Which Nintendo comeback was more impressive? (GameCube to Wii vs Wii U to Switch)

Which Nintendo comeback was more impressive?

  • GameCube -> Wii

  • Wii U -> Switch


Results are only viewable after voting.
GameCube to Wii

Nintendo consoles were dead in the water

Completely changed the script and won big time

WiiU to Switch was a big success, but they also had to consolidate their handhelds and consoles into one stream to do it
 
GC and WiiU were work-in-progress prototypes for their successors.

With GC they thought that accessible different size buttons, primary colors and a small cube was a route to mass market. But the Wii was a far great simplification of accessibility.

The WiiU was called Project Cafe in development, implying it should have been more portable.
 
For the overall, Wii

They didn't really thought to compete with Sony and Microsoft, there's a lot of jokes, graphics are in the stone age... and they won

Switch was for sure everything great either, but I can say the best thing ever for it was the marketing team. Wii U was the worst at it by far, and Switch great even before the announcement. Also production got steady, having two big games in less than a year. I really don't believe the Switch would turn that great if the marketing team didn't make a amazing job with the parties and nice trailers
 
I have some nostalgia for the Wii launch playing Wii sports and Zelda but that's it. The rest of it felt really lame with only some rare instances of good stuff such as Super Mario Galaxy. Heck, even Zelda game was a Gamecube port. And Skyward Sword was... OK.

The Gamecube and N64 may be less successful but had far superior games, no contest. And i still cringe whenever i think about them trying to cater to the "hardcore" audience later on (remember the hardcore audience?) by releasing trash such as the Red Steel games and Metroid OtherM.

It's the definition of something being a success not because it's good but because it's mainstream and popular.

IMO it's the worst Nintendo system. At least the WiiU or even the Virtual Boy had the decency to not last long. Not to mention the WiiU had better games.
 
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Switch doesn't have any legacy Nintendo HW (GB/GBC/GBA/NES/SNES/etc. and lacks wired controller ports.
Nintendo could have added NES/SNES/GBA HW and a single GCC port to the dock to make it a killer system.
 
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Wii u to switch was insane. They double down on the idea that made them lose for the first time in 100 years and even killed they handheld line for it.

I personally disagree that they doubled down. The hardware has one gimmick that is similar, letting someone else take over the TV while you keep playing.

But if you were playing a game that used both screens, which is really its main idea, you can't do that. They killed its main idea to make it a success.

Wii U is a Frankenstein DS for your TV that can't be moved anywhere and Switch is a dockable, portable console. They only appear superficially very similar due to the Gamepad, which must stay feet from the console.

I think doubling down would have meant releasing Star Fox Zero and saying no, this is a concept we will figure out how to sell next time. But they buried it.
 
Wii U was good, it just clashed with other consoles because the human mind doesn't like redundancy. The Wii U was a home console, just like the 360 and PS3; not everyone likes filling their shelves with that many products. The Switch is the Wii U, they are the same, only this time Nintendo made it in handheld form instead of the 4DS.
 
As a piece of hardware of it's time the GameCube shits on all those pieces of crap.
Only amateurs say that. In terms of proportions, the GameCube, the Switch, and the Wii U share the same hardware construction philosophy.
 
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Wii U was good, it just clashed with other consoles because the human mind doesn't like redundancy. The Wii U was a home console, just like the 360 and PS3; not everyone likes filling their shelves with that many products. The Switch is the Wii U, they are the same, only this time Nintendo made it in handheld form instead of the 4DS.
Confused Gary Coleman GIF
 
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Gamecube to Wii. They needed to take a risk and differentiate themselves to find success in that market again, with both N64 and GC underperforming.

Switch is obviously one of the most successful consoles of all time, but it's not as much a turn around as going from 21m GameCube sales to 100m Wii sales.

Switch is only a bigger comeback if you completely ignore 3DS. Switch was a successor to both their home console and handheld lines and their handhelds have always been successful.
 
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Wii U was good, it just clashed with other consoles because the human mind doesn't like redundancy. The Wii U was a home console, just like the 360 and PS3; not everyone likes filling their shelves with that many products. The Switch is the Wii U, they are the same, only this time Nintendo made it in handheld form instead of the 4DS.

Meh. Wii was an add-on console to many 360/PS3 setups. Human mind doesn't evolve that much in a few years.

It was just a bad product.
 
Sorry, I was suggesting we do not know on the whole how satisfied the Wii's userbase was.
Well, thats true but I don't think the Wii expanded audience was loyal in any way to Nintendo, so....
And we're not discussing the Wii→WiiU transition anyway so it's a moot point.
 
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Wii U is a Frankenstein DS for your TV that can't be moved anywhere and Switch is a dockable, portable console. They only appear superficially very similar due to the Gamepad, which must stay feet from the console.
Yeah, the gimmick of the WiiU was "asymmetrical gameplay", as Nintendo put it. I remember Reggie talking about that stuff all the time in interviews back then.

Reggie Fils-Aime said:
Asymmetric gameplay is going to be the next major step forward, just like active play was when we launched the Wii.

Reggie Fils-Aime said:
We've made it clear: This is not a tablet, it's not meant to be a tablet.
 
I remember NX had a lots of HATE going for it cos people thought Nintendo will finally release their IPs on PHONES!
 
GC and WiiU were work-in-progress prototypes for their successors.

With GC they thought that accessible different size buttons, primary colors and a small cube was a route to mass market. But the Wii was a far great simplification of accessibility.

The WiiU was called Project Cafe in development, implying it should have been more portable.
This. The Switch is simply the Wii U concept more fleshed out and perfected.
 
Being a Wii-U owner since launch those were the roughest times I've ever seen Nintendo in. It felt like a downward spiral that they weren't pulling out of.
 
Meh. Wii was an add-on console to many 360/PS3 setups. Human mind doesn't evolve that much in a few years.

It was just a bad product.
Wii was sold not only to casual gamers but also to non-gamers, as well as physiotherapy clinics and nursing homes. People who had never even touched an Xbox 360, for example.
 
Wii was sold not only to casual gamers but also to non-gamers, as well as physiotherapy clinics and nursing homes. People who had never even touched an Xbox 360, for example.

So? Yes, this inflated Wii's sales, but its sales exceeded that of PS3 or Xbox 360.

Certainly you don't believe the Wii sold almost exclusively to non-gamers. It's a symbolic achievement to get into nursing homes, but how many units you think that is?

I know I give you shit sometimes for asserting things before your time, but, certainly you aren't so young you don't remember PS3/Wii and 360/Wii households?

Then again, it was 20 years ago, you might have been 5!
 
The Wii and DS era was Nintendo's greatest comeback moment, by far, and paved the way for their success even today. Nintendo was out of the culture zeitgeist in 2005/6 and with the emerging PSP putting the pressure on the DS (that had abandoned the Game Boy branding as it was originally meant as a third pillar), and PlayStation was completely dominate with a rising Xbox competing in that space with Halo event releases and Xbox Live.

This was the moment Nintendo was BACK:

A whole new generation got into Nintendo. Old people found a pathway to reliving youthful days, sharing the moment with grandkids, and the media ate up the total underdog having overcome the PS3 and Xbox 360. There was also the virtual console. Thing was sold out for three years. Momentum did die out earlier than it should've due to lack of compelling software to keep it moving, but it put Nintendo's name back in many household's, reminiscent to the NES of old. The Switch was the true successor to the Wii, launching with a return to roots Zelda and 1-2 Switch, freeform motion controls were reimagined with the included Joy-cons, Nindies became a thing and turned Nintendo's software drought problems into a thing of the past, the miraculous Splatoon that somehow made an impact in Japan on Wii U, now on platform that everyone want's to be in, and all of it housed on a flexible tablet with three modes of play, including the television.

Wii U was Nintendo's was Nintendo's most dangerous console, putting the company in the red for the first time, but Nintendo's relevance was still strong with its legacy, and IP's were still running strong on YouTube, apparel, and the 3DS was unchallenged by the PS Vita. Amiibo figures were selling out, and NES mini's and that like were strong. I still remember back in Jan 2017 arguing with people that thought Splatoon was going to be the new premier Nintendo IP. Nah, Zelda was still beloved in our culture, it missed out on Wii U (kinda), and it was coming back big with Breath of the Wild being inspired by the original NES hit:
 
Kind of weird but I thought the Wii to Wii U, was a comeback, at least in the sense that the system offered a tangible upgrade to the visuals, being the first Nintendo 'HD' console as well as ditching the motion controls for a less annoying second screen gimmick. I was sick to death of motion controls half way through the Wii's life and always disappointed with the visuals as they showed no advance over the 480i/480p GameCube. The Wii U was a good system in retrospect, just poorly marketed by Nintendo.

But if you mean sales figures only then I would say that the Wii was the more impressive comeback, particularly because it got my then-60 odd years old parents buying and playing games regularly; mostly Wii Sports but my mum also had the Wii Balance board and enjoyed using that. The Wii was certainly more capable of attracting the casuals to gaming than the Switch in my opinion as my parents have had no interest in any of the Nintendo consoles after the Wii.
 
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Gamecube to Wii was revolutionary. And during the gamecube days people genuinely thought Nintendo may be done. Even though the GC made money. Wii was sold to your grannies.
 
Numerically, Wii U to Switch is the bigger swing. However, GC -> Wii reversed a multi-generational slide that could have carried Nintendo into obscurity. Going with the Wii just for the massive momentum/brand shift.
 
Wii U to Switch and should not be even close.

The Wii argument is a fallacious one. Wii targeted a completely different demographic outside videogames. It was very successful at first, but that audience was not there for the long run. Wii took Nintendo out of the tech race so in my book that could never be a success, it was a capitulation. Wii U was the reality check after the Wii delusion.

Switch was the right move, a console for gamers. However, it also came at a cost, cannibalizing Nintendo 3DS and definitely leaving the home console race. As things stand right now, Switch is a long term success formula and they should stick to it.
 
Switch was basically WiiU being remastered. Wii was waggle town.

Wii U was the Switch crawling before it could run. The Switch is what Nintendo (and I) always wanted -- integrate the handheld with the console.

Although I do miss the 3DS. I hope ModRetro does one.
 
Wii U was the Switch crawling before it could run. The Switch is what Nintendo (and I) always wanted -- integrate the handheld with the console.

Although I do miss the 3DS. I hope ModRetro does one.
I think Virtual Boy emulation on Switch will be a precursor to 3DS being available on NSO.
 
The Switch was surprising because I couldn't picture them pulling off the concept prior to the announcement video. The rumors floating around in 2016 just gave me a very shakey impression. I was worried that system would be a dud like the Wii U was (sales).

Once I saw that announcement video, I felt a lot better about the console. It looked really slick. Clearly they got it right.

But after that video, I was guessing they would maybe sell 50-60 million lifetime. I thought it would run out of gimmicks really fast, and people would be left with an underpowered machine that was boring once the novelty wore off. Approaching the 150 million units sold milestone is just nuts. I slow clap for tgeir success.

I don't buy Nintendo products because it's not my thing. I also roll my eyes at their hyper-letigous approach to business. But all things considered, I'm glad they're doing so well and I hope they remain a juggernaut in the gaming space for a long time.
 
That's not even a contest. GC was a moderate success, WiiU was an absolute trainwreck that put the entire company in the red.
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This included handhelds as separate systems for most years until the switch. Switch captured both of those markets and grew them. This success seems to have continued with the Switch 2.

I am wondering how much of the GC era was driven by GBA success. 2004 was the weakest year for them in over a decade.
 
2004 was the weakest year for them in over a decade.
Mainly just due to being sensitive to exchange rate variations.
TOKYO--Today, Nintendo announced its earnings for the year 2004 ending March 31, 2004--and the news was not good. Nintendo's net profit dropped by a massive 50.7 percent, falling to 33.2 billion yen ($297 million) for its financial year 2004.

However, Nintendo's downfall was not due to a lack of business. The company's sales were up 2.1 percent to 514.8 billion yen ($4.61 billion), and its operating income was also up by 7.6 percent to 107.7 billion yen ($966 million). Rather, Nintendo's decline is directly attributed to its one-time foreign exchange loss of 67.8 billion yen ($608 million), which emerged from revaluation of its foreign currency assets, courtesy of the rising yen and the falling dollar. The company expects to get back on track in the upcoming year, forecasting sales of 530 billion yen ($4.7 billion) and a net profit of 70 billion yen ($620 million) for FY2005.
 
3DS basically kept Nintendo afloat. The Wii U was such a disaster at the time that people were actually worried that they were 'doomed'. Absolute catastrophe. The comeback was amazing, but one might still wonder whether Switch was a successor to 3DS or Wii U.
 
Gamecube was an excellent hardware, but Nintendo made a very bad decision in choosing a bad format, the 8cm optical disc.
 
Gamecube was an excellent hardware, but Nintendo made a very bad decision in choosing a bad format, the 8cm optical disc.

That was an issue, but the #1 issue was failing to differentiate the American market from the Japanese one and taking that into account IMO.

Yes they will go with purple box as the main/marketing color, tech demo Luigi and chibi Link to get the system off the ground, what's the problem?
 
GameCube to Wii. Nintendo was in a very poor financial situation and Iwata's inspiration from the Blue Ocean Strategy book changed the way the company looked at the business.

The Wii was a turning point for Nintendo and a truly amazing console.
 
I voted Wii U > Switch but have to acknowledge that Switch definitely benefited from Nintendo consolidating their handheld and home console businesses into one.

The Wii sales numbers are even more impressive when you consider how many DS they were also selling at the time.
 
I voted Wii U > Switch but have to acknowledge that Switch definitely benefited from Nintendo consolidating their handheld and home console businesses into one.

The Wii sales numbers are even more impressive when you consider how many DS they were also selling at the time.
Fantastic point. It's often overlooked just how much hardware Nintendo was selling during that gen.
 
For me it was N64 to the Nintendo GameCube jump. The GameCube back then was straight-up fire, and it had the legendary Resident Evil remake, which was basically visual pornography for gamers at the time. Honestly, that was peak Nintendo for me.

And seriously, thank you Gabe Newell for bringing this thing back. Please make a purple ValveCube.
 
GC to Wii because they followed up with two massive selling devices. DS and Wii. Wii U to Switch was good but they didn't have a dedicated home console to accompany their handheld hybrid.
 
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