Witcher 3 downgrade arguments in here and nowhere else

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Kama_1082

Banned
Yeah, mods migh make the game better than the console version but it wont look anything like the 2013 trailer.



Even if this pass without consequences (like in From and Dark Souls 2 situation) it don't make it right and should not stop us from pointing the lies and false advertising these companies are doing.

I still hope the media get this, They were very hard on Ubi soft (Watch Dogs downgrade and Unity Parity gate) and it made Ubi soft revelase their newer AC game in a proper way. I really hope sites and guys like Totalbiscuit and Jim Sterling don't give CDPR a free pass here.
there were plenty of YouTubers that were flown to Poland to try out the game, so...
 

Kinthalis

Banned
Did you see that???

THAT was rocking cool. He used igni to set some powder barrels on fire and then pushed them towards the drowners.


BOOM!
 

JJD

Member
LOL, artsi.



Let's see the next time they show off a gameplay video for an upcoming game.

We also have no way of telling how many people preordered counting on the impressive graphics (they pretended we'd have and then defended) to immerse them in the game.

Their credibility is not measured exclusively on the graphics of their games. I'd say that how they play and how good they are is way more important to their credibility than graphics.

And I'm not saying that there was not a downgrade, I'm just saying that this is not a Dark Souls 2 situation were everyone thought the game was going to have that cool lighting tech days before the release.

It was pretty clear the game was not going to look like the premiere video for awhile.

The fact that we have been discussing the downgrade for a long time now, before even the release of the game shows to me that CDPR is at least being more transparent than most devs out there.

Considering how many new fans they are going to make with the game, and how good the game seems to be I feel pretty safe to say that their cred is going to be fine, except maybe with the hardest of the hardcore.

Hopefully this will teach people a lesson to keep their expectations in check in the future...

lol

Who am I'm kidding right?
 
I'm sure it still exists but was it volumetric smoke like in the gif? or just a toned down version? Makes a hell of a lot of difference!

It was never volumetric (it doesn't even remotely look volumetric in that footage). It was just shaded by light sources.

The new particles are most likely still forward shaded as well, otherwise, they would completely stick out from their environment.
 

rashbeep

Banned
Did you see that???

THAT was rocking cool. He used igni to set some powder barrels on fire and then pushed them towards the drowners.


BOOM!

So cool. Reminds me of Crysis 1 where you could throw barrels far with max strength.

Back on topic though, there is no more blood in the water...worst game ever confirmed.
 

UnrealEck

Member
You're looking for some sinister narrative here or wanting too badly to feel 'duped' by the evil or incompetent game development company and I find it incredibly strange. The Witcher 3 looks incredible I just don't understand why you guys are fixated on media from a work in progress years ago.
You're being a little imaginative there. That's why you find it strange.
I have no grudge with CD Projekt. We've already went over in this thread so many times now, the reasons why it's graphically inferior as well as what the reasons for it might be. I've also made it clear on several occasions that I understand the feasability of building the game for PC and then porting it, both in terms of how the console versions would end up looking (worse than they already are) and in terms of things like funding.
I have been realistic in my expectations of them and have given no indication I've got some predisposed grudge against them.
I've also mentioned several times that I think the game looks good too. With that said, it seems you're still unaware of the thread's subject and topic.

If you're unable to understand why I'm 'fixated' on media from years ago, you're not trying hard enough.
 

Totobeni

An blind dancing ho
Just on their game offical YT channel, there are over 3 million views for that video labeled as gameplay video (and half a million for the teaser) that turned to be bullshit vertical slice.
iMwnbNL.png

www.youtube.com/watch?v=TZ_G6XiHoUA
vRYwy7e.png

www.youtube.com/watch?v=MqQ3LeBgGDM

and they didn't bother to even change the text or anything to this date,so how this isn't a false marketing?
 

Skyzard

Banned
Just on their game offical YT channel, there are over 3 million views for that video labeled as gameplay video (and half a million for the teaser) that turned to be bullshit vertical slice.
iMwnbNL.png

www.youtube.com/watch?v=TZ_G6XiHoUA
vRYwy7e.png

www.youtube.com/watch?v=MqQ3LeBgGDM

and they didn't bother to even change the text or anything to this date,so how this isn't a false marketing?

Yep.

Not only did they have In-Game footage at the start of the VGX trailer, they told people it wasn't downgraded afterwards.
Then they told people PC version and PS4 are separate, we're not removing things for the PS4.

What's left in their defense?

"Changes happen and have to be lied about for their livelihoods?"

Back on topic though, there is no more blood in the water...worst game ever confirmed.

Really? That was on the list of stuff taken out that we weren't sure about iirc.
 
Just on their game offical YT channel, there are over 3 million views for that video labeled as gameplay video (and half a million for the teaser) that turned to be bullshit vertical slice.

and they didn't bother to even change the text or anything to this date,so how this isn't a false marketing?
When I think false advertising, I would think of something like intentionally using an older build (before being fit to consoles), because it looks better for current advertisements. Those videos are what the small vertical build they had then looked like.
 

Krakn3Dfx

Member
Nice comparison video (PS4/PC). Little difference and foliage looks bad.
https://www.youtube.com/watch?v=1fUGFmmikn4

Yeah, foliage on the PC version is clearly dialed back to console levels, hopefully it'll be patched/modded back in later. There are some amazing mods for Skyrim that add a ton of foliage to the PC version, hopefully we'll see some of that here as well.

Overall, despite scaling back some things from initial footage, I'm super impressed by what CDPR has pulled off on current gen systems, given what they have to work with from a hardware perspective.

I know people want something to go after them on, but this seems pretty common from a development standpoint, and it's not like we went from early footage of a game like Aliens Colonial Marines to the launch product that was almost a completely different game, the differences here are within acceptable standards IMO, given the amount of detail in the world everywhere you look.
 

dEvAnGeL

Member
it could be possible to get the old game back via files like it was done with watch dogs? i mean considering those files are in the game of course
 

Raven77

Member
LOL, artsi.



Let's see the next time they show off a gameplay video for an upcoming game.

We also have no way of telling how many people preordered counting on the impressive graphics (they pretended we'd have and then defended) to immerse them in the game.


People might think that it's a "vocal minority" that care about stuff like this but I think that is an mentality that is no longer valid. I talk with lots of gamers, people who play more casual, etc. and this topic has already come up multiple times from every group i've spoken with. People hit forums, they hit youtube, even if they only game every few days. Things like this kill consumer trust. I believe that CDPR will pull this same thing with CYBERPUNK and show something mind blowing this year or next and the final game probably wont look as good. I think pre-order numbers will be lower for that due in part to it being a new IP but also because they've lost a lot of trust.
 

nOoblet16

Member
b4TnCh2.gif


As someone who isn't that much of a graphics whore, this is pretty disappointing.

The old image lacks any sort of PBR though and everything looks very "gamey" (the unnatural green hue doesn't help either) because of that since nothing really fits. The release build has other issues but Lighting is better in this compared to that old build in this particular gif.
 
Yeah, foliage on the PC version is clearly dialed back to console levels, hopefully it'll be patched/modded back in later. There are some amazing mods for Skyrim that add a ton of foliage to the PC version, hopefully we'll see some of that here as well.

Overall, despite scaling back some things from initial footage, I'm super impressed by what CDPR has pulled off on current gen systems, given what they have to work with from a hardware perspective.

I know people want something to go after them on, but this seems pretty common from a development standpoint, and it's not like we went from early footage of a game like Aliens Colonial Marines to the launch product that was almost a completely different game, the differences here are within acceptable standards IMO, given the amount of detail in the world everywhere you look.

Where is this idea coming from?
 

Tankshell

Member
When I think false advertising, I would think of something like intentionally using an older build (before being fit to consoles), because it looks better for current advertisements. Those videos are what the small vertical build they had then looked like.

Problem is, they are still using clips from those old videos on the recently revamped official Witcher 3 website. As soon as you hit the page there is a massive video in the background of stuff that just doesn't reflect the final game as it stands now.
 
I find the blaming of the XBox One and PS4 (probably more the XBO) being unexpectedly week kind of odd, granted they might not have had access but at the very least the specs minus the PS4's late RAM bump were out there for quite some time before they showed off the game. I remember talking about how disappointed I was by the supposed specs back in 2012, the Durango dev kit leaked in January of that year.
 

Raven77

Member
Problem is, they are still using clips from those old videos on the recently revamped official Witcher 3 website. As soon as you hit the page there is a massive video in the background of stuff that just doesn't reflect the final game as it stands now.

Which is essentially illegal. It is called a bait and switch. You show one thing claiming thats what a potential customer gets, then you deliver something else.

I wouldn't be shocked if their was a lawsuit, and it also wouldn't upset me either. Having big plans for your game but having to dial it back is one thing, showing people a game that no longer exists on your MAIN SITE in order to help sell copies is a completely different thing.
 
b4TnCh2.gif


As someone who isn't that much of a graphics whore, this is pretty disappointing.

It's funny, but to me the "downgraded" graphics look better than the 2013 reveal. The lighting in the release version is a lot better (though I'll agree that fire effects looked better in 2013)
 
Q

Queen of Hunting

Unconfirmed Member
basically whatever ever videos of games i see shows now ill basically take with a grain of salt. they really arent helping anything by doing fake slice demos to public espeically close to release.

this doesnt just apply to cd
 

Raven77

Member
Good one. That made me laugh for a minute.

I suggest you do some reading:

"Legality
In the United States, courts have held that the purveyor using a bait-and-switch operation may be subject to a lawsuit by customers for false advertising." [what they are doing is also illegal in England and Wales] - "In England and Wales, bait and switch is banned under the Consumer Protection from Unfair Trading Regulations 2008"

Advertising one thing and providing something that is different (when the seller knows it can't deliver what it is advertising) can open the company (seller) up to lawsuits. Their page has the 2013 trailer with the really rough sea waves, etc. etc. looping in the background...that is not the game they are delivering and they are still choosing to leave that up to try and sell copies of their game. It's pretty despicable.
 
I suggest you do some reading:



Advertising one thing and providing something that is different (when the seller knows it can't deliver what it is advertising) can open the company (seller) up to lawsuits.

So people should sue Disney because the Age of Ultron trailers had scenes that weren't in the movie?
 

Easy_D

never left the stone age
I suggest you do some reading:



Advertising one thing and providing something that is different (when the seller knows it can't deliver what it is advertising) can open the company (seller) up to lawsuits.

I take it we'll have news regarding the lawsuits on Ubisoft and FROM soon :p
 

nOoblet16

Member
Kurt you're a great actor but please....

Like I said before, it lacks any PBR in that particular instance and the green hue only goes on to make it even more unnatural. PBR > No PBR.
The less complex alpha and water simulation in the release version is worse of course, but that's what vertical slice and other development hurdles (manpower, time, consoles etc) result into.
 

UnrealEck

Member
Just on their game offical YT channel, there are over 3 million views for that video labeled as gameplay video (and half a million for the teaser) that turned to be bullshit vertical slice.

What makes you think it wasn't gameplay?
It's entirely possible that was the game as it looked at that point in development, before they had to change it. I've not seen any reason to believe it wasn't. They had loads of content from the game that looked like that back a while ago.

I really hate that term 'verticle slice'. It's like 'optimisation'. I remember seeing it used all the time during the Watch Dogs discussions. Verticle slice doesn't necessarily mean it's not gameplay.
I'm not sure if that's what you were implying.
 

LeBart

Member
The old image lacks any sort of PBR though and everything looks very "gamey" (the unnatural green hue doesn't help either) because of that since nothing really fits. The release build has other issues but Lighting is better in this compared to that old build in this particular gif.

I know nothing about graphics, I just know that it looked dark and grimy like a modern Morrowind or Gothic. Kinda like Pillars of Eternity looks like a modern Baldur's Gate. That was very exciting to me.

The new look is fine, but I like it less. Oh well.
 

Hopeford

Member
b4TnCh2.gif


As someone who isn't that much of a graphics whore, this is pretty disappointing.

I know I'm in the minority for this, but I prefer the 2015 graphics. Technical stuff aside, I think the more colorful atmosphere is just a lot more pleasant for my eyes. Can see why people would have a problem with it, but personally I'm happy we are getting that.
 

Stahsky

A passionate embrace, a beautiful memory lingers.
Which is essentially illegal. It is called a bait and switch. You show one thing claiming thats what a potential customer gets, then you deliver something else.

I wouldn't be shocked if their was a lawsuit, and it also wouldn't upset me either. Having big plans for your game but having to dial it back is one thing, showing people a game that no longer exists on your MAIN SITE in order to help sell copies is a completely different thing.



this thread is a goddamn mess
 

tuxfool

Banned
I suggest you do some reading:



Advertising one thing and providing something that is different (when the seller knows it can't deliver what it is advertising) can open the company (seller) up to lawsuits. Their page has the 2013 trailer with the really rough sea waves, etc. etc. looping in the background...that is not the game they are delivering and they are still choosing to leave that up to try and sell copies of their game. It's pretty despicable.

Ok, you go first.
 

Skyzard

Banned
Lying about what your selling is illegal here in UK, dunno about where you're from.

It's funny, but to me the "downgraded" graphics look better than the 2013 reveal. The lighting in the release version is a lot better (though I'll agree that fire effects looked better in 2013)

Imagine what 2013 footage would have looked like with the colour grading and PBR.

Imagine it because even if you dished out for 4 titans for this game, unlucky.
 

H4r4kiri

Member
How do i embedded Tweets ? Miles Tost gave an answer on the different vegetation in the Tutorial and other areas.

https://twitter.com/MilezZx/status/599998511493586944

https://twitter.com/MilezZx/status/599998188079185920

The Question was, if there are different gras assets for the Tutorial because they look finer/better

His Answer: Yes and No. Explanation would be too long for twitter. So in Short. The Lightning and Conditions are different on every area and thus the Gras looks different, because of the lighting.
But basically every region has the same grass assets. Bigger vegetation and trees depend on the location and climate.
 

Bamihap

Good at being the bigger man
I'm a game designer (other development studio). I know how this happens. And believe me, everyone on the dev team wants the game to look super pretty. But guess what: development happen during development.

Usually the game gets build super pretty for a vertical slice. Framerates aren't important because the code isn't optimised yet. There will be tons of improvements so hopefully we'll keep these shiny graphics. Than 1 year before release there is a meeting: "So the game has this audio system now. It allows for actual sounds in the game, it's pretty important but heavy on the system. So we'll have to cut some of the graphics.". Particles are heavy, cut those. Draw distance, texture quality, shaders, they all need to be turned down.

The devs make these changed not because they suck, or they're evil. They make these changed to make the best product possible for everyone. Vertical slices are almost always prettier than the final product. It's a tool to convince you, the consumer, the publisher and to inspire the development team.
 

Jonm1010

Banned
I take it we'll have news regarding the lawsuits on Ubisoft and FROM soon :p

Ok, you go first.

this thread is a goddamn mess

So people should sue Disney because the Age of Ultron trailers had scenes that weren't in the movie?

Can any of you all actually address him factually?

Belittling, deflectng and dismissing him kinda makes you all look worse then you perceive him as.

I mean is he wrong? Is CDPR not doing that? And haven't we all read at least a competent portion of this thread and know now that it is factually confirmed the early trailers are not achievable in the marketing that has been presented in the release version?
 

Skyzard

Banned
I'm a game designer (other development studio). I know how this happens. And believe me, everyone on the dev team wants the game to look super pretty. But guess what: development happen during development.

Usually the game gets build super pretty for a vertical slice. Framerates aren't important because the code isn't optimised yet. There will be tons of improvements so hopefully we'll keep these shiny graphics. Than 1 year before release there is a meeting: "So the game has this audio system now. It allows for actual sounds in the game, it's pretty important but heavy on the system. So we'll have to cut some of the graphics.". Particles are heavy, cut those. Draw distance, texture quality, shaders, they all need to be turned down.

The devs make these changed not because they suck, or they're evil. They make these changed to make the best product possible for everyone. Vertical slices are almost always prettier than the final product. It's a tool to convince you, the consumer, the publisher and to inspire the development team.

So you have to grab 4 titans at the start of development and put out a video called gameplay to build hype?

Do you lot also have to lie about the changes?

We should be okay with that though because games.
 

Raven77

Member
I'm not saying they should be sued. I'm just saying that what they are doing legally opens them up for class action lawsuits.

How any of you would be okay with them still showing the 2013 trailer on their page right now is kind of beyond me though. As both a gamer and consumer it does make me mad.
 
Advertising one thing and providing something that is different (when the seller knows it can't deliver what it is advertising) can open the company (seller) up to lawsuits. Their page has the 2013 trailer with the really rough sea waves, etc. etc. looping in the background...that is not the game they are delivering and they are still choosing to leave that up to try and sell copies of their game. It's pretty despicable.

I think it's difficult to say a work in progress is advertising. Games are iterative and so naturally they will change from their announcement to their release. Should Blizzard be sued because Diablo 3 was massively changed from what was shown in the announcement?
 
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