Yu Suzuki: I expect individual backers to provide the majority of funds for Shenmue

Shenmue 4?! Lol fuck off, he should be intent on finishing the story with 3 and 3 alone

With how hard it was to get this game made (and hell the project is still in doubt even now tbh) this should be the last one he has planned

Anything more is a nice bonus but make this your end of the intended story

Yeah I groaned at that. Everyone after the E3 announcement "Yay we finally get to finish the story!" Haha think again!
 
I would love to back. If I could play 1&2 without jumping through hoops. I really am still bummed about this. Regardless it'll be curious to see how Shenmue 3 goes with its budget after KS is done.
i've got to ask, what's the thought process behind this?

shenmue and shenmue II are in sega's hands, so why aren't you putting towards the development of the third?

same with people who say they'll buy the end product instead. why not make the game better by contributing to dev costs now? you still get a copy at the end of development for your addition of funds.
 
Yes you should be sorry.

Why the fuck would it matter if they're helping make the game people want for a long time come true?
Can't speak for anyone else but I like to be informed about the thing I gave money. Which is not to call dumb or sheep for giving money to this but this would be one among many reasons it doesn't hit 10mil.

adam boyes made it very clear on the stage that shenmue 3 was not their project. everything since that has made it very clear that they are not involved in any aspect of the kickstarter, and quite frankly all the thinkpieces trying to say that they are is getting frustrating.
Then what is the reason it only for ps4 or pc? I know it leaves room for other consoles but why not just say. Like it's hard to port.
If Sony has no involvement then why announce it on their stage? It would be fine if this wasn't a kickstarted but because it is I personally find it concerning.
 
i've got to ask, what's the thought process behind this?

shenmue and shenmue II are in sega's hands, so why aren't you putting towards the development of the third?

same with people who say they'll buy the end product instead. why not make the game better by contributing to dev costs now? you still get a copy at the end of development for your addition of funds.

Because I don't even know what I'm getting into. A recap of 1&2 is nice and all, but a lot of input was saying that I'd need to play them to really get the just of them.
 
Because I don't even know what I'm getting into. A recap of 1&2 is nice and all, but a lot of input was saying that I'd need to play them to really get the just of them.

You can play Shenmue 2 on the 360. If should come with a DVD of the first to introduce you to the story.
 
I don't think a true Shenmue game can be made on a 5 millioner dollar budget unfortunately and I don't see the project getting 10 million through kickstarter, that's just insane. Hopefully Sony decides that the title is worth it as a console exclusive and pitch in some more.

I'd be very surprised if they don't opt for paypal after the kickstarter, which should get them the money they need even without Sony.
 
Depends on your idea of a real Shenmue game. More money helps the scope of the game tremendously, but many of the things that would make a Shenmue experience come for 'free' these days. They have access to the extremely expensive research materials they did for the Shenmue series, and a lot of the groundbreaking technology to make a Shenmue game has since become commonplace.

I'm mostly thinking in terms of the game having an expansive open world like the old ones. Even with all the tools in the world that amount of content just costs time and money to produce. If the game comes out and is a more linear experience a lot of people (and probably reviewers as well) are going to be dissapointed and then the franchise will without a doubt be completly dead.

I'd be very surprised if they don't opt for paypal after the kickstarter, which should get them the money they need even without Sony.

I surpose that could be an option as well. It's certainly better than nothing, but it seems quite uncertain as far as funding goes.
 
This is a tad worrying, no? There seems to be some mass confusion now as to what the main financial drive will be towards Shenmue 3's development. I had assumed a couple of days ago that Sony were ponying up the bulk of the funds to ensure that the third installment would meet expectations of the fans, but now Suzuki is saying otherwise. Two million dollars is obviously not enough to create the full-fledged Shenmue experience, so why did they set such a puny amount as their goal? I dread to think how short, small-scale and graphically poor Shenmue 3 will be if that's the amount they're working with. If Sony aren't supporting much in the way of funds then they should've set a more realistic goal, one at ten million maybe.

Man, I hope this all works out okay. I'm already nervous.

Edit - I haven't caught the AMA yet, did anyone ask why there's no physical PS4 copy?
 
it doesn't need to have achievements and the like. but more communication and more in-depth explanations of things would probably be a good thing. like, what specifically are the stretch goals and how they can be shown in a more interesting way? people want to know about this game and so far it's been like, 'yeah okay we'll fund it and then make it.'

Making a bunch of promises and committing to stretch goals benefits who exactly?
 
Then what is the reason it only for ps4 or pc? I know it leaves room for other consoles but why not just say. Like it's hard to port.
If Sony has no involvement then why announce it on their stage? It would be fine if this wasn't a kickstarted but because it is I personally find it concerning.
it's looking likely some deal is in place between ys.net and sony, either for permanent or timed console exclusivity. sony's involvement is very limited though. the announcement on stage is most likely because it fit into sony's 'hearts and minds/shock and awe' theme for that conference.

they're just simply not involved in the kickstarter, and it's already been said their financial input is going to be below that of the kickstarter goal.
 
Not even close. Shenmue and Shenmue II were among the most expensive games ever made at that time, maybe even THE most expensive.

Wasn't it rumoured that they were in the tens of millions?
You have to remember that much of that money was spent on developing the technology to power the game, which was all bespoke and just didn't exist beforehand, because nobody had made a game like it. It probably could have made its money back if the engine was used in the 4-5 games that were planned, spreading the cost, but instead we ended up with two games that made the investment hugely costly.

Now, though, they're developing on Unreal Engine 4 at a time when open world games on a scale far beyond anything Shenmue did are technologically straightforward.
 
Not even close. Shenmue and Shenmue II were among the most expensive games ever made at that time, maybe even THE most expensive.

Wasn't it rumoured that they were in the tens of millions?

Yup and they are the exact reason why S3 won't follow suit. Those two games' budgets were the reason Yu Suzuki hasnt really made anything all these years.
 
This is a tad worrying, no? There seems to be some mass confusion now as to what the main financial drive will be towards Shenmue 3's development. I had assumed a couple of days ago that Sony were ponying up the bulk of the funds to ensure that the third installment would meet expectations of the fans, but now Suzuki is saying otherwise. Two million dollars is obviously not enough to create the full-fledged Shenmue experience, so why did they set such a puny amount as their goal? I dread to think how short, small-scale and graphically poor Shenmue 3 will be if that's the amount of working with. If Sony aren't supporting much in the way of funds then they should've set a more realistic goal, one at ten million maybe.

Man, I hope this all works out okay. I'm already nervous.

Edit - I haven't caught the AMA yet, did anyone ask why there's no physical PS4 copy?

My thoughts exactly. It’s dampened my hype a little.

And we still don't know anything about a physical PS4 release. : (
 
Unfortunately i have a terrible feeling this will end with fans super unhappy.. :\ This and the FFVII remake will be a crushing reality check for games in the world. Games today need money, and a lot of it.
 
IDK, Dreamcast budget was probably like 5 million. We are at 3.

Yu Suzuki initially stated the production budget was $70 million[4] (equivalent to $99 million in 2015) but later stated it cost $47 million[5] (equivalent to $67 million in 2015

It was not until GTA IV that the cost was beaten.

Of couse, we don't know how much that was building the engine.
 
it's looking likely some deal is in place between ys.net and sony, either for permanent or timed console exclusivity. sony's involvement is very limited though. the announcement on stage is most likely because it fit into sony's 'hearts and minds/shock and awe' theme for that conference.

they're just simply not involved in the kickstarter, and it's already been said their financial input is going to be below that of the kickstarter goal.
Ok but you can see why people are confused and generally have bad will to this project. Bad commucation.
 
This is a tad worrying, no? There seems to be some mass confusion now as to what the main financial drive will be towards Shenmue 3's development. I had assumed a couple of days ago that Sony were ponying up the bulk of the funds to ensure that the third installment would meet expectations of the fans, but now Suzuki is saying otherwise. Two million dollars is obviously not enough to create the full-fledged Shenmue experience, so why did they set such a puny amount as their goal? I dread to think how short, small-scale and graphically poor Shenmue 3 will be if that's the amount of working with. If Sony aren't supporting much in the way of funds then they should've set a more realistic goal, one at ten million maybe.

Man, I hope this all works out okay. I'm already nervous.

Edit - I haven't caught the AMA yet, did anyone ask why there's no physical PS4 copy?

Curious as to where you got that idea from?
 
Because I don't even know what I'm getting into. A recap of 1&2 is nice and all, but a lot of input was saying that I'd need to play them to really get the just of them.
i wouldn't put too much into the "you have to play them to understand them" crowd. we've already passed the shenmue and shenmue II flashback stretch goal and honestly, that should be enough to get you up to speed with the story.

they're both great games, but you aren't shackled to having to play them if you want to enjoy shenmue 3. even then, the game isn't coming for another two years and i am almost certain that sega will do something with the old games leading up to that.

not trying to twist you arm or anything.
 
Making a bunch of promises and committing to stretch goals benefits who exactly?

It benefits the people who have been on the fence about throwing money at the KS because of the confusing narrative surroundings its scope and funding by providing them additional information to enable making an informed choice?

It benefits people who already contributed, and want more people to contribute due to the clarification that KS is now seen to be the primary source of funding, and by encouraging these people to throw in will improve the final game for them?
 
same with people who say they'll buy the end product instead. why not make the game better by contributing to dev costs now? you still get a copy at the end of development for your addition of funds.

because it might turn out shit/not turn out at all.

you need to have a word with yourself if you have to ask that question.
 
Making a bunch of promises and committing to stretch goals benefits who exactly?

Have you never seen a well run Kickstarter?

Well conceived stretch goals can exponentially increase the hype around a project.

Expanded village and infiltration mission dont really sound like amazing additions.
 
Pretty much.

They and others on GAF definitely hurt the campaign by spewing uninformed nonsense about this KS being some sort of interest gauge or scam because it's an easy narrative to paint out for controversy and/or clicks.

Please...

It was the vagueness of the project, in my opinion, what stalled it.

Blaming some Gaf thread creator or journalist is scapegoating at this moment. Shenmue is not as bigger deal as some, including myself, hoped it would be.

It is tragic, but I hoped that Sony would have done more, like fully fund the game. Perhaps that was too much to hope for.
 
Ok but you can see why people are confused and generally have bad will to this project. Bad commucation.
yeah i'd agree with that. i think part of the problem is that nobody expected this large of a reaction.

it's a cool thing, but also a curse to the campaign. i mean, it's not sinister or anything. it's not like sony and ys.net are rubbing their hands going "heh heh heh let's get these rubes to helps fund a niche title in a series that has been away for 14 years that every publisher has passed on"
 
You have to remember that much of that money was spent on developing the technology to power the game, which was all bespoke and just didn't exist beforehand, because nobody had made a game like it. It probably could have made its money back if the engine was used in the 4-5 games that were planned, spreading the cost, but instead we ended up with two games that made the investment hugely costly.

Now, though, they're developing on Unreal Engine 4 at a time when open world games on a scale far beyond anything Shenmue did are technologically straightforward.

Yup and they are the exact reason why S3 won't follow suit. Those two games' budgets were the reason Yu Suzuki hasnt really made anything all these years.

Even with UE4 ready to go, to do Shenmue III justice in terms of the Shenmue franchise and modern expectations of gaming, I think the budget will need to be in the tens of millions. Particularly if they intend to release this at the end of 2017. Massive amounts of quick work to do.
 
My thoughts exactly. It’s dampened my hype a little.

And we still don't know anything about a physical PS4 release. : (

Fucks sake. Obviously I don't mind paying $29 for the game, but I'd like to give a lot more and get myself a physical copy.

Curious as to where you got that idea from?

That thread from a couple of days ago where Boyes talked about co-funding and supporting the project. And then there's the console exclusivity.
 
Please...

It was the vagueness of the project, in my opinion, what stalled it.

Blaming some Gaf thread creator or journalist is scapegoating at this moment. Shenmue is not as bigger deal as some, including myself, hoped it would be.

It is tragic, but I hoped that Sony would have done more, like fully fund the game. Perhaps that was too much to hope for.
Really what are you even talking about?
 
Have you never seen a well run Kickstarter?

Well conceived stretch goals can exponentially increase the hype around a project.

Expanded village and infiltration mission dont really sound like amazing additions.

... A bigger game world and more stuff to do is pretty much exactly what you'd want in a game. I mean, what else would you want in a Shenmue game?
 
because it might turn out shit/not turn out at all.

you need to have a word with yourself if you have to ask that question.
it might turn out shit if it isn't funded properly

as for not turning out at all, depends on the project. a passion project that is so hotly demanded like shenmue 3 and headed by an experienced and famed game director isn't going to sink like that bullshit yogscast game.
 
Have you never seen a well run Kickstarter?

Well conceived stretch goals can exponentially increase the hype around a project.

Expanded village and infiltration mission dont really sound like amazing additions.

I guess if hype is your goal, fine. But in terms of budgeting and resource allocation while actually making the game, they suck.
 
Where was this said?
recent famitsu interview, it's floating around somewhere. might even be in the OP of this thread.

it says that kickstarter is the primary funding source. doesn't take a huge leap of logic to see that means sony and other additional funding sources aren't putting anything over $2 million into the project.
 
Where was this said?

It's extrapolating based on the thread title and an assumption that the Kickstarter minimum goal was Suzuki's 'expectation' for the entire KS campaign.

(Personally I don't think that's a safe assumption to make; there was a bit of discussion on that point a couple pages back.)
 
... A bigger game world and more stuff to do is pretty much exactly what you'd want in a game. I mean, what else would you want in a Shenmue game?

I mean from a marketing perspective. There is a large divide between describing a vague goal such as inflitration mission and giving something more specific that fans can get excited about such as 'have Ryo dress up as a ninja and murder everyone!'
 
Some people out there have waited like 15 years for this project to come to light and people around here will try and burn it down due to semantics.

It's rather pathetic to watch really. " But who else is funding!!! ". Who gives a fuck. Fund the project if you want, if you don't then sit down and shut the hell up and let Suzuki make the game however the hell he can. If he needs 50 different sources of funding outside of Kickstarter then so be it and enjoy your little toy or early preview access or whatever it is you bought.

But attempting to make it sound like there is shady shit going on? Ridiculous. Sad.
 
Heh, It hasn't even been a week since the announcement and a dark cloud has already been cast over the project, a complete 180 from Monday.
 
yeah i'd agree with that. i think part of the problem is that nobody expected this large of a reaction.

it's a cool thing, but also a curse to the campaign. i mean, it's not sinister or anything. it's not like sony and ys.net are rubbing their hands going "heh heh heh let's get these rubes to helps fund a niche title in a series that has been away for 14 years that every publisher has passed on"
Yeah. Make no mistake I have ill will towards this game I just didn't like the sentiment that people are wrong for wanting to be more informed/involve in a project of this scale.
 
I guess if hype is your goal, fine. But in terms of budgeting and resource allocation while actually making the game, they suck.

They don't have to suck. They just have to be designed in a manner that allows for parallelization that can be completed with more money (instead of more time). For example, orchestral soundtrack is a great one because you can hire an orchestra and arranger that do not interfere with programmers doing their work or designers doing their work. MORE LEVELS!!! is not a good stretch goal because it indicates feature creep IMO.
 
In regards to 'awesome' stretch goals, Shenmue 3 is a damned if you do, damned if you don't situation.

The hardcore Shenmue fans might have no issue with it, but it's very difficult to sell this pitch if the Kickstarter stretch goals are basically the following :

2 million : "linear story-focused game that prioritises telling the story, limited-to-no-exploration, none of Shenmue open-world aspects etc."
|
5 million : "small-ish open world Shenmue, XX% of my intended vision."
|
10 million : "truly open-world Shenmue, the game you've been dreaming of."
 
Have you never seen a well run Kickstarter?

Well conceived stretch goals can exponentially increase the hype around a project.

Expanded village and infiltration mission dont really sound like amazing additions.

Those are exciting stretch goals to me. I'd just like to know more about them.

The world is the most important part of Shenmue, so more of it (and more detail) is exactly what we want. And we know that Shenmue III is largely about infiltrating the Chi You Men, so an infiltration mission sounds pretty key. In fact, I can't imagine not doing some infiltrating in the game.
 
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