Bad example, Crysis is very unoptimized. To this day there is no system that can run it at 60 locked due to CPU bottlenecks.
There's a huge gap between the high-end most people are using (eg. a GTX 980) and what's actually available if you've the spare cash (like a Titan). Most games coming out have something around a 970/980 or just below as their 'Recommended' requirement, so that people know they can likely crank up the settings and still enjoy a reasonable framerate. The majority are actually using something like a GTX 980 or below, so why intend for the release build of the game to target much higher than that at max settings when you want it to appeal to as many as possible, so that you can sell as much as possible?
If the game doesn't run fairly well and look nice on the majority of gaming systems, people will piss and moan. If they say to everyone "Yeah, it looks like this so you're gonna need an top-end i7 and a Titan", people will piss and moan.
Another disappointing downgrade, and a big one too.
Was going to try Witcher 3, but now I won't.
Bad example, Crysis is very unoptimized. To this day there is no system that can run it at 60 locked due to CPU bottlenecks.
How did pushing the boundaries of visual fidelity work out for Crytek as a company?
When the last time you played Crysis? 60 FPS on Crysis is easily achievable by today's GPUs.
They actually want to sell the game to people, just like everyone else does with their product. Show the game off all nice and shiny, sure, but they're not going to aim for the 10% with crazy computer builds and sit around wondering why it's not selling as much as they'd hoped and why the forums are overflowing with salt from people complaining the game runs like shit.
This is why fx>fps is the case in this industry.
Was this thread made today? I thought we already went over this subject ad nauseam
Funny how CD Projekt RED gets a pass but Ubisoft gets all the flak.
Once again, that is why PC games have different available graphical settings, so that the game can run on a variety of setups. You are saying that just because it would require a high end system to max the game that that would lower the sales of the game, which is ridiculous. It's not like there are people out there that say "oh well If I can't completely max the game out on my mid tier $600 pc then I'm not going to buy it." The developer should set the highest graphical settings such that they take advantage of high end hardware such as the latest i7s and Titan cards, and not allow the game get to completely maxed out by mid tier hardware. There is no reason to gimp the entire game because only 10% of pc gamers can max out the game.
for fucks sake, not again
If you consider how much game companies focus on preorders, then yes, they should be considered advertisements.
Watch_Dogs became a juggernaut after E3, because of preorders based on fake gameplay footage. It's worth mentioning.
Everything that can contribute to people ordering a game is an advertisement. GameStop doesn't mind taking your money before real gameplay footage is available. Game publishers make sure they get their pre-order goodies and collector's edition skus announced along with their big reveals for this very reason.
Getting people locked in is important. Most people don't cancel pre-orders. Preorders determine how much money companies sink into advertising campaigns at launch. How much overall inventory is purchased for a game and the prominence that the game has in store.
Are you implying that if they hadn't they'd be in a better position now?
I think Crytek owes a lot of the success they did achieve, on their decisions to develop the way they did.
Not to mention the high end users are probably nowhere near being a majority. Most are probably right in the middle of 'minimal' and 'recommended'.
Yep, just another person comparing different areas to come to downgrade conclusions. It's pure nonsense. Subjectively saying you like the look of one thing better than another is not evidence of a downgrade.
All of this is pointless anyway, in my opinion, because all of the new footage and trailers of the game show a very impressive looking game that is definitely in the same ballpark as the earlier footage. Some things have been tweaked here and there, which subjectively may be seen positively or negatively, but we're definitely not seeing the kind of generalized gutting of a game's graphics (a la Dark Souls 2) to warrant getting up on arms about.
Good thing Witcher was never my kind of game. I mean I like action rpgs but I didn't care much for Witcher 2's gameplay. I was never hyped for this, I wasn't hyped for Watch Dogs (slightly actually), and I was over with Assassin's Creed at 2.
They shouldn't have promised the moon with their reveals then. I remember when Sims 4 was revealed, and Witcher 3 was brought up for how good it looks.
for fucks sake, not again
Unfortunately, I can relate to this comment.
This.
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Thread whining = ban.Why even come here if all you're going to do is thread whinning? Some people would like to discuss it or get some clarification considering the devs claims.
How could anyone be excited in this? PS2 graphics, obvious they had to downgrade gameplay and will rival that of a Tecmo Bowl handheld.
Holy crap, that particular comparison is an entirely new level of stupid.
Holy crap, that particular comparison is an entirely new level of stupid.
What we usually get is just people not understanding how time of day and weather affect the final result, but here we have someone going ahead and outright comparing different assets in entirely different areas to pronounce their "verdict".
Good thing this is now kept to its own thread.
Not going to be the case. Already posts in the spoiler thread over XB1 footage it seems.
Find me a PS2 game with comparable graphics. Go ahead, I'll wait.
Find me a PS2 game with comparable graphics. Go ahead, I'll wait.
A game being optimized means it takes full advantage of whatever hardware it is run on. Why not also have the game optimized in such a manner that it can also take advantage of high end hardware and let us see the graphics that were presented in initial footage.People would complain that the game is unoptimized
Why even come here if all you're going to do is thread whinning? Some people would like to discuss it or get some clarification considering the devs claims.
Thread whining = ban.
But I guess not in this thread...
It's sarcasm. I hope it's.
Your sarcasm detector is broken I guess
Once again, that is why PC games have different available graphical settings, so that the game can run on a variety of setups. You are saying that just because it would require a high end system to max the game that that would lower the sales of the game, which is ridiculous. It's not like there are people out there that say "oh well If I can't completely max the game out on my mid tier $600 pc then I'm not going to buy it." The developer should set the highest graphical settings such that they take advantage of high end hardware such as the latest i7s and Titan cards, and not allow the game to be completely maxed out by mid tier hardware. There is no reason to gimp the entire game because only 10% of pc gamers can max out the game.
I guess you weirdos complain every time you eat out too. Huh?[/img][/url]
Is this sad argument ever not made in a downgrade thread? That'd be nice if it were bannable.
Once again, that is why PC games have different available graphical settings, so that the game can run on a variety of setups. You are saying that just because it would require a high end system to max the game that that would lower the sales of the game, which is ridiculous. It's not like there are people out there that say "oh well If I can't completely max the game out on my mid tier $600 pc then I'm not going to buy it." The developer should set the highest graphical settings such that they take advantage of high end hardware such as the latest i7s and Titan cards, and not allow the game to be completely maxed out by mid tier hardware. There is no reason to gimp the entire game because only 10% of pc gamers can max out the game.
For graphics functions that generate from a seeded value, they likely are. That's what sliders are. Not everything is the product of a mathematical function, however. Typically, when you create any sort of asset for a game, you start off with the highest quality object you can then dial it back till it runs on older hardware.
Unfortunately for stuff like textures or models or even entire objects like volumentric smoke, this might mean it becomes unfeasible to ship those with your product. People already bitch about 30 gb downloads, how would they feel if the game was even bigger when the majority of people wouldn't be able to use most of that stuff in the first place?
A better postition? Sure. I'm making no critique on the game, but visuals, sound, and all the things that go into a game to require higher specs (meaning less people can buy/play it) increase the budget. So I'd say if their game budgets were less, resulting in similar or increased sales, that would put them in a better position.I'm not stating any of this as fact, as who knows for sure.
But I am saying that this visual masterpiece Witcher 3 from early footage being "remembered" more fondly because it looks better would be pointless if CDPR can't make ends meet. They did almost go belly up before...I have to think they were aware of that while developing W3.
Find me a PS2 game with comparable graphics. Go ahead, I'll wait.
I've never seen so much thread whining, and that is a very unfortunate obvious downgrade. What has CDPR said about it?
Ah okay, thank you for this explanation. This make a lot of sense to me now hehe. No wonder the game is only 22 GB in size.For graphics functions that generate from a seeded value, they likely are. That's what sliders are. Not everything is the product of a mathematical function, however. Typically, when you create any sort of asset for a game, you start off with the highest quality object you can then dial it back till it runs on older hardware.
Unfortunately for stuff like textures or models or even entire objects like volumentric smoke, this might mean it becomes unfeasible to ship those with your product. People already bitch about 30 gb downloads, how would they feel if the game was even bigger when the majority of people wouldn't be able to use most of that stuff in the first place?
for fucks sake, not again