Yu Suzuki: I expect individual backers to provide the majority of funds for Shenmue

recent famitsu interview, it's floating around somewhere. might even be in the OP of this thread.

it says that kickstarter is the primary funding source. doesn't take a huge leap of logic to see that means sony and other additional funding sources aren't putting anything over $2 million into the project.

See, the problem with your statement is that you don't know what Yu's expectation was.

Do companies like Harebrained and Inxile expect their Kickstarters to only hit their goal and nothing more? No, obviously not.

Probably the most we can extrapolate from his statement without a huge leap in logic is that it won't be a large amount like $5-10 million
 
That thread from a couple of days ago where Boyes talked about co-funding and supporting the project. And then there's the console exclusivity.

Boyes team does that with dozens/hundreds of other indie games. It was even stated on stage that this was an indie game, 100% Yu's company.

Oh well, I bet we don't see KS on such a massive stage again.
 
See, the problem with your statement is that you don't know what Yu's expectation was.

Do companies like Harebrained and Inxile expect their Kickstarters to only hit their goal and nothing more? No, obviously not.

Probably the most we can extrapolate from his statement without a huge leap in logic is that it won't be a large amount like $5-10 million

The point is Sony isn't dropping a crazy amount like $20 million+ on this project, like people have been guessing.
 
$10 million is insanity dude. that's asking for about 125,000 supporters when shenmue ii on xbox only sold 100,000 units.

its going to be sad if sony can't front whatever he doesn't get.......the kickstarter should really just dampen the external funding, while allowing us to get perks while helping fund the game, But it seems like Sony's not planning to give much at all.
 
Yeah. Make no mistake I have ill will towards this game I just didn't like the sentiment that people are wrong for wanting to be more informed/involve in a project of this scale.
that's fair enough, but a lot of people jumping on perceived shady business hasn't helped clear anything up and has, if anything, spread more half-truths and outright lies

See, the problem with your statement is that you don't know what Yu's expectation was.

Do companies like Harebrained and Inxile expect their Kickstarters to only hit their goal and nothing more? No, obviously not.

Probably the most we can extrapolate from his statement without a huge leap in logic is that it won't be a large amount like $5-10 million
the way kickstarter is referred to infers the set goal amount. seeing how the article was written before the kickstarter even went live, there's no way yu could have known the amount that would be coming in.
 
Eh time for Nintendo or Microsoft to chime in? Especially MS should have enough funds.

lol

If Microsoft goes in it would surely amount to Sony pulling out their support.

The positive press of helping to fund it only works if your company is doing that exclusively. If Microsoft is also helping out the fact that both of them would have positive press would nullify the impact of both of their input. So it's very likely either or neither, but I heavily doubt both.
 
They don't have to suck. They just have to be designed in a manner that allows for parallelization that can be completed with more money (instead of more time). For example, orchestral soundtrack is a great one because you can hire an orchestra and arranger that do not interfere with programmers doing their work or designers doing their work. MORE LEVELS!!! is not a good stretch goal because it indicates feature creep IMO.

All I'm saying is that everything being equal, you will get a better game if there aren't a bunch of extraneous promises that have to be kept--assuming efficient allocation of resources.
 
Should have set the initial goal to be 5 million instead of the paltry 2. Momentum would likely have been faster and people's expectations about the budget of this game more realistic

Also lets face it, Suzuki is one of the problems. No sane person would even mention future ideas for this series. Everybody was under the impression that IF Shenmue somebow by some miracle ever got a third game that it would obviously be the last

Because even getting to this point was 14 long years of rejection and lack of interest/funding

To know that after all these years of waiting yall might be subject to another cliffhanger...lol. Damn shame, hopefully he rethinks all that during development
 
the way kickstarter is referred to infers the set goal amount. seeing how the article was written before the kickstarter even went live, there's no way yu could have known the amount that would be coming in.

The minimum goal doesn't imply that that's the "expectation".
 
Should have set the initial goal to be 5 million instead of the paltry 2. Momentum would likely have been faster and people's expectations about the budget of this game more realistic

Also lets face it, Suzuki is one of the problems. No sane person would even mention future ideas for this series. Everybody was under the impression that IF Shenmue somebow by some miracle ever got a third game that it would be a last

Because even getting to this point was 14 long years of rejection and lack of interest/funding

Exactly.

The sheer fact that a Shenmue 3 Kickstarter would be happening, in addition to the franchise's history with big budget production, would have propelled even a 5 million goal to be funded more quickly than it would be now, I'm sure. The gaming community wouldn't have let it slip-by, and if it did then it would only go to show how much people really want Shenmue 3.
 
the way kickstarter is referred to infers the set goal amount. seeing how the article was written before the kickstarter even went live, there's no way yu could have known the amount that would be coming in.

No it doesnt. At the time he didn't know what the KS would bring in, so he made an estimate. We don't know what that estimate was, period.
 
Seems a small budget for a game like this these days. Unless it plays and looks exactly like the previous games. Which wouldn't be a bad thing I guess.

Yeah I'm.not expecting to be some kind of AAA graphical powerhouse which also happens to be the third Shenmue game. It would be nice but I don't think it's what people are clamouring for. We just want more of this world and story, even if it's visually a continuation from the first two games. They're hardly that bad. The fidelity of Shenmue 1 still stands up today in many respects, we just need higher resolution textures and I'd be happy.
 
I just hope there's still a lot of people like me who are waiting to get paid etc before backing this. Another few days to go before I can stake my claim. Might have to go $100 route. It'll be worth it just for the hype and excitement to come as the game gets made. I hope many more people back it.
 
This is not looking good at all. I think that YS should of set the goal higher from the get-go. The set goal we got is way too conservative to make this game become a reality without some substantial backing from investors. Hell, even that would perhaps be a pipe dream.

Unless something drastic happens in regards to the financials, I'm not sure we'll ever see this game. All we can hope for at this point is that the KS becomes as huge as it can be to entice potential investors to go all the way. The fans simply can't do this alone - but we can do what we can do.
 
$10 still sounds like a lowball number.

its not too bad when the engine is already created and he has the tools in front of him to use. Plus if the scope is the same size as the previous games.....I could easily see them being able to do a lot with $10 mil, will it be as big as witcher or DA? No, but it will still be a very solid game with a decent amount of depth.

Problem is....I can't see them hitting ten million. Funding has really slowed down day over day and I don't even see the last 2-3 days bringing in insanity numbers like on other kickstarters.
 
Those are exciting stretch goals to me. I'd just like to know more about them.

The world is the most important part of Shenmue, so more of it (and more detail) is exactly what we want. And we know that Shenmue III is largely about infiltrating the Chi You Men, so an infiltration mission sounds pretty key. In fact, I can't imagine not doing some infiltrating in the game.

More like scary stretch goals if they don't get fulfilled. Feels like blackmail, almost: "Give us your money, or else you will get a linear, bare bones version of what could've been".
 
its not too bad when the engine is already created and he has the tools in front of him to use. Plus if the scope is the same size as the previous games.....I could easily see them being able to do a lot with $10 mil, will it be as big as witcher or DA? No, but it will still be a very solid game with a decent amount of depth.

Problem is....I can't see them hitting ten million. Funding has really slowed down day over day and I don't even see the last 2-3 days bringing in insanity numbers like on other kickstarters.

Exactly. They don't have to build an engine - they already have one waiting for them. That alone cuts the cost...a lot.
 
Some people are spending way too much time overthinking the funding for this. Sony isn't stumping up the cash like it's a first-party game; they are committed to helping the project. In all likelihood, they probably haven't decided how much they're going to contribute yet, and that will probably depend on the success of the Kickstarter.

Imagine the following scenario: campaign limps to $5 million after strong start. Still worth Sony's investment, but maybe they decide to put less in because the drive ultimately tailed off. Consider the alternative: campaign soars up to $8 million, and Yu Suzuki is able to sell Sony on how much the project will improve at $10 million. Sony tops it up to reach the target.

Everything is dependent on the Kickstarter campaign at the end of the day. I think, for now, people need to stop talking about who's contributing what money, and just try to get the Kickstarter as high as possible.
 
Some people are spending way too much time overthinking the funding for this. Sony isn't stumping up the cash like it's a first-party game; they are committed to helping the project. In all likelihood, they probably have decided how much they're going to contribute yet, and that will probably depend on the success of the Kickstarter.

Imagine the following scenario: campaign limps to $5 million after strong start. Still worth Sony's investment, but maybe they decide to put less in because the drive ultimately tailed off. Consider the alternative: campaign soars up to $8 million, and Yu Suzuki is able to sell Sony on how much the project will improve at $10 million. Sony tops it up to reach the target.

Everything is dependent on the Kickstarter campaign at the end of the day. I think, for now, people need to stop talking about who's contributing what money, and just try to get the Kickstarter as high as possible.

I hope you are right.
 
Some people are spending way too much time overthinking the funding for this. Sony isn't stumping up the cash like it's a first-party game; they are committed to helping the project. In all likelihood, they probably haven't decided how much they're going to contribute yet, and that will probably depend on the success of the Kickstarter.

Imagine the following scenario: campaign limps to $5 million after strong start. Still worth Sony's investment, but maybe they decide to put less in because the drive ultimately tailed off. Consider the alternative: campaign soars up to $8 million, and Yu Suzuki is able to sell Sony on how much the project will improve at $10 million. Sony tops it up to reach the target.

Everything is dependent on the Kickstarter campaign at the end of the day. I think, for now, people need to stop talking about who's contributing what money, and just try to get the Kickstarter as high as possible.
This is a good post.
 
Imagine the following scenario: campaign limps to $5 million after strong start. Still worth Sony's investment, but maybe they decide to put less in because the drive ultimately tailed off. Consider the alternative: campaign soars up to $8 million, and Yu Suzuki is able to sell Sony on how much the project will improve at $10 million. Sony tops it up to reach the target.

Everything is dependent on the Kickstarter campaign at the end of the day. I think, for now, people need to stop talking about who's contributing what money, and just try to get the Kickstarter as high as possible.

And that's why this thread is so important. Lots of people thought the Kickstarter didn't matter because Sony would just fill in the gap.
 
Some people are spending way too much time overthinking the funding for this. Sony isn't stumping up the cash like it's a first-party game; they are committed to helping the project. In all likelihood, they probably haven't decided how much they're going to contribute yet, and that will probably depend on the success of the Kickstarter.

Imagine the following scenario: campaign limps to $5 million after strong start. Still worth Sony's investment, but maybe they decide to put less in because the drive ultimately tailed off. Consider the alternative: campaign soars up to $8 million, and Yu Suzuki is able to sell Sony on how much the project will improve at $10 million. Sony tops it up to reach the target.

Everything is dependent on the Kickstarter campaign at the end of the day. I think, for now, people need to stop talking about who's contributing what money, and just try to get the Kickstarter as high as possible.

Precisely.

But previously thread there were "hostage crisis" "sony taking y'all money" "transparency yo" "shady unethical" spread and derail the campaign.

For now fans just wants to raise the money as much as possible.
 
Some people are spending way too much time overthinking the funding for this. Sony isn't stumping up the cash like it's a first-party game; they are committed to helping the project. In all likelihood, they probably haven't decided how much they're going to contribute yet, and that will probably depend on the success of the Kickstarter.

Imagine the following scenario: campaign limps to $5 million after strong start. Still worth Sony's investment, but maybe they decide to put less in because the drive ultimately tailed off. Consider the alternative: campaign soars up to $8 million, and Yu Suzuki is able to sell Sony on how much the project will improve at $10 million. Sony tops it up to reach the target.

Everything is dependent on the Kickstarter campaign at the end of the day. I think, for now, people need to stop talking about who's contributing what money, and just try to get the Kickstarter as high as possible.

I like this post....I like this post a lot.

Right! Less complaining and more money throwing people!

To the kick-starter website! LET'S GOOOOOOOOOOOO~

KJnk9.gif
 
They will definitely need a boat load of more money than the $10m


http://kotaku.com/how-much-does-it-cost-to-make-a-big-video-game-1501413649
Kotaku said:
Last summer, when Kotaku editor-in-chief Stephen Totilo talked to Sony's head of worldwide development, Shuhei Yoshida, about game budgets, Yoshida said budgets for top-tier PS4 games would be "slightly larger" than the $20 to $50 million price range he estimated as the development cost for "top PS3 games."


But then again, Gears of War 1 supposedly had a $10m budget.
http://www.gamesindustry.biz/articles/rein-puts-dev-cost-for-gears-of-war-at-10m
 
Remember when lots of people thought MS would fund this game because "they have the money"?
It never happened. So I don't know why people are discussing stuff like MS funding it or did I miss something important?

Having the same budget (and sales) as the Yakuza games shouldn't be that hard to accomplish tbh.
 
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