PlayStation 4 lifetime sales pass 22.3m worldwide

Good job Sony. You made a fantastic console, and you deserve success. The fact that you're about to lap your nearest competitor speaks volumes to how profitable it can be to listen to consumers and treat them with respect.

LOL at how quickly the "PS4 haz no gamez" trolls show up in every thread. It's kind of embarrassing.
 
There's very little chance that the PS4 sold 2 million consoles in a month, even with Bloodborne releasing, and a pretty strong month in Japan.

It would be two months and Ps4 sale through has been trailing Ps4 shipments pretty neatly. There hasn't been any huge over shipments so far.
 
Are you saying that I should be completely satisfied with its offerings on quality exclusives though?

I used harsh language but didn't say it had no games. Bloodbornes exclusivity sold me on it but besides that theres nothing concrete coming this year. It needs more games like that FAST to keep me interested. God of War remasters don't cut it.

E3 should prove me wrong but can't help but to feel pessimistic.

Be dissatisfied all you want.

But using your personal opinion on the matter as a barometer for Sony's success not lasting long?

That's a joke.
 
Sure I can, especially if we're talking subjective feelings. Bloodborne has been a hell of a fun ride even if you seem to think it's the only game on the system. This indie wave has given us game experiences we won't soon forget. Transistor being my front runner there. It's inspired big publishers and developers to try their hand at smaller, riskier, art focused games like Valiant Hearts. We have far more released for a massive breadth of gaming preferences in the first year+ than we've seen at any system launch. That's not subjective, by the way.

Actually, we can objectively say that a majority of 22.3 million people disagree with you.



No, I don't see what you're getting at when, despite its mediocre to lame gameplay, the Order is the best looking game released so far. Sparse multiplats? What are your talking about?



Exclusives don't sell consoles. They just don't. So your assessment is woefully ignorant of reality.

I'm sad that you weren't joke posting because it means you actually believe this. That disappoints me.
Yes they do. I wonder what people are buying the Wii U for, not exclusives but the gamepad!!!! When GT, Halo, Uncharted, and Gears come out, we will see how little consoles exclusives matter.
 
Be dissatisfied all you want.

But using your personal opinion on the matter as a barometer for Sony's success not lasting long?

That's a joke.

I admit it's not a valid barometer but I do think exclusives matter.

What I meant by the ball comment is that it really is Sony's job to give us reasons to continue being excited over their system. Just because of couple of deviants being able to enjoy The Order doesn't mean that the state of big budget exclusives is completely subjective.

Even if I had put prettier dressing on that comment it wouldn't have gone over well in a thread where people are celebrating over system sales so it is my L to bear.
 
There's very little chance that the PS4 sold 2 million consoles in a month, even with Bloodborne releasing, and a pretty strong month in Japan.

You are right -I always forget that the 20.2 million consoles was reached less than two months ago; for some odd reason, I repeatedly make tabula rasa of that fact and get back into thinking that it was achieved in January-.
Still, they should be very, very close by now. They must be around 21.5 millions at least...
 
So it's now behind the Wii in the same time period? I mean, it was expected but I was kinda hoping the PS4 could maintain the lead, at least to minimize the contraption the console industry is suffering.

Still, 22.3 million is nothing to cry about.

When comparing to Wii you must always remember that Wii just had absolutely crazy start. If PS4 follows normal console cycle it will sell more than Wii. In the end Wii didn't even sell more than PS1 despite being ahead of it by tens of millions of units launch aligned during its peak years.
 
Yes they do. I wonder what people are buying the Wii U for, not exclusives but the gamepad!!!! When GT, Halo, Uncharted, and Gears come out, we will see how little consoles exclusives matter.

You made one mistake here. You used the phrase "I wonder what people are buying the Wii U for". People aren't buying the Wii U for anything because people aren't buying the Wii U at all.

If quality exclusives were the primary driver for selling consoles then the Wii U wouldn't be selling like trash.
 
At least the "PS3 has no games" people could point to the large number of third party console exclusives that the 360 was receiving until about mid 2008. Other than the odd Titanfall, that hasn't really happened this generation. Almost everything is PS4/XB1/PC, and if you don't want to spend money on a PC, the PS4 version is typically the better of the two console choices. That's enough for most people. Obviously stuff like Bloodborne or Uncharted helps, but most of those 22M people are playing Destiny, GTA, Call of Duty, Fifa, etc.
:
Isn't this what happenes with the PS2 era too? One console so dominant that big publishers don't bother release their game anywhere else. Even when they do, they'll make a PS2 port later on. The same couldn't happened to this generation for various reason, PS4/XboxOne/PC sharing the similar architecture is one of them. Even with bigger lead later on, publisher won't stop publishing their games on Xbox One because of easy money besides the likes of SFV where Sony actively securing its console exclusivity.

People needs to take off their old glasses where publisher and developer concentrated their games on a single platform. This have changed, big game become more expensive as competition become stiffer and tighter with the emergence of mobile platform. Unless you are first party studio, you have to make use of opportunity available for pennies.
 
The console is still a joke when it comes to the game library. Two years in.

The way things are going can't see this success lasting long... The ball is in Sony's hands now.

Are you a friend of Misterxmedia by any chance?

Ot. Good numbers, but the Wii pace couldn't be kept, still a good fight PS4.
No to 2018 to cross the streams again.
 
Are you saying that I should be completely satisfied with its offerings on quality exclusives though?

I used harsh language but didn't say it had no games. Bloodbornes exclusivity sold me on it but besides that theres nothing concrete coming this year. It needs more games like that FAST to keep me interested. God of War remasters don't cut it.

E3 should prove me wrong but can't help but to feel pessimistic.

I don't think its about the exclusives anymore though. Its about things like the ecosystem and the usability and features of the hardware. That is why PS4 is doing so well. It also helps to a specific segment of the audience that in the console space right now PS4 edges out Xbox One in horsepower as well with a lot of games just straight up preforming better on PS4.
 
You're joking right? Without its exclusives like MK and Mario, it would have 30-50% less hardware sales than it currently has. Some of you keep confusing exclusives aren't end all, be all to not important, which is absolutely comical.

But you're comparing a system that has no 3rd party support vs one that does. If it weren't for Nintendo exclusives, there would be no games at all on the wii u. When you have a system that does have 3rd party support you can see why exclusives aren't the driving force in console sales.
 
Yes they do. I wonder what people are buying the Wii U for, not exclusives but the gamepad!!!! When GT, Halo, Uncharted, and Gears come out, we will see how little consoles exclusives matter.

I wonder if the WiiU buyers circle extends beyond the core of Nintendo fans...
The big names you just dropped (Halo, Uncharted...) would sell consoles regardless of their exclusive status, me thinks...
 
You're joking right? Without its exclusives like MK and Mario, it would have 30-50% less hardware sales than it currently has. Some of you keep confusing exclusives aren't end all, be all to not important, which is absolutely comical.

The fact that it has any sales at all is because of Mario Kart and SSB. If it had the same third party support of Sony or Microsoft it would be doing well. As it is, it's performing worse than the Dreamcast did.

This doesn't seem like something that hard to figure out. Third party games sell more than exclusives, and now more than ever have a broader appeal.
 
Good job Sony. You made a fantastic console, and you deserve success. The fact that you're about to lap your nearest competitor speaks volumes to how profitable it can be to listen to consumers and treat them with respect.

LOL at how quickly the "PS4 haz no gamez" trolls show up in every thread. It's kind of embarrassing.

Who are they about to lap?
 
image.php
 
I don't think its about the exclusives anymore though. Its about things like the ecosystem and the usability and features of the hardware. That is why PS4 is doing so well. It also helps to a specific segment of the audience that in the console space right now PS4 edges out Xbox One in horsepower as well with a lot of games just straight up preforming better on PS4.

I think it's actually more about game library. That might sound like I'm talking about exclusives, but I'm not. Think of the full library and think of how broad the selection is. It's less about what games you have that nobody else does and more about what games you have period. The PS2 was successful in part because it had something for everyone. The PS4 is following those footsteps. You don't need a Halo if you have each niche markets version of Halo.
 
I know a good amount of people don't think it's gonna happen, but...

If the PS4 doesn't get a $100 price drop this year, I'd be surprised. Probably won't happen soon, but it'll be a massive injection for their holiday lineup.
 
So it's now behind the Wii in the same time period? I mean, it was expected but I was kinda hoping the PS4 could maintain the lead, at least to minimize the contraption the console industry is suffering.

Still, 22.3 million is nothing to cry about.

I believe the Wii hit 20 Million before its second February which would mean that the PS4 was a bit behind the system for a while.

Great news either way though. The system is doing very well.
 
I think it's actually more about game library. That might sound like I'm talking about exclusives, but I'm not. Think of the full library and think of how broad the selection is. It's less about what games you have that nobody else does and more about what games you have period. The PS2 was successful in part because it had something for everyone. The PS4 is following those footsteps. You don't need a Halo if you have each niche markets version of Halo.

Yeah, the aggressive way they've gone after indie games puts Xbox to shame really.
 
:
Isn't this what happenes with the PS2 era too? One console so dominant that big publishers don't bother release their game anywhere else. Even when they do, they'll make a PS2 port later on. The same couldn't happened to this generation for various reason, PS4/XboxOne/PC sharing the similar architecture is one of them. Even with bigger lead later on, publisher won't stop publishing their games on Xbox One because of easy money besides the likes of SFV where Sony actively securing its console exclusivity.

People needs to take off their old glasses where publisher and developer concentrated their games on a single platform. This have changed, big game become more expensive as competition become stiffer and tighter with the emergence of mobile platform. Unless you are first party studio, you have to make use of opportunity available for pennies.

Exclusives were mostly a Japanese thing, even in the PS2 era. There were a few titles that were Xbox/PC because the disparity between the Xbox and PS2 was large enough that things like Half-Life 2 or Doom 3 would have had to be severely downgraded to run on the PS2. Those aside, most western games were PS2/Xbox/Gamecube, or PS2/Xbox/PC.

Now that Japanese games are less of a focus in the west (outside of Nintendo titles and a few big franchises), it makes sense that the large majority of big (western) AAA titles are multiplat. Third party western pubs have been operating off of the multiplat model for 3 generations.
 
Top Bottom