Horizon: Zero Dawn Trailer (Guerrilla, post-apocalyptic pre-historic adventure)

Look at your avatar and realize how ironic this statement is.

:)

oh god, metal gear.. lol

but still, giant robot dinosaurs taking over the world sounds like a cartoon, doesn't compare to some more possible like a bipedal tank that can launch undetectable nukes from anywhere on the planet.
 
I'm glad to see Guerrilla moving on to something new, Horizon looks awesome. Also really digging the look of the protagonist.
However..
too many games, not enough money :(
 
The game really grabbed me until the giant robot stuff.

It just seems like a very forced concept story wise and really is an odd and somewhat silly contrast to focus around giant dinosaur robots in the face of the serious "return to the land" Native American themed beginning and clear message of human sustainability.

For how grounded the game is trying to be with its tone, world building, themes and humanizing of the antagonists its a bit odd direction to go. Like, giant robot dinosaurs seems like a better fit for a more light hearted/less serious game. That or you need to make the game to have much more "wink, nod, tongue in cheek" stuff.
 
Sure it's a video game, but average male 2-3× is always faster, more powerful, athletic then the average female, so if a game character was gonna be capable of all these incredible things it would make sense if the character was a male.
Those robot dinosaurs are cool and all but that woman's athleticism is too far!
 
Sure it's a video game, but average male 2-3× is always faster, more powerful, athletic then the average female, so if a game character was gonna be capable of all these incredible things it would make sense if the character was a male.

This makes no sense. Most video game characters are stronger than average people of their genders. Nathan Drake, Snake, Batman, Corvo from Dishonoured, Sam from Splinter Cell, etc. But these are not your average people. Drake is the luckiest man alive, Snake and Sam are highly trained soldier, Batman has also done lots of training and Corvo is a magic assassin. What is wrong if a female filled these roles? The luckiest woman alive, a highly trained female soldier and a magic female assassin should also be capable of these incredible things. It wouldn't make sense if they weren't.
 
The game really grabbed me until the giant robot stuff.

It just seems like a very forced concept story wise and really is an odd and somewhat silly contrast to focus around giant dinosaur robots in the face of the serious "return to the land" Native American themed beginning and clear message of human sustainability.

For how grounded the game is trying to be with its tone, world building, themes and humanizing of the antagonists its a bit odd direction to go. Like, giant robot dinosaurs seems like a better fit for a more light hearted/less serious game.
contrast is what makes it interesting and unique

Plus since this is what the game is I'm not sure what you're saying about how grounded it's trying to be. It's trying to be exactly what it is. Robot dinosaurs were not an afterthought but a core aspect of the concept from the beginning.
 
oh god, metal gear.. lol

but still, giant robot dinosaurs taking over the world sounds like a cartoon, doesn't compare to some more possible like a bipedal tank that can launch undetectable nukes from anywhere on the planet.
This game is like metal gear rex had a baby then its baby had babies then fast forward 1000s of years.
 
Wonder if we find out what keeps the robot dinos alive for so long or what builds them or keeps them in working order

Things that were easy to spot:
- The first small dino looked like a rader/spotter machine for the protection of other dinos
- The big dino that attacked her looked like a war-machine with its laser lock-on shooting
- Other small dinos looked very self-sustaining and moved in packs, so they could be harvesting some sort of energy as shown with the liquid-filled bottles on their backs. The protagonist says "Those canisters should be full by now" right before hunting them

I'm thinking that there is some sort of AI programs either in them or at a center that's keeping the machines active. With nuclear energy or solar, it is not hard to keep them running for so long.

Yeah, I think we will get to figure out how the machines came to be that way.
 
The game really grabbed me until the giant robot stuff.

It just seems like a very forced concept story wise and really is an odd and somewhat silly contrast to focus around giant dinosaur robots in the face of the serious "return to the land" Native American themed beginning and clear message of human sustainability.

For how grounded the game is trying to be with its tone, world building, themes and humanizing of the antagonists its a bit odd direction to go. Like, giant robot dinosaurs seems like a better fit for a more light hearted/less serious game. That or you need to make the game to have much more "wink, nod, tongue in cheek" stuff.

This works as well as it does because they're treating it as seriously as they can. If they were winking at it, or joking about it, I wouldn't be half as interested as I am. It's exactly the tone I wanted to see based on the concept art.
 
contrast is what makes it interesting and unique

Interesting is a bit subjective, unique, sure. But if they carry this serious tone throughout the game I think I am going to be rolling my eyes quite a bit. I already did in this reveal.

As awesome as the gameplay and world looks, the story and tone they seem to be hinting at turns me off quite a lot.
 
I always knew guerrila had the potential to join the big dogs, this was the thing the game that impressed me the most out of all conferences (Im more excited about fallout 4, but it wasnt too impressive id say)
 
The trailer looked interesting. I'm keeping an eye on this for sure, but the world seems like a mish-mash of different settings. We'll see if they can pull it off. If the action can hold to what the trailer showed, that would be excellent.
 
Things that were easy to spot:
- The first small dino looked like a rader/spotter machine for the protection of other dinos
- The big dino that attacked her looked like a war-machine with its laser lock-on shooting
- Other small dinos looked very self-sustaining and moved in packs, so they could be harvesting some sort of energy as shown with the liquid-filled bottles on their backs. The protagonist says "Those canisters should be full by now" right before hunting them

I'm thinking that there is some sort of AI programs either in them or at a center that's keeping the machines active. With nuclear energy or solar, it is not hard to keep them running for so long.

Yeah, I think we will get to figure out how the machines came to be that way.

Some helghast AI is my bet lol :D
 
Interesting is a bit subjective, unique, sure. But if they carry this serious tone throughout the game I think I am going to be rolling my eyes quite a bit. I already did in this reveal.

As awesome as the gameplay and world looks, the story and tone they seem to be hinting at turns me off quite a lot.
Is that how you treat all genre fiction? Eye rolling?
 
The game really grabbed me until the giant robot stuff.

It just seems like a very forced concept story wise and really is an odd and somewhat silly contrast to focus around giant dinosaur robots in the face of the serious "return to the land" Native American themed beginning and clear message of human sustainability.

For how grounded the game is trying to be with its tone, world building, themes and humanizing of the antagonists its a bit odd direction to go. Like, giant robot dinosaurs seems like a better fit for a more light hearted/less serious game. That or you need to make the game to have much more "wink, nod, tongue in cheek" stuff.

Pulling off this type of thing in a serious manner is always a tough challenge but I think it pays off more than if it was a big joke.
 
oh god, metal gear.. lol

but still, giant robot dinosaurs taking over the world sounds like a cartoon, doesn't compare to some more possible like a bipedal tank that can launch undetectable nukes from anywhere on the planet.

Robot dinosaurs could be metal gears run rampant. Also anything that cant be explained is nanomachines. Everything is nanomachines.
 
The game really grabbed me until the giant robot stuff.

It just seems like a very forced concept story wise and really is an odd and somewhat silly contrast to focus around giant dinosaur robots in the face of the serious "return to the land" Native American themed beginning and clear message of human sustainability.

For how grounded the game is trying to be with its tone, world building, themes and humanizing of the antagonists its a bit odd direction to go. Like, giant robot dinosaurs seems like a better fit for a more light hearted/less serious game. That or you need to make the game to have much more "wink, nod, tongue in cheek" stuff.

The stark contrast is exactly what makes it stand out. Just because its robot dinosaurs does not mean there cant be a deeper story beneath that. I for one would really like to know what brought about the apocalypse and the origin of the mechs.
 
Interesting is a bit subjective, unique, sure. But if they carry this serious tone throughout the game I think I am going to be rolling my eyes quite a bit. I already did in this reveal.

As awesome as the gameplay and world looks, the story and tone they seem to be hinting at turns me off quite a lot.

The premise is already completely batshit. I don't need the characters reminding me how goofy it is. Treating the topic of robot dinosaurs with the utmost reverence is a creative goldmine, IMO.
 
Those robot dinosaurs are cool and all but that woman's athleticism is too far!

Lol thats how i read it, id like to see him say that to Ronda Rousey with a straight face...ill wait for the shes not a typical female reply though.

Game looks amazing and glad to see another strong female lead that is "atypical and hypersexualized" (j/k grim everyone knows what you meant).
 
People who complain about the chattering obviously never played Dragon's Dogma, or worse, Xenoblade Chronicles. Compared to those games, Aloy's mutterings are nothing, haha.
 
Getting over how nice it looks momentarily, I'm curious what the game actually entails. Open-world RPG is horribly nebulous

We at least know that combat and stealth are a part of it, as is hunting and gathering. I expect crafting will be a big deal too.

I would love it if there are ruins to explore where you can find lost tech to repurpose for your tribe.
 
Am I the only one wondering why they're using bows and arrows and spears when there are perfectly good rocket launchers and laser guns just up for grabs? That is going to take one hell of explanation.
 
Am I the only one wondering why they're using bows and arrows and spears when there are perfectly good rocket launchers and laser guns just up for grabs? That is going to take one hell of explanation.

Probably because they're huge and have very limited ammo when taken off of a machine.

Day-night cycles and weather systems confirmed!
Imagine hunting these things on a dark, rainy night just from the glow of their eyes.
 
We at least know that combat and stealth are a part of it, as is hunting and gathering. I expect crafting will be a big deal too.

I would love it if there are ruins to explore where you can find lost tech to repurpose for your tribe.
I wonder if you encounter other enemy tribes and it changes the gameplay approach to combat.
Day-night cycles and weather systems confirmed!
Excellent. I trust GG to wow us with some cool weather.
 
Game of the Show for me, jaw was literally on the floor for the whole time.
If they deliver on the RPG aspects with all the writers and external devs they hired, we have a fucking champion right here.
 
Am I the only one wondering why they're using bows and arrows and spears when there are perfectly good rocket launchers and laser guns just up for grabs? That is going to take one hell of explanation.

They probably will explain it. And it looks like she temporarily uses the canon off of the dino that she blows off in the demo before it either runs out of ammo or stops working or something.
 
Am I the only one wondering why they're using bows and arrows and spears when there are perfectly good rocket launchers and laser guns just up for grabs? That is going to take one hell of explanation.
Noise probably plays a part. If I had to guess, the robots have taken almost all of those weapons and all humanity can get a hold of is the scraps. If this game plays out like what is in my head, you'll probably get some heavier artillery later on.
 
The game really grabbed me until the giant robot stuff.

It just seems like a very forced concept story wise and really is an odd and somewhat silly contrast to focus around giant dinosaur robots in the face of the serious "return to the land" Native American themed beginning and clear message of human sustainability.

For how grounded the game is trying to be with its tone, world building, themes and humanizing of the antagonists its a bit odd direction to go. Like, giant robot dinosaurs seems like a better fit for a more light hearted/less serious game. That or you need to make the game to have much more "wink, nod, tongue in cheek" stuff.

Same. I love the look of the main character and world, but once the robots showed up, it lost me. There's worse things though, so I'll follow the development and give it a fair shot. The fact that it reminds me of Enslaved is working in its favor.
 
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