
Then there's that scene where shoots Dante in the face and realizes he's not human AFTER seeing him survive that. Again, there's badassery and there's sociopathy, and DMC3 Lady is a prime example of anime style characterization crossing the line between the two.
tl;dr she just oozes the kind of angst that I legit can't stand in storytelling, and her ridiculously cool gun tricks are not enough to make up for it.

And about the money thing - I guess acting like she does towards your supposed friends rubs me the wrong way, that's all. Then again, it might be my general dislike of Lady from her DMC3 appearance and my general dislike of the anime making me too biased for my own good.

However I do want her to be amazing and prove me wrong from a gameplay point, because I don't care about characters so much when ripping stuff up in BP.

Definitely agree with this, though. I want her to play awesomely just like everyone else.
 
Lady isn't the only who gets played by Arkham... both Dante and Vergil get played as well. Lady obviously knows she is out classed but that doesn't stop her because she is relentless in her mission to kill Arkham. Should Batman not face Darkseid because he is "out classed" by him? That's what heroes are about, facing down the odds when they are stacked against you.

So Dante can take a bullet from her? Does that mean she should just quit her mission and let the "big boys" handle it? That's the exact weak female character bull shit that most AAA games shove our throats these days. She doesn't need saving or to have someone else kill for her.

She has like one scene of angst and that is when she confesses to Dante that Arkham became a demon and killed her mother. That's like not even that bad and it seemed like more like frustration out of Dante making a joke out of everything and not being phased by anything she says or does.


I don't know man... but if some unkillable half demon started making jest of my situation (which involved a sociopathic father and a dead mother) I would get ticked off too. You also have to realize that situation that Arkham seemed dead at that place and Lady wanted be the one to put the bullet in his head for closure, hence the anger/frustration she showed in that scene.
 
I won't argue about Lady having her own motivations, story significance and character growth in DMC3, or the idea of a single human badass among supernatural badasses being super cool. I agree with all that.

BUT her DMC3 persona still annoys me to no end me with how ridiculously stubborn and blind she is. She's a badass gunslinging girl on a mission, yeah - a mission she refuses to notice is not her league, no matter how many times said league slaps her across the face. As a result, she gets played by Arkham, single-handedly enables him to succeed in his plan, and STILL refuses to acknowledge her own stupidity and insists on pushing onwards despite having no chance of reasonably achieving anything. There's badassery, and then there's not knowing your own limits - if such a thing is even possible in the DMCverse, then Lady mastered this skill, and this alone.
Then there's that scene where shoots Dante in the face and realizes he's not human AFTER seeing him survive that. Again, there's badassery and there's sociopathy, and DMC3 Lady is a prime example of anime style characterization crossing the line between the two.
tl;dr she just oozes the kind of angst that I legit can't stand in storytelling, and her ridiculously cool gun tricks are not enough to make up for it.

And about the money thing - I guess acting like she does towards your supposed friends rubs me the wrong way, that's all. Then again, it might be my general dislike of Lady from her DMC3 appearance and my general dislike of the anime making me too biased for my own good.

Well, every single character in DMC3 as played by Arkham... and each of them contributed to bringing his plan to fruition. Dante, Vergil, and Lady were all played hardcore. Lady was played harder just because Arkham had the opportunity to use her guilt against her. No one anticipated that she would be a component in opening the demon world.

Lady also never gets her ass kicked except when going against Dante, Vergil, and Arkham, so it's really not absurd to think that she could have caught up to and defeated Arkham on her own. Her stubbornness is a result of her unwillingness to let her family run amok... which is a key theme in the game. Her mother was sacrificed by her father in front of her and she has an opportunity to set things right. And she recognizes that Arkham is her responsibility because he's her father.

I can understand not caring for her attitude in DMC3, though. She's a much different person by the time DMC4 rolls around. The money thing never really bothered me because it seemed like just a playful jab between friends. In the Epilogue, Dante even tells her that she shouldn't expect to get paid if she volunteers to help on the next mission.


I'm okay with characters having key differences like that.

And can't say he is hurting for mobility options much in the SE.

Honestly, I agree with this. I don't think Vergil really needs an Air Hike. I don't even really think he should have Million Stab, since that's been a signature Dante move.
 
Lady isn't the only who gets played by Arkham... both Dante and Vergil get played as well. Lady obviously knows she is out classed but that doesn't stop her because she is relentless in her mission to kill Arkham. Should Batman not face Darkseid because he is "out classed" by him? That's what heroes are about, facing down the odds when they are stacked against you.

So Dante can take a bullet from her? Does that mean she should just quit her mission and let the "big boys" handle it? That's the exact weak female character bull shit that most AAA games shove our throats these days. She doesn't need saving or to have someone else kill for her.

She has like one scene of angst and that is when she confesses to Dante that Arkham became a demon and killed her mother. That's like not even that bad and it seemed like more like frustration out of Dante making a joke out of everything and not being phased by anything she says or does.


I don't know man... but if some unkillable half demon started making jest of my situation (which involved a sociopathic father and a dead mother) I would get ticked off too.

Won't disagree with this at all.

I just don't like her personality, look and voice.

Still in the end I hope she continues with the franchise, and kicks ass in games. Just out of the Females going forward, I like Trish more, though I hope she gets a more sensible design.

That said I do like Trish the best when she is with Lady. The scenes they share in the Anime when Trish isn't just messing with her are the best either character has ever been. If they make them playable and have some more jabs at them making Dante pay for their clothes while also kicking ass I will warm to Lady real fast.
 
Well, every single character in DMC3 as played by Arkham... and each of them contributed to bringing his plan to fruition. Dante, Vergil, and Lady were all played hardcore. Lady was played harder just because Arkham had the opportunity to use her guilt against her. No one anticipated that she would be a component in opening the demon world.

Lady also never gets her ass kicked except when going against Dante, Vergil, and Arkham, so it's really not absurd to think that she could have caught up to and defeated Arkham on her own. Her stubbornness is a result of her unwillingness to let her family run amok... which is a key theme in the game. Her mother was sacrificed by her father in front of her and she has an opportunity to set things right. And she recognizes that Arkham is her responsibility because he's her father.

I can understand not caring for her attitude in DMC3, though. She's a much different person by the time DMC4 rolls around. The money thing never really bothered me because it seemed like just a playful jab between friends.
are you saying she could beat him on her own or team up with the others?
Because if its the former i doubt it, not even Dante could beat him and no amount of prep time would be enough for Lady to defeat Arkham, but at least she recognizes this and helps Dante (after having to fight) giving her weapon.
 
are you saying she could beat him on her own or team up with the others?
Because if its the former i doubt it, not even Dante could beat him and no amount of prep time would be enough for Lady to defeat Arkham, but at least she recognizes this and helps Dante giving her weapon.

The reason why Dante and Vergil couldn't beat Arkham at the end of Mission 13 was because they were weakened by the preceding duel. Arkham even admits that Vergil would normally be able to shred him, but he was too exhausted to do so.

There's no telling whether or not Lady would have been able to take on Arkham (pre-Sparda transformation) on her own, but she had a shot.

If you're talking about AFTER he transforms and gains Sparda's power, that's a different matter, but that only happens in the last quarter of the game. And it's at that point where Lady relinquishes Kalina Ann to Dante, but only after he's earned her trust. He stops being a goofball and tells her seriously that he'll stop him.


To be fair, so were Stinger and Round Trip at one point in time.

That's true, but Million Stab just seems like the type of Crazy Combo move that should be unique to Dante. I don't have a huge issue with it or anything, I just kind of preferred it when it was a Dante exclusive move.
 
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