When the kickstarter is funded. (in 32 days)So if I choose the 60 dollar one does the money come straight out of my account or when the game is finished!
When the kickstarter is funded. (in 32 days)So if I choose the 60 dollar one does the money come straight out of my account or when the game is finished!
They admitted they don't need you to fund this game, that they have an outside publisher.
Kickstarter is for generating marketing buzz in this case.
Granted that also precludes a real picture of an actual game because that's of no use for game marketing.
When the kickstarter is funded. (in 32 days)
Different goals. How long did it take to get to 1 million dollars? I don't think Iga's game will match that.
Just pledged $100 for this. This is my first Kickstarter I have ever pledged and feel comfortable with this decision. I am pumped for this, bring on some more metroidvania!
Yooka took 7 hours. It broke records. I don't think this will hit it as fast, but it's easily hitting 500K soon imo. I think the lack of Nintendo platforms (for now) is going to hurt it in the long run though, since that's where the fanbase is apart from Sony.
6 hours, actually.
430 000$ in 4 hours...And they only have 32 days to get to 500 000$. I say pull the KS and resubmit it with a manly man main character, and a more "bro" aesthetic for instant success and win, and such.
I've never known Inti to be anything but extremely responsive to criticism of their games. Assuming that this is what the MN9 team is moving on to, all the shots that've been fired at how that game looks will pay dividends here.
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I really hope those don't happen. And I don't see how they'd run UE4 on 3DS.Pretty much.
Once they announce a Wii U or 3DS port, I'll bump my backing to a physical box.
I'm sure they want that too, but a four year development time is simply not feasible for a Kickstarter game. Ori and The Blind Forest had the financial backing of Microsoft so they could afford to take their time and have an incredibly lengthy development period.
$500,000 is a laughable amount when you are talking about paying 10+ people $60,000+ annually.
that's great but it needs the wine glass smash as he says it's nothing but trash..
We need one with the wine glass being thrown, if possible.
What? It's still making like 100 bucks every few minutesHmmm, it's slowed down in the past twenty minutes or so. I don't see it reaching its goal.
Yooka took 6 hours. It broke records. I don't think this will hit it as fast, but it's easily hitting 500K soon imo. I think the lack of Nintendo platforms (for now) is going to hurt it in the long run though, since that's where the fanbase is apart from Sony.
Hehe. Is David Hayter's career funded strictly by KS stretch goals now? >_>That David Hayter goal is such a "fuck you" to Konami.
Yeah, in the Twitch interview Iga explained the decision to use 2.5D and it made perfect sense.I can't believe people are somehow using UE4 as a negative point in this thread.
Seriously, UE4 is fantastic. Not only is it an amazing engine technically, it also offers an extremely productive toolchain.
It being used should give you a huge confidence boost in both the game's technical quality and the team's ability to make effective use of their time to produce content.
There's no reassurance a 2D game looks great either. Just that it will cost a lot to produce varied high-resolution 2D assets.
looool come on. It's an Igavania game, of course it's gonna have words about Night and Blood, geez.Symphony of the Night
=> Ritual of the Night
Bloodborne => Bloodstained
Iga absolutely shameless.
30 ish days is the norm. Yooka Laylee is lasting 45 days because it ends on the day of E3 for some reasonBy the by. What decided the length of kickstarters? Thought it was a standard thing till the Yooka Laylee one with 45 days.
http://i.imgur.com/a0QZwpP.gif[IMG][/QUOTE]
Screw you, I just made one lol
[img]http://i.imgur.com/jxpLbB0.gif
I really hope those don't happen. And I don't see how they'd run UE4 on 3DS.