2015 Console Screenshot Thread (PS4, XB1, Wii U) [READ OP!]

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I just started playing this today. Good lawd it's gorgeous. Doesn't really look cross gen either, aside from the character models.

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I wish there was a way to hide the hands/gun.
 

etta

my hard graphic balls

Does it play a rock solid, smooth 30fps on PS4? The game still has optimization, not performance, issues on my PC, it has these mild but annoying slowdowns where the game feels like it plays at 25fps but shows 30 in MSI Afterburner. Also there's way more than usual input lag when Vsynced. I might get it on PS4 if its a solid and smooth 30.
 

camac002

Member
Does it play a rock solid, smooth 30fps on PS4? The game still has optimization, not performance, issues on my PC, it has these mild but annoying slowdowns where the game feels like it plays at 25fps but shows 30 in MSI Afterburner. Also there's way more than usual input lag when Vsynced. I might get it on PS4 if its a solid and smooth 30.

One of the most rock solid on PS4, from personal experience and https://www.youtube.com/watch?v=kK_9wJH5xkQ In 20-30 odd hours of gameplay, I could probably count the number of perceivable frame drops using the fingers of one hand
 

camac002

Member
So there is no weird slowdowns or anything? Does the input feel as good as other good 30fps games? It's an Ubisoft game after all so I might as well get it on console.

There are no problems with excess input lag (and the deadzone is fine) and there was no stutter like they were complaining about on PC at release (well I had assumed they fixed that on PC but maybe not?)
 

Cuyejo

Member
Does it play a rock solid, smooth 30fps on PS4? The game still has optimization, not performance, issues on my PC, it has these mild but annoying slowdowns where the game feels like it plays at 25fps but shows 30 in MSI Afterburner. Also there's way more than usual input lag when Vsynced. I might get it on PS4 if its a solid and smooth 30.

I platinumed it on ps4, framerate is solid 30fps 95% of the time, no input issues whatsoever.
 

etta

my hard graphic balls
There are no problems with excess input lag (and the deadzone is fine) and there was no stutter like they were complaining about on PC at release (well I had assumed they fixed that on PC but maybe not?)
They fixed the stutter but there's this new slowdowns where the input loses responsiveness for half a second.
 
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