Splatoon Direct - 7th May 2015

why not just wait till august to get the game?
Hey. Stop being reasonable.
Alright, let me put it in a way that you might understand what he meant.

When you get on Mario Kart 8, and you want to jump straight to online session so you can have fun with your friends. The Server would randomly chose only two tracks for everyone to pick for next 4 hours.

You ended up got stuck with only two choices for 4 hours: Baby Park and ExciteBike Arena.

I'm pretty sure that I have a good idea how quick people would get tired of it and probably give up with games. Having only two tracks per 4 hours would kill online populations pretty bad.

Thankfully that we wouldn't have to deal with that kind of concept in Mario Kart and Smash Bros.
Stages in shooters are nothing like stages in kart games. People (me included) play Team Fortress 2 in the same stage for hours and it doesn't get tiring at all.

Mentioning Smash is kind of funny given that 'competitive' players ban most stages anyway.
 
Ah. Nintendo charges tax on their digital store. Might as well get the physical edition at Walmart with my employee discount. Lol. Nintendo still doesn't have content linked to accounts really so I rather not go digital anyway.

Isn't this a state thing
 
Anyone else kinda disappointed by the 4 hours fixed stage selection? I find it really useless to be honest....
Unfortunately I have no time to play often during the day, and that would mean I'll get stuck with the same 2 stages in each of my gaming sessions.
 
I'm failing to see the issue with the launch being in May and a bunch of features being added in August...

I would understand if they launched the game in May and it was fundamentally broken, but that's not the case.
 
Little confused, you can only use classic controller and pro controller locally and have to use the pad when you go online?
 
Stages in shooters are nothing like stages in kart games. People (me included) play Team Fortress 2 in the same stage for hours and it doesn't get tiring at all.

Mentioning Smash is kind of funny given that 'competitive' players ban most stages anyway.
Smash For Glory online has only one stage (omega) with rotating backgrounds.

Rotating the stages seems a bit weird although rotating game modes in and out of play is relatively common for fps/tps (e.g. Halo and destiny. Especially destiny which has few modes and still rotates stuff out). I assume the custom lobbies in August would allow selecting any stage though.
 
Alright, let me put it in a way that you might understand what he meant.

When you get on Mario Kart 8, and you want to jump straight to online session so you can have fun with your friends. The Server would randomly chose only two tracks for everyone to pick for next 4 hours.

You ended up got stuck with only two choices for 4 hours: Baby Park and ExciteBike Arena.

I'm pretty sure that I have a good idea how quick people would get tired of it and probably give up with games. Having only two tracks per 4 hours would kill online populations pretty bad.

Thankfully that we wouldn't have to deal with that kind of concept in Mario Kart and Smash Bros.

My bad. I thought the complaint was at the staggered release of new game modes
 
I've never seen an online beta that was 3 hours long

When was the last time a beta was not attached to a preorder also? Nintendo actually using it for their own stress testing and not to sell you on a preorder? WIERDDDDDD!!!!!!

If all they need is three hours to stress test then fine.

Times are changing.

Anyone else kinda disappointed by the 4 hours fixed stage selection? I find it really useless to be honest....
Unfortunately I have no time to play often during the day, and that would mean I'll get stuck with the same 2 stages in each of my gaming sessions.

What is the reason for this?
 
Smash For Glory online has only one stage (omega) with rotating backgrounds.

Rotating the stages seems a bit weird although rotating game modes in and out of play is relatively common for fps/tps (e.g. Halo and destiny. Especially destiny which has few modes and still rotates stuff out). I assume the custom lobbies in August would allow selecting any stage though.

You mean Smash for Glory has one configuration that isn't complete horseshit.

When was the last time a beta was not attached to a preorder also?

Times are changing.

I was in the ESO beta last week.

Times aren't changing that much.
 
I'm failing to see the issue with the launch being in May and a bunch of features being added in August...

I would understand if they launched the game in May and it was fundamentally broken, but that's not the case.
That is because there is no issue.
Smash For Glory online has only one stage (omega) with rotating backgrounds.
To be fair, people complained about that a lot. Although it was because the stages are based on Final Destination instead of muh Battlefield.
 
Isn't this a state thing

Yeah. Just PlayStation store doesn't. Think Xbox store doesn't either but I forget since I rarely buy anything on there. Don't really have anything against taxes, just that I do take advantage of whatever the cheapest path is. Lol.
 
Let's talk about how dumb the online implementation of maps is to make sure people get tired of the game.

You can only play on 2 maps till it is refreshed after 4 hours. Basically, a normal session of playing 1-2 hours doesn't even guarantee that you will get to play on all the maps (only 5 at launch cause the others are more "technical"). Are they trying to get people to stop playing?

When I saw that during the direct my first thought was "I must not have heard that right"

I don't care how big the stage is, I like variety and being told "No, you must play one of these two stages until 4 hours from now" seems dumb
 
So how are the servers holding up? Should I download this now or wait til the wee hours of the morning?

Its not open yet. It's got another 30 or so hours until the first test.

Expect it to be frontloaded regardless. Its there to test servers.
 
diViNy5.png

Translate into sales. Translate into sales. Translate into sales. Translate into sales. Translate into sales. Translate into sales. Translate into sales. Translate into sales.
 
God no.

All I'm saying is that these updates every few weeks will bring people up to the same level and potentially prolong the game. I'm not happy with some of it (especially the friend stuff), but I can appreciate the reasoning behind it.
Not really sure how limiting the amount of maps you can play on in 4 hour intervals has anything to do with this. Seems like you are responding to something else.
I'm failing to see the issue with the launch being in May and a bunch of features being added in August...

I would understand if they launched the game in May and it was fundamentally broken, but that's not the case.
The main issue people have is:
1) They cannot play in a party with friends at launch
2) They cannot play with friends in a private lobby at launch

Of course people are happy that we will get it eventually, but not having it at launch while nearly every online multiplayer game allows you to at least play with friends only at launch. Saying "wait till the patch comes out and then get the game" isn't really a solution at all.

Imagine if Smash didn't launch with a private lobby option, but you can join your friend in an FFA or something on For Fun/Glory at launch, and have to wait 2 months before you can just play with just friends online. Of course this is exaggerated, but really, be more open-minded about what people are saying instead of plugging your fingers into your ears and acting like the concerns/complaints people may have are invalid.

I'm using too many analogies for one day.
My bad. I thought the complaint was at the staggered release of new game modes
No where in my original post had anything mentioning a game mode lol...

Though it should have mentioned that the 2-map 4 hour refresh thing seems to be limited to Turf War, not that it makes it any better, but at least Ranked Battles will let you have more map variety, but that won't be available at launch, so yea.
When I saw that during the direct my first thought was "I must not have heard that right"

I don't care how big the stage is, I like variety and being told "No, you must play one of these two stages until 4 hours from now" seems dumb
I didn't even see it in the direct. I only read about it in the press release lol. But it seems to only affect Turf War, and I imagine most of my play time will be in Ranked Battles, but still is a shitty thing to do.
 
Alright, let me put it in a way that you might understand what he meant.

When you get on Mario Kart 8, and you want to jump straight to online session so you can have fun with your friends. The Server would randomly chose only two tracks for everyone to pick for next 4 hours.

You ended up got stuck with only two choices for 4 hours: Baby Park and ExciteBike Arena.

I'm pretty sure that I have a good idea how quick people would get tired of it and probably give up with games. Having only two tracks per 4 hours would kill online populations pretty bad.

Thankfully that we wouldn't have to deal with that kind of concept in Mario Kart and Smash Bros.
You obviously haven't seen how popular Killing Floor 2 is with only 3 maps.
 
Stages in shooters are nothing like stages in kart games. People (me included) play Team Fortress 2 in the same stage for hours and it doesn't get tiring at all.
Would you be annoyed if you couldn't play your favorite TF2 maps because the time of day arbitrarily dictated you couldn't?
 
I should've preordered the amiibo for Splatoon. Fuck.

Depending on where you are the Squid Amiibo should be the easiest to find since thats available in the game's special edition (in EU I think).

I have to wonder what the Splatoon Amiibo availability will be like and if Nintendo's prepared for it somewhat.
 
To be fair, people complained about that a lot. Although it was because the stages are based on Final Destination instead of muh Battlefield.
Yeah I don't really like that it's FD only either, it would be nice to have battlefield and maybe a couple other options. (I guess DOTA also had only one map for a long time and people love that game anyway, but all the diversity comes from the hero choices and it's a 45 minute game vs a 3 minute match)

Anyway depending on the gameplay this may be fine, we'll see what it feels like in the stress test to play the same map(s) over and over again for an hour and whether it feels too samey or the gameplay results in a good experience each time.
 
Would you be annoyed if you couldn't play your favorite TF2 maps because the time of day arbitrarily dictated you couldn't?
I would be annoyed if Valve suddenly changed the way the TF2 works when it comes to stages, yes. If TF2 was built from the ground with the idea that certain stages would be only playable at a determined time (like Splatoon), then I want to say no? Regardless, I am not saying the stage thing is a good thing (it isn't), but I still wanted to point out comparing stages in a shooter with stages in a kart racer is silly.
Yeah I don't really like that it's FD only either, it would be nice to have battlefield and maybe a couple other options. (I guess DOTA also had only one map for a long time and people love that game anyway, but all the diversity comes from the hero choices and it's a 45 minute game vs a 3 minute match)

Anyway depending on the gameplay this may be fine, we'll see what it feels like in the stress test to play the same map(s) over and over again for an hour and whether it feels too samey or the gameplay results in a good experience each time.
I don't mind omega stages being FD only, honestly, but I would have been satisfied with battlefield variations instead if only because the complaining would have been much less back when the game was released.
 
Alright, let me put it in a way that you might understand what he meant.

When you get on Mario Kart 8, and you want to jump straight to online session so you can have fun with your friends. The Server would randomly chose only two tracks for everyone to pick for next 4 hours.

You ended up got stuck with only two choices for 4 hours: Baby Park and ExciteBike Arena.

I'm pretty sure that I have a good idea how quick people would get tired of it and probably give up with games. Having only two tracks per 4 hours would kill online populations pretty bad.

Thankfully that we wouldn't have to deal with that kind of concept in Mario Kart and Smash Bros.
??? A lot of people that play shooters tend to play HOURS in the same stages. The amount of time I wasted on the Panama map - Nuketown in BLOPS II or dust2 in CS T-T
 
Im talking about the fact that its an online only beta. The 3 hours is silly but its better than nothing.

Oh, yes that is silly, especially since the game has always been touted as an online multiplayer shooter.

Well, you can't really put on ignore list the hyperbolic threads made out of half of an info on some site.



I like more:

Splatoon [OT] PREPARE TO DYE!

You're missing the reference. https://www.youtube.com/watch?v=IdAmkx8eAos

I would be annoyed if Valve suddenly changed the way the TF2 works when it comes to stages, yes. If TF2 built from the ground with the idea that certain stages would be only playable at a determined time, then I want to say no? Regardless, I am not saying the stage thing is a good thing, but I still wanted to point out comparing a shooter with a kart racer is silly.

I mean...remember when TF2 had two maps?
 
Stages in shooters are nothing like stages in kart games. People (me included) play Team Fortress 2 in the same stage for hours and it doesn't get tiring at all.

Mentioning Smash is kind of funny given that 'competitive' players ban most stages anyway.

You are right that there are huge difference between stages in splatoon and tracks in Mario Kart. However I still disagree with your comment. I think it's better to have more stage choices in shooting genre because it would allow more variable for players to develop their own tactics and strategies depend on stages. Also players would have to adapt their play style to fit the location.

I really like how you always brought up competitive smash every time you had a chance to. I know you have issues with competitive players taking over the games. I feel genuinely sorry for you that splatoon might be plagued by competitive players because that's what usually happened to almost all shooters. But hey, you should know it by now because you played Team Fortress 2.
 
Hey. Stop being reasonable.
Stages in shooters are nothing like stages in kart games. People (me included) play Team Fortress 2 in the same stage for hours and it doesn't get tiring at all.

Mentioning Smash is kind of funny given that 'competitive' players ban most stages anyway.

See, I play TF2 too, and I understand this since I mostly play on the same servers, most of which are 24/7 servers, but the problem is that I can't choose what map I want to play when I want to play it.

To use the TF2 analogy, imagine if I really like dustbowl, and only want to play on that. But too bad, for the next 4 hours I can only play on granary and gravel pit, and then after that I'm still not guaranteed I'll be able to play on my preferred map again.

This would be much better if you could just choose what map you wanted to play on (since there are so few) and it took you into a match on that map.
 
I mean...remember when TF2 had two maps?
Actually, I don't. When I started playing it had more than that. Nice trivia, though. What were those two stages?
You are right that there are huge difference between stages in splatoon and tracks in Mario Kart. However I still disagree with your comment. I think it's better to have more stage choices in shooting genre because it would allow more variable for players to develop their own tactics and strategies depend on stages. Also players would have to adapt their play style to fit the location.

I really like how you always brought up competitive smash every time you had a chance to. I know you have issues with competitive players taking over the games. I feel genuinely sorry for you that splatoon might be plagued by competitive players because that's what usually happened to almost all shooters. But hey, you should know it by now because you played Team Fortress 2.
I agree. I also think more stage variety is a good thing. I never said having less stages is positive, what I mean is that stage variety isn't that big of a deal in shooters, now is it?

Noting tho say about the (somewhat passive aggressive) second part of your post.
See, I play TF2 too, and I understand this since I mostly play on the same servers, most of which are 24/7 servers, but the problem is that I can't choose what map I want to play when I want to play it.

To use the TF2 analogy, imagine if I really like dustbowl, and only want to play on that. But too bad, for the next 4 hours I can only play on granary and gravel pit, and then after that I'm still not guaranteed I'll be able to play on my preferred map again.

This would be much better if you could just choose what map you wanted to play on (since there are so few) and it took you into a match on that map.
Yes, I understand the issue with the stage selection thing. I guess I worded my post poorly .
 
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