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Uncharted: The Nathan Drake Collection announced, October 9th, UC4 MP beta access

People honestly expected both U2 and U3's MP to transfer over?

Why would ND fracture the community like that especially when we're all going to be playing UC4's MP anyway?

I think they are just thinking of the "good old days" of U2's MP before a patch was introduced. Since then, they have wanted it back. Even if this mode was back, these "hardcore" players would be bitching and complaining.

I don't think I'm up for paying $60 for this without MP. I mean I can get all three UC games at gamestop for $5 each and two of them are already better than this "remaster" because of the MP. And I have no doubt this is going to be $60 considering the God of War 3 remaster is priced a $40, another game you can get for $5 at gamestop.

Tell that to owners of xbox last gen. They are not gonna bother to waste ~$200 for a PS3 to play these games on there when they can spend $60 on their console this year.

Everyone values money differently and you have a valid opinion but keep in mind a lot of these remasters arent for the people who bought them last gen or own a PS3 today. There are a ton of new users on Sony's console and they want to be sure Uncharted 4 has a meaty hype train before release as this will help them get into the franchise easier and offer a nicer version to old fans at the same time.
 
So I'll be triple dipping on U2 and U3 and double on U1. If a Motorstorm trilogy every comes out (yeah right) I'd be doing the same in the same order as well. GoW3 will be a triple dip too :/
 
The main issue with UC2's melee is how slow it is, it's basically unviable if there's any other guys around you. You spend forever in this cinematic slowdown waiting for visual cues to show up on when to press the button. It looks cool and it is satisfying, but it's not the best (IMO) because it's not very usable in most situations -- you can't be shooting somebody else one second and then moving to another guy and engage in melee with him while there's still a third or fourth guy left to kill, they'll gun you down before you finish the guy you're melee'ing. You can do what I just described with UC3's melee combat, though. In fact, with the way UC3's melee works you can melee through entire sections if you want (if you're good enough). You can't do that in UC2, let alone UC1.

I haven't played an Uncharted game since Golden Abyss so I'm probably messing up some facts. All I remember is that UC3's melee felt kinda floaty? I probably have to pop it back in and see what's up.
 
Those pre-order bonuses are a tad confusing, are they for the multiplayer Beta? or to be used for the single player?
I'm thinking that each title shares the same character model engine thing and that all skins are usable in all titles. I also think these skins are just early unlocks that may be earned upon completion. If not, then they may be bundling skins as dlc but hopefully they still have unlockables like donut Drake.
 
You can get any of the PS3 games for $5 today. Not saying $60 for a pack of three good games with a fresh coat of paint is a bad deal but still.
 
I thought people didn't really like the first and third games.
They're great games too. The first is a bit dated at this point but I think they're all excellent. Bought the first one blind and loved it. Was glad to see the series and studio continue so strongly afterwards.
 
Unfortunately I think you guys are hoping for a bit more than we're going to get with this release. I'm expecting no gameplay tweaks at all, simply 1080/60 with some spruced up visuals. I hope I'm wrong though
 
Unfortunately I think you guys are hoping for a bit more than we're going to get with this release. I'm expecting no gameplay tweaks at all, simply 1080/60 with some spruced up visuals. I hope I'm wrong though
I doubt 2 and 3 see many gameplay tweaks outside of maybe rebalancing some checkpoints but I expect 1 to have a good update.
 
Unfortunately I think you guys are hoping for a bit more than we're going to get with this release. I'm expecting no gameplay tweaks at all, simply 1080/60 with some spruced up visuals. I hope I'm wrong though

It's not blind hope that there will be more than just a resolution and framerate bump. It's literally in the OP:

That means not only allowing you to play the single-player campaigns of Uncharted: Drake’s Fortune, Uncharted 2: Among Thieves, and Uncharted 3: Drake’s Deception in 1080p and 60fps with better lighting, textures, and models, but they’re also working on a range of improvements and additions across all three games.
 
Mechanically the games should be kept the same, with U3's fixed aiming the default.

Drake's Fortune > Among Thieves > Drake's Deception

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I haven't played an Uncharted game since Golden Abyss so I'm probably messing up some facts. All I remember is that UC3's melee felt kinda floaty? I probably have to pop it back in and see what's up.

U3 had the best melee for me.

Only issue I had was that you couldnt remove the button prompt say when you could dodge/parry an attack and was only available under crushing mode.

I really hope they are a way to remove the button notification in any mode, least on Normal and force it only on Easy.

I got so good at it but the buttons showing on screen made it seem less "thrilling" or scenematic. Its not fun in Crushing because one miss and you are almost dead or dead in 2 hits but I liked it in that it doesnt show icons/buttons.

Edit: I'm just thinking about that Church level on the 2nd game i think, where you get flanked by guys with armor and shot guns. Oh lord...
 
1 was a rough gem. Foundation is there but it was rough technically and it was at a time when 3rd person shooters where still feeling ideas out in the post Gears world.
2 was the masterpiece when everything clicked.
3 just lacked the polish of 2. Pacing and combat encounters felt sloppy. Feels like a game that could use another few month to smooth out
 
Uc4 is the end of an arc. Isn't it better to make the whole series available before releasing the final chapter?
I played Uc2 without having played Uc1 before it, and I did not at all feel like I was missing out. I guess one good thing about each uncharted game is that they are standalone stories each.
Maybe its not the number but the magnitude - these collections are taking the place of what would otherwise be the big holiday platform exclusives.

I love the games but I do miss the heavy hitter exclusives battling it out too. Remasters being known quantities, don't provide nearly as much fun.
thank you.

Critics don't mean jack if you find a game and you enjoy it.

I liked infamous second son, I liked the order (for what it was) I'm not going to let another man's opinion tell me if my games I enjoy are allowed to be called 'good'

For example, I see a lot of trash talk for uncharted 1 I loved that game
this is true, but how often have we seen genuine releases like iss? that's all I'm saying here. I understand games are increasingly expensive to develop, but at this point last gen it at least feels as though there were many more original games available than there were just remasters.

Playing the fourth game in a series without playing any of the others?

Wut?

This isn't Final Fantasy.
these games are all standalone. again, me personally, I played the second game without playing the first game and it ended up being one of my favorites ever and I didn't feel like I was missing out having not played the first.
These are all great points. Including MP for two games just isn't viable. Who is going to run and maintain it? Why split the player base when UC4 is just around the corner?
so the only mp that will be a part of this is the Uc4 beta?

at least that's something i hope it's more than just competitive though
There's been plenty of critically acclaimed PS4 titles, just not a ton of first party ones.
they don't even have to be critically acclaimed. it really just feels as though there hasn't been that many non-cross gen, 1st party titles thus far period.
Eh, feel how you want, it just isn't the truth.

The PS4 wouldn't be selling if it didn't have "must have" games, you are probably just talking exclusives.
why the Ps4 is selling like hot cakes is a whole nother beast of a conversation/question, buddy.
There are games on the system other than exclusives and there are other good exclusives on the system. InFamous is great. Tearaway Unfolded will be mostly new content and the original was fantastic. Until Dawn looks cool. I enjoyed The Order and Shadow Fall more than others. There's plenty of non-remastered content on the system and I've only listed retail releases here.
I feel like to more than some, tearaway unfolded will be perceived at least to some degree as a remaster. until dawn is something but I don't see sony promoting it as a major release. not saying they won't, but for now it doesn't seem or feel that way.
 
So, how about we start speculating on what they're going to change across all three games? Since they're saying they have the Uncharted engine (at least the way it's worded in the blogpost) and have mentioned already there's going to be changes/improvements across all three games based on what they've read over the years online the changes have to be pretty significant. I'll start with what I think for each game.

Drake's Fortune

Basically, the one with the most to gain from this collection. It's the least polished of the three since it's the first entry in the series.

I think, ultimately, they'll be updating UC1's gameplay to at least the standard of UC2. Imagine playing UC1 with UC2's aiming, shooting, movement, and physics (jumping). But imagine if they also gave UC1 UC3's melee combat? UC1's melee is already kind of like UC3 but it's extremely janky (much like the rest of the gameplay) and isn't something you often get to use because the punches are so delayed and it takes forever to actually kill people with it. Only good thing with melee you can do is steelfist (blindfire + melee). It tried to have some kind of combo list with square and triangle but it's just really poorly implemented and UC1 could use something simpler like UC3's melee combat. Plus, as far as I know, UC1 doesn't have any moments in the game where its melee combat is required to move forward (no triggers or scripted moments) like UC2 does (UC2 has a boss where its melee combat is used). So they wouldn't have to worry about changing anything story-wise at all.

So, my bet with UC1 is they'll update this one the most -- possibly the animations as well (they are really choppy compared to 2 and 3). At least the animations for Drake. If they're using one model of Drake across all three games, this shouldn't be impossible to do at all.

It's been quite some time since I've played UC1 so I can't remember if there's any problem areas in the game, except maybe the area before you go into the
chapel
. That area is ridiculous to beat on your first time through and I'd expect them to adjust the late-game enemy waves for sure. And probably even some of the early-game enemy waves as well (notably Chapter 5 & Chapter 6, IMO).

Can't think of much else they'd do. I hope they leave enemy AI alone, though. I like how often the enemies dodge in UC1 -- makes it more of a good challenge.

Edit: I just remembered, I forgot to throw in the "no duh" changes like removing sixaxis "features" (balancing on narrow objects and grenade throwing). And even changes to the grenades so they're not just... little pellets -- just mimic how they work in UC2 or UC3.

Among Thieves

This one is probably going to be changed the least. It's the perfect game, there's no reason to change the gameplay unless they wanted to make the melee combat consistent across all three games in this collection. In which case, it would be cool if this also had UC3's melee combat but they'd have to go in and adjust the boss fight to accommodate, I think. In fact, that boss fight is probably going to get changed somewhat as well as I remember that particular fight being rather... disliked since it's so obtuse in how you have to win or trigger the cutscene. Definitely could be better.

I can't imagine they'll change the final boss fight at all, though. It's not fun but it gets the job done as it's actually pretty challenging.

They could definitely fix up the area in Chapter 2 that everyone had trouble with the first time through. Just fix stealth in general, really. Not sure what they could do specifically but I'm sure they know about Chapter 2, at least.

Beyond those things, I don't expect much else for this unless I'm forgetting something late-game that's pretty awful/bad.

Drake's Deception

This one will probably get more changes than UC2. For one thing, they have to add the Tweaks to it. ND wanted to have Tweaks for UC3 but they ran out of time/couldn't get it working in UC3 (it's a bit of both since UC3 absolutely needed more time in the oven in general). Just to clarify, Tweaks would include stuff like Black & White filter, skins (allowing you to "play" as Elena, Sully, Chloe, Cutter, Doughnut Drake, etc etc), weapons (this allowed you to generate any weapon you wanted as long as you unlocked it by doing something in the game's single player), and some other things. I'm 99% positive we will get Tweaks in UC3 this time around and honestly, as someone who has played UC3 before, that makes this release all the more worth it.

That said, gameplay-wise they really can't change much unless they wanted to go back and mirror UC3's aiming to exactly UC2. Yes, they did already put in an option for it and it is pretty close to UC2 but I recall some GAFfers saying it still wasn't the same exactly but it was good enough. This is their chance to make it right and make it the default aiming. UC3's default aim was pretty awful. Could you get through the game with it? Sure, but it definitely wasn't as smooth as UC2 nor could you aim the same way or anything.

Now, I think if there's anything they should do to any Chapters in the game in terms of adjusting enemy locations or waves or behavior, they should absolutely make it possible to stealth Chapter 14. They should, honestly, make more of the Chapters possible to stealth. UC3 has less chapters/sections you can stealth through than UC2 and that's, honestly, really disappointing. And the ones you can stealth through are ludicrously hard to do consistently. So, they absolutely need to tweak those sections... I'm talking specifically the one area in Syria, the one area in the Airport (
the infamous propane one
), and the shipyard.

The shipyard itself doesn't need to, necessarily, be fixed but it could use some clues to help players on how to approach those sections. Especially the hardest one at the near-end of it. I'd like to see it be easier to do, because damn it is hard to stealth it (yes, it's possible to stealth it just really friggin' hard).

I suppose if they address stealth as a whole in some way across all three games it'd fix multiple Chapters across all three games but I have a feeling they might leave stealth alone just because it's not a focal gameplay mechanic (even though it's clearly an option they give you in a ton of areas in UC2). I guess we'll see. The changes to stealth in UC4 give me some hope that maybe they will do a band-aid fix to it in this collection for all three, at least.

A longggg post (apologies) but I kind of wanted to talk about this stuff anyway. :P
Dude it's a port with prettier graphics like every remaster ever. You're definitely going to be disappointed with these kind if expectations. It's quite shocking to see. I wonder what you were thinking about with the Borderlands, sleeping dogs, tomb raider, MCC. Sorry to break it to you but you're way over thinking this.
 
Dude it's a port with prettier graphics like every remaster ever. You're definitely going to be disappointed with these kind if expectations. It's quite shocking to see. I wonder what you were thinking about with the Borderlands, sleeping dogs, tomb raider, MCC. Sorry to break it to you but you're way over thinking this.

Dude, look at the blogpost. It's going to be more than a "pretty" port.
 

I don't expect all of those things at all, those aren't my expectations -- they're my hopes based on what they've said. Maybe my head is too high in the clouds and I need to tone it down some but they said there are going to be more changes across all three games and they specifically mentioned gameplay along with what they've read online over the years. That sounds to me like they're going to be doing some pretty meaningful changes/additions to them.

My minimal expectations would be just them adding the Tweaks/Cheats stuff they wanted to get into UC3 and since we already have Drake skins confirmed (they wouldn't just give a pre-order bonus/early unlock that only works in two games) it's pretty much a forgone conclusion that is happening.
 
The price for a remaster is disgusting. $75 here. Forget that, guess I'll be waiting a while to buy this.
 
UC3's encounters could use some remixing/balancing. I'd like for there to be some way to cancel all the forced walks, but that may not be in the cards. Also, a full cheat/tweak menu for UC3 would be at the top of my priority list, assuming it's technically feasible.

Hopefully UC1's weapon sound effects are updated. I recall them being pretty flat.
 
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